1 0x12300000: 0x7a000002: PIPE_CONTROL 2 0x12300004: 0x00100002: no write, cs stall, stall at scoreboard, 3 0x12300008: 0x00000000: 4 0x1230000c: 0x00000000: 5 0x12300010: 0x7a000002: PIPE_CONTROL 6 0x12300014: 0x00004000: qword write, 7 0x12300018: 0x00000000: 8 0x1230001c: 0x00000000: 9 0x12300020: 0x69040000: 3DSTATE_PIPELINE_SELECT 10 0x12300024: 0x790d0001: 3DSTATE_MULTISAMPLE 11 0x12300028: 0x00000000: dword 1 12 0x1230002c: 0x00000000: dword 2 13 0x12300030: 0x78180000: 3DSTATE_SAMPLE_MASK 14 0x12300034: 0x00000001: dword 1 15 0x12300038: 0x790b0002: 3DSTATE_GS_SVB_INDEX 16 0x1230003c: 0x00000000: dword 1 17 0x12300040: 0x00000000: dword 2 18 0x12300044: 0xffffffff: dword 3 19 0x12300048: 0x790b0002: 3DSTATE_GS_SVB_INDEX 20 0x1230004c: 0x20000000: dword 1 21 0x12300050: 0x00000000: dword 2 22 0x12300054: 0xffffffff: dword 3 23 0x12300058: 0x790b0002: 3DSTATE_GS_SVB_INDEX 24 0x1230005c: 0x40000000: dword 1 25 0x12300060: 0x00000000: dword 2 26 0x12300064: 0xffffffff: dword 3 27 0x12300068: 0x790b0002: 3DSTATE_GS_SVB_INDEX 28 0x1230006c: 0x60000000: dword 1 29 0x12300070: 0x00000000: dword 2 30 0x12300074: 0xffffffff: dword 3 31 0x12300078: 0x61020000: STATE_SIP 32 0x1230007c: 0x00000000: dword 1 33 0x12300080: 0x680b0000: 3DSTATE_VF_STATISTICS 34 0x12300084: 0x61010008: STATE_BASE_ADDRESS 35 0x12300088: 0x00000001: general state base address 0x00000000 36 0x1230008c: 0x00000001: surface state base address 0x00000000 37 0x12300090: 0x00000001: dynamic state base address 0x00000000 38 0x12300094: 0x00000001: indirect state base address 0x00000000 39 0x12300098: 0x00000001: instruction state base address 0x00000000 40 0x1230009c: 0x00000001: general state upper bound disabled 41 0x123000a0: 0x00000001: dynamic state upper bound disabled 42 0x123000a4: 0x00000001: indirect state upper bound disabled 43 0x123000a8: 0x00000001: instruction state upper bound disabled 44 0x123000ac: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 45 0x123000b0: 0x00007fe0: clip 46 0x123000b4: 0x00007fc0: sf 47 0x123000b8: 0x00007fa0: cc 48 0x123000bc: 0x78050001: 3DSTATE_URB 49 0x123000c0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 50 0x123000c4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 51 0x123000c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 52 0x123000cc: 0x00007f81: blend change 1 53 0x123000d0: 0x00007f01: depth stencil change 1 54 0x123000d4: 0x00007f41: cc change 1 55 0x123000d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 56 0x123000dc: 0x00000000: VS sampler state 57 0x123000e0: 0x00000000: GS sampler state 58 0x123000e4: 0x00000000: WM sampler state 59 0x123000e8: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 60 0x123000ec: 0x00000000: dword 1 61 0x123000f0: 0x00000000: dword 2 62 0x123000f4: 0x00000000: dword 3 63 0x123000f8: 0x00000000: dword 4 64 0x123000fc: 0x78100004: 3DSTATE_VS 65 0x12300100: 0x00000000: kernel pointer 66 0x12300104: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 67 0x12300108: 0x00000000: scratch offset 68 0x1230010c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 69 0x12300110: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 70 0x12300114: 0x7a000002: PIPE_CONTROL 71 0x12300118: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 72 0x1230011c: 0x00000000: 73 0x12300120: 0x00000000: 74 0x12300124: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 75 0x12300128: 0x00000000: dword 1 76 0x1230012c: 0x00000000: dword 2 77 0x12300130: 0x00000000: dword 3 78 0x12300134: 0x00000000: dword 4 79 0x12300138: 0x78110005: 3DSTATE_GS 80 0x1230013c: 0x00000000: kernel pointer 81 0x12300140: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 82 0x12300144: 0x00000000: scratch offset 83 0x12300148: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 84 0x1230014c: 0x00000500: Max Threads 1, Rendering enable 85 0x12300150: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 86 0x12300154: 0x78120002: 3DSTATE_CLIP 87 0x12300158: 0x00000400: UserClip distance cull test mask 0x0 88 0x1230015c: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 89 0x12300160: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 90 0x12300164: 0x78130012: 3DSTATE_SF 91 0x12300168: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 92 0x1230016c: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 93 0x12300170: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 94 0x12300174: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 95 0x12300178: 0x00000000: Global Depth Offset Constant 0.000000 96 0x1230017c: 0x00000000: Global Depth Offset Scale 0.000000 97 0x12300180: 0x00000000: Global Depth Offset Clamp 0.000000 98 0x12300184: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 99 0x12300188: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 100 0x1230018c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 101 0x12300190: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 102 0x12300194: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 103 0x12300198: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 104 0x1230019c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 105 0x123001a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 106 0x123001a4: 0x00000000: Point Sprite TexCoord Enable 107 0x123001a8: 0x00000000: Const Interp Enable 108 0x123001ac: 0x00000000: Attrib 7-0 WrapShortest Enable 109 0x123001b0: 0x00000000: Attrib 15-8 WrapShortest Enable 110 0x123001b4: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 111 0x123001b8: 0x00007ee0: dword 1 112 0x123001bc: 0x00000000: dword 2 113 0x123001c0: 0x00000000: dword 3 114 0x123001c4: 0x00000000: dword 4 115 0x123001c8: 0x78140007: 3DSTATE_WM 116 0x123001cc: 0x000000c0: kernel start pointer 0 117 0x123001d0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 118 0x123001d4: 0x00000000: scratch offset 119 0x123001d8: 0x80020002: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 2 120 0x123001dc: 0x4e084003: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 121 0x123001e0: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 122 0x123001e4: 0x00000000: kernel start pointer 1 123 0x123001e8: 0x00000140: kernel start pointer 2 124 0x123001ec: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 125 0x123001f0: 0x00007d20: scissor rect offset 126 