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      1 spv.perprimitiveNV.frag
      2 // Module Version 10000
      3 // Generated by (magic number): 80007
      4 // Id's are bound by 23
      5 
      6                               Capability Shader
      7                               Capability MeshShadingNV
      8                               Extension  "SPV_NV_mesh_shader"
      9                1:             ExtInstImport  "GLSL.std.450"
     10                               MemoryModel Logical GLSL450
     11                               EntryPoint Fragment 4  "main" 8 11 19
     12                               ExecutionMode 4 OriginUpperLeft
     13                               Source GLSL 460
     14                               SourceExtension  "GL_NV_mesh_shader"
     15                               Name 4  "main"
     16                               Name 8  "g"
     17                               Name 9  "B"
     18                               MemberName 9(B) 0  "f"
     19                               Name 11  ""
     20                               Name 17  "C"
     21                               MemberName 17(C) 0  "h"
     22                               Name 19  ""
     23                               Decorate 8(g) Location 8
     24                               MemberDecorate 9(B) 0 PerPrimitiveNV
     25                               Decorate 9(B) Block
     26                               Decorate 11 Location 0
     27                               MemberDecorate 17(C) 0 Flat
     28                               MemberDecorate 17(C) 0 Centroid
     29                               Decorate 17(C) Block
     30                               Decorate 19 Location 4
     31                2:             TypeVoid
     32                3:             TypeFunction 2
     33                6:             TypeFloat 32
     34                7:             TypePointer Output 6(float)
     35             8(g):      7(ptr) Variable Output
     36             9(B):             TypeStruct 6(float)
     37               10:             TypePointer Input 9(B)
     38               11:     10(ptr) Variable Input
     39               12:             TypeInt 32 1
     40               13:     12(int) Constant 0
     41               14:             TypePointer Input 6(float)
     42            17(C):             TypeStruct 6(float)
     43               18:             TypePointer Input 17(C)
     44               19:     18(ptr) Variable Input
     45          4(main):           2 Function None 3
     46                5:             Label
     47               15:     14(ptr) AccessChain 11 13
     48               16:    6(float) Load 15
     49               20:     14(ptr) AccessChain 19 13
     50               21:    6(float) Load 20
     51               22:    6(float) FAdd 16 21
     52                               Store 8(g) 22
     53                               Return
     54                               FunctionEnd
     55