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      1 /*
      2 ******************************************************************************
      3 *
      4 *  2016 and later: Unicode, Inc. and others.
      5 * License & terms of use: http://www.unicode.org/copyright.html
      6 *
      7 ******************************************************************************
      8 *   file name:  ubiditransform.h
      9 *   encoding:   UTF-8
     10 *   tab size:   8 (not used)
     11 *   indentation:4
     12 *
     13 *   created on: 2016jul24
     14 *   created by: Lina Kemmel
     15 *
     16 */
     17 
     18 #ifndef UBIDITRANSFORM_H
     19 #define UBIDITRANSFORM_H
     20 
     21 #include "unicode/utypes.h"
     22 #include "unicode/ubidi.h"
     23 #include "unicode/uchar.h"
     24 #include "unicode/localpointer.h"
     25 
     26 /**
     27  * \file
     28  * \brief Bidi Transformations
     29  */
     30 
     31 /**
     32  * `UBiDiOrder` indicates the order of text.
     33  *
     34  * This bidi transformation engine supports all possible combinations (4 in
     35  * total) of input and output text order:
     36  *
     37  *   - <logical input, visual output>: unless the output direction is RTL, this
     38  *     corresponds to a normal operation of the Bidi algorithm as described in the
     39  *     Unicode Technical Report and implemented by `UBiDi` when the
     40  *     reordering mode is set to `UBIDI_REORDER_DEFAULT`. Visual RTL
     41  *     mode is not supported by `UBiDi` and is accomplished through
     42  *     reversing a visual LTR string,
     43  *
     44  *   - <visual input, logical output>: unless the input direction is RTL, this
     45  *     corresponds to an "inverse bidi algorithm" in `UBiDi` with the
     46  *     reordering mode set to `UBIDI_REORDER_INVERSE_LIKE_DIRECT`.
     47  *     Visual RTL mode is not not supported by `UBiDi` and is
     48  *     accomplished through reversing a visual LTR string,
     49  *
     50  *   - <logical input, logical output>: if the input and output base directions
     51  *     mismatch, this corresponds to the `UBiDi` implementation with the
     52  *     reordering mode set to `UBIDI_REORDER_RUNS_ONLY`; and if the
     53  *     input and output base directions are identical, the transformation engine
     54  *     will only handle character mirroring and Arabic shaping operations without
     55  *     reordering,
     56  *
     57  *   - <visual input, visual output>: this reordering mode is not supported by
     58  *     the `UBiDi` engine; it implies character mirroring, Arabic
     59  *     shaping, and - if the input/output base directions mismatch -  string
     60  *     reverse operations.
     61  * @see ubidi_setInverse
     62  * @see ubidi_setReorderingMode
     63  * @see UBIDI_REORDER_DEFAULT
     64  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
     65  * @see UBIDI_REORDER_RUNS_ONLY
     66  * @stable ICU 58
     67  */
     68 typedef enum {
     69     /** 0: Constant indicating a logical order.
     70       * This is the default for input text.
     71       * @stable ICU 58
     72       */
     73     UBIDI_LOGICAL = 0,
     74     /** 1: Constant indicating a visual order.
     75       * This is a default for output text.
     76       * @stable ICU 58
     77       */
     78     UBIDI_VISUAL
     79 } UBiDiOrder;
     80 
     81 /**
     82  * <code>UBiDiMirroring</code> indicates whether or not characters with the
     83  * "mirrored" property in RTL runs should be replaced with their mirror-image
     84  * counterparts.
     85  * @see UBIDI_DO_MIRRORING
     86  * @see ubidi_setReorderingOptions
     87  * @see ubidi_writeReordered
     88  * @see ubidi_writeReverse
     89  * @stable ICU 58
     90  */
     91 typedef enum {
     92     /** 0: Constant indicating that character mirroring should not be
     93       * performed.
     94       * This is the default.
     95       * @stable ICU 58
     96       */
     97     UBIDI_MIRRORING_OFF = 0,
     98     /** 1: Constant indicating that character mirroring should be performed.
