1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 2.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Negative GL State API tests. 22 *//*--------------------------------------------------------------------*/ 23 24 #include "es2fNegativeStateApiTests.hpp" 25 #include "es2fApiCase.hpp" 26 #include "gluShaderProgram.hpp" 27 #include "deMemory.h" 28 29 #include "glwEnums.hpp" 30 #include "glwDefs.hpp" 31 32 using namespace glw; // GL types 33 34 namespace deqp 35 { 36 namespace gles2 37 { 38 namespace Functional 39 { 40 41 using tcu::TestLog; 42 43 static const char* uniformTestVertSource = "uniform mediump vec4 vTest;\n" 44 "void main (void)\n" 45 "{\n" 46 " gl_Position = vTest;\n" 47 "}\n\0"; 48 static const char* uniformTestFragSource = "uniform mediump ivec4 fTest;\n" 49 "void main (void)\n" 50 "{\n" 51 " gl_FragColor = vec4(fTest);\n" 52 "}\n\0"; 53 54 NegativeStateApiTests::NegativeStateApiTests (Context& context) 55 : TestCaseGroup(context, "state", "Negative GL State API Cases") 56 { 57 } 58 59 NegativeStateApiTests::~NegativeStateApiTests (void) 60 { 61 } 62 63 void NegativeStateApiTests::init (void) 64 { 65 // Enabling & disabling states 66 67 ES2F_ADD_API_CASE(enable, "Invalid glEnable() usage", 68 { 69 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values."); 70 glEnable(-1); 71 expectError(GL_INVALID_ENUM); 72 m_log << TestLog::EndSection; 73 }); 74 ES2F_ADD_API_CASE(disable, "Invalid glDisable() usage", 75 { 76 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values."); 77 glDisable(-1); 78 expectError(GL_INVALID_ENUM); 79 m_log << TestLog::EndSection; 80 }); 81 82 // Simple state queries 83 84 ES2F_ADD_API_CASE(get_booleanv, "Invalid glGetBooleanv() usage", 85 { 86 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 87 GLboolean params[1] = { GL_FALSE }; 88 glGetBooleanv(-1, ¶ms[0]); 89 expectError(GL_INVALID_ENUM); 90 m_log << TestLog::EndSection; 91 }); 92 ES2F_ADD_API_CASE(get_floatv, "Invalid glGetFloatv() usage", 93 { 94 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 95 GLfloat params[1] = { 0.0f }; 96 glGetFloatv(-1, ¶ms[0]); 97 expectError(GL_INVALID_ENUM); 98 m_log << TestLog::EndSection; 99 }); 100 ES2F_ADD_API_CASE(get_integerv, "Invalid glGetIntegerv() usage", 101 { 102 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 103 GLint params[1] = { 0 }; 104 glGetIntegerv(-1, ¶ms[0]); 105 expectError(GL_INVALID_ENUM); 106 m_log << TestLog::EndSection; 107 }); 108 ES2F_ADD_API_CASE(get_string, "Invalid glGetString() usage", 109 { 110 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value."); 111 glGetString(0); 112 expectError(GL_INVALID_ENUM); 113 m_log << TestLog::EndSection; 114 }); 115 116 // Enumerated state queries: Shaders 117 118 ES2F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage", 119 { 120 GLuint shaders[1] = { 0 }; 121 GLuint shaderObject = glCreateShader(GL_VERTEX_SHADER); 122 GLuint program = glCreateProgram(); 123 GLsizei count[1] = { -1 }; 124 125 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 126 glGetAttachedShaders(-1, 1, &count[0], &shaders[0]); 127 expectError(GL_INVALID_VALUE); 128 m_log << TestLog::EndSection; 129 130 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 131 glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]); 132 expectError(GL_INVALID_OPERATION); 133 m_log << TestLog::EndSection; 134 135 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxCount is less than 0."); 136 glGetAttachedShaders(program, -1, &count[0], &shaders[0]); 137 expectError(GL_INVALID_VALUE); 138 m_log << TestLog::EndSection; 139 140 glDeleteShader(shaderObject); 141 glDeleteProgram(program); 142 }); 143 ES2F_ADD_API_CASE(get_shaderiv, "Invalid glGetShaderiv() usage", 144 { 145 GLboolean shaderCompilerSupported; 