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      1 // Copyright (c) 2006, Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 
     30 // ---
     31 // Revamped and reorganized by Craig Silverstein
     32 //
     33 // This is the file that should be included by any file which declares
     34 // or defines a command line flag or wants to parse command line flags
     35 // or print a program usage message (which will include information about
     36 // flags).  Executive summary, in the form of an example foo.cc file:
     37 //
     38 //    #include "foo.h"         // foo.h has a line "DECLARE_int32(start);"
     39 //    #include "validators.h"  // hypothetical file defining ValidateIsFile()
     40 //
     41 //    DEFINE_int32(end, 1000, "The last record to read");
     42 //
     43 //    DEFINE_string(filename, "my_file.txt", "The file to read");
     44 //    // Crash if the specified file does not exist.
     45 //    static bool dummy = RegisterFlagValidator(&FLAGS_filename,
     46 //                                              &ValidateIsFile);
     47 //
     48 //    DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
     49 //
     50 //    void MyFunc() {
     51 //      if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
     52 //    }
     53 //
     54 //    Then, at the command-line:
     55 //       ./foo --noverbose --start=5 --end=100
     56 //
     57 // For more details, see
     58 //    doc/gflags.html
     59 //
     60 // --- A note about thread-safety:
     61 //
     62 // We describe many functions in this routine as being thread-hostile,
     63 // thread-compatible, or thread-safe.  Here are the meanings we use:
     64 //
     65 // thread-safe: it is safe for multiple threads to call this routine
     66 //   (or, when referring to a class, methods of this class)
     67 //   concurrently.
     68 // thread-hostile: it is not safe for multiple threads to call this
     69 //   routine (or methods of this class) concurrently.  In gflags,
     70 //   most thread-hostile routines are intended to be called early in,
     71 //   or even before, main() -- that is, before threads are spawned.
     72 // thread-compatible: it is safe for multiple threads to read from
     73 //   this variable (when applied to variables), or to call const
     74 //   methods of this class (when applied to classes), as long as no
     75 //   other thread is writing to the variable or calling non-const
     76 //   methods of this class.
     77 
     78 #ifndef GFLAGS_GFLAGS_H_
     79 #define GFLAGS_GFLAGS_H_
     80 
     81 #include <string>
     82 #include <vector>
     83 
     84 #include "gflags/gflags_declare.h" // IWYU pragma: export
     85 
     86 
     87 // We always want to export variables defined in user code
     88 #ifndef GFLAGS_DLL_DEFINE_FLAG
     89 #  if GFLAGS_IS_A_DLL && defined(_MSC_VER)
     90 #    define GFLAGS_DLL_DEFINE_FLAG __declspec(dllexport)
     91 #  else
     92 #    define GFLAGS_DLL_DEFINE_FLAG
     93 #  endif
     94 #endif
     95 
     96 
     97 namespace GFLAGS_NAMESPACE {
     98 
     99 
    100 // --------------------------------------------------------------------
    101 // To actually define a flag in a file, use DEFINE_bool,
    102 // DEFINE_string, etc. at the bottom of this file.  You may also find
    103 // it useful to register a validator with the flag.  This ensures that
    104 // when the flag is parsed from the commandline, or is later set via
    105 // SetCommandLineOption, we call the validation function. It is _not_
    106 // called when you assign the value to the flag directly using the = operator.
    107 //
    108 // The validation function should return true if the flag value is valid, and
    109 // false otherwise. If the function returns false for the new setting of the
    110 // flag, the flag will retain its current value. If it returns false for the
    111 // default value, ParseCommandLineFlags() will die.
    112 //
    113 // This function is safe to call at global construct time (as in the
    114 // example below).
    115 //
    116 // Example use:
    117 //    static bool ValidatePort(const char* flagname, int32 value) {
    118 //       if (value > 0 && value < 32768)   // value is ok
    119 //         return true;
    120 //       printf("Invalid value for --%s: %d\n", flagname, (int)value);
    121 //       return false;
    122 //    }
    123 //    DEFINE_int32(port, 0, "What port to listen on");
    124 //    static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
    125 
    126 // Returns true if successfully registered, false if not (because the
    127 // first argument doesn't point to a command-line flag, or because a
    128 // validator is already registered for this flag).
