1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 11.0.7 Release Notes / December 9, 2015</h1> 18 19 <p> 20 Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release. 21 </p> 22 <p> 23 Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.1. OpenGL 27 4.1 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz 35 e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 <h2>Bug fixes</h2> 43 44 <p>This list is likely incomplete.</p> 45 46 <ul> 47 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug 90348</a> - Spilling failure of b96 merged value</li> 49 50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug 92363</a> - [BSW/BDW] ogles1conform Gets test fails</li> 51 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug 92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50</li> 53 54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93110">Bug 93110</a> - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call</li> 55 56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug 93126</a> - wrongly claim supporting GL_EXT_texture_rg</li> 57 58 </ul> 59 60 61 <h2>Changes</h2> 62 63 <p>Chris Wilson (1):</p> 64 <ul> 65 <li>meta: Compute correct buffer size with SkipRows/SkipPixels</li> 66 </ul> 67 68 <p>Daniel Stone (1):</p> 69 <ul> 70 <li>egl/wayland: Ignore rects from SwapBuffersWithDamage</li> 71 </ul> 72 73 <p>Dave Airlie (4):</p> 74 <ul> 75 <li>texgetimage: consolidate 1D array handling code.</li> 76 <li>r600: geometry shader gsvs itemsize workaround</li> 77 <li>r600: rv670 use at least 16es/gs threads</li> 78 <li>r600: workaround empty geom shader.</li> 79 </ul> 80 81 <p>Emil Velikov (4):</p> 82 <ul> 83 <li>docs: add sha256 checksums for 11.0.6</li> 84 <li>get-pick-list.sh: Require explicit "11.0" for nominating stable patches</li> 85 <li>mesa; add get-extra-pick-list.sh script into bin/</li> 86 <li>Update version to 11.0.7</li> 87 </ul> 88 89 <p>Franois Tigeot (1):</p> 90 <ul> 91 <li>xmlconfig: Add support for DragonFly</li> 92 </ul> 93 94 <p>Ian Romanick (22):</p> 95 <ul> 96 <li>mesa: Make bind_vertex_buffer avilable outside varray.c</li> 97 <li>mesa: Refactor update_array_format to make _mesa_update_array_format_public</li> 98 <li>mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib</li> 99 <li>i965: Pass brw_context instead of gl_context to brw_draw_rectlist</li> 100 <li>i965: Use DSA functions for VBOs in brw_meta_fast_clear</li> 101 <li>i965: Use internal functions for buffer object access</li> 102 <li>i965: Don't pollute the buffer object namespace in brw_meta_fast_clear</li> 103 <li>meta: Use DSA functions for PBO in create_texture_for_pbo</li> 104 <li>meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li> 105 <li>i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li> 106 <li>meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects</li> 107 <li>meta: Track VBO using gl_buffer_object instead of GL API object handle</li> 108 <li>meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects</li> 109 <li>meta: Use internal functions for buffer object and VAO access</li> 110 <li>meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects</li> 111 <li>meta: Partially convert _mesa_meta_DrawTex to DSA</li> 112 <li>meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex</li> 113 <li>meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex</li> 114 <li>meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex</li> 115 <li>meta/TexSubImage: Don't pollute the buffer object namespace</li> 116 <li>meta/generate_mipmap: Don't leak the framebuffer object</li> 117 <li>glsl: Fix off-by-one error in array size check assertion</li> 118 </ul> 119 120 <p>Ilia Mirkin (7):</p> 121 <ul> 122 <li>nvc0/ir: actually emit AFETCH on kepler</li> 123 <li>nir: fix typo in idiv lowering, causing large-udiv-udiv failures</li> 124 <li>nouveau: use the buffer usage to determine placement when no binding</li> 125 <li>nv50,nvc0: properly handle buffer storage invalidation on dsa buffer</li> 126 <li>nv50/ir: fix (un)spilling of 3-wide results</li> 127 <li>mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists</li> 128 <li>nvc0/ir: start offset at texBindBase for txq, like regular texturing</li> 129 </ul> 130 131 <p>Jonathan Gray (1):</p> 132 <ul> 133 <li>automake: fix some occurrences of hardcoded -ldl and -lpthread</li> 134 </ul> 135 136 <p>Leo Liu (1):</p> 137 <ul> 138 <li>radeon/vce: disable Stoney VCE for 11.0</li> 139 </ul> 140 141 <p>Marta Lofstedt (1):</p> 142 <ul> 143 <li>gles2: Update gl2ext.h to revision: 32120</li> 144 </ul> 145 146 <p>Oded Gabbay (1):</p> 147 <ul> 148 <li>llvmpipe: disable VSX in ppc due to LLVM PPC bug</li> 149 </ul> 150 151 152 </div> 153 </body> 154 </html> 155