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      1 spv.memoryQualifier.frag
      2 Validation failed
      3 // Module Version 10000
      4 // Generated by (magic number): 80007
      5 // Id's are bound by 97
      6 
      7                               Capability Shader
      8                               Capability ImageRect
      9                               Capability Image1D
     10                1:             ExtInstImport  "GLSL.std.450"
     11                               MemoryModel Logical GLSL450
     12                               EntryPoint Fragment 4  "main"
     13                               ExecutionMode 4 OriginUpperLeft
     14                               Source GLSL 450
     15                               Name 4  "main"
     16                               Name 9  "texel"
     17                               Name 12  "i1D"
     18                               Name 19  "i2D"
     19                               Name 28  "i2DRect"
     20                               Name 35  "i3D"
     21                               Name 44  "iCube"
     22                               Name 49  "Data"
     23                               MemberName 49(Data) 0  "f1"
     24                               MemberName 49(Data) 1  "f2"
     25                               Name 50  "Buffer"
     26                               MemberName 50(Buffer) 0  "f1"
     27                               MemberName 50(Buffer) 1  "f2"
     28                               MemberName 50(Buffer) 2  "f3"
     29                               MemberName 50(Buffer) 3  "f4"
     30                               MemberName 50(Buffer) 4  "i1"
     31                               MemberName 50(Buffer) 5  "data"
     32                               Name 52  ""
     33                               Decorate 12(i1D) DescriptorSet 0
     34                               Decorate 12(i1D) Binding 0
     35                               Decorate 12(i1D) Coherent
     36                               Decorate 19(i2D) DescriptorSet 0
     37                               Decorate 19(i2D) Binding 1
     38                               Decorate 19(i2D) Volatile
     39                               Decorate 19(i2D) Coherent
     40                               Decorate 28(i2DRect) DescriptorSet 0
     41                               Decorate 28(i2DRect) Binding 2
     42                               Decorate 28(i2DRect) Restrict
     43                               Decorate 35(i3D) DescriptorSet 0
     44                               Decorate 35(i3D) Binding 3
     45                               Decorate 35(i3D) NonWritable
     46                               Decorate 44(iCube) DescriptorSet 0
     47                               Decorate 44(iCube) Binding 3
     48                               Decorate 44(iCube) NonReadable
     49                               MemberDecorate 49(Data) 0 Offset 0
     50                               MemberDecorate 49(Data) 1 Offset 8
     51                               MemberDecorate 50(Buffer) 0 Coherent
     52                               MemberDecorate 50(Buffer) 0 Volatile
     53                               MemberDecorate 50(Buffer) 0 Coherent
     54                               MemberDecorate 50(Buffer) 0 Offset 0
     55                               MemberDecorate 50(Buffer) 1 Coherent
     56                               MemberDecorate 50(Buffer) 1 Restrict
     57                               MemberDecorate 50(Buffer) 1 Offset 8
     58                               MemberDecorate 50(Buffer) 2 Coherent
     59                               MemberDecorate 50(Buffer) 2 NonWritable
     60                               MemberDecorate 50(Buffer) 2 Offset 16
     61                               MemberDecorate 50(Buffer) 3 Coherent
     62                               MemberDecorate 50(Buffer) 3 NonReadable
     63                               MemberDecorate 50(Buffer) 3 Offset 32
     64                               MemberDecorate 50(Buffer) 4 Coherent
     65                               MemberDecorate 50(Buffer) 4 Offset 48
     66                               MemberDecorate 50(Buffer) 5 Coherent
     67                               MemberDecorate 50(Buffer) 5 Offset 56
     68                               Decorate 50(Buffer) BufferBlock
     69                               Decorate 52 DescriptorSet 0
     70                               Decorate 52 Binding 0
     71                2:             TypeVoid
     72                3:             TypeFunction 2
     73                6:             TypeFloat 32
     74                7:             TypeVector 6(float) 4
     75                8:             TypePointer Function 7(fvec4)
     76               10:             TypeImage 6(float) 1D nonsampled format:R32f
     77               11:             TypePointer UniformConstant 10
     78          12(i1D):     11(ptr) Variable UniformConstant
     79               14:             TypeInt 32 1
     80               15:     14(int) Constant 1
     81               17:             TypeImage 6(float) 2D nonsampled format:R32f
     82               18:             TypePointer UniformConstant 17
     83          19(i2D):     18(ptr) Variable UniformConstant