    129 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const bool*        flag, bool (*validate_fn)(const char*, bool));
    130 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const int32*       flag, bool (*validate_fn)(const char*, int32));
    131 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const uint32*      flag, bool (*validate_fn)(const char*, uint32));
    132 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const int64*       flag, bool (*validate_fn)(const char*, int64));
    133 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const uint64*      flag, bool (*validate_fn)(const char*, uint64));
    134 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const double*      flag, bool (*validate_fn)(const char*, double));
    135 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const std::string* flag, bool (*validate_fn)(const char*, const std::string&));
    136 
    137 // Convenience macro for the registration of a flag validator
    138 #define DEFINE_validator(name, validator) \
    139     static const bool name##_validator_registered = \
    140             GFLAGS_NAMESPACE::RegisterFlagValidator(&FLAGS_##name, validator)
    141 
    142 
    143 // --------------------------------------------------------------------
    144 // These methods are the best way to get access to info about the
    145 // list of commandline flags.  Note that these routines are pretty slow.
    146 //   GetAllFlags: mostly-complete info about the list, sorted by file.
    147 //   ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
    148 //   ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
    149 //
    150 // In addition to accessing flags, you can also access argv[0] (the program
    151 // name) and argv (the entire commandline), which we sock away a copy of.
    152 // These variables are static, so you should only set them once.
    153 //
    154 // No need to export this data only structure from DLL, avoiding VS warning 4251.
    155 struct CommandLineFlagInfo {
    156   std::string name;            // the name of the flag
    157   std::string type;            // the type of the flag: int32, etc
    158   std::string description;     // the "help text" associated with the flag
    159   std::string current_value;   // the current value, as a string
    160   std::string default_value;   // the default value, as a string
    161   std::string filename;        // 'cleaned' version of filename holding the flag
    162   bool has_validator_fn;       // true if RegisterFlagValidator called on this flag
    163   bool is_default;             // true if the flag has the default value and
    164                                // has not been set explicitly from the cmdline
    165                                // or via SetCommandLineOption
    166   const void* flag_ptr;        // pointer to the flag's current value (i.e. FLAGS_foo)
    167 };
    168 
    169 // Using this inside of a validator is a recipe for a deadlock.
    170 // TODO(user) Fix locking when validators are running, to make it safe to
    171 // call validators during ParseAllFlags.
    172 // Also make sure then to uncomment the corresponding unit test in
    173 // gflags_unittest.sh
    174 extern GFLAGS_DLL_DECL void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
    175 // These two are actually defined in gflags_reporting.cc.
    176 extern GFLAGS_DLL_DECL void ShowUsageWithFlags(const char *argv0);  // what --help does
    177 extern GFLAGS_DLL_DECL void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
    178 
    179 // Create a descriptive string for a flag.
    180 // Goes to some trouble to make pretty line breaks.
    181 extern GFLAGS_DLL_DECL std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
    182 
    183 // Thread-hostile; meant to be called before any threads are spawned.
    184 extern GFLAGS_DLL_DECL void SetArgv(int argc, const char** argv);
    185 
    186 // The following functions are thread-safe as long as SetArgv() is
    187 // only called before any threads start.
    188 extern GFLAGS_DLL_DECL const std::vector<std::string>& GetArgvs();
    189 extern GFLAGS_DLL_DECL const char* GetArgv();                      // all of argv as a string
    190 extern GFLAGS_DLL_DECL const char* GetArgv0();                     // only argv0
    191 extern GFLAGS_DLL_DECL uint32 GetArgvSum();                        // simple checksum of argv
    192 extern GFLAGS_DLL_DECL const char* ProgramInvocationName();        // argv0, or "UNKNOWN" if not set
    193 extern GFLAGS_DLL_DECL const char* ProgramInvocationShortName();   // basename(argv0)
    194 
    195 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only
    196 // called before any threads start.
    197 extern GFLAGS_DLL_DECL const char* ProgramUsage();                 // string set by SetUsageMessage()
    198 
    199 // VersionString() is thread-safe as long as SetVersionString() is only
    200 // called before any threads start.
    201 extern GFLAGS_DLL_DECL const char* VersionString();                // string set by SetVersionString()
    202 
    203 
    204 
    205 // --------------------------------------------------------------------
    206 // Normally you access commandline flags by just saying "if (FLAGS_foo)"
    207 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more
    208 // commonly, via the DEFINE_foo macro).  But if you need a bit more
    209 // control, we have programmatic ways to get/set the flags as well.
