1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 13.0.5 Release Notes / February 20, 2017</h1> 18 19 <p> 20 Mesa 13.0.5 is a bug fix release which fixes bugs found since the 13.0.4 release. 21 </p> 22 <p> 23 Mesa 13.0.5 implements the OpenGL 4.4 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.4. OpenGL 27 4.4 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 7e45e3812078726eabca6d9384364bf035a3c4279024ec9090dd1b19a8989926 mesa-13.0.5.tar.gz 35 bfcea7e2c801525a60895c8aff11aa68457ee9aa35d01a4638e1f310a3f5ef87 mesa-13.0.5.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 43 <h2>Bug fixes</h2> 44 45 <ul> 46 47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li> 48 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98421">Bug 98421</a> - src/loader/loader.c:111:40: error: unknown type name drmDevicePtr</li> 50 51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98526">Bug 98526</a> - glsl/tests/general-ir-test regression</li> 52 53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99532">Bug 99532</a> - Compute shader doesn't give right result under some circumstances</li> 54 55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99631">Bug 99631</a> - segfault with OSVRTrackerView and openscenegraph git master</li> 56 57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99633">Bug 99633</a> - rasterizer/core/clip.h:279:49: error: const struct API_STATE has no member named linkageCount</li> 58 59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99692">Bug 99692</a> - [radv] Mostly broken on Hawaii PRO/CIK ASICs</li> 60 61 </ul> 62 63 <h2>Changes</h2> 64 65 <p>Bartosz Tomczyk (2):</p> 66 <ul> 67 <li>r600: Fix stack overflow</li> 68 <li>r600/sb: Fix memory leak</li> 69 </ul> 70 71 <p>Bruce Cherniak (1):</p> 72 <ul> 73 <li>swr: [rasterizer core] Remove dead code Clipper::ClipScalar()</li> 74 </ul> 75 76 <p>Chad Versace (1):</p> 77 <ul> 78 <li>i965/mt: Disable HiZ when sharing depth buffer externally (v2)</li> 79 </ul> 80 81 <p>Dave Airlie (3):</p> 82 <ul> 83 <li>radv: change base aligmment for allocated memory.</li> 84 <li>radv: fix cik macroModeIndex.</li> 85 <li>radv: adopt some init config workarounds from radeonsi.</li> 86 </ul> 87 88 <p>Derek Foreman (1):</p> 89 <ul> 90 <li>egl/dri2: add image_loader_extension back into loader extensions for wayland</li> 91 </ul> 92 93 <p>Emil Velikov (26):</p> 94 <ul> 95 <li>docs: add sha256 checksums for 13.0.4</li> 96 <li>configure.ac: list radeon in --with-vulkan-drivers help string</li> 97 <li>i965: automake: correctly set MKDIR_GEN</li> 98 <li>freedreno: automake: correctly set MKDIR_GEN</li> 99 <li>i965: automake: include builddir prior to srcdir</li> 100 <li>i915: automake: include builddir prior to srcdir</li> 101 <li>egl: automake: include builddir prior to srcdir</li> 102 <li>clover: automake: include builddir prior to srcdir</li> 103 <li>st/dri: automake: include builddir prior to srcdir</li> 104 <li>d3dadapter9: automake: include builddir prior to srcdir</li> 105 <li>glx: automake: include builddir prior to srcdir</li> 106 <li>glx/apple: automake: include builddir prior to srcdir</li> 107 <li>glx/windows: automake: include builddir prior to srcdir</li> 108 <li>loader: automake: include builddir prior to srcdir</li> 109 <li>mapi: automake: include builddir prior to srcdir</li> 110 <li>radeon, r200: automake: include builddir prior to srcdir</li> 111 <li>dri/swrast: automake: include builddir prior to srcdir</li> 112 <li>dri/osmesa: automake: include builddir prior to srcdir</li> 113 <li>mesa/tests: automake: include builddir prior to srcdir</li> 114 <li>bin/get-extra-pick-list: use git merge-base to get the branchpoint</li> 115 <li>bin/get-extra-pick-list: rework to use already_picked list</li> 116 <li>bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed</li> 117 <li>bin/get-pick-list.sh: limit `git grep ...' only as needed</li> 118 <li>bin/get-pick-list.sh: remove ancient way of nominating patches</li> 119 <li>bin/get-fixes-pick-list.sh: add new script</li> 120 <li>Update version to 13.0.5</li> 121 </ul> 122 123 <p>Eric Anholt (1):</p> 124 <ul> 125 <li>vc4: Avoid emitting small immediates for UBO indirect load address guards.