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      1 spv.meshShaderRedeclBuiltins.mesh
      2 // Module Version 10000
      3 // Generated by (magic number): 80007
      4 // Id's are bound by 120
      5 
      6                               Capability ClipDistance
      7                               Capability CullDistance
      8                               Capability MultiViewport
      9                               Capability ShaderViewportMaskNV
     10                               Capability MeshShadingNV
     11                               Extension  "SPV_NV_mesh_shader"
     12                               Extension  "SPV_NV_viewport_array2"
     13                1:             ExtInstImport  "GLSL.std.450"
     14                               MemoryModel Logical GLSL450
     15                               EntryPoint MeshNV 4  "main" 11 17 28 81
     16                               ExecutionMode 4 LocalSize 32 1 1
     17                               ExecutionMode 4 OutputVertices 81
     18                               ExecutionMode 4 OutputPrimitivesNV 32
     19                               ExecutionMode 4 OutputTrianglesNV
     20                               Source GLSL 460
     21                               SourceExtension  "GL_NV_mesh_shader"
     22                               Name 4  "main"
     23                               Name 8  "iid"
     24                               Name 11  "gl_LocalInvocationID"
     25                               Name 16  "gid"
     26                               Name 17  "gl_WorkGroupID"
     27                               Name 24  "gl_MeshPerVertexNV"
     28                               MemberName 24(gl_MeshPerVertexNV) 0  "gl_Position"
     29                               MemberName 24(gl_MeshPerVertexNV) 1  "gl_PointSize"
     30                               MemberName 24(gl_MeshPerVertexNV) 2  "gl_ClipDistance"
     31                               MemberName 24(gl_MeshPerVertexNV) 3  "gl_CullDistance"
     32                               Name 28  "gl_MeshVerticesNV"
     33                               Name 77  "gl_MeshPerPrimitiveNV"
     34                               MemberName 77(gl_MeshPerPrimitiveNV) 0  "gl_PrimitiveID"
     35                               MemberName 77(gl_MeshPerPrimitiveNV) 1  "gl_Layer"
     36                               MemberName 77(gl_MeshPerPrimitiveNV) 2  "gl_ViewportIndex"
     37                               MemberName 77(gl_MeshPerPrimitiveNV) 3  "gl_ViewportMask"
     38                               Name 81  "gl_MeshPrimitivesNV"
     39                               Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
     40                               Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
     41                               MemberDecorate 24(gl_MeshPerVertexNV) 0 BuiltIn Position
     42                               MemberDecorate 24(gl_MeshPerVertexNV) 1 BuiltIn PointSize
     43                               MemberDecorate 24(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
     44                               MemberDecorate 24(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
     45                               Decorate 24(gl_MeshPerVertexNV) Block
     46                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
     47                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
     48                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
     49                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
     50                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
     51                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
     52                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
     53                               MemberDecorate 77(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
     54                               Decorate 77(gl_MeshPerPrimitiveNV) Block
     55                               Decorate 119 BuiltIn WorkgroupSize
     56                2:             TypeVoid
     57                3:             TypeFunction 2
     58                6:             TypeInt 32 0
     59                7:             TypePointer Function 6(int)
     60                9:             TypeVector 6(int) 3
     61               10:             TypePointer Input 9(ivec3)
     62 11(gl_LocalInvocationID):     10(ptr) Variable Input
     63               12:      6(int) Constant 0
     64               13:             TypePointer Input 6(int)
     65 17(gl_WorkGroupID):     10(ptr) Variable Input
     66               20:             TypeFloat 32
     67               21:             TypeVector 20(float) 4
     68               22:      6(int) Constant 4
     69               23:             TypeArray 20(float) 22
     70 24(gl_MeshPerVertexNV):             TypeStruct 21(fvec4) 20(float) 23 23
     71               25:      6(int) Constant 81
     72               26:             TypeArray 24(gl_MeshPerVertexNV) 25
     73               27:             TypePointer Output 26
     74 28(gl_MeshVerticesNV):     27(ptr) Variable Output
     75               30:             TypeInt 32 1
     76               31:     30(int) Constant 0
     77               32:   20(float) Constant 1065353216
     78               33:   21(fvec4) ConstantComposite 32 32 32 32
     79               34:             TypePointer Output 21(fvec4)
     80               37:     30(int) Constant 1
     81               38:   20(float) Constant 1073741824
     82               39:             TypePointer Output 20(float)
     83               42:     30(int) Constant 2
     84               43:     30(int) Constant 3
     85               44:   20(float) Constant 1077936128
     86               47:   20(float) Constant 1082130432
     87               49:      6(int) Constant 1
     88               50:      6(int) Constant 264
     89               51:      6(int) Constant 2
     90               76:             TypeArray 30(int) 49
     91 77(gl_MeshPerPrimitiveNV):             TypeStruct 30(int) 30(int) 30(int) 76
     92               78:      6(int) Constant 32
     93               79:             TypeArray 77(gl_MeshPerPrimitiveNV) 78
     94               80:             TypePointer Output 79