    210 // These programmatic ways to access flags are thread-safe, but direct
    211 // access is only thread-compatible.
    212 
    213 // Return true iff the flagname was found.
    214 // OUTPUT is set to the flag's value, or unchanged if we return false.
    215 extern GFLAGS_DLL_DECL bool GetCommandLineOption(const char* name, std::string* OUTPUT);
    216 
    217 // Return true iff the flagname was found. OUTPUT is set to the flag's
    218 // CommandLineFlagInfo or unchanged if we return false.
    219 extern GFLAGS_DLL_DECL bool GetCommandLineFlagInfo(const char* name, CommandLineFlagInfo* OUTPUT);
    220 
    221 // Return the CommandLineFlagInfo of the flagname.  exit() if name not found.
    222 // Example usage, to check if a flag's value is currently the default value:
    223 //   if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
    224 extern GFLAGS_DLL_DECL CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
    225 
    226 enum GFLAGS_DLL_DECL FlagSettingMode {
    227   // update the flag's value (can call this multiple times).
    228   SET_FLAGS_VALUE,
    229   // update the flag's value, but *only if* it has not yet been updated
    230   // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
    231   SET_FLAG_IF_DEFAULT,
    232   // set the flag's default value to this.  If the flag has not yet updated
    233   // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
    234   // change the flag's current value to the new default value as well.
    235   SET_FLAGS_DEFAULT
    236 };
    237 
    238 // Set a particular flag ("command line option").  Returns a string
    239 // describing the new value that the option has been set to.  The
    240 // return value API is not well-specified, so basically just depend on
    241 // it to be empty if the setting failed for some reason -- the name is
    242 // not a valid flag name, or the value is not a valid value -- and
    243 // non-empty else.
    244 
    245 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
    246 extern GFLAGS_DLL_DECL std::string SetCommandLineOption        (const char* name, const char* value);
    247 extern GFLAGS_DLL_DECL std::string SetCommandLineOptionWithMode(const char* name, const char* value, FlagSettingMode set_mode);
    248 
    249 
    250 // --------------------------------------------------------------------
    251 // Saves the states (value, default value, whether the user has set
    252 // the flag, registered validators, etc) of all flags, and restores
    253 // them when the FlagSaver is destroyed.  This is very useful in
    254 // tests, say, when you want to let your tests change the flags, but
    255 // make sure that they get reverted to the original states when your
    256 // test is complete.
    257 //
    258 // Example usage:
    259 //   void TestFoo() {
    260 //     FlagSaver s1;
    261 //     FLAG_foo = false;
    262 //     FLAG_bar = "some value";
    263 //
    264 //     // test happens here.  You can return at any time
    265 //     // without worrying about restoring the FLAG values.
    266 //   }
    267 //
    268 // Note: This class is marked with GFLAGS_ATTRIBUTE_UNUSED because all
    269 // the work is done in the constructor and destructor, so in the standard
    270 // usage example above, the compiler would complain that it's an
    271 // unused variable.
    272 //
    273 // This class is thread-safe.  However, its destructor writes to
    274 // exactly the set of flags that have changed value during its
    275 // lifetime, so concurrent _direct_ access to those flags
    276 // (i.e. FLAGS_foo instead of {Get,Set}CommandLineOption()) is unsafe.
    277 
    278 class GFLAGS_DLL_DECL FlagSaver {
    279  public:
    280   FlagSaver();
    281   ~FlagSaver();
    282 
    283  private:
    284   class FlagSaverImpl* impl_;   // we use pimpl here to keep API steady
    285 
    286   FlagSaver(const FlagSaver&);  // no copying!
    287   void operator=(const FlagSaver&);
    288 }@GFLAGS_ATTRIBUTE_UNUSED@;
    289 
    290 // --------------------------------------------------------------------
    291 // Some deprecated or hopefully-soon-to-be-deprecated functions.
    292 
    293 // This is often used for logging.  TODO(csilvers): figure out a better way
    294 extern GFLAGS_DLL_DECL std::string CommandlineFlagsIntoString();
    295 // Usually where this is used, a FlagSaver should be used instead.