     99       * This corresponds to calling <code>ubidi_writeReordered</code> or
    100       * <code>ubidi_writeReverse</code> with the
    101       * <code>UBIDI_DO_MIRRORING</code> option bit set.
    102       * @stable ICU 58
    103       */
    104     UBIDI_MIRRORING_ON
    105 } UBiDiMirroring;
    106 
    107 /**
    108  * Forward declaration of the <code>UBiDiTransform</code> structure that stores
    109  * information used by the layout transformation engine.
    110  * @stable ICU 58
    111  */
    112 typedef struct UBiDiTransform UBiDiTransform;
    113 
    114 /**
    115  * Performs transformation of text from the bidi layout defined by the input
    116  * ordering scheme to the bidi layout defined by the output ordering scheme,
    117  * and applies character mirroring and Arabic shaping operations.<p>
    118  * In terms of <code>UBiDi</code>, such a transformation implies:
    119  * <ul>
    120  * <li>calling <code>ubidi_setReorderingMode</code> as needed (when the
    121  * reordering mode is other than normal),</li>
    122  * <li>calling <code>ubidi_setInverse</code> as needed (when text should be
    123  * transformed from a visual to a logical form),</li>
    124  * <li>resolving embedding levels of each character in the input text by
    125  * calling <code>ubidi_setPara</code>,</li>
    126  * <li>reordering the characters based on the computed embedding levels, also
    127  * performing character mirroring as needed, and streaming the result to the
    128  * output, by calling <code>ubidi_writeReordered</code>,</li>
    129  * <li>performing Arabic digit and letter shaping on the output text by calling
    130  * <code>u_shapeArabic</code>.</li>
    131  * </ul>
    132  * An "ordering scheme" encompasses the base direction and the order of text,
    133  * and these characteristics must be defined by the caller for both input and
    134  * output explicitly .<p>
    135  * There are 36 possible combinations of <input, output> ordering schemes,
    136  * which are partially supported by <code>UBiDi</code> already. Examples of the
    137  * currently supported combinations:
    138  * <ul>
    139  * <li><Logical LTR, Visual LTR>: this is equivalent to calling
    140  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_LTR</code>,</li>
    141  * <li><Logical RTL, Visual LTR>: this is equivalent to calling
    142  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_RTL</code>,</li>
    143  * <li><Logical Default ("Auto") LTR, Visual LTR>: this is equivalent to
    144  * calling <code>ubidi_setPara</code> with
    145  * <code>paraLevel == UBIDI_DEFAULT_LTR</code>,</li>
    146  * <li><Logical Default ("Auto") RTL, Visual LTR>: this is equivalent to
    147  * calling <code>ubidi_setPara</code> with
    148  * <code>paraLevel == UBIDI_DEFAULT_RTL</code>,</li>
    149  * <li><Visual LTR, Logical LTR>: this is equivalent to
    150  * calling <code>ubidi_setInverse(UBiDi*, TRUE)</code> and then
    151  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_LTR</code>,</li>
    152  * <li><Visual LTR, Logical RTL>: this is equivalent to
    153  * calling <code>ubidi_setInverse(UBiDi*, TRUE)</code> and then
    154  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_RTL</code>.</li>
    155  * </ul>
    156  * All combinations that involve the Visual RTL scheme are unsupported by
    157  * <code>UBiDi</code>, for instance:
    158  * <ul>
    159  * <li><Logical LTR, Visual RTL>,</li>
    160  * <li><Visual RTL, Logical RTL>.</li>
    161  * </ul>
    162  * <p>Example of usage of the transformation engine:<br>
    163  * <pre>
    164  * \code
    165  * UChar text1[] = {'a', 'b', 'c', 0x0625, '1', 0};
    166  * UChar text2[] = {'a', 'b', 'c', 0x0625, '1', 0};
    167  * UErrorCode errorCode = U_ZERO_ERROR;
    168  * // Run a transformation.
