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      1 // Copyright 2015 gRPC authors.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 syntax = "proto3";
     16 
     17 import "src/proto/grpc/testing/payloads.proto";
     18 import "src/proto/grpc/testing/stats.proto";
     19 
     20 package grpc.testing;
     21 
     22 enum ClientType {
     23   // Many languages support a basic distinction between using
     24   // sync or async client, and this allows the specification
     25   SYNC_CLIENT = 0;
     26   ASYNC_CLIENT = 1;
     27   OTHER_CLIENT = 2; // used for some language-specific variants
     28 }
     29 
     30 enum ServerType {
     31   SYNC_SERVER = 0;
     32   ASYNC_SERVER = 1;
     33   ASYNC_GENERIC_SERVER = 2;
     34   OTHER_SERVER = 3; // used for some language-specific variants
     35 }
     36 
     37 enum RpcType {
     38   UNARY = 0;
     39   STREAMING = 1;
     40   STREAMING_FROM_CLIENT = 2;
     41   STREAMING_FROM_SERVER = 3;
     42   STREAMING_BOTH_WAYS = 4;
     43 }
     44 
     45 // Parameters of poisson process distribution, which is a good representation
     46 // of activity coming in from independent identical stationary sources.
     47 message PoissonParams {
     48   // The rate of arrivals (a.k.a. lambda parameter of the exp distribution).
     49   double offered_load = 1;
     50 }
     51 
     52 // Once an RPC finishes, immediately start a new one.
     53 // No configuration parameters needed.
     54 message ClosedLoopParams {}
     55 
     56 message LoadParams {
     57   oneof load {
     58     ClosedLoopParams closed_loop = 1;
     59     PoissonParams poisson = 2;
     60   };
     61 }
     62 
     63 // presence of SecurityParams implies use of TLS
     64 message SecurityParams {
     65   bool use_test_ca = 1;
     66   string server_host_override = 2;
     67   string cred_type = 3;
     68 }
     69 
     70 message ChannelArg {
     71   string name = 1;
     72   oneof value {
     73     string str_value = 2;
     74     int32 int_value = 3;
     75   }
     76 }
     77 
     78 message ClientConfig {
     79   // List of targets to connect to. At least one target needs to be specified.
     80   repeated string server_targets = 1;
     81   ClientType client_type = 2;
     82   SecurityParams security_params = 3;
     83   // How many concurrent RPCs to start for each channel.
     84   // For synchronous client, use a separate thread for each outstanding RPC.
     85   int32 outstanding_rpcs_per_channel = 4;
     86   // Number of independent client channels to create.
     87   // i-th channel will connect to server_target[i % server_targets.size()]
     88   int32 client_channels = 5;
     89   // Only for async client. Number of threads to use to start/manage RPCs.
     90   int32 async_client_threads = 7;
     91   RpcType rpc_type = 8;
     92   // The requested load for the entire client (aggregated over all the threads).
     93   LoadParams load_params = 10;
     94   PayloadConfig payload_config = 11;
     95   HistogramParams histogram_params = 12;
     96 
     97   // Specify the cores we should run the client on, if desired
     98   repeated int32 core_list = 13;
     99   int32 core_limit = 14;
    100 
    101   // If we use an OTHER_CLIENT client_type, this string gives more detail
    102   string other_client_api = 15;
    103 
    104   repeated ChannelArg channel_args = 16;
    105 
    106   // Number of threads that share each completion queue
    107   int32 threads_per_cq = 17;
    108 
    109   // Number of messages on a stream before it gets finished/restarted
    110   int32 messages_per_stream = 18;
    111 
    112   // Use coalescing API when possible.
    113   bool use_coalesce_api = 19;
    114 
    115   // If 0, disabled. Else, specifies the period between gathering latency
    116   // medians in milliseconds.
    117   int32 median_latency_collection_interval_millis = 20;
    118 }
    119 
    120 message ClientStatus { ClientStats stats = 1; }
    121 
    122 // Request current stats
    123 message Mark {
    124   // if true, the stats will be reset after taking their snapshot.
    125   bool reset = 1;
    126 }
    127 
    128 message ClientArgs {
    129   oneof argtype {
    130     ClientConfig setup = 1;
    131     Mark mark = 2;
    132   }
    133 }
    134 
    135 message ServerConfig {
    136   ServerType server_type = 1;
    137   SecurityParams security_params = 2;
    138   // Port on which to listen. Zero means pick unused port.
    139   int32 port = 4;
    140   // Only for async server. Number of threads used to serve the requests.
    141   int32 async_server_threads = 7;
    142   // Specify the number of cores to limit server to, if desired
    143   int32 core_limit = 8;
    144   // payload config, used in generic server.
