1 spv.fullyCovered.frag 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 18 5 6 Capability Shader 7 Capability FragmentFullyCoveredEXT 8 Extension "SPV_EXT_fragment_fully_covered" 9 1: ExtInstImport "GLSL.std.450" 10 MemoryModel Logical GLSL450 11 EntryPoint Fragment 4 "main" 9 12 12 ExecutionMode 4 OriginUpperLeft 13 Source GLSL 450 14 SourceExtension "GL_NV_conservative_raster_underestimation" 15 Name 4 "main" 16 Name 9 "color" 17 Name 12 "gl_FragFullyCoveredNV" 18 Decorate 12(gl_FragFullyCoveredNV) BuiltIn FullyCoveredEXT 19 2: TypeVoid 20 3: TypeFunction 2 21 6: TypeFloat 32 22 7: TypeVector 6(float) 4 23 8: TypePointer Output 7(fvec4) 24 9(color): 8(ptr) Variable Output 25 10: TypeBool 26 11: TypePointer Input 10(bool) 27 12(gl_FragFullyCoveredNV): 11(ptr) Variable Input 28 14: 6(float) Constant 0 29 15: 6(float) Constant 1065353216 30 4(main): 2 Function None 3 31 5: Label 32 13: 10(bool) Load 12(gl_FragFullyCoveredNV) 33 16: 6(float) Select 13 15 14 34 17: 7(fvec4) CompositeConstruct 16 14 14 14 35 Store 9(color) 17 36 Return 37 FunctionEnd 38