1 vulkan.frag 2 ERROR: 0:3: 'binding' : sampler/texture/image requires layout(binding=X) 3 ERROR: 0:4: 'binding' : sampler/texture/image requires layout(binding=X) 4 ERROR: 0:5: 'binding' : sampler/texture/image requires layout(binding=X) 5 ERROR: 0:6: 'binding' : sampler/texture/image requires layout(binding=X) 6 ERROR: 0:8: 'binding' : sampler/texture/image requires layout(binding=X) 7 ERROR: 0:9: 'binding' : sampler/texture/image requires layout(binding=X) 8 ERROR: 0:10: 'binding' : sampler/texture/image requires layout(binding=X) 9 ERROR: 0:14: 'sampler2D' : sampler-constructor requires two arguments 10 ERROR: 0:15: 'sampler2D' : sampler-constructor first argument must be a scalar textureXXX type 11 ERROR: 0:16: 'sampler2D' : sampler-constructor first argument must be a scalar textureXXX type 12 ERROR: 0:17: 'sampler2D' : sampler-constructor second argument must be a scalar type 'sampler' 13 ERROR: 0:18: 'sampler2D' : sampler-constructor second argument must be a scalar type 'sampler' 14 ERROR: 0:19: 'sampler2D' : sampler-constructor second argument must be a scalar type 'sampler' 15 ERROR: 0:21: 'sampler3D' : sampler-constructor cannot make an array of samplers 16 ERROR: 0:22: 'sampler2D' : sampler-constructor first argument must be a scalar textureXXX type 17 ERROR: 0:23: 'sampler2D' : sampler-constructor first argument must match type and dimensionality of constructor type 18 ERROR: 0:28: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: s2D 19 ERROR: 0:29: 'sampler3D' : sampler-constructor cannot make an array of samplers 20 ERROR: 0:29: 'sampler3D' : sampler/image types can only be used in uniform variables or function parameters: s3d 21 ERROR: 0:29: '=' : cannot convert from ' const float' to ' global 4-element array of highp sampler3D' 22 ERROR: 0:31: 'location' : SPIR-V requires location for user input/output 23 ERROR: 0:39: 'push_constant' : can only be used with a uniform 24 ERROR: 0:43: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan 25 ERROR: 0:43: 'push_constant' : can only be used with a block 26 ERROR: 0:45: 'push_constant' : cannot declare a default, can only be used on a block 27 ERROR: 0:51: 'binding' : sampler/texture/image requires layout(binding=X) 28 ERROR: 0:52: 'binding' : sampler/texture/image requires layout(binding=X) 29 ERROR: 0:52: 'input_attachment_index' : can only be used with a subpass 30 ERROR: 0:53: 'binding' : sampler/texture/image requires layout(binding=X) 31 ERROR: 0:53: 'input_attachment_index' : can only be used with a subpass 32 ERROR: 0:54: 'binding' : sampler/texture/image requires layout(binding=X) 33 ERROR: 0:54: 'subpass' : requires an input_attachment_index layout qualifier 34 ERROR: 0:55: 'binding' : sampler/texture/image requires layout(binding=X) 35 ERROR: 0:60: 'subpassLoadMS' : no matching overloaded function found 36 ERROR: 0:61: 'subpassLoad' : no matching overloaded function found 37 ERROR: 0:63: 'subpassLoadMS' : no matching overloaded function found 38 ERROR: 0:66: 'subroutine' : not allowed when generating SPIR-V 39 ERROR: 0:66: 'subroutine' : feature not yet implemented 40 ERROR: 0:67: 'subroutine' : not allowed when generating SPIR-V 41 ERROR: 0:67: 'subroutine' : feature not yet implemented 42 ERROR: 0:69: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan 43 ERROR: 0:73: 'texture' : no matching overloaded function found 44 ERROR: 0:74: 'imageStore' : no matching overloaded function found 45 WARNING: 0:82: '' : all default precisions are highp; use precision statements to quiet warning, e.g.: 46 "precision mediump int; precision highp float;" 47 ERROR: 0:91: 'call argument' : sampler constructor must appear at point of use 48 ERROR: 0:92: 'call argument' : sampler constructor must appear at point of use 49 ERROR: 0:93: ',' : sampler constructor must appear at point of use 50 ERROR: 0:94: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' temp sampler2D' and a right operand of type ' temp sampler2D' (or there is no acceptable conversion) 51 ERROR: 0:94: 'call argument' : sampler constructor must appear at point of use 52 ERROR: 0:96: 'gl_NumSamples' : undeclared identifier 53 ERROR: 0:101: 'noise1' : no matching overloaded function found 54 ERROR: 0:102: 'noise2' : no matching overloaded function found 55 ERROR: 0:103: 'noise3' : no matching overloaded function found 56 ERROR: 0:104: 'noise4' : no matching overloaded function found 57 ERROR: 53 compilation errors. No code generated. 58 59 60 ERROR: Linking fragment stage: Only one push_constant block is allowed per stage 61 62 SPIR-V is not generated for failed compile or link 63