    145   // Note this must NOT be used in proto (non-generic) servers. For proto servers,
    146   // 'response sizes' must be configured from the 'response_size' field of the
    147   // 'SimpleRequest' objects in RPC requests.
    148   PayloadConfig payload_config = 9;
    149 
    150   // Specify the cores we should run the server on, if desired
    151   repeated int32 core_list = 10;
    152 
    153   // If we use an OTHER_SERVER client_type, this string gives more detail
    154   string other_server_api = 11;
    155 
    156   // Number of threads that share each completion queue
    157   int32 threads_per_cq = 12;
    158 
    159   // c++-only options (for now) --------------------------------
    160 
    161   // Buffer pool size (no buffer pool specified if unset)
    162   int32 resource_quota_size = 1001;
    163   repeated ChannelArg channel_args = 1002;
    164 }
    165 
    166 message ServerArgs {
    167   oneof argtype {
    168     ServerConfig setup = 1;
    169     Mark mark = 2;
    170   }
    171 }
    172 
    173 message ServerStatus {
    174   ServerStats stats = 1;
    175   // the port bound by the server
    176   int32 port = 2;
    177   // Number of cores available to the server
    178   int32 cores = 3;
    179 }
    180 
    181 message CoreRequest {
    182 }
    183 
    184 message CoreResponse {
    185   // Number of cores available on the server
    186   int32 cores = 1;
    187 }
    188 
    189 message Void {
    190 }
    191 
    192 // A single performance scenario: input to qps_json_driver
    193 message Scenario {
    194   // Human readable name for this scenario
    195   string name = 1;
    196   // Client configuration
    197   ClientConfig client_config = 2;
    198   // Number of clients to start for the test
    199   int32 num_clients = 3;
    200   // Server configuration
    201   ServerConfig server_config = 4;
    202   // Number of servers to start for the test
    203   int32 num_servers = 5;
    204   // Warmup period, in seconds
    205   int32 warmup_seconds = 6;
    206   // Benchmark time, in seconds
    207   int32 benchmark_seconds = 7;
    208   // Number of workers to spawn locally (usually zero)
    209   int32 spawn_local_worker_count = 8;
    210 }
    211 
    212 // A set of scenarios to be run with qps_json_driver
    213 message Scenarios {
    214   repeated Scenario scenarios = 1;
    215 }
    216 
    217 // Basic summary that can be computed from ClientStats and ServerStats
    218 // once the scenario has finished.
    219 message ScenarioResultSummary
    220 {
    221   // Total number of operations per second over all clients.
    222   double qps = 1;
    223   // QPS per one server core.
    224   double qps_per_server_core = 2;
    225   // server load based on system_time (0.85 => 85%)
    226   double server_system_time = 3;
    227   // server load based on user_time (0.85 => 85%)
    228   double server_user_time = 4;
    229   // client load based on system_time (0.85 => 85%)
    230   double client_system_time = 5;
    231   // client load based on user_time (0.85 => 85%)
    232   double client_user_time = 6;
    233 
    234   // X% latency percentiles (in nanoseconds)
    235   double latency_50 = 7;
    236   double latency_90 = 8;
    237   double latency_95 = 9;
    238   double latency_99 = 10;
    239   double latency_999 = 11;
    240 
    241   // server cpu usage percentage
    242   double server_cpu_usage = 12;
    243 
    244   // Number of requests that succeeded/failed
    245   double successful_requests_per_second = 13;
    246   double failed_requests_per_second = 14;
    247 
    248   // Number of polls called inside completion queue per request
    249   double client_polls_per_request = 15;
    250   double server_polls_per_request = 16;
    251 
    252   // Queries per CPU-sec over all servers or clients
    253   double server_queries_per_cpu_sec = 17;
    254   double client_queries_per_cpu_sec = 18;
    255 }
    256 
    257 // Results of a single benchmark scenario.
    258 message ScenarioResult {
    259   // Inputs used to run the scenario.
    260   Scenario scenario = 1;
    261   // Histograms from all clients merged into one histogram.
    262   HistogramData latencies = 2;
    263   // Client stats for each client
    264   repeated ClientStats client_stats = 3;
    265   // Server stats for each server
    266   repeated ServerStats server_stats = 4;
    267   // Number of cores available to each server
    268   repeated int32 server_cores = 5;
    269   // An after-the-fact computed summary
    270   ScenarioResultSummary summary = 6;
    271   // Information on success or failure of each worker
    272   repeated bool client_success = 7;
    273   repeated bool server_success = 8;
    274   // Number of failed requests (one row per status code seen)
    275   repeated RequestResultCount request_results = 9;
    276 }
    277