0x123001f4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 127 0x123001f8: 0x00007d40: VS binding table 128 0x123001fc: 0x00007d40: GS binding table 129 0x12300200: 0x00007d40: WM binding table 130 0x12300204: 0x7a000002: PIPE_CONTROL 131 0x12300208: 0x00002000: no write, depth stall, 132 0x1230020c: 0x00000000: 133 0x12300210: 0x00000000: 134 0x12300214: 0x7a000002: PIPE_CONTROL 135 0x12300218: 0x00000001: no write, depth cache flush, 136 0x1230021c: 0x00000000: 137 0x12300220: 0x00000000: 138 0x12300224: 0x7a000002: PIPE_CONTROL 139 0x12300228: 0x00002000: no write, depth stall, 140 0x1230022c: 0x00000000: 141 0x12300230: 0x00000000: 142 0x12300234: 0x79050005: 3DSTATE_DEPTH_BUFFER 143 0x12300238: 0x2c6c05ff: 2D, unknown, pitch = 1536 bytes, tiled, HiZ 1, Separate Stencil 1 144 0x1230023c: 0x00000000: depth offset 145 0x12300240: 0x09584ac0: 300x300 146 0x12300244: 0x00000000: volume depth 147 0x12300248: 0x00000000: 148 0x1230024c: 0x00000000: 149 0x12300250: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 150 0x12300254: 0x000005ff: dword 1 151 0x12300258: 0x00000000: dword 2 152 0x1230025c: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 153 0x12300260: 0x0000027f: MI_NOOP 154 0x12300264: 0x00000000: MI_NOOP 155 0x12300268: 0x79100000: 3DSTATE_CLEAR_PARAMS 156 0x1230026c: 0x00000000: dword 1 157 0x12300270: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 158 0x12300274: 0x00000000: top left: 0,0 159 0x12300278: 0x012b012b: bottom right: 299,299 160 0x1230027c: 0x00000000: origin: 0,0 161 0x12300280: 0x790b0002: 3DSTATE_GS_SVB_INDEX 162 0x12300284: 0x00000000: dword 1 163 0x12300288: 0x00000000: dword 2 164 0x1230028c: 0x00000000: dword 3 165 0x12300290: 0x78080003: 3DSTATE_VERTEX_BUFFERS 166 0x12300294: 0x0000000c: buffer 0: sequential, pitch 12b 167 0x12300298: 0x00000000: buffer address 168 0x1230029c: 0x0000ffff: max index 169 0x123002a0: 0x00000000: mbz 170 0x123002a4: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 171 0x123002a8: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 172 0x123002ac: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 173 0x123002b0: 0x7b001804: 3DPRIMITIVE: tri fan sequential 174 0x123002b4: 0x00000004: vertex count 175 0x123002b8: 0x00000000: start vertex 176 0x123002bc: 0x00000001: instance count 177 0x123002c0: 0x00000000: start instance 178 0x123002c4: 0x00000000: index bias 179 0x123002c8: 0x78050001: 3DSTATE_URB 180 0x123002cc: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 181 0x123002d0: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 182 0x123002d4: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 183 0x123002d8: 0x00007f81: blend change 1 184 0x123002dc: 0x00007cc1: depth stencil change 1 185 0x123002e0: 0x00007d01: cc change 1 186 0x123002e4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 187 0x123002e8: 0x00007b85: dword 1 188 0x123002ec: 0x00000000: dword 2 189 0x123002f0: 0x00000000: dword 3 190 0x123002f4: 0x00000000: dword 4 191 0x123002f8: 0x78100004: 3DSTATE_VS 192 0x123002fc: 0x00000240: kernel pointer 193 0x12300300: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 194 0x12300304: 0x00000000: scratch offset 195 0x12300308: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 196 0x1230030c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 197 0x12300310: 0x7a000002: PIPE_CONTROL 198 0x12300314: 0x00100002: no write, cs stall, stall at scoreboard, 199 0x12300318: 0x00000000: 200 0x1230031c: 0x00000000: 201 0x12300320: 0x7a000002: PIPE_CONTROL 202 0x12300324: 0x00004000: qword write, 203 0x12300328: 0x00000000: 204 0x1230032c: 0x00000000: 205 0x12300330: 0x7a000002: PIPE_CONTROL 206 0x12300334: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 207 0x12300338: 0x00000000: 208 0x1230033c: 0x00000000: 209 0x12300340: 0x78120002: 3DSTATE_CLIP 210 0x12300344: 0x00000400: UserClip distance cull test mask 0x0 211 0x12300348: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 212 0x1230034c: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 213 0x12300350: 0x78130012: 3DSTATE_SF 214 0x12300354: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 215 0x12300358: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 216 0x1230035c: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 217 0x12300360: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 218 0x12300364: 0x00000000: Global Depth Offset Constant 0.000000 219 0x12300368: 0x00000000: Global Depth Offset Scale 0.000000 220 0x1230036c: 0x00000000: Global Depth Offset Clamp 0.000000 221 0x12300370: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 222 0x12300374: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 223 0x12300378: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 224 0x1230037c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 225 0x12300380: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 226 0x12300384: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 227 0x12300388: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 228 0x1230038c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 229 0x12300390: 0x00000000: Point Sprite TexCoord Enable 230 0x12300394: 0x00000001: Const Interp Enable 231 0x12300398: 0x00000000: Attrib 7-0 WrapShortest Enable 232 0x1230039c: 0x00000000: Attrib 15-8 WrapShortest Enable 233 0x123003a0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 234 0x123003a4: 0x00000000: dword 1 235 0x123003a8: 0x00000000: dword 2 236 0x123003ac: 0x00000000: dword 3 237 0x123003b0: 0x00000000: dword 4 238 0x123003b4: 0x78140007: 3DSTATE_WM 239 0x123003b8: 0x00000500: kernel start pointer 0 240 0x123003bc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 241 0x123003c0: 0x00000000: scratch offset 242 0x123003c4: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 243 0x123003c8: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 244 0x123003cc: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 245 0x123003d0: 0x00000000: kernel start pointer 1 246 0x123003d4: 0x00000500: kernel start pointer 2 247 0x123003d8: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 248 0x123003dc: 0x00007a00: VS binding table 249 0x123003e0: 0x00007a00: GS binding table 250 0x123003e4: 0x00007a00: WM binding table 251 0x123003e8: 0x78080003: 3DSTATE_VERTEX_BUFFERS 252 0x123003ec: 0x0000000c: buffer 0: sequential, pitch 12b 253 