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      1 /*
      2  * Copyright 2014 The gRPC Authors
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *     http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package io.grpc.internal;
     18 
     19 import io.grpc.Compressor;
     20 import java.io.InputStream;
     21 
     22 /**
     23  * A single stream of communication between two end-points within a transport.
     24  *
     25  * <p>An implementation doesn't need to be thread-safe. All methods are expected to execute quickly.
     26  */
     27 public interface Stream {
     28   /**
     29    * Requests up to the given number of messages from the call to be delivered via
     30    * {@link StreamListener#messagesAvailable(StreamListener.MessageProducer)}. No additional
     31    * messages will be delivered.  If the stream has a {@code start()} method, it must be called
     32    * before requesting messages.
     33    *
     34    * @param numMessages the requested number of messages to be delivered to the listener.
     35    */
     36   void request(int numMessages);
     37 
     38   /**
     39    * Writes a message payload to the remote end-point. The bytes from the stream are immediately
     40    * read by the Transport. Where possible callers should use streams that are
     41    * {@link io.grpc.KnownLength} to improve efficiency. This method will always return immediately
     42    * and will not wait for the write to complete.  If the stream has a {@code start()} method, it
     43    * must be called before writing any messages.
     44    *
     45    * <p>It is recommended that the caller consult {@link #isReady()} before calling this method to
     46    * avoid excessive buffering in the transport.
     47    *
     48    * <p>This method takes ownership of the InputStream, and implementations are responsible for
     49    * calling {@link InputStream#close}.
     50    *
     51    * @param message stream containing the serialized message to be sent
     52    */
     53   void writeMessage(InputStream message);
     54 
     55   /**
     56    * Flushes any internally buffered messages to the remote end-point.
     57    */
     58   void flush();
     59 
     60   /**
     61    * If {@code true}, indicates that the transport is capable of sending additional messages without
     62    * requiring excessive buffering internally. Otherwise, {@link StreamListener#onReady()} will be
     63    * called when it turns {@code true}.
     64    *
     65    * <p>This is just a suggestion and the application is free to ignore it, however doing so may
     66    * result in excessive buffering within the transport.
     67    */
     68   boolean isReady();
     69 
     70   /**
     71    * Sets the compressor on the framer.
     72    *
     73    * @param compressor the compressor to use
     74    */
     75   void setCompressor(Compressor compressor);
     76 
     77   /**
     78    * Enables per-message compression, if an encoding type has been negotiated.  If no message
     79    * encoding has been negotiated, this is a no-op. By default per-message compression is enabled,
     80    * but may not have any effect if compression is not enabled on the call.
     81    */
     82   void setMessageCompression(boolean enable);
     83 }
     84