1 // PropIDUtils.h 2 3 #ifndef __PROPID_UTILS_H 4 #define __PROPID_UTILS_H 5 6 #include "../../../Common/MyString.h" 7 8 // provide at least 64 bytes for buffer including zero-end 9 void ConvertPropertyToShortString2(char *dest, const PROPVARIANT &propVariant, PROPID propID, int level = 0) throw(); 10 void ConvertPropertyToString2(UString &dest, const PROPVARIANT &propVariant, PROPID propID, int level = 0); 11 12 bool ConvertNtReparseToString(const Byte *data, UInt32 size, UString &s); 13 void ConvertNtSecureToString(const Byte *data, UInt32 size, AString &s); 14 bool CheckNtSecure(const Byte *data, UInt32 size) throw();; 15 16 void ConvertWinAttribToString(char *s, UInt32 wa) throw(); 17 18 #endif 19