0x123003f0: 0x00000000: buffer address 254 0x123003f4: 0x00007fff: max index 255 0x123003f8: 0x00000000: mbz 256 0x123003fc: 0x7b002004: 3DPRIMITIVE: quad strip sequential 257 0x12300400: 0x00000052: vertex count 258 0x12300404: 0x00000000: start vertex 259 0x12300408: 0x00000001: instance count 260 0x1230040c: 0x00000000: start instance 261 0x12300410: 0x00000000: index bias 262 0x12300414: 0x7b001c04: 3DPRIMITIVE: quad list sequential 263 0x12300418: 0x00000050: vertex count 264 0x1230041c: 0x00000052: start vertex 265 0x12300420: 0x00000001: instance count 266 0x12300424: 0x00000000: start instance 267 0x12300428: 0x00000000: index bias 268 0x1230042c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 269 0x12300430: 0x000078c5: dword 1 270 0x12300434: 0x00000000: dword 2 271 0x12300438: 0x00000000: dword 3 272 0x1230043c: 0x00000000: dword 4 273 0x12300440: 0x78100004: 3DSTATE_VS 274 0x12300444: 0x00000240: kernel pointer 275 0x12300448: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 276 0x1230044c: 0x00000000: scratch offset 277 0x12300450: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 278 0x12300454: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 279 0x12300458: 0x7a000002: PIPE_CONTROL 280 0x1230045c: 0x00100002: no write, cs stall, stall at scoreboard, 281 0x12300460: 0x00000000: 282 0x12300464: 0x00000000: 283 0x12300468: 0x7a000002: PIPE_CONTROL 284 0x1230046c: 0x00004000: qword write, 285 0x12300470: 0x00000000: 286 0x12300474: 0x00000000: 287 0x12300478: 0x7a000002: PIPE_CONTROL 288 0x1230047c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 289 0x12300480: 0x00000000: 290 0x12300484: 0x00000000: 291 0x12300488: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 292 0x1230048c: 0x00000000: dword 1 293 0x12300490: 0x00000000: dword 2 294 0x12300494: 0x00000000: dword 3 295 0x12300498: 0x00000000: dword 4 296 0x1230049c: 0x78140007: 3DSTATE_WM 297 0x123004a0: 0x00000500: kernel start pointer 0 298 0x123004a4: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 299 0x123004a8: 0x00000000: scratch offset 300 0x123004ac: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 301 0x123004b0: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 302 0x123004b4: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 303 0x123004b8: 0x00000000: kernel start pointer 1 304 0x123004bc: 0x00000500: kernel start pointer 2 305 0x123004c0: 0x7b002004: 3DPRIMITIVE: quad strip sequential 306 0x123004c4: 0x00000052: vertex count 307 0x123004c8: 0x000000a2: start vertex 308 0x123004cc: 0x00000001: instance count 309 0x123004d0: 0x00000000: start instance 310 0x123004d4: 0x00000000: index bias 311 0x123004d8: 0x7b001c04: 3DPRIMITIVE: quad list sequential 312 0x123004dc: 0x00000050: vertex count 313 0x123004e0: 0x000000f4: start vertex 314 0x123004e4: 0x00000001: instance count 315 0x123004e8: 0x00000000: start instance 316 0x123004ec: 0x00000000: index bias 317 0x123004f0: 0x78050001: 3DSTATE_URB 318 0x123004f4: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 319 0x123004f8: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 320 0x123004fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 321 0x12300500: 0x00007785: dword 1 322 0x12300504: 0x00000000: dword 2 323 0x12300508: 0x00000000: dword 3 324 0x1230050c: 0x00000000: dword 4 325 0x12300510: 0x78100004: 3DSTATE_VS 326 0x12300514: 0x00000640: kernel pointer 327 0x12300518: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 328 0x1230051c: 0x00000000: scratch offset 329 0x12300520: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 330 0x12300524: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 331 0x12300528: 0x7a000002: PIPE_CONTROL 332 0x1230052c: 0x00100002: no write, cs stall, stall at scoreboard, 333 0x12300530: 0x00000000: 334 0x12300534: 0x00000000: 335 0x12300538: 0x7a000002: PIPE_CONTROL 336 0x1230053c: 0x00004000: qword write, 337 0x12300540: 0x00000000: 338 0x12300544: 0x00000000: 339 0x12300548: 0x7a000002: PIPE_CONTROL 340 0x1230054c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 341 0x12300550: 0x00000000: 342 0x12300554: 0x00000000: 343 0x12300558: 0x78130012: 3DSTATE_SF 344 0x1230055c: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 345 0x12300560: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 346 0x12300564: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 347 0x12300568: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 348 0x1230056c: 0x00000000: Global Depth Offset Constant 0.000000 349 0x12300570: 0x00000000: Global Depth Offset Scale 0.000000 350 0x12300574: 0x00000000: Global Depth Offset Clamp 0.000000 351 0x12300578: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 352 0x1230057c: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 353 0x12300580: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 354 0x12300584: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 355 0x12300588: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 356 0x1230058c: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 357 0x12300590: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 358 0x12300594: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 359 0x12300598: 0x00000000: Point Sprite TexCoord Enable 360 0x1230059c: 0x00000001: Const Interp Enable 361 0x123005a0: 0x00000000: Attrib 7-0 WrapShortest Enable 362 0x123005a4: 0x00000000: Attrib 15-8 WrapShortest Enable 363 0x123005a8: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 364 0x123005ac: 0x00007600: VS binding table 365 0x123005b0: 0x00007600: GS binding table 366 0x123005b4: 0x00007600: WM binding table 367 0x123005b8: 0x78080003: 3DSTATE_VERTEX_BUFFERS 368 0x123005bc: 0x00000018: buffer 0: sequential, pitch 24b 369 0x123005c0: 0x00000f48: buffer address 370 0x123005c4: 0x00007fff: max index 371 0x123005c8: 0x00000000: mbz 372 0x123005cc: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 373 0x123005d0: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 374 0x123005d4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 375 0x123005d8: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 376 0x123005dc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 377 0x123005e0: 0x7b002004: 3DPRIMITIVE: quad strip sequential 378 0x123005e4: 0x000000a2: vertex count 379 0x123005e8: 0x00000000: start vertex 380 0x123005ec: 