1 spv.varyingArray.frag 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 61 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 19 34 39 45 48 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 140 12 Name 4 "main" 13 Name 9 "texColor" 14 Name 13 "texSampler2D" 15 Name 19 "TexCoord" 16 Name 34 "color" 17 Name 39 "alpha" 18 Name 45 "gl_FragColor" 19 Name 48 "foo" 20 Decorate 13(texSampler2D) DescriptorSet 0 21 Decorate 13(texSampler2D) Binding 0 22 Decorate 45(gl_FragColor) Location 0 23 2: TypeVoid 24 3: TypeFunction 2 25 6: TypeFloat 32 26 7: TypeVector 6(float) 4 27 8: TypePointer Function 7(fvec4) 28 10: TypeImage 6(float) 2D sampled format:Unknown 29 11: TypeSampledImage 10 30 12: TypePointer UniformConstant 11 31 13(texSampler2D): 12(ptr) Variable UniformConstant 32 15: TypeInt 32 0 33 16: 15(int) Constant 6 34 17: TypeArray 7(fvec4) 16 35 18: TypePointer Input 17 36 19(TexCoord): 18(ptr) Variable Input 37 20: TypeInt 32 1 38 21: 20(int) Constant 4 39 22: TypePointer Input 7(fvec4) 40 25: 20(int) Constant 5 41 29: TypeVector 6(float) 2 42 34(color): 22(ptr) Variable Input 43 38: TypePointer Input 6(float) 44 39(alpha): 38(ptr) Variable Input 45 41: 15(int) Constant 3 46 42: TypePointer Function 6(float) 47 44: TypePointer Output 7(fvec4) 48 45(gl_FragColor): 44(ptr) Variable Output 49 46: TypeArray 7(fvec4) 41 50 47: TypePointer Input 46 51 48(foo): 47(ptr) Variable Input 52 49: 20(int) Constant 1 53 52: 20(int) Constant 0 54 4(main): 2 Function None 3 55 5: Label 56 9(texColor): 8(ptr) Variable Function 57 14: 11 Load 13(texSampler2D) 58 23: 22(ptr) AccessChain 19(TexCoord) 21 59 24: 7(fvec4) Load 23 60 26: 22(ptr) AccessChain 19(TexCoord) 25 61 27: 7(fvec4) Load 26 62 28: 7(fvec4) FAdd 24 27 63 30: 6(float) CompositeExtract 28 0 64 31: 6(float) CompositeExtract 28 1 65 32: 29(fvec2) CompositeConstruct 30 31 66 33: 7(fvec4) ImageSampleImplicitLod 14 32 67 Store 9(texColor) 33 68 35: 7(fvec4) Load 34(color) 69 36: 7(fvec4) Load 9(texColor) 70 37: 7(fvec4) FAdd 36 35 71 Store 9(texColor) 37 72 40: 6(float) Load 39(alpha) 73 43: 42(ptr) AccessChain 9(texColor) 41 74 Store 43 40 75 50: 22(ptr) AccessChain 48(foo) 49 76 51: 7(fvec4) Load 50 77 53: 22(ptr) AccessChain 19(TexCoord) 52 78 54: 7(fvec4) Load 53 79 55: 7(fvec4) FAdd 51 54 80 56: 22(ptr) AccessChain 19(TexCoord) 21 81 57: 7(fvec4) Load 56 82 58: 7(fvec4) FAdd 55 57 83 59: 7(fvec4) Load 9(texColor) 84 60: 7(fvec4) FAdd 58 59 85 Store 45(gl_FragColor) 60 86 Return 87 FunctionEnd 88