Home | History | Annotate | Download | only in baseResults
      1 spv.AnyHitShader.rahit
      2 // Module Version 10000
      3 // Generated by (magic number): 80007
      4 // Id's are bound by 81
      5 
      6                               Capability RayTracingNV
      7                               Extension  "SPV_NV_ray_tracing"
      8                1:             ExtInstImport  "GLSL.std.450"
      9                               MemoryModel Logical GLSL450
     10                               EntryPoint AnyHitNV 4  "main" 11 14 20 23 26 33 36 39 42 47 50 53 58 64 67
     11                               Source GLSL 460
     12                               SourceExtension  "GL_NV_ray_tracing"
     13                               Name 4  "main"
     14                               Name 9  "v0"
     15                               Name 11  "gl_LaunchIDNV"
     16                               Name 13  "v1"
     17                               Name 14  "gl_LaunchSizeNV"
     18                               Name 18  "v2"
     19                               Name 20  "gl_PrimitiveID"
     20                               Name 22  "v3"
     21                               Name 23  "gl_InstanceID"
     22                               Name 25  "v4"
     23                               Name 26  "gl_InstanceCustomIndexNV"
     24                               Name 31  "v5"
     25                               Name 33  "gl_WorldRayOriginNV"
     26                               Name 35  "v6"
     27                               Name 36  "gl_WorldRayDirectionNV"
     28                               Name 38  "v7"
     29                               Name 39  "gl_ObjectRayOriginNV"
     30                               Name 41  "v8"
     31                               Name 42  "gl_ObjectRayDirectionNV"
     32                               Name 45  "v9"
     33                               Name 47  "gl_RayTminNV"
     34                               Name 49  "v10"
     35                               Name 50  "gl_RayTmaxNV"
     36                               Name 52  "v11"
     37                               Name 53  "gl_HitTNV"
     38                               Name 56  "v12"
     39                               Name 58  "gl_HitKindNV"
     40                               Name 62  "v13"
     41                               Name 64  "gl_ObjectToWorldNV"
     42                               Name 66  "v14"
     43                               Name 67  "gl_WorldToObjectNV"
     44                               Name 71  "incomingPayload"
     45                               Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdNV
     46                               Decorate 14(gl_LaunchSizeNV) BuiltIn LaunchSizeNV
     47                               Decorate 20(gl_PrimitiveID) BuiltIn PrimitiveId
     48                               Decorate 23(gl_InstanceID) BuiltIn InstanceId
     49                               Decorate 26(gl_InstanceCustomIndexNV) BuiltIn InstanceCustomIndexNV
     50                               Decorate 33(gl_WorldRayOriginNV) BuiltIn WorldRayOriginNV
     51                               Decorate 36(gl_WorldRayDirectionNV) BuiltIn WorldRayDirectionNV
     52                               Decorate 39(gl_ObjectRayOriginNV) BuiltIn ObjectRayOriginNV
     53                               Decorate 42(gl_ObjectRayDirectionNV) BuiltIn ObjectRayDirectionNV
     54                               Decorate 47(gl_RayTminNV) BuiltIn RayTminNV
     55                               Decorate 50(gl_RayTmaxNV) BuiltIn RayTmaxNV
     56                               Decorate 53(gl_HitTNV) BuiltIn HitTNV
     57                               Decorate 58(gl_HitKindNV) BuiltIn HitKindNV
     58                               Decorate 64(gl_ObjectToWorldNV) BuiltIn ObjectToWorldNV
     59                               Decorate 67(gl_WorldToObjectNV) BuiltIn WorldToObjectNV
     60                               Decorate 71(incomingPayload) Location 1
     61                2:             TypeVoid
     62                3:             TypeFunction 2
     63                6:             TypeInt 32 0
     64                7:             TypeVector 6(int) 3
     65                8:             TypePointer Function 7(ivec3)
     66               10:             TypePointer Input 7(ivec3)
     67 11(gl_LaunchIDNV):     10(ptr) Variable Input
     68 14(gl_LaunchSizeNV):     10(ptr) Variable Input
     69               16:             TypeInt 32 1
     70               17:             TypePointer Function 16(int)
     71               19:             TypePointer Input 16(int)
     72 20(gl_PrimitiveID):     19(ptr) Variable Input
     73 23(gl_InstanceID):     19(ptr) Variable Input
     74 26(gl_InstanceCustomIndexNV):     19(ptr) Variable Input
     75               28:             TypeFloat 32
     76               29:             TypeVector 28(float) 3
     77               30:             TypePointer Function 29(fvec3)