0x00000001: instance count 381 0x123005f0: 0x00000000: start instance 382 0x123005f4: 0x00000000: index bias 383 0x123005f8: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 384 0x123005fc: 0x000074c5: dword 1 385 0x12300600: 0x00000000: dword 2 386 0x12300604: 0x00000000: dword 3 387 0x12300608: 0x00000000: dword 4 388 0x1230060c: 0x78100004: 3DSTATE_VS 389 0x12300610: 0x00000640: kernel pointer 390 0x12300614: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 391 0x12300618: 0x00000000: scratch offset 392 0x1230061c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 393 0x12300620: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 394 0x12300624: 0x7a000002: PIPE_CONTROL 395 0x12300628: 0x00100002: no write, cs stall, stall at scoreboard, 396 0x1230062c: 0x00000000: 397 0x12300630: 0x00000000: 398 0x12300634: 0x7a000002: PIPE_CONTROL 399 0x12300638: 0x00004000: qword write, 400 0x1230063c: 0x00000000: 401 0x12300640: 0x00000000: 402 0x12300644: 0x7a000002: PIPE_CONTROL 403 0x12300648: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 404 0x1230064c: 0x00000000: 405 0x12300650: 0x00000000: 406 0x12300654: 0x78120002: 3DSTATE_CLIP 407 0x12300658: 0x00000400: UserClip distance cull test mask 0x0 408 0x1230065c: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 409 0x12300660: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 410 0x12300664: 0x78130012: 3DSTATE_SF 411 0x12300668: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 412 0x1230066c: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 413 0x12300670: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 414 0x12300674: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 415 0x12300678: 0x00000000: Global Depth Offset Constant 0.000000 416 0x1230067c: 0x00000000: Global Depth Offset Scale 0.000000 417 0x12300680: 0x00000000: Global Depth Offset Clamp 0.000000 418 0x12300684: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 419 0x12300688: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 420 0x1230068c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 421 0x12300690: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 422 0x12300694: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 423 0x12300698: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 424 0x1230069c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 425 0x123006a0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 426 0x123006a4: 0x00000000: Point Sprite TexCoord Enable 427 0x123006a8: 0x00000000: Const Interp Enable 428 0x123006ac: 0x00000000: Attrib 7-0 WrapShortest Enable 429 0x123006b0: 0x00000000: Attrib 15-8 WrapShortest Enable 430 0x123006b4: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 431 0x123006b8: 0x00000000: dword 1 432 0x123006bc: 0x00000000: dword 2 433 0x123006c0: 0x00000000: dword 3 434 0x123006c4: 0x00000000: dword 4 435 0x123006c8: 0x78140007: 3DSTATE_WM 436 0x123006cc: 0x00000900: kernel start pointer 0 437 0x123006d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 438 0x123006d4: 0x00000000: scratch offset 439 0x123006d8: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0 440 0x123006dc: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 441 0x123006e0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 442 0x123006e4: 0x00000000: kernel start pointer 1 443 0x123006e8: 0x00000900: kernel start pointer 2 444 0x123006ec: 0x7b002004: 3DPRIMITIVE: quad strip sequential 445 0x123006f0: 0x0000002a: vertex count 446 0x123006f4: 0x000000a2: start vertex 447 0x123006f8: 0x00000001: instance count 448 0x123006fc: 0x00000000: start instance 449 0x12300700: 0x00000000: index bias 450 0x12300704: 0x78050001: 3DSTATE_URB 451 0x12300708: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 452 0x1230070c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 453 0x12300710: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 454 0x12300714: 0x00007385: dword 1 455 0x12300718: 0x00000000: dword 2 456 0x1230071c: 0x00000000: dword 3 457 0x12300720: 0x00000000: dword 4 458 0x12300724: 0x78100004: 3DSTATE_VS 459 0x12300728: 0x00000240: kernel pointer 460 0x1230072c: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 461 0x12300730: 0x00000000: scratch offset 462 0x12300734: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 463 0x12300738: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 464 0x1230073c: 0x7a000002: PIPE_CONTROL 465 0x12300740: 0x00100002: no write, cs stall, stall at scoreboard, 466 0x12300744: 0x00000000: 467 0x12300748: 0x00000000: 468 0x1230074c: 0x7a000002: PIPE_CONTROL 469 0x12300750: 0x00004000: qword write, 470 0x12300754: 0x00000000: 471 0x12300758: 0x00000000: 472 0x1230075c: 0x7a000002: PIPE_CONTROL 473 0x12300760: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 474 0x12300764: 0x00000000: 475 0x12300768: 0x00000000: 476 0x1230076c: 0x78120002: 3DSTATE_CLIP 477 0x12300770: 0x00000400: UserClip distance cull test mask 0x0 478 0x12300774: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 479 0x12300778: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 480 0x1230077c: 0x78130012: 3DSTATE_SF 481 0x12300780: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 482 0x12300784: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 483 0x12300788: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 484 0x1230078c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 485 0x12300790: 0x00000000: Global Depth Offset Constant 0.000000 486 0x12300794: 0x00000000: Global Depth Offset Scale 0.000000 487 0x12300798: 0x00000000: Global Depth Offset Clamp 0.000000 488 0x1230079c: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 489 0x123007a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 490 0x123007a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 491 0x123007a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 492 0x123007ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 493 0x123007b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 494 0x123007b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 495 0x123007b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 496 0x123007bc: 0x00000000: Point Sprite TexCoord Enable 497 0x123007c0: 0x00000001: Const Interp Enable 498 0x123007c4: 0x00000000: Attrib 7-0 WrapShortest Enable 499 0x123007c8: 0x00000000: Attrib 15-8 