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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 11.0.7 Release Notes / December 9, 2015</h1>
     18 
     19 <p>
     20 Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release.
     21 </p>
     22 <p>
     23 Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
     27 4.1 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f  mesa-11.0.7.tar.gz
     35 e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb  mesa-11.0.7.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 
     46 <ul>
     47 
     48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug 90348</a> - Spilling failure of b96 merged value</li>
     49 
     50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug 92363</a> - [BSW/BDW] ogles1conform Gets test fails</li>
     51 
     52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug 92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50</li>
     53 
     54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93110">Bug 93110</a> - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call</li>
     55 
     56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug 93126</a> - wrongly claim supporting GL_EXT_texture_rg</li>
     57 
     58 </ul>
     59 
     60 
     61 <h2>Changes</h2>
     62 
     63 <p>Chris Wilson (1):</p>
     64 <ul>
     65   <li>meta: Compute correct buffer size with SkipRows/SkipPixels</li>
     66 </ul>
     67 
     68 <p>Daniel Stone (1):</p>
     69 <ul>
     70   <li>egl/wayland: Ignore rects from SwapBuffersWithDamage</li>
     71 </ul>
     72 
     73 <p>Dave Airlie (4):</p>
     74 <ul>
     75   <li>texgetimage: consolidate 1D array handling code.</li>
     76   <li>r600: geometry shader gsvs itemsize workaround</li>
     77   <li>r600: rv670 use at least 16es/gs threads</li>
     78   <li>r600: workaround empty geom shader.</li>
     79 </ul>
     80 
     81 <p>Emil Velikov (4):</p>
     82 <ul>
     83   <li>docs: add sha256 checksums for 11.0.6</li>
     84   <li>get-pick-list.sh: Require explicit "11.0" for nominating stable patches</li>
     85   <li>mesa; add get-extra-pick-list.sh script into bin/</li>
     86   <li>Update version to 11.0.7</li>
     87 </ul>
     88 
     89 <p>Franois Tigeot (1):</p>
     90 <ul>
     91   <li>xmlconfig: Add support for DragonFly</li>
     92 </ul>
     93 
     94 <p>Ian Romanick (22):</p>
     95 <ul>
     96   <li>mesa: Make bind_vertex_buffer avilable outside varray.c</li>
     97   <li>mesa: Refactor update_array_format to make _mesa_update_array_format_public</li>
     98   <li>mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib</li>
     99   <li>i965: Pass brw_context instead of gl_context to brw_draw_rectlist</li>
    100   <li>i965: Use DSA functions for VBOs in brw_meta_fast_clear</li>
    101   <li>i965: Use internal functions for buffer object access</li>
    102   <li>i965: Don't pollute the buffer object namespace in brw_meta_fast_clear</li>
    103   <li>meta: Use DSA functions for PBO in create_texture_for_pbo</li>
    104   <li>meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li>
    105   <li>i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects</li>
    106   <li>meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects</li>
    107   <li>meta: Track VBO using gl_buffer_object instead of GL API object handle</li>
    108   <li>meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects</li>
    109   <li>meta: Use internal functions for buffer object and VAO access</li>
    110   <li>meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects</li>
    111   <li>meta: Partially convert _mesa_meta_DrawTex to DSA</li>
    112   <li>meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex</li>
    113   <li>meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex</li>
    114   <li>meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex</li>
    115   <li>meta/TexSubImage: Don't pollute the buffer object namespace</li>
    116   <li>meta/generate_mipmap: Don't leak the framebuffer object</li>
    117   <li>glsl: Fix off-by-one error in array size check assertion</li>
    118 </ul>
    119 
    120 <p>Ilia Mirkin (7):</p>
    121 <ul>
    122   <li>nvc0/ir: actually emit AFETCH on kepler</li>
    123   <li>nir: fix typo in idiv lowering, causing large-udiv-udiv failures</li>
    124   <li>nouveau: use the buffer usage to determine placement when no binding</li>
    125   <li>nv50,nvc0: properly handle buffer storage invalidation on dsa buffer</li>
    126   <li>nv50/ir: fix (un)spilling of 3-wide results</li>
    127   <li>mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists</li>
    128   <li>nvc0/ir: start offset at texBindBase for txq, like regular texturing</li>
    129 </ul>
    130 
    131 <p>Jonathan Gray (1):</p>
    132 <ul>
    133   <li>automake: fix some occurrences of hardcoded -ldl and -lpthread</li>
    134 </ul>
    135 
    136 <p>Leo Liu (1):</p>
    137 <ul>
    138   <li>radeon/vce: disable Stoney VCE for 11.0</li>
    139 </ul>
    140 
    141 <p>Marta Lofstedt (1):</p>
    142 <ul>
    143   <li>gles2: Update gl2ext.h to revision: 32120</li>
    144 </ul>
    145 
    146 <p>Oded Gabbay (1):</p>
    147 <ul>
    148   <li>llvmpipe: disable VSX in ppc due to LLVM PPC bug</li>
    149 </ul>
    150 
    151 
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