     78               32:             TypePointer Input 29(fvec3)
     79 33(gl_WorldRayOriginNV):     32(ptr) Variable Input
     80 36(gl_WorldRayDirectionNV):     32(ptr) Variable Input
     81 39(gl_ObjectRayOriginNV):     32(ptr) Variable Input
     82 42(gl_ObjectRayDirectionNV):     32(ptr) Variable Input
     83               44:             TypePointer Function 28(float)
     84               46:             TypePointer Input 28(float)
     85 47(gl_RayTminNV):     46(ptr) Variable Input
     86 50(gl_RayTmaxNV):     46(ptr) Variable Input
     87    53(gl_HitTNV):     46(ptr) Variable Input
     88               55:             TypePointer Function 6(int)
     89               57:             TypePointer Input 6(int)
     90 58(gl_HitKindNV):     57(ptr) Variable Input
     91               60:             TypeMatrix 29(fvec3) 4
     92               61:             TypePointer Function 60
     93               63:             TypePointer Input 60
     94 64(gl_ObjectToWorldNV):     63(ptr) Variable Input
     95 67(gl_WorldToObjectNV):     63(ptr) Variable Input
     96               69:             TypeVector 28(float) 4
     97               70:             TypePointer IncomingRayPayloadNV 69(fvec4)
     98 71(incomingPayload):     70(ptr) Variable IncomingRayPayloadNV
     99               72:   28(float) Constant 1056964608
    100               73:   69(fvec4) ConstantComposite 72 72 72 72
    101               75:     16(int) Constant 1
    102               76:             TypeBool
    103          4(main):           2 Function None 3
    104                5:             Label
    105            9(v0):      8(ptr) Variable Function
    106           13(v1):      8(ptr) Variable Function
    107           18(v2):     17(ptr) Variable Function
    108           22(v3):     17(ptr) Variable Function
    109           25(v4):     17(ptr) Variable Function
    110           31(v5):     30(ptr) Variable Function
    111           35(v6):     30(ptr) Variable Function
    112           38(v7):     30(ptr) Variable Function
    113           41(v8):     30(ptr) Variable Function
    114           45(v9):     44(ptr) Variable Function
    115          49(v10):     44(ptr) Variable Function
    116          52(v11):     44(ptr) Variable Function
    117          56(v12):     55(ptr) Variable Function
    118          62(v13):     61(ptr) Variable Function
    119          66(v14):     61(ptr) Variable Function
    120               12:    7(ivec3) Load 11(gl_LaunchIDNV)
    121                               Store 9(v0) 12
    122               15:    7(ivec3) Load 14(gl_LaunchSizeNV)
    123                               Store 13(v1) 15
    124               21:     16(int) Load 20(gl_PrimitiveID)
    125                               Store 18(v2) 21
    126               24:     16(int) Load 23(gl_InstanceID)
    127                               Store 22(v3) 24
    128               27:     16(int) Load 26(gl_InstanceCustomIndexNV)
    129                               Store 25(v4) 27
    130               34:   29(fvec3) Load 33(gl_WorldRayOriginNV)
    131                               Store 31(v5) 34
    132               37:   29(fvec3) Load 36(gl_WorldRayDirectionNV)
    133                               Store 35(v6) 37
    134               40:   29(fvec3) Load 39(gl_ObjectRayOriginNV)
    135                               Store 38(v7) 40
    136               43:   29(fvec3) Load 42(gl_ObjectRayDirectionNV)
    137                               Store 41(v8) 43
    138               48:   28(float) Load 47(gl_RayTminNV)
    139                               Store 45(v9) 48
    140               51:   28(float) Load 50(gl_RayTmaxNV)
    141                               Store 49(v10) 51
    142               54:   28(float) Load 53(gl_HitTNV)
    143                               Store 52(v11) 54
    144               59:      6(int) Load 58(gl_HitKindNV)
    145                               Store 56(v12) 59
    146               65:          60 Load 64(gl_ObjectToWorldNV)
    147                               Store 62(v13) 65
    148               68:          60 Load 67(gl_WorldToObjectNV)
    149                               Store 66(v14) 68
    150                               Store 71(incomingPayload) 73
    151               74:     16(int) Load 18(v2)
    152               77:    76(bool) IEqual 74 75
    153                               SelectionMerge 79 None
    154                               BranchConditional 77 78 80
    155               78:               Label
    156                                 IgnoreIntersectionNV
    157                                 Branch 79
    158               80:               Label
    159                                 TerminateRayNV
    160                                 Branch 79
    161               79:             Label
    162                               Return
    163                               FunctionEnd
    164