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      1 spv.dataOut.frag
      2 // Module Version 10000
      3 // Generated by (magic number): 80007
      4 // Id's are bound by 20
      5 
      6                               Capability Shader
      7                1:             ExtInstImport  "GLSL.std.450"
      8                               MemoryModel Logical GLSL450
      9                               EntryPoint Fragment 4  "main" 12 16
     10                               ExecutionMode 4 OriginUpperLeft
     11                               Source GLSL 140
     12                               Name 4  "main"
     13                               Name 12  "gl_FragData"
     14                               Name 16  "Color"
     15                2:             TypeVoid
     16                3:             TypeFunction 2
     17                6:             TypeFloat 32
     18                7:             TypeVector 6(float) 4
     19                8:             TypeInt 32 0
     20                9:      8(int) Constant 32
     21               10:             TypeArray 7(fvec4) 9
     22               11:             TypePointer Output 10
     23  12(gl_FragData):     11(ptr) Variable Output
     24               13:             TypeInt 32 1
     25               14:     13(int) Constant 1
     26               15:             TypePointer Input 7(fvec4)
     27        16(Color):     15(ptr) Variable Input
     28               18:             TypePointer Output 7(fvec4)
     29          4(main):           2 Function None 3
     30                5:             Label
     31               17:    7(fvec4) Load 16(Color)
     32               19:     18(ptr) AccessChain 12(gl_FragData) 14
     33                               Store 19 17
     34                               Return
     35                               FunctionEnd
     36