    296 extern GFLAGS_DLL_DECL
    297 bool ReadFlagsFromString(const std::string& flagfilecontents,
    298                          const char* prog_name,
    299                          bool errors_are_fatal);  // uses SET_FLAGS_VALUE
    300 
    301 // These let you manually implement --flagfile functionality.
    302 // DEPRECATED.
    303 extern GFLAGS_DLL_DECL bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
    304 extern GFLAGS_DLL_DECL bool ReadFromFlagsFile(const std::string& filename, const char* prog_name, bool errors_are_fatal);   // uses SET_FLAGS_VALUE
    305 
    306 
    307 // --------------------------------------------------------------------
    308 // Useful routines for initializing flags from the environment.
    309 // In each case, if 'varname' does not exist in the environment
    310 // return defval.  If 'varname' does exist but is not valid
    311 // (e.g., not a number for an int32 flag), abort with an error.
    312 // Otherwise, return the value.  NOTE: for booleans, for true use
    313 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
    314 
    315 extern GFLAGS_DLL_DECL bool BoolFromEnv(const char *varname, bool defval);
    316 extern GFLAGS_DLL_DECL int32 Int32FromEnv(const char *varname, int32 defval);
    317 extern GFLAGS_DLL_DECL uint32 Uint32FromEnv(const char *varname, uint32 defval);
    318 extern GFLAGS_DLL_DECL int64 Int64FromEnv(const char *varname, int64 defval);
    319 extern GFLAGS_DLL_DECL uint64 Uint64FromEnv(const char *varname, uint64 defval);
    320 extern GFLAGS_DLL_DECL double DoubleFromEnv(const char *varname, double defval);
    321 extern GFLAGS_DLL_DECL const char *StringFromEnv(const char *varname, const char *defval);
    322 
    323 
    324 // --------------------------------------------------------------------
    325 // The next two functions parse gflags from main():
    326 
    327 // Set the "usage" message for this program.  For example:
    328 //   string usage("This program does nothing.  Sample usage:\n");
    329 //   usage += argv[0] + " <uselessarg1> <uselessarg2>";
    330 //   SetUsageMessage(usage);
    331 // Do not include commandline flags in the usage: we do that for you!
    332 // Thread-hostile; meant to be called before any threads are spawned.
    333 extern GFLAGS_DLL_DECL void SetUsageMessage(const std::string& usage);
    334 
    335 // Sets the version string, which is emitted with --version.
    336 // For instance: SetVersionString("1.3");
    337 // Thread-hostile; meant to be called before any threads are spawned.
    338 extern GFLAGS_DLL_DECL void SetVersionString(const std::string& version);
    339 
    340 
    341 // Looks for flags in argv and parses them.  Rearranges argv to put
    342 // flags first, or removes them entirely if remove_flags is true.
    343 // If a flag is defined more than once in the command line or flag
    344 // file, the last definition is used.  Returns the index (into argv)
    345 // of the first non-flag argument.
    346 // See top-of-file for more details on this function.
    347 #ifndef SWIG   // In swig, use ParseCommandLineFlagsScript() instead.
    348 extern GFLAGS_DLL_DECL uint32 ParseCommandLineFlags(int *argc, char*** argv, bool remove_flags);
    349 #endif
    350 
    351 
    352 // Calls to ParseCommandLineNonHelpFlags and then to
    353 // HandleCommandLineHelpFlags can be used instead of a call to
    354 // ParseCommandLineFlags during initialization, in order to allow for
    355 // changing default values for some FLAGS (via
    356 // e.g. SetCommandLineOptionWithMode calls) between the time of
    357 // command line parsing and the time of dumping help information for
    358 // the flags as a result of command line parsing.  If a flag is
    359 // defined more than once in the command line or flag file, the last
    360 // definition is used.  Returns the index (into argv) of the first
    361 // non-flag argument.  (If remove_flags is true, will always return 1.)
    362 extern GFLAGS_DLL_DECL uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv, bool remove_flags);
    363 
    364 // This is actually defined in gflags_reporting.cc.
    365 // This function is misnamed (it also handles --version, etc.), but
    366 // it's too late to change that now. :-(
    367 extern GFLAGS_DLL_DECL void HandleCommandLineHelpFlags();   // in gflags_reporting.cc
    368 
    369 // Allow command line reparsing.  Disables the error normally
    370 // generated when an unknown flag is found, since it may be found in a
    371 // later parse.  Thread-hostile; meant to be called before any threads
    372 // are spawned.