WrapShortest Enable 500 0x123007cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 501 0x123007d0: 0x00000000: dword 1 502 0x123007d4: 0x00000000: dword 2 503 0x123007d8: 0x00000000: dword 3 504 0x123007dc: 0x00000000: dword 4 505 0x123007e0: 0x78140007: 3DSTATE_WM 506 0x123007e4: 0x00000500: kernel start pointer 0 507 0x123007e8: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 508 0x123007ec: 0x00000000: scratch offset 509 0x123007f0: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 510 0x123007f4: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 511 0x123007f8: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 512 0x123007fc: 0x00000000: kernel start pointer 1 513 0x12300800: 0x00000500: kernel start pointer 2 514 0x12300804: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 515 0x12300808: 0x00007200: VS binding table 516 0x1230080c: 0x00007200: GS binding table 517 0x12300810: 0x00007200: WM binding table 518 0x12300814: 0x78080003: 3DSTATE_VERTEX_BUFFERS 519 0x12300818: 0x0000000c: buffer 0: sequential, pitch 12b 520 0x1230081c: 0x00002268: buffer address 521 0x12300820: 0x00007fff: max index 522 0x12300824: 0x00000000: mbz 523 0x12300828: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 524 0x1230082c: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 525 0x12300830: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 526 0x12300834: 0x7b002004: 3DPRIMITIVE: quad strip sequential 527 0x12300838: 0x0000002a: vertex count 528 0x1230083c: 0x00000000: start vertex 529 0x12300840: 0x00000001: instance count 530 0x12300844: 0x00000000: start instance 531 0x12300848: 0x00000000: index bias 532 0x1230084c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 533 0x12300850: 0x00000028: vertex count 534 0x12300854: 0x0000002a: start vertex 535 0x12300858: 0x00000001: instance count 536 0x1230085c: 0x00000000: start instance 537 0x12300860: 0x00000000: index bias 538 0x12300864: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 539 0x12300868: 0x000070c5: dword 1 540 0x1230086c: 0x00000000: dword 2 541 0x12300870: 0x00000000: dword 3 542 0x12300874: 0x00000000: dword 4 543 0x12300878: 0x78100004: 3DSTATE_VS 544 0x1230087c: 0x00000240: kernel pointer 545 0x12300880: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 546 0x12300884: 0x00000000: scratch offset 547 0x12300888: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 548 0x1230088c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 549 0x12300890: 0x7a000002: PIPE_CONTROL 550 0x12300894: 0x00100002: no write, cs stall, stall at scoreboard, 551 0x12300898: 0x00000000: 552 0x1230089c: 0x00000000: 553 0x123008a0: 0x7a000002: PIPE_CONTROL 554 0x123008a4: 0x00004000: qword write, 555 0x123008a8: 0x00000000: 556 0x123008ac: 0x00000000: 557 0x123008b0: 0x7a000002: PIPE_CONTROL 558 0x123008b4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 559 0x123008b8: 0x00000000: 560 0x123008bc: 0x00000000: 561 0x123008c0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 562 0x123008c4: 0x00000000: dword 1 563 0x123008c8: 0x00000000: dword 2 564 0x123008cc: 0x00000000: dword 3 565 0x123008d0: 0x00000000: dword 4 566 0x123008d4: 0x78140007: 3DSTATE_WM 567 0x123008d8: 0x00000500: kernel start pointer 0 568 0x123008dc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 569 0x123008e0: 0x00000000: scratch offset 570 0x123008e4: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 571 0x123008e8: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 572 0x123008ec: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 573 0x123008f0: 0x00000000: kernel start pointer 1 574 0x123008f4: 0x00000500: kernel start pointer 2 575 0x123008f8: 0x7b002004: 3DPRIMITIVE: quad strip sequential 576 0x123008fc: 0x0000002a: vertex count 577 0x12300900: 0x00000052: start vertex 578 0x12300904: 0x00000001: instance count 579 0x12300908: 0x00000000: start instance 580 0x1230090c: 0x00000000: index bias 581 0x12300910: 0x7b001c04: 3DPRIMITIVE: quad list sequential 582 0x12300914: 0x00000028: vertex count 583 0x12300918: 0x0000007c: start vertex 584 0x1230091c: 0x00000001: instance count 585 0x12300920: 0x00000000: start instance 586 0x12300924: 0x00000000: index bias 587 0x12300928: 0x78050001: 3DSTATE_URB 588 0x1230092c: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 589 0x12300930: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 590 0x12300934: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 591 0x12300938: 0x00006f85: dword 1 592 0x1230093c: 0x00000000: dword 2 593 0x12300940: 0x00000000: dword 3 594 0x12300944: 0x00000000: dword 4 595 0x12300948: 0x78100004: 3DSTATE_VS 596 0x1230094c: 0x00000640: kernel pointer 597 0x12300950: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 598 0x12300954: 0x00000000: scratch offset 599 0x12300958: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 600 0x1230095c: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 601 0x12300960: 0x7a000002: PIPE_CONTROL 602 0x12300964: 0x00100002: no write, cs stall, stall at scoreboard, 603 0x12300968: 0x00000000: 604 0x1230096c: 0x00000000: 605 0x12300970: 0x7a000002: PIPE_CONTROL 606 0x12300974: 0x00004000: qword write, 607 0x12300978: 0x00000000: 608 0x1230097c: 0x00000000: 609 0x12300980: 0x7a000002: PIPE_CONTROL 610 0x12300984: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 611 0x12300988: 0x00000000: 612 0x1230098c: 0x00000000: 613 0x12300990: 0x78130012: 3DSTATE_SF 614 0x12300994: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 615 0x12300998: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 616 0x1230099c: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 617 0x123009a0: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 618 0x123009a4: 0x00000000: Global Depth Offset Constant 0.000000 619 0x123009a8: 0x00000000: Global Depth Offset Scale 0.000000 620 0x123009ac: 0x00000000: Global Depth Offset Clamp 0.000000 621 0x123009b0: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 622 0x123009b4: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 623 0x123009b8: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 624 0x123009bc: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 625 0x123009c0: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 626 0x123009c4: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 627 