     84               21:             TypeVector 14(int) 2
     85               22:   21(ivec2) ConstantComposite 15 15
     86               26:             TypeImage 6(float) Rect nonsampled format:R32f
     87               27:             TypePointer UniformConstant 26
     88      28(i2DRect):     27(ptr) Variable UniformConstant
     89               33:             TypeImage 6(float) 3D nonsampled format:R32f
     90               34:             TypePointer UniformConstant 33
     91          35(i3D):     34(ptr) Variable UniformConstant
     92               37:             TypeVector 14(int) 3
     93               38:   37(ivec3) ConstantComposite 15 15 15
     94               42:             TypeImage 6(float) Cube nonsampled format:R32f
     95               43:             TypePointer UniformConstant 42
     96        44(iCube):     43(ptr) Variable UniformConstant
     97               47:             TypeVector 6(float) 2
     98               48:             TypeVector 6(float) 3
     99         49(Data):             TypeStruct 6(float) 47(fvec2)
    100       50(Buffer):             TypeStruct 6(float) 47(fvec2) 48(fvec3) 7(fvec4) 14(int) 49(Data)
    101               51:             TypePointer Uniform 50(Buffer)
    102               52:     51(ptr) Variable Uniform
    103               53:     14(int) Constant 4
    104               54:             TypePointer Uniform 14(int)
    105               57:     14(int) Constant 0
    106               58:             TypePointer Uniform 6(float)
    107               61:             TypePointer Function 6(float)
    108               63:             TypePointer Uniform 47(fvec2)
    109               71:     14(int) Constant 2
    110               72:             TypePointer Uniform 48(fvec3)
    111               80:     14(int) Constant 5
    112               83:             TypeInt 32 0
    113               84:     83(int) Constant 1
    114               88:     83(int) Constant 3
    115               93:     14(int) Constant 3
    116               95:             TypePointer Uniform 7(fvec4)
    117          4(main):           2 Function None 3
    118                5:             Label
    119         9(texel):      8(ptr) Variable Function
    120               13:          10 Load 12(i1D)
    121               16:    7(fvec4) ImageRead 13 15
    122                               Store 9(texel) 16
    123               20:          17 Load 19(i2D)
    124               23:    7(fvec4) ImageRead 20 22
    125               24:    7(fvec4) Load 9(texel)
    126               25:    7(fvec4) FAdd 24 23
    127                               Store 9(texel) 25
    128               29:          26 Load 28(i2DRect)
    129               30:    7(fvec4) ImageRead 29 22
    130               31:    7(fvec4) Load 9(texel)
    131               32:    7(fvec4) FAdd 31 30
    132                               Store 9(texel) 32
    133               36:          33 Load 35(i3D)
    134               39:    7(fvec4) ImageRead 36 38
    135               40:    7(fvec4) Load 9(texel)
    136               41:    7(fvec4) FAdd 40 39
    137                               Store 9(texel) 41
    138               45:          42 Load 44(iCube)
    139               46:    7(fvec4) Load 9(texel)
    140                               ImageWrite 45 38 46
    141               55:     54(ptr) AccessChain 52 53
    142               56:     14(int) Load 55
    143               59:     58(ptr) AccessChain 52 57
    144               60:    6(float) Load 59
    145               62:     61(ptr) AccessChain 9(texel) 56
    146                               Store 62 60
    147               64:     63(ptr) AccessChain 52 15
    148               65:   47(fvec2) Load 64
    149               66:    7(fvec4) Load 9(texel)
    150               67:   47(fvec2) VectorShuffle 66 66 0 1
    151               68:   47(fvec2) FAdd 67 65
    152               69:    7(fvec4) Load 9(texel)
    153               70:    7(fvec4) VectorShuffle 69 68 4 5 2 3
    154                               Store 9(texel) 70
    155               73:     72(ptr) AccessChain 52 71
    156               74:   48(fvec3) Load 73
    157               75:    7(fvec4) Load 9(texel)
    158               76:   48(fvec3) VectorShuffle 75 75 0 1 2
    159               77:   48(fvec3) FSub 76 74
    160               78:    7(fvec4) Load 9(texel)
    161               79:    7(fvec4) VectorShuffle 78 77 4 5 6 3
    162                               Store 9(texel) 79
    163               81:     58(ptr) AccessChain 52 80 57
    164               82:    6(float) Load 81
    165               85:     58(ptr) AccessChain 52 80 15 84
    166               86:    6(float) Load 85
    167               87:    6(float) FAdd 82 86
    168               89:     61(ptr) AccessChain 9(texel) 88
    169               90:    6(float) Load 89
    170               91:    6(float) FAdd 90 87
    171               92:     61(ptr) AccessChain 9(texel) 88
    172                               Store 92 91
    173               94:    7(fvec4) Load 9(texel)
    174               96:     95(ptr) AccessChain 52 93
    175                               Store 96 94
    176                               Return
    177                               FunctionEnd
    178