    373 extern GFLAGS_DLL_DECL void AllowCommandLineReparsing();
    374 
    375 // Reparse the flags that have not yet been recognized.  Only flags
    376 // registered since the last parse will be recognized.  Any flag value
    377 // must be provided as part of the argument using "=", not as a
    378 // separate command line argument that follows the flag argument.
    379 // Intended for handling flags from dynamically loaded libraries,
    380 // since their flags are not registered until they are loaded.
    381 extern GFLAGS_DLL_DECL void ReparseCommandLineNonHelpFlags();
    382 
    383 // Clean up memory allocated by flags.  This is only needed to reduce
    384 // the quantity of "potentially leaked" reports emitted by memory
    385 // debugging tools such as valgrind.  It is not required for normal
    386 // operation, or for the google perftools heap-checker.  It must only
    387 // be called when the process is about to exit, and all threads that
    388 // might access flags are quiescent.  Referencing flags after this is
    389 // called will have unexpected consequences.  This is not safe to run
    390 // when multiple threads might be running: the function is
    391 // thread-hostile.
    392 extern GFLAGS_DLL_DECL void ShutDownCommandLineFlags();
    393 
    394 
    395 // --------------------------------------------------------------------
    396 // Now come the command line flag declaration/definition macros that
    397 // will actually be used.  They're kind of hairy.  A major reason
    398 // for this is initialization: we want people to be able to access
    399 // variables in global constructors and have that not crash, even if
    400 // their global constructor runs before the global constructor here.
    401 // (Obviously, we can't guarantee the flags will have the correct
    402 // default value in that case, but at least accessing them is safe.)
    403 // The only way to do that is have flags point to a static buffer.
    404 // So we make one, using a union to ensure proper alignment, and
    405 // then use placement-new to actually set up the flag with the
    406 // correct default value.  In the same vein, we have to worry about
    407 // flag access in global destructors, so FlagRegisterer has to be
    408 // careful never to destroy the flag-values it constructs.
    409 //
    410 // Note that when we define a flag variable FLAGS_<name>, we also
    411 // preemptively define a junk variable, FLAGS_no<name>.  This is to
    412 // cause a link-time error if someone tries to define 2 flags with
    413 // names like "logging" and "nologging".  We do this because a bool
    414 // flag FLAG can be set from the command line to true with a "-FLAG"
    415 // argument, and to false with a "-noFLAG" argument, and so this can
    416 // potentially avert confusion.
    417 //
    418 // We also put flags into their own namespace.  It is purposefully
    419 // named in an opaque way that people should have trouble typing
    420 // directly.  The idea is that DEFINE puts the flag in the weird
    421 // namespace, and DECLARE imports the flag from there into the current
    422 // namespace.  The net result is to force people to use DECLARE to get
    423 // access to a flag, rather than saying "extern GFLAGS_DLL_DECL bool FLAGS_whatever;"
    424 // or some such instead.  We want this so we can put extra
    425 // functionality (like sanity-checking) in DECLARE if we want, and
    426 // make sure it is picked up everywhere.
    427 //
    428 // We also put the type of the variable in the namespace, so that
    429 // people can't DECLARE_int32 something that they DEFINE_bool'd
    430 // elsewhere.
    431 
    432 class GFLAGS_DLL_DECL FlagRegisterer {
    433  public:
    434   // We instantiate this template ctor for all supported types,
    435   // so it is possible to place implementation of the FlagRegisterer ctor in
    436   // .cc file.
    437   // Calling this constructor with unsupported type will produce linker error.
    438   template <typename FlagType>
    439   FlagRegisterer(const char* name,
    440                  const char* help, const char* filename,
    441                  FlagType* current_storage, FlagType* defvalue_storage);
    442 };
    443 
    444 // Force compiler to not generate code for the given template specialization.
    445 #if defined(_MSC_VER) && _MSC_VER < 1800 // Visual Studio 2013 version 12.0
    446   #define GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(type)
    447 #else
    448   #define GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(type)                  \
    449     extern template GFLAGS_DLL_DECL FlagRegisterer::FlagRegisterer(  \
    450         const char* name, const char* help, const char* filename,    \
    451         type* current_storage, type* defvalue_storage)
    452 #endif
    453 
    454 // Do this for all supported flag types.
