1 Glide 2 ===== 3 4 [![Build Status](https://travis-ci.org/bumptech/glide.svg?branch=master)](https://travis-ci.org/bumptech/glide) 5 6 Glide is a fast and efficient open source media management framework for Android that wraps media decoding, memory and 7 disk caching, and resource pooling into a simple and easy to use interface. 8 9 ![](static/glide_logo.png) 10 11 Glide supports fetching, decoding, and displaying video stills, images, and animated GIFs. Glide includes a flexible api 12 that allows developers to plug in to almost any network stack. By default Glide uses a custom HttpUrlConnection based 13 stack, but also includes utility libraries plug in to Google's Volley project or Square's OkHttp library instead. 14 15 Glide's primary focus is on making scrolling any kind of a list of images as smooth and fast as possible, but Glide is 16 also effective for almost any case where you need to fetch, resize, and display a remote image. 17 18 Download 19 -------- 20 You can download a jar from GitHub's [release page](https://github.com/bumptech/glide/releases). 21 22 Or use Gradle: 23 24 ```groovy 25 repositories { 26 mavenCentral() 27 } 28 29 dependencies { 30 compile 'com.github.bumptech.glide:glide:3.3.+' 31 compile 'com.android.support:support-v4:19.1.0' 32 } 33 ``` 34 35 Or Maven: 36 37 ```xml 38 <dependency> 39 <groupId>com.github.bumptech.glide</groupId> 40 <artifactId>glide</artifactId> 41 <version>3.3.1</version> 42 <type>aar</type> 43 </dependency> 44 <dependency> 45 <groupId>com.google.android</groupId> 46 <artifactId>support-v4</artifactId> 47 <version>r7</version> 48 </dependency> 49 ``` 50 51 How do I use Glide? 52 ------------------- 53 Checkout the [GitHub wiki](https://github.com/bumptech/glide/wiki) for pages on a variety of topics, and see the [javadocs](http://bumptech.github.io/glide/javadocs/latest/index.html). 54 55 Simple use cases will look something like this: 56 57 ```Java 58 59 // For a simple view: 60 @Override 61 public void onCreate(Bundle savedInstanceState) { 62 ... 63 64 ImageView imageView = (ImageView) findViewById(R.id.my_image_view); 65 66 Glide.with(this).load("http://goo.gl/h8qOq7").into(imageView); 67 } 68 69 // For a list: 70 @Override 71 public View getView(int position, View recycled, ViewGroup container) { 72 final ImageView myImageView; 73 if (recycled == null) { 74 myImageView = (ImageView) inflater.inflate(R.layout.my_image_view, 75 container, false); 76 } else { 77 myImageView = (ImageView) recycled; 78 } 79 80 String url = myUrls.get(position); 81 82 Glide.with(myFragment) 83 .load(url) 84 .centerCrop() 85 .placeholder(R.drawable.loading_spinner) 86 .crossFade() 87 .into(myImageView); 88 89 return myImageView; 90 } 91 92 ``` 93 94 Volley 95 ------- 96 Volley is now an optional dependency that can be included via a utility library. To use Volley to fetch media over http/https: 97 98 With Gradle: 99 100 ```groovy 101 dependencies { 102 compile 'com.github.bumptech.glide:volley-integration:1.0.+' 103 compile 'com.mcxiaoke.volley:library:1.0.+' 104 } 105 ``` 106 107 Or with Maven: 108 109 ```xml 110 <dependency> 111 <groupId>com.github.bumptech.glide</groupId> 112 <artifactId>volley-integration</artifactId> 113 <version>1.0.1</version> 114 <type>jar</type> 115 </dependency> 116 <dependency> 117 <groupId>com.mcxiaoke.volley</groupId> 118 <artifactId>library</artifactId> 119 <version>1.0.5</version> 120 <type>aar</type> 121 </dependency> 122 ``` 123 124 Then in your Activity or Application, register the Volley based model loader: 125 ```java 126 public void onCreate() { 127 Glide.get(this).register(GlideUrl.class, InputStream.class, 128 new VolleyUrlLoader.Factory(yourRequestQueue)); 129 ... 130 } 131 ``` 132 133 After the call to register any requests using http or https will go through Volley. 