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      1 # gRPC Concepts Overview
      2 
      3 Remote Procedure Calls (RPCs) provide a useful abstraction for building
      4 distributed applications and services. The libraries in this repository
      5 provide a concrete implementation of the gRPC protocol, layered over HTTP/2.
      6 These libraries enable communication between clients and servers using any
      7 combination of the supported languages.
      8 
      9 
     10 ## Interface
     11 
     12 Developers using gRPC start with a language agnostic description of an RPC service (a collection
     13 of methods). From this description, gRPC will generate client and server side interfaces
     14 in any of the supported languages. The server implements
     15 the service interface, which can be remotely invoked by the client interface.
     16 
     17 By default, gRPC uses [Protocol Buffers](https://github.com/google/protobuf) as the
     18 Interface Definition Language (IDL) for describing both the service interface
     19 and the structure of the payload messages. It is possible to use other
     20 alternatives if desired.
     21 
     22 ### Invoking & handling remote calls
     23 Starting from an interface definition in a .proto file, gRPC provides
     24 Protocol Compiler plugins that generate Client- and Server-side APIs.
     25 gRPC users call into these APIs on the Client side and implement
     26 the corresponding API on the server side.
     27 
     28 #### Synchronous vs. asynchronous
     29 Synchronous RPC calls, that block until a response arrives from the server, are
     30 the closest approximation to the abstraction of a procedure call that RPC
     31 aspires to.
     32 
     33 On the other hand, networks are inherently asynchronous and in many scenarios,
     34 it is desirable to have the ability to start RPCs without blocking the current
     35 thread.
     36 
     37 The gRPC programming surface in most languages comes in both synchronous and
     38 asynchronous flavors.
     39 
     40 
     41 ## Streaming
     42 
     43 gRPC supports streaming semantics, where either the client or the server (or both)
     44 send a stream of messages on a single RPC call. The most general case is
     45 Bidirectional Streaming where a single gRPC call establishes a stream in which both
     46 the client and the server can send a stream of messages to each other. The streamed
     47 messages are delivered in the order they were sent.
     48 
     49 
     50 # Protocol
     51 
     52 The [gRPC protocol](doc/PROTOCOL-HTTP2.md) specifies the abstract requirements for communication between
     53 clients and servers. A concrete embedding over HTTP/2 completes the picture by
     54 fleshing out the details of each of the required operations.
     55 
     56 ## Abstract gRPC protocol
     57 A gRPC call comprises of a bidirectional stream of messages, initiated by the client. In the client-to-server direction, this stream begins with a mandatory `Call Header`, followed by optional `Initial-Metadata`, followed by zero or more `Payload Messages`. The server-to-client direction contains an optional `Initial-Metadata`, followed by zero or more `Payload Messages` terminated with a mandatory `Status` and optional `Status-Metadata` (a.k.a.,`Trailing-Metadata`).
     58 
     59 ## Implementation over HTTP/2
     60 The abstract protocol defined above is implemented over [HTTP/2](https://http2.github.io/). gRPC bidirectional streams are mapped to HTTP/2 streams. The contents of `Call Header` and `Initial Metadata` are sent as HTTP/2 headers and subject to HPACK compression. `Payload Messages` are serialized into a byte stream of length prefixed gRPC frames which are then fragmented into HTTP/2 frames at the sender and reassembled at the receiver. `Status` and `Trailing-Metadata` are sent as HTTP/2 trailing headers (a.k.a., trailers).
     61 
     62 ## Flow Control
     63 gRPC uses the flow control mechanism in HTTP/2. This enables fine-grained control of memory used for buffering in-flight messages.
     64