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      1 maxClipDistances.vert
      2 Shader version: 130
      3 0:? Sequence
      4 0:5  Function Definition: main( ( global void)
      5 0:5    Function Parameters: 
      6 0:?   Linker Objects
      7 0:?     'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
      8 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
      9 
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     11 Linked vertex stage:
     12 
     13 
     14 Shader version: 130
     15 0:? Sequence
     16 0:5  Function Definition: main( ( global void)
     17 0:5    Function Parameters: 
     18 0:?   Linker Objects
     19 0:?     'gl_ClipDistance' ( smooth out 8-element array of float ClipDistance)
     20 0:?     'gl_VertexID' ( gl_VertexId int VertexId)
     21 
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