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      1 #version 460
      2 #extension GL_NV_ray_tracing : enable
      3 hitAttributeNV vec4 payload;                                // ERROR, hitattributeNV unsupported in this stage 
      4 rayPayloadInNV vec4 payloadIn;                              // ERROR, rayPayloadIn unsupported in this stage
      5 layout(shaderRecordNV) uniform ublock                       // ERROR, shaderRecordNV unsupported on uniform blocks
      6 {
      7     float a;
      8 };
      9 layout(binding = 0, shaderRecordNV) buffer bblock {         // ERROR, binding unsupported on shaderRecordNV blocks
     10     float b;
     11 };
     12 layout(set = 0, shaderRecordNV) buffer bblock2 {            // ERROR, set unsupported on shaderRecordNV blocks
     13     float c;
     14 };
     15 layout(shaderRecordNV) buffer bblock3 {
     16     float d;
     17 };
     18 layout(shaderRecordNV) buffer bblock4 {                     // ERROR, cannot have more than one shaderRecordNVX block
     19     float e;
     20 };
     21 void main()
     22 {
     23     accelerationStructureNV a = 0;
     24     int e0 = gl_PrimitiveID;                                // ERROR, unsupported builtin in stage
     25     int e1 = gl_InstanceID;                                 // ERROR, unsupported builtin in stage
     26     int e3 = gl_InstanceCustomIndexNV;                      // ERROR, unsupported builtin in stage
     27     vec3 e4 = gl_WorldRayOriginNV;                          // ERROR, unsupported builtin in stage
     28     vec3 e5 = gl_WorldRayDirectionNV;                       // ERROR, unsupported builtin in stage
     29     vec3 e6 = gl_ObjectRayOriginNV;                         // ERROR, unsupported builtin in stage
     30     vec3 e7 = gl_ObjectRayDirectionNV;                      // ERROR, unsupported builtin in stage
     31     float e8 = gl_RayTminNV;                                // ERROR, unsupported builtin in stage
     32     float e9 = gl_RayTmaxNV;                                // ERROR, unsupported builtin in stage
     33     mat4x3 e10 = gl_ObjectToWorldNV;                        // ERROR, unsupported builtin in stage
     34     mat4x3 e11 = gl_WorldToObjectNV;                        // ERROR, unsupported builtin in stage
     35     float e12 = gl_HitTNV;                                  // ERROR, unsupported builtin in stage
     36     float e13 = gl_HitKindNV;                               // ERROR, unsupported builtin in stage
     37     reportIntersectionNV(1.0, 1U);                          // ERROR, unsupported builtin in stage
     38     ignoreIntersectionNV();                                 // ERROR, unsupported builtin in stage
     39     terminateRayNV();                                       // ERROR, unsupported builtin in stage
     40 }
     41