146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 147 if (!shaderCompilerSupported) 148 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage; 149 else 150 m_log << TestLog::Message << "// Shader compiler supported" << TestLog::EndMessage; 151 152 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 153 GLuint program = glCreateProgram(); 154 GLint param[1] = { -1 }; 155 156 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 157 glGetShaderiv(shader, -1, ¶m[0]); 158 expectError(GL_INVALID_ENUM); 159 m_log << TestLog::EndSection; 160 161 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); 162 glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); 163 expectError(GL_INVALID_VALUE); 164 m_log << TestLog::EndSection; 165 166 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if pname is GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, or GL_SHADER_SOURCE_LENGTH but a shader compiler is not supported."); 167 glGetShaderiv(shader, GL_COMPILE_STATUS, ¶m[0]); 168 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); 169 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, ¶m[0]); 170 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); 171 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, ¶m[0]); 172 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); 173 m_log << TestLog::EndSection; 174 175 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object."); 176 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]); 177 expectError(GL_INVALID_OPERATION); 178 m_log << TestLog::EndSection; 179 180 glDeleteShader(shader); 181 glDeleteProgram(program); 182 }); 183 ES2F_ADD_API_CASE(get_shader_info_log, "Invalid glGetShaderInfoLog() usage", 184 { 185 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 186 GLuint program = glCreateProgram(); 187 GLsizei length[1] = { -1 }; 188 char infoLog[128]; 189 190 deMemset(&infoLog[0], 0, sizeof(infoLog)); 191 192 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); 193 glGetShaderInfoLog(-1, 128, &length[0], &infoLog[0]); 194 expectError(GL_INVALID_VALUE); 195 m_log << TestLog::EndSection; 196 197 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 198 glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]); 199 expectError(GL_INVALID_OPERATION); 200 m_log << TestLog::EndSection; 201 202 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0."); 203 glGetShaderInfoLog(shader, -1, &length[0], &infoLog[0]); 204 expectError(GL_INVALID_VALUE); 205 m_log << TestLog::EndSection; 206 207 glDeleteShader(shader); 208 glDeleteProgram(program); 209 }); 210 ES2F_ADD_API_CASE(get_shader_precision_format, "Invalid glGetShaderPrecisionFormat() usage", 211 { 212 GLboolean shaderCompilerSupported; 213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 214 if (!shaderCompilerSupported) 215 m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage; 216 else 217 m_log << TestLog::Message << "// Shader compiler supported" << TestLog::EndMessage; 218 219 GLint range[2]; 220 range[0] = -1; 221 range[1] = -1; 222 GLint precision[1] = { -1 }; 223 224 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if shaderType or precisionType is not an accepted value."); 225 glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]); 226 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); 227 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]); 228 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); 229 glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]); 230 expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION); 231 m_log << TestLog::EndSection; 232 233 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a shader compiler is not supported."); 234 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, GL_MEDIUM_FLOAT, &range[0], &precision[0]); 