0x123009c8: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 628 0x123009cc: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 629 0x123009d0: 0x00000000: Point Sprite TexCoord Enable 630 0x123009d4: 0x00000001: Const Interp Enable 631 0x123009d8: 0x00000000: Attrib 7-0 WrapShortest Enable 632 0x123009dc: 0x00000000: Attrib 15-8 WrapShortest Enable 633 0x123009e0: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 634 0x123009e4: 0x00006e00: VS binding table 635 0x123009e8: 0x00006e00: GS binding table 636 0x123009ec: 0x00006e00: WM binding table 637 0x123009f0: 0x78080003: 3DSTATE_VERTEX_BUFFERS 638 0x123009f4: 0x00000018: buffer 0: sequential, pitch 24b 639 0x123009f8: 0x00002a30: buffer address 640 0x123009fc: 0x00007fff: max index 641 0x12300a00: 0x00000000: mbz 642 0x12300a04: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 643 0x12300a08: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 644 0x12300a0c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 645 0x12300a10: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 646 0x12300a14: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 647 0x12300a18: 0x7b002004: 3DPRIMITIVE: quad strip sequential 648 0x12300a1c: 0x00000052: vertex count 649 0x12300a20: 0x00000000: start vertex 650 0x12300a24: 0x00000001: instance count 651 0x12300a28: 0x00000000: start instance 652 0x12300a2c: 0x00000000: index bias 653 0x12300a30: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 654 0x12300a34: 0x00006cc5: dword 1 655 0x12300a38: 0x00000000: dword 2 656 0x12300a3c: 0x00000000: dword 3 657 0x12300a40: 0x00000000: dword 4 658 0x12300a44: 0x78100004: 3DSTATE_VS 659 0x12300a48: 0x00000640: kernel pointer 660 0x12300a4c: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 661 0x12300a50: 0x00000000: scratch offset 662 0x12300a54: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 663 0x12300a58: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 664 0x12300a5c: 0x7a000002: PIPE_CONTROL 665 0x12300a60: 0x00100002: no write, cs stall, stall at scoreboard, 666 0x12300a64: 0x00000000: 667 0x12300a68: 0x00000000: 668 0x12300a6c: 0x7a000002: PIPE_CONTROL 669 0x12300a70: 0x00004000: qword write, 670 0x12300a74: 0x00000000: 671 0x12300a78: 0x00000000: 672 0x12300a7c: 0x7a000002: PIPE_CONTROL 673 0x12300a80: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 674 0x12300a84: 0x00000000: 675 0x12300a88: 0x00000000: 676 0x12300a8c: 0x78120002: 3DSTATE_CLIP 677 0x12300a90: 0x00000400: UserClip distance cull test mask 0x0 678 0x12300a94: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 679 0x12300a98: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 680 0x12300a9c: 0x78130012: 3DSTATE_SF 681 0x12300aa0: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 682 0x12300aa4: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 683 0x12300aa8: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 684 0x12300aac: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 685 0x12300ab0: 0x00000000: Global Depth Offset Constant 0.000000 686 0x12300ab4: 0x00000000: Global Depth Offset Scale 0.000000 687 0x12300ab8: 0x00000000: Global Depth Offset Clamp 0.000000 688 0x12300abc: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 689 0x12300ac0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 690 0x12300ac4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 691 0x12300ac8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 692 0x12300acc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 693 0x12300ad0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 694 0x12300ad4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 695 0x12300ad8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 696 0x12300adc: 0x00000000: Point Sprite TexCoord Enable 697 0x12300ae0: 0x00000000: Const Interp Enable 698 0x12300ae4: 0x00000000: Attrib 7-0 WrapShortest Enable 699 0x12300ae8: 0x00000000: Attrib 15-8 WrapShortest Enable 700 0x12300aec: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 701 0x12300af0: 0x00000000: dword 1 702 0x12300af4: 0x00000000: dword 2 703 0x12300af8: 0x00000000: dword 3 704 0x12300afc: 0x00000000: dword 4 705 0x12300b00: 0x78140007: 3DSTATE_WM 706 0x12300b04: 0x00000900: kernel start pointer 0 707 0x12300b08: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 708 0x12300b0c: 0x00000000: scratch offset 709 0x12300b10: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0 710 0x12300b14: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 711 0x12300b18: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 712 0x12300b1c: 0x00000000: kernel start pointer 1 713 0x12300b20: 0x00000900: kernel start pointer 2 714 0x12300b24: 0x7b002004: 3DPRIMITIVE: quad strip sequential 715 0x12300b28: 0x00000016: vertex count 716 0x12300b2c: 0x00000052: start vertex 717 0x12300b30: 0x00000001: instance count 718 0x12300b34: 0x00000000: start instance 719 0x12300b38: 0x00000000: index bias 720 0x12300b3c: 0x78050001: 3DSTATE_URB 721 0x12300b40: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 722 0x12300b44: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 723 0x12300b48: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 724 0x12300b4c: 0x00006b85: dword 1 725 0x12300b50: 0x00000000: dword 2 726 0x12300b54: 0x00000000: dword 3 727 0x12300b58: 0x00000000: dword 4 728 0x12300b5c: 0x78100004: 3DSTATE_VS 729 0x12300b60: 0x00000240: kernel pointer 730 0x12300b64: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 731 0x12300b68: 0x00000000: scratch offset 732 0x12300b6c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 733 0x12300b70: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 734 0x12300b74: 0x7a000002: PIPE_CONTROL 735 0x12300b78: 0x00100002: no write, cs stall, stall at scoreboard, 736 0x12300b7c: 0x00000000: 737 0x12300b80: 0x00000000: 738 0x12300b84: 0x7a000002: PIPE_CONTROL 739 0x12300b88: 0x00004000: qword write, 740 0x12300b8c: 0x00000000: 741 0x12300b90: 0x00000000: 742 0x12300b94: 0x7a000002: PIPE_CONTROL 743 0x12300b98: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 744 0x12300b9c: 0x00000000: 745 0x12300ba0: 0x00000000: 746 0x12300ba4: 0x78120002: 3DSTATE_CLIP 747 0x12300ba8: 0x00000400: UserClip distance cull test mask 0x0 748 0x12300bac: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 749 0x12300bb0: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 