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      1 static float x = 1.0;
      2 
      3 float f1()
      4 {
      5     static float x = 2.0;
      6     x += 10.0;
      7     return x;
      8 }
      9 
     10 float f2(float p)
     11 {
     12     static float x = 7.0;
     13     x += p;
     14     return x;
     15 }
     16 
     17 float4 main() : SV_TARGET
     18 {
     19     return x + f1() + f1() + f2(5.0) + f2(x);
     20 }
     21