235 expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION); 236 m_log << TestLog::EndSection; 237 }); 238 ES2F_ADD_API_CASE(get_shader_source, "Invalid glGetShaderSource() usage", 239 { 240 GLsizei length[1] = { -1 }; 241 char source[1] = { 0 }; 242 GLuint program = glCreateProgram(); 243 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 244 245 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL."); 246 glGetShaderSource(-1, 1, &length[0], &source[0]); 247 expectError(GL_INVALID_VALUE); 248 m_log << TestLog::EndSection; 249 250 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object."); 251 glGetShaderSource(program, 1, &length[0], &source[0]); 252 expectError(GL_INVALID_OPERATION); 253 m_log << TestLog::EndSection; 254 255 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0."); 256 glGetShaderSource(shader, -1, &length[0], &source[0]); 257 expectError(GL_INVALID_VALUE); 258 m_log << TestLog::EndSection; 259 260 glDeleteProgram(program); 261 glDeleteShader(shader); 262 }); 263 264 // Enumerated state queries: Programs 265 266 ES2F_ADD_API_CASE(get_programiv, "Invalid glGetProgramiv() usage", 267 { 268 GLuint program = glCreateProgram(); 269 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 270 GLint params[1] = { -1 }; 271 272 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 273 glGetProgramiv(program, -1, ¶ms[0]); 274 expectError(GL_INVALID_ENUM); 275 m_log << TestLog::EndSection; 276 277 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 278 glGetProgramiv(-1, GL_LINK_STATUS, ¶ms[0]); 279 expectError(GL_INVALID_VALUE); 280 m_log << TestLog::EndSection; 281 282 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program does not refer to a program object."); 283 glGetProgramiv(shader, GL_LINK_STATUS, ¶ms[0]); 284 expectError(GL_INVALID_OPERATION); 285 m_log << TestLog::EndSection; 286 287 glDeleteProgram(program); 288 glDeleteShader(shader); 289 }); 290 ES2F_ADD_API_CASE(get_program_info_log, "Invalid glGetProgramInfoLog() usage", 291 { 292 GLuint program = glCreateProgram(); 293 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 294 GLsizei length[1] = { -1 }; 295 char infoLog[1] = { 0 }; 296 297 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 298 glGetProgramInfoLog (-1, 1, &length[0], &infoLog[0]); 299 expectError(GL_INVALID_VALUE); 300 m_log << TestLog::EndSection; 301 302 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 303 glGetProgramInfoLog (shader, 1, &length[0], &infoLog[0]); 304 expectError(GL_INVALID_OPERATION); 305 m_log << TestLog::EndSection; 306 307 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0."); 308 glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]); 309 expectError(GL_INVALID_VALUE); 310 m_log << TestLog::EndSection; 311 312 glDeleteProgram(program); 313 glDeleteShader(shader); 314 }); 315 316 // Enumerated state queries: Shader variables 317 318 ES2F_ADD_API_CASE(get_tex_parameterfv, "Invalid glGetTexParameterfv() usage", 319 { 320 GLfloat params[1] = { 0.0f }; 321 322 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); 323 glGetTexParameterfv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]); 324 expectError(GL_INVALID_ENUM); 325 glGetTexParameterfv (GL_TEXTURE_2D, -1, ¶ms[0]); 326 expectError(GL_INVALID_ENUM); 327 glGetTexParameterfv (-1, -1, ¶ms[0]); 328 expectError(GL_INVALID_ENUM); 329 m_log << TestLog::EndSection; 330 }); 331 ES2F_ADD_API_CASE(get_tex_parameteriv, "Invalid glGetTexParameteriv() usage", 332 { 333 GLint params[1] = { -1 }; 334 335 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value."); 336 glGetTexParameteriv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]); 337 expectError(GL_INVALID_ENUM); 338 glGetTexParameteriv (GL_TEXTURE_2D, -1, ¶ms[0]); 