750 0x12300bb4: 0x78130012: 3DSTATE_SF 751 0x12300bb8: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 752 0x12300bbc: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 753 0x12300bc0: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 754 0x12300bc4: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 755 0x12300bc8: 0x00000000: Global Depth Offset Constant 0.000000 756 0x12300bcc: 0x00000000: Global Depth Offset Scale 0.000000 757 0x12300bd0: 0x00000000: Global Depth Offset Clamp 0.000000 758 0x12300bd4: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 759 0x12300bd8: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 760 0x12300bdc: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 761 0x12300be0: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 762 0x12300be4: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 763 0x12300be8: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 764 0x12300bec: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 765 0x12300bf0: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 766 0x12300bf4: 0x00000000: Point Sprite TexCoord Enable 767 0x12300bf8: 0x00000001: Const Interp Enable 768 0x12300bfc: 0x00000000: Attrib 7-0 WrapShortest Enable 769 0x12300c00: 0x00000000: Attrib 15-8 WrapShortest Enable 770 0x12300c04: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 771 0x12300c08: 0x00000000: dword 1 772 0x12300c0c: 0x00000000: dword 2 773 0x12300c10: 0x00000000: dword 3 774 0x12300c14: 0x00000000: dword 4 775 0x12300c18: 0x78140007: 3DSTATE_WM 776 0x12300c1c: 0x00000500: kernel start pointer 0 777 0x12300c20: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 778 0x12300c24: 0x00000000: scratch offset 779 0x12300c28: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 780 0x12300c2c: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 781 0x12300c30: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 782 0x12300c34: 0x00000000: kernel start pointer 1 783 0x12300c38: 0x00000500: kernel start pointer 2 784 0x12300c3c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 785 0x12300c40: 0x00006a00: VS binding table 786 0x12300c44: 0x00006a00: GS binding table 787 0x12300c48: 0x00006a00: WM binding table 788 0x12300c4c: 0x78080003: 3DSTATE_VERTEX_BUFFERS 789 0x12300c50: 0x0000000c: buffer 0: sequential, pitch 12b 790 0x12300c54: 0x000033f0: buffer address 791 0x12300c58: 0x00007fff: max index 792 0x12300c5c: 0x00000000: mbz 793 0x12300c60: 0x78090001: 3DSTATE_VERTEX_ELEMENTS 794 0x12300c64: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 795 0x12300c68: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 796 0x12300c6c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 797 0x12300c70: 0x0000002a: vertex count 798 0x12300c74: 0x00000000: start vertex 799 0x12300c78: 0x00000001: instance count 800 0x12300c7c: 0x00000000: start instance 801 0x12300c80: 0x00000000: index bias 802 0x12300c84: 0x7b001c04: 3DPRIMITIVE: quad list sequential 803 0x12300c88: 0x00000028: vertex count 804 0x12300c8c: 0x0000002a: start vertex 805 0x12300c90: 0x00000001: instance count 806 0x12300c94: 0x00000000: start instance 807 0x12300c98: 0x00000000: index bias 808 0x12300c9c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 809 0x12300ca0: 0x000068c5: dword 1 810 0x12300ca4: 0x00000000: dword 2 811 0x12300ca8: 0x00000000: dword 3 812 0x12300cac: 0x00000000: dword 4 813 0x12300cb0: 0x78100004: 3DSTATE_VS 814 0x12300cb4: 0x00000240: kernel pointer 815 0x12300cb8: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 816 0x12300cbc: 0x00000000: scratch offset 817 0x12300cc0: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 818 0x12300cc4: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 819 0x12300cc8: 0x7a000002: PIPE_CONTROL 820 0x12300ccc: 0x00100002: no write, cs stall, stall at scoreboard, 821 0x12300cd0: 0x00000000: 822 0x12300cd4: 0x00000000: 823 0x12300cd8: 0x7a000002: PIPE_CONTROL 824 0x12300cdc: 0x00004000: qword write, 825 0x12300ce0: 0x00000000: 826 0x12300ce4: 0x00000000: 827 0x12300ce8: 0x7a000002: PIPE_CONTROL 828 0x12300cec: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 829 0x12300cf0: 0x00000000: 830 0x12300cf4: 0x00000000: 831 0x12300cf8: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 832 0x12300cfc: 0x00000000: dword 1 833 0x12300d00: 0x00000000: dword 2 834 0x12300d04: 0x00000000: dword 3 835 0x12300d08: 0x00000000: dword 4 836 0x12300d0c: 0x78140007: 3DSTATE_WM 837 0x12300d10: 0x00000500: kernel start pointer 0 838 0x12300d14: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 839 0x12300d18: 0x00000000: scratch offset 840 0x12300d1c: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 841 0x12300d20: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 842 0x12300d24: 0x00100000: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 843 0x12300d28: 0x00000000: kernel start pointer 1 844 0x12300d2c: 0x00000500: kernel start pointer 2 845 0x12300d30: 0x7b002004: 3DPRIMITIVE: quad strip sequential 846 0x12300d34: 0x0000002a: vertex count 847 0x12300d38: 0x00000052: start vertex 848 0x12300d3c: 0x00000001: instance count 849 0x12300d40: 0x00000000: start instance 850 0x12300d44: 0x00000000: index bias 851 0x12300d48: 0x7b001c04: 3DPRIMITIVE: quad list sequential 852 0x12300d4c: 0x00000028: vertex count 853 0x12300d50: 0x0000007c: start vertex 854 0x12300d54: 0x00000001: instance count 855 0x12300d58: 0x00000000: start instance 856 0x12300d5c: 0x00000000: index bias 857 0x12300d60: 0x78050001: 3DSTATE_URB 858 0x12300d64: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 859 0x12300d68: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 860 0x12300d6c: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 861 0x12300d70: 0x00006785: dword 1 862 0x12300d74: 0x00000000: dword 2 863 0x12300d78: 0x00000000: dword 3 864 0x12300d7c: 0x00000000: dword 4 865 0x12300d80: 0x78100004: 3DSTATE_VS 866 0x12300d84: 0x00000640: kernel pointer 867 0x12300d88: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 868 0x12300d8c: 0x00000000: scratch offset 869 0x12300d90: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 870 0x12300d94: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 871 0x12300d98: 0x7a000002: PIPE_CONTROL 872 0x12300d9c: 0x00100002: no write, cs stall, stall at scoreboard, 873 