1 spv.voidFunction.frag 2 // Module Version 10000 3 // Generated by (magic number): 80007 4 // Id's are bound by 43 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 24 37 40 42 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 400 12 Name 4 "main" 13 Name 6 "foo(" 14 Name 8 "foo2(" 15 Name 12 "bar" 16 Name 22 "outColor" 17 Name 24 "bigColor" 18 Name 37 "gl_FragColor" 19 Name 40 "BaseColor" 20 Name 42 "d" 21 Decorate 37(gl_FragColor) Location 0 22 2: TypeVoid 23 3: TypeFunction 2 24 10: TypeFloat 32 25 11: TypePointer Private 10(float) 26 12(bar): 11(ptr) Variable Private 27 13: 10(float) Constant 1073741824 28 15: 10(float) Constant 1065353216 29 20: TypeVector 10(float) 4 30 21: TypePointer Function 20(fvec4) 31 23: TypePointer Input 20(fvec4) 32 24(bigColor): 23(ptr) Variable Input 33 29: TypeInt 32 0 34 30: 29(int) Constant 0 35 31: TypePointer Function 10(float) 36 36: TypePointer Output 20(fvec4) 37 37(gl_FragColor): 36(ptr) Variable Output 38 40(BaseColor): 23(ptr) Variable Input 39 41: TypePointer Input 10(float) 40 42(d): 41(ptr) Variable Input 41 4(main): 2 Function None 3 42 5: Label 43 22(outColor): 21(ptr) Variable Function 44 Store 12(bar) 13 45 25: 20(fvec4) Load 24(bigColor) 46 Store 22(outColor) 25 47 26: 2 FunctionCall 6(foo() 48 27: 2 FunctionCall 8(foo2() 49 28: 10(float) Load 12(bar) 50 32: 31(ptr) AccessChain 22(outColor) 30 51 33: 10(float) Load 32 52 34: 10(float) FAdd 33 28 53 35: 31(ptr) AccessChain 22(outColor) 30 54 Store 35 34 55 38: 20(fvec4) Load 22(outColor) 56 Store 37(gl_FragColor) 38 57 Return 58 FunctionEnd 59 6(foo(): 2 Function None 3 60 7: Label 61 14: 10(float) Load 12(bar) 62 16: 10(float) FAdd 14 15 63 Store 12(bar) 16 64 Return 65 FunctionEnd 66 8(foo2(): 2 Function None 3 67 9: Label 68 18: 10(float) Load 12(bar) 69 19: 10(float) FAdd 18 15 70 Store 12(bar) 19 71 Return 72 FunctionEnd 73