    455 GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(bool);
    456 GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(int32);
    457 GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(uint32);
    458 GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(int64);
    459 GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(uint64);
    460 GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(double);
    461 GFLAGS_DECLARE_FLAG_REGISTERER_CTOR(std::string);
    462 
    463 #undef GFLAGS_DECLARE_FLAG_REGISTERER_CTOR
    464 
    465 // If your application #defines STRIP_FLAG_HELP to a non-zero value
    466 // before #including this file, we remove the help message from the
    467 // binary file. This can reduce the size of the resulting binary
    468 // somewhat, and may also be useful for security reasons.
    469 
    470 extern GFLAGS_DLL_DECL const char kStrippedFlagHelp[];
    471 
    472 
    473 } // namespace GFLAGS_NAMESPACE
    474 
    475 
    476 #ifndef SWIG  // In swig, ignore the main flag declarations
    477 
    478 #if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
    479 // Need this construct to avoid the 'defined but not used' warning.
    480 #define MAYBE_STRIPPED_HELP(txt) \
    481    (false ? (txt) : GFLAGS_NAMESPACE::kStrippedFlagHelp)
    482 #else
    483 #define MAYBE_STRIPPED_HELP(txt) txt
    484 #endif
    485 
    486 // Each command-line flag has two variables associated with it: one
    487 // with the current value, and one with the default value.  However,
    488 // we have a third variable, which is where value is assigned; it's a
    489 // constant.  This guarantees that FLAG_##value is initialized at
    490 // static initialization time (e.g. before program-start) rather than
    491 // than global construction time (which is after program-start but
    492 // before main), at least when 'value' is a compile-time constant.  We
    493 // use a small trick for the "default value" variable, and call it
    494 // FLAGS_no<name>.  This serves the second purpose of assuring a
    495 // compile error if someone tries to define a flag named no<name>
    496 // which is illegal (--foo and --nofoo both affect the "foo" flag).
    497 #define DEFINE_VARIABLE(type, shorttype, name, value, help)             \
    498   namespace fL##shorttype {                                             \
    499     static const type FLAGS_nono##name = value;                         \
    500     /* We always want to export defined variables, dll or no */         \
    501     GFLAGS_DLL_DEFINE_FLAG type FLAGS_##name = FLAGS_nono##name;        \
    502     static type FLAGS_no##name = FLAGS_nono##name;                      \
    503     static GFLAGS_NAMESPACE::FlagRegisterer o_##name(                   \
    504       #name, MAYBE_STRIPPED_HELP(help), __FILE__,                       \
    505       &FLAGS_##name, &FLAGS_no##name);                                  \
    506   }                                                                     \
    507   using fL##shorttype::FLAGS_##name
    508 
    509 // For DEFINE_bool, we want to do the extra check that the passed-in
    510 // value is actually a bool, and not a string or something that can be
    511 // coerced to a bool.  These declarations (no definition needed!) will
    512 // help us do that, and never evaluate From, which is important.
    513 // We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
    514 // that the compiler have different sizes for bool & double. Since
    515 // this is not guaranteed by the standard, we check it with a
    516 // COMPILE_ASSERT.
    517 namespace fLB {
    518 struct CompileAssert {};
    519 typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
    520                       (sizeof(double) != sizeof(bool)) ? 1 : -1];
    521 template<typename From> double GFLAGS_DLL_DECL IsBoolFlag(const From& from);
    522 GFLAGS_DLL_DECL bool IsBoolFlag(bool from);
    523 }  // namespace fLB
    524 
    525 // Here are the actual DEFINE_*-macros. The respective DECLARE_*-macros
    526 // are in a separate include, gflags_declare.h, for reducing
    527 // the physical transitive size for DECLARE use.
