1 spv.barrier.vert 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 24 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Vertex 4 "main" 9 15 10 Source GLSL 450 11 Name 4 "main" 12 Name 9 "c0" 13 Name 15 "c1" 14 Decorate 9(c0) Location 0 15 Decorate 15(c1) Location 1 16 2: TypeVoid 17 3: TypeFunction 2 18 6: TypeFloat 32 19 7: TypeVector 6(float) 4 20 8: TypePointer Output 7(fvec4) 21 9(c0): 8(ptr) Variable Output 22 10: 6(float) Constant 1065353216 23 11: 7(fvec4) ConstantComposite 10 10 10 10 24 12: TypeInt 32 0 25 13: 12(int) Constant 1 26 14: 12(int) Constant 3400 27 15(c1): 8(ptr) Variable Output 28 16: 12(int) Constant 72 29 20: 12(int) Constant 2056 30 4(main): 2 Function None 3 31 5: Label 32 Store 9(c0) 11 33 MemoryBarrier 13 14 34 Store 15(c1) 11 35 MemoryBarrier 13 16 36 17: 7(fvec4) Load 9(c0) 37 18: 7(fvec4) CompositeConstruct 10 10 10 10 38 19: 7(fvec4) FAdd 17 18 39 Store 9(c0) 19 40 MemoryBarrier 13 20 41 21: 7(fvec4) Load 9(c0) 42 22: 7(fvec4) CompositeConstruct 10 10 10 10 43 23: 7(fvec4) FAdd 21 22 44 Store 9(c0) 23 45 Return 46 FunctionEnd 47