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      1 // PropIDUtils.h
      2 
      3 #ifndef __PROPID_UTILS_H
      4 #define __PROPID_UTILS_H
      5 
      6 #include "../../../Common/MyString.h"
      7 
      8 // provide at least 64 bytes for buffer including zero-end
      9 void ConvertPropertyToShortString2(char *dest, const PROPVARIANT &propVariant, PROPID propID, int level = 0) throw();
     10 void ConvertPropertyToString2(UString &dest, const PROPVARIANT &propVariant, PROPID propID, int level = 0);
     11 
     12 bool ConvertNtReparseToString(const Byte *data, UInt32 size, UString &s);
     13 void ConvertNtSecureToString(const Byte *data, UInt32 size, AString &s);
     14 bool CheckNtSecure(const Byte *data, UInt32 size) throw();;
     15 
     16 void ConvertWinAttribToString(char *s, UInt32 wa) throw();
     17 
     18 #endif
     19