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      1 spv.test.vert
      2 WARNING: 0:5: attribute deprecated in version 130; may be removed in future release
      3 
      4 // Module Version 10000
      5 // Generated by (magic number): 80007
      6 // Id's are bound by 24
      7 
      8                               Capability Shader
      9                1:             ExtInstImport  "GLSL.std.450"
     10                               MemoryModel Logical GLSL450
     11                               EntryPoint Vertex 4  "main" 9 11 15 18 21
     12                               Source GLSL 140
     13                               Name 4  "main"
     14                               Name 9  "uv"
     15                               Name 11  "uv_in"
     16                               Name 15  "gl_Position"
     17                               Name 18  "transform"
     18                               Name 21  "position"
     19                               Decorate 15(gl_Position) BuiltIn Position
     20                2:             TypeVoid
     21                3:             TypeFunction 2
     22                6:             TypeFloat 32
     23                7:             TypeVector 6(float) 2
     24                8:             TypePointer Output 7(fvec2)
     25            9(uv):      8(ptr) Variable Output
     26               10:             TypePointer Input 7(fvec2)
     27        11(uv_in):     10(ptr) Variable Input
     28               13:             TypeVector 6(float) 4
     29               14:             TypePointer Output 13(fvec4)
     30  15(gl_Position):     14(ptr) Variable Output
     31               16:             TypeMatrix 13(fvec4) 4
     32               17:             TypePointer Input 16
     33    18(transform):     17(ptr) Variable Input
     34               20:             TypePointer Input 13(fvec4)
     35     21(position):     20(ptr) Variable Input
     36          4(main):           2 Function None 3
     37                5:             Label
     38               12:    7(fvec2) Load 11(uv_in)
     39                               Store 9(uv) 12
     40               19:          16 Load 18(transform)
     41               22:   13(fvec4) Load 21(position)
     42               23:   13(fvec4) MatrixTimesVector 19 22
     43                               Store 15(gl_Position) 23
     44                               Return
     45                               FunctionEnd
     46