339 expectError(GL_INVALID_ENUM); 340 glGetTexParameteriv (-1, -1, ¶ms[0]); 341 expectError(GL_INVALID_ENUM); 342 m_log << TestLog::EndSection; 343 }); 344 ES2F_ADD_API_CASE(get_uniformfv, "Invalid glGetUniformfv() usage", 345 { 346 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 347 glUseProgram(program.getProgram()); 348 349 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 350 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 351 if (vUnif == -1 || fUnif == -1) 352 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); 353 354 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 355 GLuint programEmpty = glCreateProgram(); 356 GLfloat params[4]; 357 358 deMemset(¶ms[0], 0, sizeof(params)); 359 360 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 361 glGetUniformfv (-1, vUnif, ¶ms[0]); 362 expectError(GL_INVALID_VALUE); 363 m_log << TestLog::EndSection; 364 365 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 366 glGetUniformfv (shader, vUnif, ¶ms[0]); 367 expectError(GL_INVALID_OPERATION); 368 m_log << TestLog::EndSection; 369 370 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); 371 glGetUniformfv (programEmpty, vUnif, ¶ms[0]); 372 expectError(GL_INVALID_OPERATION); 373 m_log << TestLog::EndSection; 374 375 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); 376 glGetUniformfv (program.getProgram(), de::max(vUnif, fUnif)+1, ¶ms[0]); 377 expectError(GL_INVALID_OPERATION); 378 m_log << TestLog::EndSection; 379 380 glDeleteShader(shader); 381 glDeleteProgram(programEmpty); 382 }); 383 ES2F_ADD_API_CASE(get_uniformiv, "Invalid glGetUniformiv() usage", 384 { 385 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource)); 386 glUseProgram(program.getProgram()); 387 388 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 389 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 390 if (vUnif == -1 || fUnif == -1) 391 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location"); 392 393 GLuint shader = glCreateShader(GL_VERTEX_SHADER); 394 GLuint programEmpty = glCreateProgram(); 395 GLint params[4]; 396 397 deMemset(¶ms[0], 0, sizeof(params)); 398 399 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."); 400 glGetUniformiv (-1, vUnif, ¶ms[0]); 401 expectError(GL_INVALID_VALUE); 402 m_log << TestLog::EndSection; 403 404 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object."); 405 glGetUniformiv (shader, vUnif, ¶ms[0]); 406 expectError(GL_INVALID_OPERATION); 407 m_log << TestLog::EndSection; 408 409 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked."); 410 glGetUniformiv (programEmpty, vUnif, ¶ms[0]); 411 expectError(GL_INVALID_OPERATION); 412 m_log << TestLog::EndSection; 413 414 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object."); 415 glGetUniformiv (program.getProgram(), de::max(vUnif, fUnif)+1, ¶ms[0]); 416 expectError(GL_INVALID_OPERATION); 417 m_log << TestLog::EndSection; 418 419 glDeleteShader(shader); 420 glDeleteProgram(programEmpty); 421 }); 422 ES2F_ADD_API_CASE(get_vertex_attribfv, "Invalid glGetVertexAttribfv() usage", 423 { 424 GLfloat params[1]; 425 426 deMemset(¶ms[0], 0, sizeof(params)); 427 428 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 429 glGetVertexAttribfv(0, -1, ¶ms[0]); 430 expectError(GL_INVALID_ENUM); 431 m_log << TestLog::EndSection; 432 433 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 434 GLint maxVertexAttribs; 435 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 436 glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms[0]); 437 expectError(GL_INVALID_VALUE); 438 m_log << TestLog::EndSection; 439 }); 440 ES2F_ADD_API_CASE(get_vertex_attribiv, "Invalid glGetVertexAttribiv() usage", 441 { 442 GLint params[1]; 443 444 deMemset(¶ms[0], 0, sizeof(params)); 445 446 