Home | History | Annotate | Download | only in baseResults
      1 nonuniform.frag
      2 ERROR: 0:10: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 
      3 ERROR: 0:11: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 
      4 ERROR: 0:12: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 
      5 ERROR: 0:22: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier 
      6 ERROR: 0:28: 'constructor' : too many arguments 
      7 ERROR: 0:28: 'assign' :  cannot convert from ' const float' to ' nonuniform temp int'
      8 ERROR: 0:29: 'constructor' : not enough data provided for construction 
      9 ERROR: 0:29: 'assign' :  cannot convert from ' const float' to ' nonuniform temp int'
     10 ERROR: 0:32: 'nonuniformEXT' : not allowed on block or structure members 
     11 ERROR: 0:33: 'nonuniformEXT' : not allowed on block or structure members 
     12 ERROR: 10 compilation errors.  No code generated.
     13 
     14 
     15 Shader version: 450
     16 Requested GL_EXT_nonuniform_qualifier
     17 ERROR: node is still EOpNull!
     18 0:14  Function Definition: foo(i1;i1; ( nonuniform temp int)
     19 0:14    Function Parameters: 
     20 0:14      'nupi' ( nonuniform in int)
     21 0:14      'f' ( nonuniform out int)
     22 0:16    Sequence
     23 0:16      Branch: Return with expression
     24 0:16        'nupi' ( nonuniform in int)
     25 0:19  Function Definition: main( ( global void)
     26 0:19    Function Parameters: 
     27 0:?     Sequence
     28 0:24      Function Call: foo(i1;i1; ( nonuniform temp int)
     29 0:24        'nu_li' ( nonuniform temp int)
     30 0:24        'nu_li' ( nonuniform temp int)
     31 0:27      move second child to first child ( temp int)
     32 0:27        'nu_li' ( nonuniform temp int)
     33 0:27        add ( nonuniform temp int)
     34 0:27          'a' ( nonuniform temp int)
     35 0:27          component-wise multiply ( nonuniform temp int)
     36 0:27            'a' ( temp int)
     37 0:27            Constant:
     38 0:27              2 (const int)
     39 0:28      'nu_li' ( nonuniform temp int)
     40 0:29      'nu_li' ( nonuniform temp int)
     41 0:?   Linker Objects
     42 0:?     'nonuniformEXT' ( global int)
     43 0:?     'nu_inv4' ( smooth nonuniform in 4-component vector of float)
     44 0:?     'nu_gf' ( nonuniform temp float)
     45 0:?     'nu_outv4' ( nonuniform out 4-component vector of float)
     46 0:?     'nu_uv4' ( nonuniform uniform 4-component vector of float)
     47 0:?     'nu_constf' ( nonuniform const float)
     48 0:?       1.000000
     49 0:?     'ins' (layout( location=1) smooth in structure{ global float a,  temp float b})
     50 0:?     'inb' (layout( location=3) in block{ in float a,  in float b})
     51 
     52 
     53 Linked fragment stage:
     54 
     55 
     56 Shader version: 450
     57 Requested GL_EXT_nonuniform_qualifier
     58 ERROR: node is still EOpNull!
     59 0:14  Function Definition: foo(i1;i1; ( nonuniform temp int)
     60 0:14    Function Parameters: 
     61 0:14      'nupi' ( nonuniform in int)
     62 0:14      'f' ( nonuniform out int)
     63 0:16    Sequence
     64 0:16      Branch: Return with expression
     65 0:16        'nupi' ( nonuniform in int)
     66 0:19  Function Definition: main( ( global void)
     67 0:19    Function Parameters: 
     68 0:?     Sequence
     69 0:24      Function Call: foo(i1;i1; ( nonuniform temp int)
     70 0:24        'nu_li' ( nonuniform temp int)
     71 0:24        'nu_li' ( nonuniform temp int)
     72 0:27      move second child to first child ( temp int)
     73 0:27        'nu_li' ( nonuniform temp int)
     74 0:27        add ( nonuniform temp int)
     75 0:27          'a' ( nonuniform temp int)
     76 0:27          component-wise multiply ( nonuniform temp int)
     77 0:27            'a' ( temp int)
     78 0:27            Constant:
     79 0:27              2 (const int)
     80 0:28      'nu_li' ( nonuniform temp int)
     81 0:29      'nu_li' ( nonuniform temp int)
     82 0:?   Linker Objects
     83 0:?     'nonuniformEXT' ( global int)
     84 0:?     'nu_inv4' ( smooth nonuniform in 4-component vector of float)
     85 0:?     'nu_gf' ( nonuniform temp float)
     86 0:?     'nu_outv4' ( nonuniform out 4-component vector of float)
     87 0:?     'nu_uv4' ( nonuniform uniform 4-component vector of float)
     88 0:?     'nu_constf' ( nonuniform const float)
     89 0:?       1.000000
     90 0:?     'ins' (layout( location=1) smooth in structure{ global float a,  temp float b})
     91 0:?     'inb' (layout( location=3) in block{ in float a,  in float b})
     92 
     93