0x12300da0: 0x00000000: 874 0x12300da4: 0x00000000: 875 0x12300da8: 0x7a000002: PIPE_CONTROL 876 0x12300dac: 0x00004000: qword write, 877 0x12300db0: 0x00000000: 878 0x12300db4: 0x00000000: 879 0x12300db8: 0x7a000002: PIPE_CONTROL 880 0x12300dbc: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 881 0x12300dc0: 0x00000000: 882 0x12300dc4: 0x00000000: 883 0x12300dc8: 0x78130012: 3DSTATE_SF 884 0x12300dcc: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 885 0x12300dd0: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 886 0x12300dd4: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 887 0x12300dd8: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 888 0x12300ddc: 0x00000000: Global Depth Offset Constant 0.000000 889 0x12300de0: 0x00000000: Global Depth Offset Scale 0.000000 890 0x12300de4: 0x00000000: Global Depth Offset Clamp 0.000000 891 0x12300de8: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 892 0x12300dec: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 893 0x12300df0: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 894 0x12300df4: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 895 0x12300df8: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 896 0x12300dfc: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 897 0x12300e00: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 898 0x12300e04: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 899 0x12300e08: 0x00000000: Point Sprite TexCoord Enable 900 0x12300e0c: 0x00000001: Const Interp Enable 901 0x12300e10: 0x00000000: Attrib 7-0 WrapShortest Enable 902 0x12300e14: 0x00000000: Attrib 15-8 WrapShortest Enable 903 0x12300e18: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 904 0x12300e1c: 0x00006600: VS binding table 905 0x12300e20: 0x00006600: GS binding table 906 0x12300e24: 0x00006600: WM binding table 907 0x12300e28: 0x78080003: 3DSTATE_VERTEX_BUFFERS 908 0x12300e2c: 0x00000018: buffer 0: sequential, pitch 24b 909 0x12300e30: 0x00003bb8: buffer address 910 0x12300e34: 0x00007fff: max index 911 0x12300e38: 0x00000000: mbz 912 0x12300e3c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 913 0x12300e40: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 914 0x12300e44: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 915 0x12300e48: 0x0240000c: buffer 0: valid, type 0x0040, src offset 0x000c bytes 916 0x12300e4c: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 917 0x12300e50: 0x7b002004: 3DPRIMITIVE: quad strip sequential 918 0x12300e54: 0x00000052: vertex count 919 0x12300e58: 0x00000000: start vertex 920 0x12300e5c: 0x00000001: instance count 921 0x12300e60: 0x00000000: start instance 922 0x12300e64: 0x00000000: index bias 923 0x12300e68: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 924 0x12300e6c: 0x000064c5: dword 1 925 0x12300e70: 0x00000000: dword 2 926 0x12300e74: 0x00000000: dword 3 927 0x12300e78: 0x00000000: dword 4 928 0x12300e7c: 0x78100004: 3DSTATE_VS 929 0x12300e80: 0x00000640: kernel pointer 930 0x12300e84: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 931 0x12300e88: 0x00000000: scratch offset 932 0x12300e8c: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 933 0x12300e90: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 934 0x12300e94: 0x7a000002: PIPE_CONTROL 935 0x12300e98: 0x00100002: no write, cs stall, stall at scoreboard, 936 0x12300e9c: 0x00000000: 937 0x12300ea0: 0x00000000: 938 0x12300ea4: 0x7a000002: PIPE_CONTROL 939 0x12300ea8: 0x00004000: qword write, 940 0x12300eac: 0x00000000: 941 0x12300eb0: 0x00000000: 942 0x12300eb4: 0x7a000002: PIPE_CONTROL 943 0x12300eb8: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 944 0x12300ebc: 0x00000000: 945 0x12300ec0: 0x00000000: 946 0x12300ec4: 0x78120002: 3DSTATE_CLIP 947 0x12300ec8: 0x00000400: UserClip distance cull test mask 0x0 948 0x12300ecc: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 949 0x12300ed0: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 950 0x12300ed4: 0x78130012: 3DSTATE_SF 951 0x12300ed8: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 952 0x12300edc: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 953 0x12300ee0: 0x62000000: AA disable, CullMode 3, Scissor disable, Multisample m ode 0 954 0x12300ee4: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 955 0x12300ee8: 0x00000000: Global Depth Offset Constant 0.000000 956 0x12300eec: 0x00000000: Global Depth Offset Scale 0.000000 957 0x12300ef0: 0x00000000: Global Depth Offset Clamp 0.000000 958 0x12300ef4: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 959 0x12300ef8: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 960 0x12300efc: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 961 0x12300f00: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 962 0x12300f04: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 963 0x12300f08: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 964 0x12300f0c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 965 0x12300f10: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 966 0x12300f14: 0x00000000: Point Sprite TexCoord Enable 967 0x12300f18: 0x00000000: Const Interp Enable 968 0x12300f1c: 0x00000000: Attrib 7-0 WrapShortest Enable 969 0x12300f20: 0x00000000: Attrib 15-8 WrapShortest Enable 970 0x12300f24: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 971 0x12300f28: 0x00000000: dword 1 972 0x12300f2c: 0x00000000: dword 2 973 0x12300f30: 0x00000000: dword 3 974 0x12300f34: 0x00000000: dword 4 975 0x12300f38: 0x78140007: 3DSTATE_WM 976 0x12300f3c: 0x00000900: kernel start pointer 0 977 0x12300f40: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 978 0x12300f44: 0x00000000: scratch offset 979 0x12300f48: 0x80060000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0 980 0x12300f4c: 0x4e084002: MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 981 0x12300f50: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 982 0x12300f54: 0x00000000: kernel start pointer 1 983 0x12300f58: 0x00000900: kernel start pointer 2 984 0x12300f5c: 0x7b002004: 3DPRIMITIVE: quad strip sequential 985 0x12300f60: 0x00000016: vertex count 986 0x12300f64: 0x00000052: start vertex 987 0x12300f68: 0x00000001: instance count 988 0x12300f6c: 0x00000000: start instance 989 0x12300f70: 0x00000000: index bias 990 0x12300f74: 0x05000000: MI_BATCH_BUFFER_END 991