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 447 glGetVertexAttribiv(0, -1, ¶ms[0]); 448 expectError(GL_INVALID_ENUM); 449 m_log << TestLog::EndSection; 450 451 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 452 GLint maxVertexAttribs; 453 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 454 glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms[0]); 455 expectError(GL_INVALID_VALUE); 456 m_log << TestLog::EndSection; 457 }); 458 ES2F_ADD_API_CASE(get_vertex_attrib_pointerv, "Invalid glGetVertexAttribPointerv() usage", 459 { 460 GLvoid* ptr[1] = { DE_NULL }; 461 462 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value."); 463 glGetVertexAttribPointerv(0, -1, &ptr[0]); 464 expectError(GL_INVALID_ENUM); 465 m_log << TestLog::EndSection; 466 467 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS."); 468 GLint maxVertexAttribs; 469 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs); 470 glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]); 471 expectError(GL_INVALID_VALUE); 472 m_log << TestLog::EndSection; 473 }); 474 475 // Enumerated state queries: Buffers 476 477 ES2F_ADD_API_CASE(get_buffer_parameteriv, "Invalid glGetBufferParameteriv() usage", 478 { 479 GLint params[1]; 480 GLuint buf; 481 glGenBuffers(1, &buf); 482 glBindBuffer(GL_ARRAY_BUFFER, buf); 483 484 deMemset(¶ms[0], 0, sizeof(params)); 485 486 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or value is not an accepted value."); 487 glGetBufferParameteriv(-1, GL_BUFFER_SIZE, ¶ms[0]); 488 expectError(GL_INVALID_ENUM); 489 glGetBufferParameteriv(GL_ARRAY_BUFFER , -1, ¶ms[0]); 490 expectError(GL_INVALID_ENUM); 491 glGetBufferParameteriv(-1, -1, ¶ms[0]); 492 expectError(GL_INVALID_ENUM); 493 m_log << TestLog::EndSection; 494 495 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); 496 glBindBuffer(GL_ARRAY_BUFFER, 0); 497 glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, ¶ms[0]); 498 expectError(GL_INVALID_OPERATION); 499 m_log << TestLog::EndSection; 500 501 glDeleteBuffers(1, &buf); 502 }); 503 ES2F_ADD_API_CASE(get_framebuffer_attachment_parameteriv, "Invalid glGetFramebufferAttachmentParameteriv() usage", 504 { 505 // GL_MAJOR_VERSION query does not exist on GLES2 506 // so succeeding query implies GLES3+ hardware. 507 bool isES3Compatible = false; 508 glw::GLint majorVersion = 0; 509 glGetIntegerv(GL_MAJOR_VERSION, &majorVersion); 510 if (glGetError() == GL_NO_ERROR) 511 isES3Compatible = true; 512 513 GLint params[1] = { -1 }; 514 GLuint fbo; 515 glGenFramebuffers(1, &fbo); 516 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 517 518 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER."); 519 glGetFramebufferAttachmentParameteriv(-1, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, ¶ms[0]); 520 expectError(GL_INVALID_ENUM); 521 m_log << TestLog::EndSection; 522 523 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if there is no attached object at the named attachment point and pname is not GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE."); 524 if (isES3Compatible) 525 { 526 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // TYPE is GL_NONE 527 expectError(GL_NO_ERROR); 528 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, ¶ms[0]); // TYPE is GL_NONE 529 expectError(GL_INVALID_OPERATION); 530 } 531 else 532 { 533 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); 534 expectError(GL_INVALID_ENUM); 535 } 536 m_log << TestLog::EndSection; 537 538 if (!isES3Compatible) 539 { 540 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if the attached object at the named attachment point is incompatible with pname."); 541 GLint attachmentObjectType = -1; 542 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &attachmentObjectType); 543 