1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>GL Function Name Mangling</title> 6 <link rel="stylesheet" type="text/css" href="mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="contents.html"></iframe> 15 <div class="content"> 16 17 <h1>GL Function Name Mangling</h1> 18 19 <p> 20 If you want to use both Mesa and another OpenGL library in the same 21 application at the same time you may find it useful to compile Mesa with 22 <i>name mangling</i>. 23 This results in all the Mesa functions being prefixed with 24 <b>mgl</b> instead of <b>gl</b>. 25 </p> 26 27 <p> 28 This option is supported only with the autoconf build. To use it add 29 --enable-mangling to your configure line. 30 </p> 31 <pre> 32 <code>./configure --enable-mangling ...</code> 33 </pre> 34 35 </div> 36 </body> 37 </html> 38