</li> 126 </ul> 127 128 <p>Hans de Goede (1):</p> 129 <ul> 130 <li>glx/glvnd: Fix GLXdispatchIndex sorting</li> 131 </ul> 132 133 <p>Ian Romanick (11):</p> 134 <ul> 135 <li>linker: Slight code rearrange to prevent duplication in the next commit</li> 136 <li>linker: Accurately track gl_uniform_block::stageref</li> 137 <li>glsl: Split process_block_array into two functions</li> 138 <li>glsl: Fix wonkey indentation left from previous commit</li> 139 <li>glsl: Track the linearized array index for each UBO instance array element</li> 140 <li>glsl: Use simpler visitor to determine which UBO and SSBO blocks are used</li> 141 <li>glsl: Add tracking for elements of an array-of-arrays that have been accessed</li> 142 <li>glsl: Add structures to track accessed elements of a single array</li> 143 <li>glsl: Mark a set of array elements as accessed using a list of array_deref_range</li> 144 <li>glsl: Walk a list of ir_dereference_array to mark array elements as accessed</li> 145 <li>linker: Accurately mark a uniform block instance array element as used in a stage</li> 146 </ul> 147 148 <p>Ilia Mirkin (3):</p> 149 <ul> 150 <li>vbo: process buffer binding state changes on draw when recording</li> 151 <li>st/mesa: MAX_VARYING is the max supported number of patch varyings, not min</li> 152 <li>nvc0: disable linked tsc mode in compute launch descriptor</li> 153 </ul> 154 155 <p>Jason Ekstrand (11):</p> 156 <ul> 157 <li>nir/search: Use the correct bit size for integer comparisons</li> 158 <li>i965/blorp: Use the correct ISL format for combined depth/stencil</li> 159 <li>intel/blorp: Handle clearing of A4B4G4R4 on all platforms</li> 160 <li>isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell</li> 161 <li>anv: Flush render cache before STATE_BASE_ADDRESS on gen7</li> 162 <li>anv: Improve flushing around STATE_BASE_ADDRESS</li> 163 <li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats</li> 164 <li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes</li> 165 <li>vulkan/wsi: Lower the maximum image sizes</li> 166 <li>i965/sampler_state: Pass texObj into update_sampler_state</li> 167 <li>i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge</li> 168 </ul> 169 170 <p>Kenneth Graunke (1):</p> 171 <ul> 172 <li>i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.</li> 173 </ul> 174 175 <p>Lionel Landwerlin (5):</p> 176 <ul> 177 <li>anv: don't require render target isl bit for depth/stencil surfaces</li> 178 <li>anv: set command buffer to NULL when allocations fail</li> 179 <li>anv: fix descriptor pool internal size allocation</li> 180 <li>spirv: handle OpUndef as part of the variable parsing pass</li> 181 <li>spirv: handle undefined components for OpVectorShuffle</li> 182 </ul> 183 184 <p>Marc-Andr Lureau (1):</p> 185 <ul> 186 <li>tgsi-dump: dump label if instruction has one</li> 187 </ul> 188 189 <p>Marek Olk (2):</p> 190 <ul> 191 <li>radeonsi: always set the TCL1_ACTION_ENA when invalidating L2</li> 192 <li>gallium/radeon: fix performance of buffer readbacks</li> 193 </ul> 194 195 <p>Topi Pohjolainen (2):</p> 196 <ul> 197 <li>i965: Make depth clear flushing more explicit</li> 198 <li>i965/gen6: Issue direct depth stall and flush after depth clear</li> 199 </ul> 200 201 <p>Vinson Lee (2):</p> 202 <ul> 203 <li>scons: Require libdrm >= 2.4.66 for DRM.</li> 204 <li>util: Fix Clang trivial destructor check.</li> 205 </ul> 206 207 208 </div> 209 </body> 210 </html> 211