    169  * ubiditransform_transform(pBidiTransform,
    170  *          text1, -1, text2, -1,
    171  *          UBIDI_LTR, UBIDI_VISUAL,
    172  *          UBIDI_RTL, UBIDI_LOGICAL,
    173  *          UBIDI_MIRRORING_OFF,
    174  *          U_SHAPE_DIGITS_AN2EN | U_SHAPE_DIGIT_TYPE_AN_EXTENDED,
    175  *          &errorCode);
    176  * // Do something with text2.
    177  *  text2[4] = '2';
    178  * // Run a reverse transformation.
    179  * ubiditransform_transform(pBidiTransform,
    180  *          text2, -1, text1, -1,
    181  *          UBIDI_RTL, UBIDI_LOGICAL,
    182  *          UBIDI_LTR, UBIDI_VISUAL,
    183  *          UBIDI_MIRRORING_OFF,
    184  *          U_SHAPE_DIGITS_EN2AN | U_SHAPE_DIGIT_TYPE_AN_EXTENDED,
    185  *          &errorCode);
    186  *\endcode
    187  * </pre>
    188  * </p>
    189  *
    190  * @param pBiDiTransform A pointer to a <code>UBiDiTransform</code> object
    191  *        allocated with <code>ubiditransform_open()</code> or
    192  *        <code>NULL</code>.<p>
    193  *        This object serves for one-time setup to amortize initialization
    194  *        overheads. Use of this object is not thread-safe. All other threads
    195  *        should allocate a new <code>UBiDiTransform</code> object by calling
    196  *        <code>ubiditransform_open()</code> before using it. Alternatively,
    197  *        a caller can set this parameter to <code>NULL</code>, in which case
    198  *        the object will be allocated by the engine on the fly.</p>
    199  * @param src A pointer to the text that the Bidi layout transformations will
    200  *        be performed on.
    201  *        <p><strong>Note:</strong> the text must be (at least)
    202  *        <code>srcLength</code> long.</p>
    203  * @param srcLength The length of the text, in number of UChars. If
    204  *        <code>length == -1</code> then the text must be zero-terminated.
    205  * @param dest A pointer to where the processed text is to be copied.
    206  * @param destSize The size of the <code>dest</code> buffer, in number of
    207  *        UChars. If the <code>U_SHAPE_LETTERS_UNSHAPE</code> option is set,
    208  *        then the destination length could be as large as
    209  *        <code>srcLength * 2</code>. Otherwise, the destination length will
    210  *        not exceed <code>srcLength</code>. If the caller reserves the last
    211  *        position for zero-termination, it should be excluded from
    212  *        <code>destSize</code>.
    213  *        <p><code>destSize == -1</code> is allowed and makes sense when
    214  *        <code>dest</code> was holds some meaningful value, e.g. that of
    215  *        <code>src</code>. In this case <code>dest</code> must be
    216  *        zero-terminated.</p>
    217  * @param inParaLevel A base embedding level of the input as defined in
    218  *        <code>ubidi_setPara</code> documentation for the
    219  *        <code>paraLevel</code> parameter.
    220  * @param inOrder An order of the input, which can be one of the
    221  *        <code>UBiDiOrder</code> values.
    222  * @param outParaLevel A base embedding level of the output as defined in
    223  *        <code>ubidi_setPara</code> documentation for the
    224  *        <code>paraLevel</code> parameter.
    225  * @param outOrder An order of the output, which can be one of the
    226  *        <code>UBiDiOrder</code> values.
    227  * @param doMirroring Indicates whether or not to perform character mirroring,
    228  *        and can accept one of the <code>UBiDiMirroring</code> values.
    229  * @param shapingOptions Arabic digit and letter shaping options defined in the
    230  *        ushape.h documentation.
    231  *        <p><strong>Note:</strong> Direction indicator options are computed by
    232  *        the transformation engine based on the effective ordering schemes, so
    233  *        user-defined direction indicators will be ignored.</p>
    234  * @param pErrorCode A pointer to an error code value.
