1 lineContinuation100.vert 2 WARNING: 0:3: 'line continuation' : used at end of comment, but this version does not provide line continuation 3 ERROR: 0:4: '#error' : good error 4 ERROR: 0:8: 'line continuation' : not supported for this version or the enabled extensions 5 ERROR: 0:11: '#error' : e2 6 ERROR: 0:13: 'line continuation' : not supported for this version or the enabled extensions 7 ERROR: 0:14: 'line continuation' : not supported for this version or the enabled extensions 8 ERROR: 0:15: 'line continuation' : not supported for this version or the enabled extensions 9 ERROR: 0:18: '#error' : e3 10 ERROR: 0:24: 'line continuation' : not supported for this version or the enabled extensions 11 ERROR: 0:40: '\' : illegal use of escape character 12 ERROR: 0:41: '@' : unexpected token 13 ERROR: 0:42: '$' : unexpected token 14 ERROR: 0:43: '\' : illegal use of escape character 15 ERROR: 0:45: '\' : illegal use of escape character 16 ERROR: 0:46: '\' : illegal use of escape character 17 ERROR: 0:47: '$' : unexpected token 18 ERROR: 0:48: '@' : unexpected token 19 ERROR: 0:50: 'line continuation' : not supported for this version or the enabled extensions 20 ERROR: 0:52: 'line continuation' : not supported for this version or the enabled extensions 21 ERROR: 0:53: '#error' : bad continuation 22 ERROR: 0:55: 'line continuation' : not supported for this version or the enabled extensions 23 ERROR: 20 compilation errors. No code generated. 24 25 26 Shader version: 100 27 ERROR: node is still EOpNull! 28 0:20 Function Definition: main( ( global void) 29 0:20 Function Parameters: 30 0:20 Sequence 31 0:20 move second child to first child ( temp highp 4-component vector of float) 32 0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position) 33 0:20 Construct vec4 ( temp highp 4-component vector of float) 34 0:20 'foo' ( global highp float) 35 0:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float) 36 0:22 Function Parameters: 37 0:22 'a' ( in highp 4-component vector of float) 38 0:24 Sequence 39 0:24 Sequence 40 0:24 move second child to first child ( temp highp 4-component vector of float) 41 0:24 'b' ( temp highp 4-component vector of float) 42 0:24 'a' ( in highp 4-component vector of float) 43 0:25 Branch: Return with expression 44 0:25 'b' ( temp highp 4-component vector of float) 45 0:45 Sequence 46 0:45 move second child to first child ( temp highp int) 47 0:45 'q1' ( global highp int) 48 0:45 Constant: 49 0:45 1 (const int) 50 0:46 Sequence 51 0:46 move second child to first child ( temp highp int) 52 0:46 'q2' ( global highp int) 53 0:46 Constant: 54 0:46 1 (const int) 55 0:47 Sequence 56 0:47 move second child to first child ( temp highp int) 57 0:47 'q3' ( global highp int) 58 0:47 Constant: 59 0:47 1 (const int) 60 0:48 Sequence 61 0:48 move second child to first child ( temp highp int) 62 0:48 'q4' ( global highp int) 63 0:48 Constant: 64 0:48 1 (const int) 65 0:? Linker Objects 66 0:? 'foo' ( global highp float) 67 0:? 'a1' ( const highp int) 68 0:? 4 (const int) 69 0:? 'a2' ( const highp int) 70 0:? 3 (const int) 71 0:? 'a3' ( const highp int) 72 0:? 4 (const int) 73 0:? 'a4' ( const highp int) 74 0:? 3 (const int) 75 0:? 'q1' ( global highp int) 76 0:? 'q2' ( global highp int) 77 0:? 'q3' ( global highp int) 78 0:? 'q4' ( global highp int) 79 80 81 Linked vertex stage: 82 83 84 Shader version: 100 85 ERROR: node is still EOpNull! 86 0:20 Function Definition: main( ( global void) 87 0:20 Function Parameters: 88 0:20 Sequence 89 0:20 move second child to first child ( temp highp 4-component vector of float) 90 0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position) 91 0:20 Construct vec4 ( temp highp 4-component vector of float) 92 0:20 'foo' ( global highp float) 93 0:45 Sequence 94 0:45 move second child to first child ( temp highp int) 95 0:45 'q1' ( global highp int) 96 0:45 Constant: 97 0:45 1 (const int) 98 0:46 Sequence 99 0:46 move second child to first child ( temp highp int) 100 0:46 'q2' ( global highp int) 101 0:46 Constant: 102 0:46 1 (const int) 103 0:47 Sequence 104 0:47 move second child to first child ( temp highp int) 105 0:47 'q3' ( global highp int) 106 0:47 Constant: 107 0:47 1 (const int) 108 0:48 Sequence 109 0:48 move second child to first child ( temp highp int) 110 0:48 'q4' ( global highp int) 111 0:48 Constant: 112 0:48 1 (const int) 113 0:? Linker Objects 114 0:? 'foo' ( global highp float) 115 0:? 'a1' ( const highp int) 116 0:? 4 (const int) 117 0:? 'a2' ( const highp int) 118 0:? 3 (const int) 119 0:? 'a3' ( const highp int) 120 0:? 4 (const int) 121 0:? 'a4' ( const highp int) 122 0:? 3 (const int) 123 0:? 'q1' ( global highp int) 124 0:? 'q2' ( global highp int) 125 0:? 'q3' ( global highp int) 126 0:? 'q4' ( global highp int) 127 128