1 remap.if.none.frag 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 25 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 8 17 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 450 12 Name 4 "main" 13 Name 8 "inf" 14 Name 17 "outf4" 15 2: TypeVoid 16 3: TypeFunction 2 17 6: TypeFloat 32 18 7: TypePointer Input 6(float) 19 8(inf): 7(ptr) Variable Input 20 10: 6(float) Constant 1073741824 21 11: TypeBool 22 15: TypeVector 6(float) 4 23 16: TypePointer Output 15(fvec4) 24 17(outf4): 16(ptr) Variable Output 25 22: 6(float) Constant 3204448256 26 4(main): 2 Function None 3 27 5: Label 28 9: 6(float) Load 8(inf) 29 12: 11(bool) FOrdGreaterThan 9 10 30 SelectionMerge 14 None 31 BranchConditional 12 13 20 32 13: Label 33 18: 6(float) Load 8(inf) 34 19: 15(fvec4) CompositeConstruct 18 18 18 18 35 Store 17(outf4) 19 36 Branch 14 37 20: Label 38 21: 6(float) Load 8(inf) 39 23: 6(float) FAdd 21 22 40 24: 15(fvec4) CompositeConstruct 23 23 23 23 41 Store 17(outf4) 24 42 Branch 14 43 14: Label 44 Return 45 FunctionEnd 46