1 remap.basic.none.frag 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 22 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 17 19 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 450 12 Name 4 "main" 13 Name 9 "dead_fn(" 14 Name 17 "outf4" 15 Name 19 "inf" 16 2: TypeVoid 17 3: TypeFunction 2 18 6: TypeFloat 32 19 7: TypeVector 6(float) 3 20 8: TypeFunction 7(fvec3) 21 11: 6(float) Constant 0 22 12: 7(fvec3) ConstantComposite 11 11 11 23 15: TypeVector 6(float) 4 24 16: TypePointer Output 15(fvec4) 25 17(outf4): 16(ptr) Variable Output 26 18: TypePointer Input 6(float) 27 19(inf): 18(ptr) Variable Input 28 4(main): 2 Function None 3 29 5: Label 30 20: 6(float) Load 19(inf) 31 21: 15(fvec4) CompositeConstruct 20 20 20 20 32 Store 17(outf4) 21 33 Return 34 FunctionEnd 35 9(dead_fn(): 7(fvec3) Function None 8 36 10: Label 37 ReturnValue 12 38 FunctionEnd 39