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      1 spv.meshShaderBuiltins.mesh
      2 // Module Version 10000
      3 // Generated by (magic number): 80007
      4 // Id's are bound by 146
      5 
      6                               Capability ClipDistance
      7                               Capability CullDistance
      8                               Capability MultiViewport
      9                               Capability DrawParameters
     10                               Capability ShaderViewportMaskNV
     11                               Capability MeshShadingNV
     12                               Extension  "SPV_KHR_shader_draw_parameters"
     13                               Extension  "SPV_NV_mesh_shader"
     14                               Extension  "SPV_NV_viewport_array2"
     15                1:             ExtInstImport  "GLSL.std.450"
     16                               MemoryModel Logical GLSL450
     17                               EntryPoint MeshNV 4  "main" 11 17 34 88 128 139 143
     18                               ExecutionMode 4 LocalSize 32 1 1
     19                               ExecutionMode 4 OutputVertices 81
     20                               ExecutionMode 4 OutputPrimitivesNV 32
     21                               ExecutionMode 4 OutputTrianglesNV
     22                               Source GLSL 460
     23                               SourceExtension  "GL_NV_mesh_shader"
     24                               Name 4  "main"
     25                               Name 8  "iid"
     26                               Name 11  "gl_LocalInvocationID"
     27                               Name 16  "gid"
     28                               Name 17  "gl_WorkGroupID"
     29                               Name 30  "gl_MeshPerVertexNV"
     30                               MemberName 30(gl_MeshPerVertexNV) 0  "gl_Position"
     31                               MemberName 30(gl_MeshPerVertexNV) 1  "gl_PointSize"
     32                               MemberName 30(gl_MeshPerVertexNV) 2  "gl_ClipDistance"
     33                               MemberName 30(gl_MeshPerVertexNV) 3  "gl_CullDistance"
     34                               MemberName 30(gl_MeshPerVertexNV) 4  "gl_PositionPerViewNV"
     35                               MemberName 30(gl_MeshPerVertexNV) 5  "gl_ClipDistancePerViewNV"
     36                               MemberName 30(gl_MeshPerVertexNV) 6  "gl_CullDistancePerViewNV"
     37                               Name 34  "gl_MeshVerticesNV"
     38                               Name 84  "gl_MeshPerPrimitiveNV"
     39                               MemberName 84(gl_MeshPerPrimitiveNV) 0  "gl_PrimitiveID"
     40                               MemberName 84(gl_MeshPerPrimitiveNV) 1  "gl_Layer"
     41                               MemberName 84(gl_MeshPerPrimitiveNV) 2  "gl_ViewportIndex"
     42                               MemberName 84(gl_MeshPerPrimitiveNV) 3  "gl_ViewportMask"
     43                               MemberName 84(gl_MeshPerPrimitiveNV) 4  "gl_LayerPerViewNV"
     44                               MemberName 84(gl_MeshPerPrimitiveNV) 5  "gl_ViewportMaskPerViewNV"
     45                               Name 88  "gl_MeshPrimitivesNV"
     46                               Name 128  "gl_PrimitiveIndicesNV"
     47                               Name 139  "gl_DrawID"
     48                               Name 143  "gl_PrimitiveCountNV"
     49                               Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
     50                               Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
     51                               MemberDecorate 30(gl_MeshPerVertexNV) 0 BuiltIn Position
     52                               MemberDecorate 30(gl_MeshPerVertexNV) 1 BuiltIn PointSize
     53                               MemberDecorate 30(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
     54                               MemberDecorate 30(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
     55                               MemberDecorate 30(gl_MeshPerVertexNV) 4 PerViewNV
     56                               MemberDecorate 30(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV
     57                               MemberDecorate 30(gl_MeshPerVertexNV) 5 PerViewNV
     58                               MemberDecorate 30(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV
     59                               MemberDecorate 30(gl_MeshPerVertexNV) 6 PerViewNV
     60                               MemberDecorate 30(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV
     61                               Decorate 30(gl_MeshPerVertexNV) Block
     62                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
     63                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
     64                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
     65                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
     66                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
     67                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
     68                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
     69                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
     70                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV
     71                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerViewNV
     72                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV
     73                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV
     74                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerViewNV
     75                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
     76                               Decorate 84(gl_MeshPerPrimitiveNV) Block
     77                               Decorate 128(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
     78                               Decorate 139(gl_DrawID) BuiltIn DrawIndex
     79                               Decorate 143(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
     80                               Decorate 145 BuiltIn WorkgroupSize
     81                2:             TypeVoid
     82                3:             TypeFunction 2
     83                6:             TypeInt 32 0
     84                7:             TypePointer Function 6(int)
     85                9:             TypeVector 6(int) 3
     86               10:             TypePointer Input 9(ivec3)
     87 11(gl_LocalInvocationID):     10(ptr) Variable Input
     88               12:      6(int) Constant 0
     89               13:             TypePointer Input 6(int)
     90 17(gl_WorkGroupID):     10(ptr) Variable Input
     91               20:             TypeFloat 32
     92               21:             TypeVector 20(float) 4
     93               22:      6(int) Constant 4
     94               23:             TypeArray 20(float) 22
     95               24:      6(int) Constant 3
     96               25:             TypeArray 20(float) 24
     97               26:             TypeArray 21(fvec4) 22
     98               27:      6(int) Constant 1
     99               28:             TypeArray 20(float) 27
    100               29:             TypeArray 28 22
    101 30(gl_MeshPerVertexNV):             TypeStruct 21(fvec4) 20(float) 23 25 26 29 29
    102               31:      6(int) Constant 81
    103               32:             TypeArray 30(gl_MeshPerVertexNV) 31
    104               33:             TypePointer Output 32
    105 34(gl_MeshVerticesNV):     33(ptr) Variable Output
    106               36:             TypeInt 32 1
    107               37:     36(int) Constant 0
    108               38:   20(float) Constant 1065353216
    109               39:   21(fvec4) ConstantComposite 38 38 38 38
    110               40:             TypePointer Output 21(fvec4)
    111               43:     36(int) Constant 1
    112               44:   20(float) Constant 1073741824
    113               45:             TypePointer Output 20(float)
    114               48:     36(int) Constant 2
    115               49:     36(int) Constant 3
    116               50:   20(float) Constant 1077936128
    117               53:   20(float) Constant 1082130432
    118               55:      6(int) Constant 264
    119               56:      6(int) Constant 2
    120               81:             TypeArray 36(int) 27
    121               82:             TypeArray 36(int) 22
    122               83:             TypeArray 81 22
    123 84(gl_MeshPerPrimitiveNV):             TypeStruct 36(int) 36(int) 36(int) 81 82 83
    124               85:      6(int) Constant 32
    125               86:             TypeArray 84(gl_MeshPerPrimitiveNV) 85
    126               87:             TypePointer Output 86
    127 88(gl_MeshPrimitivesNV):     87(ptr) Variable Output
    128               90:     36(int) Constant 6
    129               91:             TypePointer Output 36(int)
    130               94:     36(int) Constant 7
    131               97:     36(int) Constant 8
    132              100:     36(int) Constant 9
    133              126:             TypeArray 6(int) 31
    134              127:             TypePointer Output 126
    135 128(gl_PrimitiveIndicesNV):    127(ptr) Variable Output
    136              129:      6(int) Constant 257
    137              130:             TypePointer Output 6(int)
    138              138:             TypePointer Input 36(int)
    139   139(gl_DrawID):    138(ptr) Variable Input
    140              142:      6(int) Constant 16909060
    141 143(gl_PrimitiveCountNV):    130(ptr) Variable Output
    142              144:      6(int) Constant 96
    143              145:    9(ivec3) ConstantComposite 85 27 27
    144          4(main):           2 Function None 3
    145                5:             Label
    146           8(iid):      7(ptr) Variable Function
    147          16(gid):      7(ptr) Variable Function
    148               14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
    149               15:      6(int) Load 14
    150                               Store 8(iid) 15
    151               18:     13(ptr) AccessChain 17(gl_WorkGroupID) 12
    152               19:      6(int) Load 18
    153                               Store 16(gid) 19
    154               35:      6(int) Load 8(iid)
    155               41:     40(ptr) AccessChain 34(gl_MeshVerticesNV) 35 37
    156                               Store 41 39
    157               42:      6(int) Load 8(iid)
    158               46:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 42 43
    159                               Store 46 44
    160               47:      6(int) Load 8(iid)
    161               51:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 47 48 49
    162                               Store 51 50
    163               52:      6(int) Load 8(iid)
    164               54:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 52 49 48
    165                               Store 54 53