     95 81(gl_MeshPrimitivesNV):     80(ptr) Variable Output
     96               83:     30(int) Constant 6
     97               84:             TypePointer Output 30(int)
     98               87:     30(int) Constant 7
     99               90:     30(int) Constant 8
    100               93:     30(int) Constant 9
    101              119:    9(ivec3) ConstantComposite 78 49 49
    102          4(main):           2 Function None 3
    103                5:             Label
    104           8(iid):      7(ptr) Variable Function
    105          16(gid):      7(ptr) Variable Function
    106               14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
    107               15:      6(int) Load 14
    108                               Store 8(iid) 15
    109               18:     13(ptr) AccessChain 17(gl_WorkGroupID) 12
    110               19:      6(int) Load 18
    111                               Store 16(gid) 19
    112               29:      6(int) Load 8(iid)
    113               35:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 29 31
    114                               Store 35 33
    115               36:      6(int) Load 8(iid)
    116               40:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 36 37
    117                               Store 40 38
    118               41:      6(int) Load 8(iid)
    119               45:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 41 42 43
    120                               Store 45 44
    121               46:      6(int) Load 8(iid)
    122               48:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 46 43 42
    123                               Store 48 47
    124                               MemoryBarrier 49 50
    125                               ControlBarrier 51 51 50
    126               52:      6(int) Load 8(iid)
    127               53:      6(int) IAdd 52 49
    128               54:      6(int) Load 8(iid)
    129               55:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 54 31
    130               56:   21(fvec4) Load 55
    131               57:     34(ptr) AccessChain 28(gl_MeshVerticesNV) 53 31
    132                               Store 57 56
    133               58:      6(int) Load 8(iid)
    134               59:      6(int) IAdd 58 49
    135               60:      6(int) Load 8(iid)
    136               61:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 60 37
    137               62:   20(float) Load 61
    138               63:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 59 37
    139                               Store 63 62
    140               64:      6(int) Load 8(iid)
    141               65:      6(int) IAdd 64 49
    142               66:      6(int) Load 8(iid)
    143               67:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 66 42 43
    144               68:   20(float) Load 67
    145               69:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 65 42 43
    146                               Store 69 68
    147               70:      6(int) Load 8(iid)
    148               71:      6(int) IAdd 70 49
    149               72:      6(int) Load 8(iid)
    150               73:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 72 43 42
    151               74:   20(float) Load 73
    152               75:     39(ptr) AccessChain 28(gl_MeshVerticesNV) 71 43 42
    153                               Store 75 74
    154                               MemoryBarrier 49 50
    155                               ControlBarrier 51 51 50
    156               82:      6(int) Load 8(iid)
    157               85:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 82 31
    158                               Store 85 83
    159               86:      6(int) Load 8(iid)
    160               88:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 86 37
    161                               Store 88 87
    162               89:      6(int) Load 8(iid)
    163               91:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 89 42
    164                               Store 91 90
    165               92:      6(int) Load 8(iid)
    166               94:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 92 43 31
    167                               Store 94 93
    168                               MemoryBarrier 49 50
    169                               ControlBarrier 51 51 50
    170               95:      6(int) Load 8(iid)
    171               96:      6(int) IAdd 95 49
    172               97:      6(int) Load 8(iid)
    173               98:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 97 31
    174               99:     30(int) Load 98
    175              100:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 96 31
    176                               Store 100 99
    177              101:      6(int) Load 8(iid)
    178              102:      6(int) IAdd 101 49
    179              103:      6(int) Load 8(iid)
    180              104:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 103 37
    181              105:     30(int) Load 104
    182              106:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 102 37
    183                               Store 106 105
    184              107:      6(int) Load 8(iid)
    185              108:      6(int) IAdd 107 49
    186              109:      6(int) Load 8(iid)
    187              110:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 109 42
    188              111:     30(int) Load 110
    189              112:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 108 42
    190                               Store 112 111
    191              113:      6(int) Load 8(iid)
    192              114:      6(int) IAdd 113 49
    193              115:      6(int) Load 8(iid)
    194              116:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 115 43 31
    195              117:     30(int) Load 116
    196              118:     84(ptr) AccessChain 81(gl_MeshPrimitivesNV) 114 43 31
    197                               Store 118 117
    198                               MemoryBarrier 49 50
    199                               ControlBarrier 51 51 50
    200                               Return
    201                               FunctionEnd
    202