expectError(GL_NO_ERROR); 544 545 if (attachmentObjectType == GL_RENDERBUFFER) 546 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, ¶ms[0]); 547 else if (attachmentObjectType == GL_TEXTURE) 548 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, ¶ms[0]); 549 else if (attachmentObjectType == GL_NONE) 550 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); 551 else 552 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid return value from glGetFramebufferAttachmentParameteriv()"); 553 554 expectError(GL_INVALID_ENUM); 555 m_log << TestLog::EndSection; 556 } 557 558 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the default framebuffer object name 0 is bound."); 559 glBindFramebuffer(GL_FRAMEBUFFER, 0); 560 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, ¶ms[0]); 561 if (isES3Compatible) 562 expectError(GL_INVALID_OPERATION, GL_INVALID_ENUM); 563 else 564 expectError(GL_INVALID_OPERATION); 565 m_log << TestLog::EndSection; 566 567 glDeleteFramebuffers(1, &fbo); 568 }); 569 ES2F_ADD_API_CASE(get_renderbuffer_parameteriv, "Invalid glGetRenderbufferParameteriv() usage", 570 { 571 GLint params[1]; 572 GLuint rbo; 573 glGenRenderbuffers(1, &rbo); 574 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 575 576 deMemset(¶ms[0], 0, sizeof(params)); 577 578 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); 579 glGetRenderbufferParameteriv(-1, GL_RENDERBUFFER_WIDTH, ¶ms[0]); 580 expectError(GL_INVALID_ENUM); 581 m_log << TestLog::EndSection; 582 583 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values."); 584 glGetRenderbufferParameteriv(GL_RENDERBUFFER, -1, ¶ms[0]); 585 expectError(GL_INVALID_ENUM); 586 m_log << TestLog::EndSection; 587 588 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved renderbuffer object name 0 is bound."); 589 glBindRenderbuffer(GL_RENDERBUFFER, 0); 590 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, ¶ms[0]); 591 expectError(GL_INVALID_OPERATION); 592 m_log << TestLog::EndSection; 593 594 glDeleteRenderbuffers(1, &rbo); 595 }); 596 597 // Enumerated boolean state queries 598 599 ES2F_ADD_API_CASE(get_is_enabled, "Invalid glIsEnabled() usage", 600 { 601 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not an accepted value."); 602 glIsEnabled(-1); 603 expectError(GL_INVALID_ENUM); 604 glIsEnabled(GL_TRIANGLES); 605 expectError(GL_INVALID_ENUM); 606 m_log << TestLog::EndSection; 607 }); 608 609 // Hints 610 611 ES2F_ADD_API_CASE(hint, "Invalid glHint() usage", 612 { 613 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if either target or mode is not an accepted value."); 614 glHint(GL_GENERATE_MIPMAP_HINT, -1); 615 expectError(GL_INVALID_ENUM); 616 glHint(-1, GL_FASTEST); 617 expectError(GL_INVALID_ENUM); 618 glHint(-1, -1); 619 expectError(GL_INVALID_ENUM); 620 m_log << TestLog::EndSection; 621 }); 622 623 // Named object usage 624 625 ES2F_ADD_API_CASE(is_buffer, "Invalid glIsBuffer() usage", 626 { 627 GLuint buffer = 0; 628 GLboolean isBuffer; 629 630 m_log << TestLog::Section("", "A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object."); 631 isBuffer = glIsBuffer(buffer); 632 checkBooleans (isBuffer, GL_FALSE); 633 634 glGenBuffers (1, &buffer); 635 isBuffer = glIsBuffer(buffer); 636 checkBooleans (isBuffer, GL_FALSE); 637 638 glBindBuffer (GL_ARRAY_BUFFER, buffer); 639 isBuffer = glIsBuffer(buffer); 640 checkBooleans (isBuffer, GL_TRUE); 641 642 glBindBuffer (GL_ARRAY_BUFFER, 0); 643 glDeleteBuffers (1, &buffer); 644 isBuffer = glIsBuffer(buffer); 645 checkBooleans (isBuffer, GL_FALSE); 646 m_log << TestLog::EndSection; 647 648 expectError (GL_NO_ERROR); 649 }); 650 ES2F_ADD_API_CASE(is_framebuffer, "Invalid glIsFramebuffer() usage", 651 { 652 GLuint fbo = 0; 653 GLboolean isFbo; 654 655 m_log << TestLog::Section("", "A name returned by glGenFramebuffers, but not yet bound through a call to glBindFramebuffer is not the name of a framebuffer object."); 656 isFbo = glIsFramebuffer(fbo); 657 checkBooleans (isFbo, GL_FALSE); 658 659 glGenFramebuffers (1, &fbo); 660 isFbo = glIsFramebuffer(fbo); 661 checkBooleans (isFbo, GL_FALSE); 662 663 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 664 isFbo = glIsFramebuffer(fbo); 665 checkBooleans (isFbo, GL_TRUE); 666 667 glBindFramebuffer (GL_FRAMEBUFFER, 0); 668 glDeleteFramebuffers(1, &fbo); 669 isFbo = glIsFramebuffer(fbo); 670 checkBooleans (isFbo, GL_FALSE); 671 m_log << TestLog::EndSection; 672 673 expectError (GL_NO_ERROR); 674 }); 675 ES2F_ADD_API_CASE(is_program, "Invalid glIsProgram() usage", 676 { 677 GLuint program = 0; 678 GLboolean isProgram; 679 680 m_log << TestLog::Section("", "A name created with glCreateProgram, and not yet deleted with glDeleteProgram is a name of a program object."); 681 isProgram = glIsProgram(program); 682 checkBooleans (isProgram, GL_FALSE); 683 684 program = glCreateProgram(); 685 isProgram = glIsProgram(program); 686 checkBooleans (isProgram, GL_TRUE); 687 688 glDeleteProgram (program); 689 isProgram = glIsProgram(program); 690 checkBooleans (isProgram, GL_FALSE); 691 m_log << TestLog::EndSection; 692 693 expectError (GL_NO_ERROR); 694 }); 695 ES2F_ADD_API_CASE(is_renderbuffer, "Invalid glIsRenderbuffer() usage", 696 { 697 GLuint rbo = 0; 698 GLboolean isRbo; 699 700 m_log << TestLog::Section("", "A name returned by glGenRenderbuffers, but not yet bound through a call to glBindRenderbuffer or glFramebufferRenderbuffer is not the name of a renderbuffer object."); 701 isRbo = glIsRenderbuffer(rbo); 702 checkBooleans (isRbo, GL_FALSE); 703 704 glGenRenderbuffers (1, &rbo); 705 isRbo = glIsRenderbuffer(rbo); 706 checkBooleans (isRbo, GL_FALSE); 707 708 glBindRenderbuffer (GL_RENDERBUFFER, rbo); 709 isRbo = glIsRenderbuffer(rbo); 710 checkBooleans (isRbo, GL_TRUE); 711 712 glBindRenderbuffer (GL_RENDERBUFFER, 0); 713 glDeleteRenderbuffers (1, &rbo); 714 isRbo = glIsRenderbuffer(rbo); 715 checkBooleans (isRbo, GL_FALSE); 716 m_log << TestLog::EndSection; 717 718 expectError (GL_NO_ERROR); 719 }); 720 ES2F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", 721 { 722 GLuint shader = 0; 723 GLboolean isShader; 724 725 m_log << TestLog::Section("", "A name created with glCreateShader, and not yet deleted with glDeleteShader is a name of a shader object."); 726 isShader = glIsProgram(shader); 727 checkBooleans (isShader, GL_FALSE); 728 729 shader = glCreateShader(GL_VERTEX_SHADER); 730 isShader = glIsShader(shader); 731 checkBooleans (isShader, GL_TRUE); 732 733 glDeleteShader (shader); 734 isShader = glIsShader(shader); 735 checkBooleans (isShader, GL_FALSE); 736 m_log << TestLog::EndSection; 737 738 expectError (GL_NO_ERROR); 739 }); 740 ES2F_ADD_API_CASE(is_texture, "Invalid glIsTexture() usage", 741 { 742 GLuint texture = 0; 743 GLboolean isTexture; 744 745 m_log << TestLog::Section("", "A name returned by glGenTextures, but not yet bound through a call to glBindTexture is not the name of a texture."); 746 isTexture = glIsTexture(texture); 747 checkBooleans (isTexture, GL_FALSE); 748 749 glGenTextures (1, &texture); 750 isTexture = glIsTexture(texture); 751 checkBooleans (isTexture, GL_FALSE); 752 753 glBindTexture (GL_TEXTURE_2D, texture); 754 isTexture = glIsTexture(texture); 755 checkBooleans (isTexture, GL_TRUE); 756 757 glBindTexture (GL_TEXTURE_2D, 0); 758 glDeleteTextures (1, &texture); 759 isTexture = glIsTexture(texture); 760 checkBooleans (isTexture, GL_FALSE); 761 m_log << TestLog::EndSection; 762 763 expectError (GL_NO_ERROR); 764 }); 765 } 766 767 } // Functional 768 } // gles2 769 } // deqp 770