    528 #define DEFINE_bool(name, val, txt)                                     \
    529   namespace fLB {                                                       \
    530     typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[     \
    531             (sizeof(::fLB::IsBoolFlag(val)) != sizeof(double))? 1: -1]; \
    532   }                                                                     \
    533   DEFINE_VARIABLE(bool, B, name, val, txt)
    534 
    535 #define DEFINE_int32(name, val, txt) \
    536    DEFINE_VARIABLE(GFLAGS_NAMESPACE::int32, I, \
    537                    name, val, txt)
    538 
    539 #define DEFINE_uint32(name,val, txt) \
    540    DEFINE_VARIABLE(GFLAGS_NAMESPACE::uint32, U, \
    541                    name, val, txt)
    542 
    543 #define DEFINE_int64(name, val, txt) \
    544    DEFINE_VARIABLE(GFLAGS_NAMESPACE::int64, I64, \
    545                    name, val, txt)
    546 
    547 #define DEFINE_uint64(name,val, txt) \
    548    DEFINE_VARIABLE(GFLAGS_NAMESPACE::uint64, U64, \
    549                    name, val, txt)
    550 
    551 #define DEFINE_double(name, val, txt) \
    552    DEFINE_VARIABLE(double, D, name, val, txt)
    553 
    554 // Strings are trickier, because they're not a POD, so we can't
    555 // construct them at static-initialization time (instead they get
    556 // constructed at global-constructor time, which is much later).  To
    557 // try to avoid crashes in that case, we use a char buffer to store
    558 // the string, which we can static-initialize, and then placement-new
    559 // into it later.  It's not perfect, but the best we can do.
    560 
    561 namespace fLS {
    562 
    563 inline clstring* dont_pass0toDEFINE_string(char *stringspot,
    564                                            const char *value) {
    565   return new(stringspot) clstring(value);
    566 }
    567 inline clstring* dont_pass0toDEFINE_string(char *stringspot,
    568                                            const clstring &value) {
    569   return new(stringspot) clstring(value);
    570 }
    571 inline clstring* dont_pass0toDEFINE_string(char *stringspot,
    572                                            int value);
    573 
    574 // Auxiliary class used to explicitly call destructor of string objects
    575 // allocated using placement new during static program deinitialization.
    576 // The destructor MUST be an inline function such that the explicit
    577 // destruction occurs in the same compilation unit as the placement new.
    578 class StringFlagDestructor {
    579   void *current_storage_;
    580   void *defvalue_storage_;
    581 
    582 public: 
    583 
    584   StringFlagDestructor(void *current, void *defvalue)
    585   : current_storage_(current), defvalue_storage_(defvalue) {}
    586 
    587   ~StringFlagDestructor() {
    588     reinterpret_cast<clstring*>(current_storage_ )->~clstring();
    589     reinterpret_cast<clstring*>(defvalue_storage_)->~clstring();
    590   }
    591 };
    592 
    593 }  // namespace fLS
    594 
    595 // We need to define a var named FLAGS_no##name so people don't define
    596 // --string and --nostring.  And we need a temporary place to put val
    597 // so we don't have to evaluate it twice.  Two great needs that go
    598 // great together!
    599 // The weird 'using' + 'extern' inside the fLS namespace is to work around
    600 // an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10.  See
    601 //    http://code.google.com/p/google-gflags/issues/detail?id=20
    602 #define DEFINE_string(name, val, txt)                                       \
    603   namespace fLS {                                                           \
    604     using ::fLS::clstring;                                                  \
    605     using ::fLS::StringFlagDestructor;                                      \
    606     static union { void* align; char s[sizeof(clstring)]; } s_##name[2];    \
    607     clstring* const FLAGS_no##name = ::fLS::                                \
    608                                    dont_pass0toDEFINE_string(s_##name[0].s, \
    609                                                              val);          \
    610     static GFLAGS_NAMESPACE::FlagRegisterer o_##name(                       \
    611         #name, MAYBE_STRIPPED_HELP(txt), __FILE__,                          \
    612         FLAGS_no##name, new (s_##name[1].s) clstring(*FLAGS_no##name));     \
    613     static StringFlagDestructor d_##name(s_##name[0].s, s_##name[1].s);     \
    614     extern GFLAGS_DLL_DEFINE_FLAG clstring& FLAGS_##name;                   \
    615     using fLS::FLAGS_##name;                                                \
    616     clstring& FLAGS_##name = *FLAGS_no##name;                               \
    617   }                                                                         \
    618   using fLS::FLAGS_##name
    619 
    620 #endif  // SWIG
    621 
    622 
    623 @INCLUDE_GFLAGS_NS_H@
    624 
    625 
    626 #endif  // GFLAGS_GFLAGS_H_
    627