1 spv.dataOut.frag 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 20 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 12 16 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 140 12 Name 4 "main" 13 Name 12 "gl_FragData" 14 Name 16 "Color" 15 2: TypeVoid 16 3: TypeFunction 2 17 6: TypeFloat 32 18 7: TypeVector 6(float) 4 19 8: TypeInt 32 0 20 9: 8(int) Constant 32 21 10: TypeArray 7(fvec4) 9 22 11: TypePointer Output 10 23 12(gl_FragData): 11(ptr) Variable Output 24 13: TypeInt 32 1 25 14: 13(int) Constant 1 26 15: TypePointer Input 7(fvec4) 27 16(Color): 15(ptr) Variable Input 28 18: TypePointer Output 7(fvec4) 29 4(main): 2 Function None 3 30 5: Label 31 17: 7(fvec4) Load 16(Color) 32 19: 18(ptr) AccessChain 12(gl_FragData) 14 33 Store 19 17 34 Return 35 FunctionEnd 36