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      1 /*
      2  * Copyright  2011 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Ben Widawsky <ben (at) bwidawsk.net>
     25  *
     26  */
     27 
     28 #ifndef INTEL_DEBUG_H
     29 #define INTEL_DEBUG_H
     30 
     31 #include <stdint.h>
     32 
     33 #define SHADER_DEBUG_SOCKET "/var/run/gen_debug"
     34 #define DEBUG_HANDSHAKE_VERSION 0x3
     35 #define DEBUG_HANDSHAKE_ACK "okay"
     36 
     37 /* First byte must always be the 1 byte version */
     38 struct intel_debug_handshake {
     39 	uint32_t version;
     40 	int flink_handle;
     41 	uint32_t per_thread_scratch;
     42 } __attribute__((packed));
     43 
     44 #endif
     45