1 nonuniform.frag 2 ERROR: 0:10: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 3 ERROR: 0:11: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 4 ERROR: 0:12: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 5 ERROR: 0:22: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 6 ERROR: 0:28: 'constructor' : too many arguments 7 ERROR: 0:28: 'assign' : cannot convert from ' const float' to ' nonuniform temp int' 8 ERROR: 0:29: 'constructor' : not enough data provided for construction 9 ERROR: 0:29: 'assign' : cannot convert from ' const float' to ' nonuniform temp int' 10 ERROR: 0:32: 'nonuniformEXT' : not allowed on block or structure members 11 ERROR: 0:33: 'nonuniformEXT' : not allowed on block or structure members 12 ERROR: 10 compilation errors. No code generated. 13 14 15 Shader version: 450 16 Requested GL_EXT_nonuniform_qualifier 17 ERROR: node is still EOpNull! 18 0:14 Function Definition: foo(i1;i1; ( nonuniform temp int) 19 0:14 Function Parameters: 20 0:14 'nupi' ( nonuniform in int) 21 0:14 'f' ( nonuniform out int) 22 0:16 Sequence 23 0:16 Branch: Return with expression 24 0:16 'nupi' ( nonuniform in int) 25 0:19 Function Definition: main( ( global void) 26 0:19 Function Parameters: 27 0:? Sequence 28 0:24 Function Call: foo(i1;i1; ( nonuniform temp int) 29 0:24 'nu_li' ( nonuniform temp int) 30 0:24 'nu_li' ( nonuniform temp int) 31 0:27 move second child to first child ( temp int) 32 0:27 'nu_li' ( nonuniform temp int) 33 0:27 add ( nonuniform temp int) 34 0:27 'a' ( nonuniform temp int) 35 0:27 component-wise multiply ( nonuniform temp int) 36 0:27 'a' ( temp int) 37 0:27 Constant: 38 0:27 2 (const int) 39 0:28 'nu_li' ( nonuniform temp int) 40 0:29 'nu_li' ( nonuniform temp int) 41 0:? Linker Objects 42 0:? 'nonuniformEXT' ( global int) 43 0:? 'nu_inv4' ( smooth nonuniform in 4-component vector of float) 44 0:? 'nu_gf' ( nonuniform temp float) 45 0:? 'nu_outv4' ( nonuniform out 4-component vector of float) 46 0:? 'nu_uv4' ( nonuniform uniform 4-component vector of float) 47 0:? 'nu_constf' ( nonuniform const float) 48 0:? 1.000000 49 0:? 'ins' (layout( location=1) smooth in structure{ global float a, temp float b}) 50 0:? 'inb' (layout( location=3) in block{ in float a, in float b}) 51 52 53 Linked fragment stage: 54 55 56 Shader version: 450 57 Requested GL_EXT_nonuniform_qualifier 58 ERROR: node is still EOpNull! 59 0:14 Function Definition: foo(i1;i1; ( nonuniform temp int) 60 0:14 Function Parameters: 61 0:14 'nupi' ( nonuniform in int) 62 0:14 'f' ( nonuniform out int) 63 0:16 Sequence 64 0:16 Branch: Return with expression 65 0:16 'nupi' ( nonuniform in int) 66 0:19 Function Definition: main( ( global void) 67 0:19 Function Parameters: 68 0:? Sequence 69 0:24 Function Call: foo(i1;i1; ( nonuniform temp int) 70 0:24 'nu_li' ( nonuniform temp int) 71 0:24 'nu_li' ( nonuniform temp int) 72 0:27 move second child to first child ( temp int) 73 0:27 'nu_li' ( nonuniform temp int) 74 0:27 add ( nonuniform temp int) 75 0:27 'a' ( nonuniform temp int) 76 0:27 component-wise multiply ( nonuniform temp int) 77 0:27 'a' ( temp int) 78 0:27 Constant: 79 0:27 2 (const int) 80 0:28 'nu_li' ( nonuniform temp int) 81 0:29 'nu_li' ( nonuniform temp int) 82 0:? Linker Objects 83 0:? 'nonuniformEXT' ( global int) 84 0:? 'nu_inv4' ( smooth nonuniform in 4-component vector of float) 85 0:? 'nu_gf' ( nonuniform temp float) 86 0:? 'nu_outv4' ( nonuniform out 4-component vector of float) 87 0:? 'nu_uv4' ( nonuniform uniform 4-component vector of float) 88 0:? 'nu_constf' ( nonuniform const float) 89 0:? 1.000000 90 0:? 'ins' (layout( location=1) smooth in structure{ global float a, temp float b}) 91 0:? 'inb' (layout( location=3) in block{ in float a, in float b}) 92 93