    235  *
    236  * @return The destination length, i.e. the number of UChars written to
    237  *         <code>dest</code>. If the transformation fails, the return value
    238  *         will be 0 (and the error code will be written to
    239  *         <code>pErrorCode</code>).
    240  *
    241  * @see UBiDiLevel
    242  * @see UBiDiOrder
    243  * @see UBiDiMirroring
    244  * @see ubidi_setPara
    245  * @see u_shapeArabic
    246  * @stable ICU 58
    247  */
    248 U_STABLE uint32_t U_EXPORT2
    249 ubiditransform_transform(UBiDiTransform *pBiDiTransform,
    250             const UChar *src, int32_t srcLength,
    251             UChar *dest, int32_t destSize,
    252             UBiDiLevel inParaLevel, UBiDiOrder inOrder,
    253             UBiDiLevel outParaLevel, UBiDiOrder outOrder,
    254             UBiDiMirroring doMirroring, uint32_t shapingOptions,
    255             UErrorCode *pErrorCode);
    256 
    257 /**
    258  * Allocates a <code>UBiDiTransform</code> object. This object can be reused,
    259  * e.g. with different ordering schemes, mirroring or shaping options.<p>
    260  * <strong>Note:</strong>The object can only be reused in the same thread.
    261  * All other threads should allocate a new <code>UBiDiTransform</code> object
    262  * before using it.<p>
    263  * Example of usage:<p>
    264  * <pre>
    265  * \code
    266  * UErrorCode errorCode = U_ZERO_ERROR;
    267  * // Open a new UBiDiTransform.
    268  * UBiDiTransform* transform = ubiditransform_open(&errorCode);
    269  * // Run a transformation.
    270  * ubiditransform_transform(transform,
    271  *          text1, -1, text2, -1,
    272  *          UBIDI_RTL, UBIDI_LOGICAL,
    273  *          UBIDI_LTR, UBIDI_VISUAL,
    274  *          UBIDI_MIRRORING_ON,
    275  *          U_SHAPE_DIGITS_EN2AN,
    276  *          &errorCode);
    277  * // Do something with the output text and invoke another transformation using
    278  * //   that text as input.
    279  * ubiditransform_transform(transform,
    280  *          text2, -1, text3, -1,
    281  *          UBIDI_LTR, UBIDI_VISUAL,
    282  *          UBIDI_RTL, UBIDI_VISUAL,
    283  *          UBIDI_MIRRORING_ON,
    284  *          0, &errorCode);
    285  *\endcode
    286  * </pre>
    287  * <p>
    288  * The <code>UBiDiTransform</code> object must be deallocated by calling
    289  * <code>ubiditransform_close()</code>.
    290  *
    291  * @return An empty <code>UBiDiTransform</code> object.
    292  * @stable ICU 58
    293  */
    294 U_STABLE UBiDiTransform* U_EXPORT2
    295 ubiditransform_open(UErrorCode *pErrorCode);
    296 
    297 /**
    298  * Deallocates the given <code>UBiDiTransform</code> object.
    299  * @stable ICU 58
    300  */
    301 U_STABLE void U_EXPORT2
    302 ubiditransform_close(UBiDiTransform *pBidiTransform);
    303 
    304 #if U_SHOW_CPLUSPLUS_API
    305 
    306 U_NAMESPACE_BEGIN
    307 
    308 /**
    309  * \class LocalUBiDiTransformPointer
    310  * "Smart pointer" class, closes a UBiDiTransform via ubiditransform_close().
    311  * For most methods see the LocalPointerBase base class.
    312  *
    313  * @see LocalPointerBase
    314  * @see LocalPointer
    315  * @stable ICU 58
    316  */
    317 U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiTransformPointer, UBiDiTransform, ubiditransform_close);
    318 
    319 U_NAMESPACE_END
    320 
    321 #endif
    322 
    323 #endif
    324