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      1 lineContinuation100.vert
      2 WARNING: 0:3: 'line continuation' : used at end of comment, but this version does not provide line continuation 
      3 ERROR: 0:4: '#error' : good error  
      4 ERROR: 0:8: 'line continuation' : not supported for this version or the enabled extensions 
      5 ERROR: 0:11: '#error' : e2  
      6 ERROR: 0:13: 'line continuation' : not supported for this version or the enabled extensions 
      7 ERROR: 0:14: 'line continuation' : not supported for this version or the enabled extensions 
      8 ERROR: 0:15: 'line continuation' : not supported for this version or the enabled extensions 
      9 ERROR: 0:18: '#error' : e3  
     10 ERROR: 0:24: 'line continuation' : not supported for this version or the enabled extensions 
     11 ERROR: 0:40: '\' : illegal use of escape character 
     12 ERROR: 0:41: '@' : unexpected token 
     13 ERROR: 0:42: '$' : unexpected token 
     14 ERROR: 0:43: '\' : illegal use of escape character 
     15 ERROR: 0:45: '\' : illegal use of escape character 
     16 ERROR: 0:46: '\' : illegal use of escape character 
     17 ERROR: 0:47: '$' : unexpected token 
     18 ERROR: 0:48: '@' : unexpected token 
     19 ERROR: 0:50: 'line continuation' : not supported for this version or the enabled extensions 
     20 ERROR: 0:52: 'line continuation' : not supported for this version or the enabled extensions 
     21 ERROR: 0:53: '#error' : bad continuation  
     22 ERROR: 0:55: 'line continuation' : not supported for this version or the enabled extensions 
     23 ERROR: 20 compilation errors.  No code generated.
     24 
     25 
     26 Shader version: 100
     27 ERROR: node is still EOpNull!
     28 0:20  Function Definition: main( ( global void)
     29 0:20    Function Parameters: 
     30 0:20    Sequence
     31 0:20      move second child to first child ( temp highp 4-component vector of float)
     32 0:20        'gl_Position' ( gl_Position highp 4-component vector of float Position)
     33 0:20        Construct vec4 ( temp highp 4-component vector of float)
     34 0:20          'foo' ( global highp float)
     35 0:22  Function Definition: foo2(vf4; ( global highp 4-component vector of float)
     36 0:22    Function Parameters: 
     37 0:22      'a' ( in highp 4-component vector of float)
     38 0:24    Sequence
     39 0:24      Sequence
     40 0:24        move second child to first child ( temp highp 4-component vector of float)
     41 0:24          'b' ( temp highp 4-component vector of float)
     42 0:24          'a' ( in highp 4-component vector of float)
     43 0:25      Branch: Return with expression
     44 0:25        'b' ( temp highp 4-component vector of float)
     45 0:45  Sequence
     46 0:45    move second child to first child ( temp highp int)
     47 0:45      'q1' ( global highp int)
     48 0:45      Constant:
     49 0:45        1 (const int)
     50 0:46  Sequence
     51 0:46    move second child to first child ( temp highp int)
     52 0:46      'q2' ( global highp int)
     53 0:46      Constant:
     54 0:46        1 (const int)
     55 0:47  Sequence
     56 0:47    move second child to first child ( temp highp int)
     57 0:47      'q3' ( global highp int)
     58 0:47      Constant:
     59 0:47        1 (const int)
     60 0:48  Sequence
     61 0:48    move second child to first child ( temp highp int)
     62 0:48      'q4' ( global highp int)
     63 0:48      Constant:
     64 0:48        1 (const int)
     65 0:?   Linker Objects
     66 0:?     'foo' ( global highp float)
     67 0:?     'a1' ( const highp int)
     68 0:?       4 (const int)
     69 0:?     'a2' ( const highp int)
     70 0:?       3 (const int)
     71 0:?     'a3' ( const highp int)
     72 0:?       4 (const int)
     73 0:?     'a4' ( const highp int)
     74 0:?       3 (const int)
     75 0:?     'q1' ( global highp int)
     76 0:?     'q2' ( global highp int)
     77 0:?     'q3' ( global highp int)
     78 0:?     'q4' ( global highp int)
     79 
     80 
     81 Linked vertex stage:
     82 
     83 
     84 Shader version: 100
     85 ERROR: node is still EOpNull!
     86 0:20  Function Definition: main( ( global void)
     87 0:20    Function Parameters: 
     88 0:20    Sequence
     89 0:20      move second child to first child ( temp highp 4-component vector of float)
     90 0:20        'gl_Position' ( gl_Position highp 4-component vector of float Position)
     91 0:20        Construct vec4 ( temp highp 4-component vector of float)
     92 0:20          'foo' ( global highp float)
     93 0:45  Sequence
     94 0:45    move second child to first child ( temp highp int)
     95 0:45      'q1' ( global highp int)
     96 0:45      Constant:
     97 0:45        1 (const int)
     98 0:46  Sequence
     99 0:46    move second child to first child ( temp highp int)
    100 0:46      'q2' ( global highp int)
    101 0:46      Constant:
    102 0:46        1 (const int)
    103 0:47  Sequence
    104 0:47    move second child to first child ( temp highp int)
    105 0:47      'q3' ( global highp int)
    106 0:47      Constant:
    107 0:47        1 (const int)
    108 0:48  Sequence
    109 0:48    move second child to first child ( temp highp int)
    110 0:48      'q4' ( global highp int)
    111 0:48      Constant:
    112 0:48        1 (const int)
    113 0:?   Linker Objects
    114 0:?     'foo' ( global highp float)
    115 0:?     'a1' ( const highp int)
    116 0:?       4 (const int)
    117 0:?     'a2' ( const highp int)
    118 0:?       3 (const int)
    119 0:?     'a3' ( const highp int)
    120 0:?       4 (const int)
    121 0:?     'a4' ( const highp int)
    122 0:?       3 (const int)
    123 0:?     'q1' ( global highp int)
    124 0:?     'q2' ( global highp int)
    125 0:?     'q3' ( global highp int)
    126 0:?     'q4' ( global highp int)
    127 
    128