    166                               MemoryBarrier 27 55
    167                               ControlBarrier 56 56 55
    168               57:      6(int) Load 8(iid)
    169               58:      6(int) IAdd 57 27
    170               59:      6(int) Load 8(iid)
    171               60:     40(ptr) AccessChain 34(gl_MeshVerticesNV) 59 37
    172               61:   21(fvec4) Load 60
    173               62:     40(ptr) AccessChain 34(gl_MeshVerticesNV) 58 37
    174                               Store 62 61
    175               63:      6(int) Load 8(iid)
    176               64:      6(int) IAdd 63 27
    177               65:      6(int) Load 8(iid)
    178               66:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 65 43
    179               67:   20(float) Load 66
    180               68:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 64 43
    181                               Store 68 67
    182               69:      6(int) Load 8(iid)
    183               70:      6(int) IAdd 69 27
    184               71:      6(int) Load 8(iid)
    185               72:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 71 48 49
    186               73:   20(float) Load 72
    187               74:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 70 48 49
    188                               Store 74 73
    189               75:      6(int) Load 8(iid)
    190               76:      6(int) IAdd 75 27
    191               77:      6(int) Load 8(iid)
    192               78:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 77 49 48
    193               79:   20(float) Load 78
    194               80:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 76 49 48
    195                               Store 80 79
    196                               MemoryBarrier 27 55
    197                               ControlBarrier 56 56 55
    198               89:      6(int) Load 8(iid)
    199               92:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 89 37
    200                               Store 92 90
    201               93:      6(int) Load 8(iid)
    202               95:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 93 43
    203                               Store 95 94
    204               96:      6(int) Load 8(iid)
    205               98:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 96 48
    206                               Store 98 97
    207               99:      6(int) Load 8(iid)
    208              101:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 99 49 37
    209                               Store 101 100
    210                               MemoryBarrier 27 55
    211                               ControlBarrier 56 56 55
    212              102:      6(int) Load 8(iid)
    213              103:      6(int) IAdd 102 27
    214              104:      6(int) Load 8(iid)
    215              105:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 104 37
    216              106:     36(int) Load 105
    217              107:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 103 37
    218                               Store 107 106
    219              108:      6(int) Load 8(iid)
    220              109:      6(int) IAdd 108 27
    221              110:      6(int) Load 8(iid)
    222              111:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 110 43
    223              112:     36(int) Load 111
    224              113:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 109 43
    225                               Store 113 112
    226              114:      6(int) Load 8(iid)
    227              115:      6(int) IAdd 114 27
    228              116:      6(int) Load 8(iid)
    229              117:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 116 48
    230              118:     36(int) Load 117
    231              119:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 115 48
    232                               Store 119 118
    233              120:      6(int) Load 8(iid)
    234              121:      6(int) IAdd 120 27
    235              122:      6(int) Load 8(iid)
    236              123:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 122 49 37
    237              124:     36(int) Load 123
    238              125:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 121 49 37
    239                               Store 125 124
    240                               MemoryBarrier 27 55
    241                               ControlBarrier 56 56 55
    242              131:    130(ptr) AccessChain 128(gl_PrimitiveIndicesNV) 37
    243                               Store 131 129
    244              132:      6(int) Load 16(gid)
    245              133:      6(int) Load 16(gid)
    246              134:      6(int) ISub 133 27
    247              135:    130(ptr) AccessChain 128(gl_PrimitiveIndicesNV) 134
    248              136:      6(int) Load 135
    249              137:    130(ptr) AccessChain 128(gl_PrimitiveIndicesNV) 132
    250                               Store 137 136
    251              140:     36(int) Load 139(gl_DrawID)
    252              141:      6(int) Bitcast 140
    253              142:         141 WritePackedPrimitiveIndices4x8NV
    254                               Store 143(gl_PrimitiveCountNV) 144
    255                               MemoryBarrier 27 55
    256                               ControlBarrier 56 56 55
    257                               Return
    258                               FunctionEnd
    259