134 135 OkHttp 136 ------ 137 In addition to Volley, Glide also includes support for fetching media using OkHttp. To use OkHttp to fetch media over http/https: 138 139 With Gradle: 140 141 ```groovy 142 dependencies { 143 compile 'com.github.bumptech.glide:okhttp-integration:1.0.+' 144 compile 'com.squareup.okhttp:okhttp:2.0.+' 145 } 146 ``` 147 148 Or with Maven: 149 150 ```xml 151 <dependency> 152 <groupId>com.github.bumptech.glide</groupId> 153 <artifactId>okhttp-integration</artifactId> 154 <version>1.0.1</version> 155 <type>jar</type> 156 </dependency> 157 <dependency> 158 <groupId>com.squareup.okhttp</groupId> 159 <artifactId>okhttp</artifactId> 160 <version>2.0.0</version> 161 <type>jar</type> 162 </dependency> 163 ``` 164 165 Then in your Activity or Application, register the OkHttp based model loader: 166 ```java 167 public void onCreate() { 168 Glide.get(this).register(GlideUrl.class, InputStream.class, 169 new OkHttpUrlLoader.Factory(yourOkHttpClient)); 170 ... 171 } 172 ``` 173 174 Android SDK Version 175 ------------------- 176 Glide requires a minimum sdk version of 10. 177 178 License 179 ------- 180 BSD, part MIT and Apache 2.0. See LICENSE file for details. 181 182 Status 183 ------ 184 Version 3.x is a stable public release used in multiple open source projects at Google including in the Android Camera app and in the 2014 Google IO app. Comments/bugs/questions/pull requests welcome! 185 186 Build 187 ------ 188 Building Glide with gradle is fairly straight forward: 189 190 ``` 191 git clone git (a] github.com:bumptech/glide.git 192 cd glide 193 git submodule init && git submodule update 194 ./gradlew jar 195 ``` 196 197 Note: Make sure your Android SDK has the Android Support Repository installed, and that your `$ANDROID_HOME` environment variable is pointing at the SDK or add a `local.properties` file in the root project with a `sdk.dir=...` line. 198 199 Samples 200 ------- 201 Follow the steps in the 'Build' section to setup the project and then: 202 203 ``` 204 ./gradlew :samples:flickr:run 205 ./gradlew :samples:giphy:run 206 ./gradlew :samples:svg:run 207 ``` 208 209 Development 210 ----------- 211 Follow the steps in the 'Build' section to setup the project and then edit the files however you wish. Intellij's [IDEA 14 early access build](http://confluence.jetbrains.com/display/IDEADEV/IDEA+14+EAP) cleanly imports both Glide's source and tests and is the recommended way to work with Glide. Earlier versions of intellij do not import the gradle project cleanly. Although Android Studio imports the source cleanly, it is not possible to run or debug the tests without manually modifying the tests' classpath. 212 213 To open the project in Intellij 14: 214 215 1. Go to File. 216 2. Click on 'Open...' 217 3. Navigate to Glide's root directory. 218 4. Select settings.gradle. 219 220 Getting Help 221 ------------ 222 To report a specific problem or feature request, [open a new issue on Github](https://github.com/bumptech/glide/issues/new). For questions, suggestions, or anything else, join or email [Glide's discussion group](https://groups.google.com/forum/#!forum/glidelibrary) 223 224 Contributing 225 ------------ 226 Before submitting pull requests, contributors must sign Google's [individual contribution license agreement](https://developers.google.com/open-source/cla/individual). 227 228 Thanks 229 ------ 230 * The Android team and Jake Wharton for the [disk cache implementation](https://github.com/JakeWharton/DiskLruCache) Glide's disk cache is based on. 231 * Dave Smith for the [gif decoder gist](https://gist.github.com/devunwired/4479231) Glide's gif decoder is based on. 232 * Chris Banes for his [gradle-mvn-push](https://github.com/chrisbanes/gradle-mvn-push) script. 233 * Corey Hall for Glide's [amazing logo](static/glide_logo.png). 234 * Everyone who has contributed code and reported issues! 235 236 Author 237 ------ 238 Sam Judd - @samajudd 239 240 Disclaimer 241 --------- 242 This is not an official Google product. 243