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      1 spv.set.vert
      2 // Module Version 10000
      3 // Generated by (magic number): 80007
      4 // Id's are bound by 22
      5 
      6                               Capability Shader
      7                1:             ExtInstImport  "GLSL.std.450"
      8                               MemoryModel Logical GLSL450
      9                               EntryPoint Vertex 4  "main" 9
     10                               Source GLSL 450
     11                               Name 4  "main"
     12                               Name 9  "color"
     13                               Name 10  "setBuf"
     14                               MemberName 10(setBuf) 0  "color"
     15                               Name 12  "setBufInst"
     16                               Name 21  "samp2D"
     17                               MemberDecorate 10(setBuf) 0 Offset 0
     18                               Decorate 10(setBuf) BufferBlock
     19                               Decorate 12(setBufInst) DescriptorSet 0
     20                               Decorate 12(setBufInst) Binding 8
     21                               Decorate 21(samp2D) DescriptorSet 4
     22                               Decorate 21(samp2D) Binding 7
     23                2:             TypeVoid
     24                3:             TypeFunction 2
     25                6:             TypeFloat 32
     26                7:             TypeVector 6(float) 4
     27                8:             TypePointer Output 7(fvec4)
     28         9(color):      8(ptr) Variable Output
     29       10(setBuf):             TypeStruct 7(fvec4)
     30               11:             TypePointer Uniform 10(setBuf)
     31   12(setBufInst):     11(ptr) Variable Uniform
     32               13:             TypeInt 32 1
     33               14:     13(int) Constant 0
     34               15:             TypePointer Uniform 7(fvec4)
     35               18:             TypeImage 6(float) 2D sampled format:Unknown
     36               19:             TypeSampledImage 18
     37               20:             TypePointer UniformConstant 19
     38       21(samp2D):     20(ptr) Variable UniformConstant
     39          4(main):           2 Function None 3
     40                5:             Label
     41               16:     15(ptr) AccessChain 12(setBufInst) 14
     42               17:    7(fvec4) Load 16
     43                               Store 9(color) 17
     44                               Return
     45                               FunctionEnd
     46