1 spv.330.geom 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 32 5 6 Capability Geometry 7 Capability ClipDistance 8 1: ExtInstImport "GLSL.std.450" 9 MemoryModel Logical GLSL450 10 EntryPoint Geometry 4 "main" 13 20 11 ExecutionMode 4 Triangles 12 ExecutionMode 4 Invocations 1 13 ExecutionMode 4 OutputTriangleStrip 14 ExecutionMode 4 OutputVertices 3 15 Source GLSL 330 16 SourceExtension "GL_ARB_separate_shader_objects" 17 Name 4 "main" 18 Name 11 "gl_PerVertex" 19 MemberName 11(gl_PerVertex) 0 "gl_Position" 20 MemberName 11(gl_PerVertex) 1 "gl_ClipDistance" 21 Name 13 "" 22 Name 16 "gl_PerVertex" 23 MemberName 16(gl_PerVertex) 0 "gl_Position" 24 MemberName 16(gl_PerVertex) 1 "gl_ClipDistance" 25 Name 20 "gl_in" 26 MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position 27 MemberDecorate 11(gl_PerVertex) 1 BuiltIn ClipDistance 28 Decorate 11(gl_PerVertex) Block 29 MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position 30 MemberDecorate 16(gl_PerVertex) 1 BuiltIn ClipDistance 31 Decorate 16(gl_PerVertex) Block 32 2: TypeVoid 33 3: TypeFunction 2 34 6: TypeFloat 32 35 7: TypeVector 6(float) 4 36 8: TypeInt 32 0 37 9: 8(int) Constant 1 38 10: TypeArray 6(float) 9 39 11(gl_PerVertex): TypeStruct 7(fvec4) 10 40 12: TypePointer Output 11(gl_PerVertex) 41 13: 12(ptr) Variable Output 42 14: TypeInt 32 1 43 15: 14(int) Constant 0 44 16(gl_PerVertex): TypeStruct 7(fvec4) 10 45 17: 8(int) Constant 3 46 18: TypeArray 16(gl_PerVertex) 17 47 19: TypePointer Input 18 48 20(gl_in): 19(ptr) Variable Input 49 21: 14(int) Constant 1 50 22: TypePointer Input 7(fvec4) 51 25: TypePointer Output 7(fvec4) 52 27: TypePointer Input 6(float) 53 30: TypePointer Output 6(float) 54 4(main): 2 Function None 3 55 5: Label 56 23: 22(ptr) AccessChain 20(gl_in) 21 15 57 24: 7(fvec4) Load 23 58 26: 25(ptr) AccessChain 13 15 59 Store 26 24 60 28: 27(ptr) AccessChain 20(gl_in) 21 21 15 61 29: 6(float) Load 28 62 31: 30(ptr) AccessChain 13 21 15 63 Store 31 29 64 EmitVertex 65 EndPrimitive 66 Return 67 FunctionEnd 68