1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 17.0.7 Release Notes / June 1, 2017</h1> 18 19 <p> 20 Mesa 17.0.7 is a bug fix release which fixes bugs found since the 17.0.6 release. 21 </p> 22 <p> 23 Mesa 17.0.7 implements the OpenGL 4.5 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL 27 4.5 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 bc68d13c6b1a053b855ac453ebf7e62bd89511adf44bad6c613e09f7fa13390a mesa-17.0.7.tar.gz 35 f6d75304a229c8d10443e219d6b6c0c342567dbab5a879ebe7cfa3c9139c4492 mesa-17.0.7.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 43 <h2>Bug fixes</h2> 44 45 <ul> 46 47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98833">Bug 98833</a> - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates</li> 48 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100741">Bug 100741</a> - Chromium - Memory leak</li> 50 51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100925">Bug 100925</a> - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly</li> 52 53 </ul> 54 55 56 <h2>Changes</h2> 57 58 <p>Andres Gomez (1):</p> 59 <ul> 60 <li>docs: add sha256 checksums for 17.0.6</li> 61 </ul> 62 63 <p>Bartosz Tomczyk (1):</p> 64 <ul> 65 <li>mesa: Avoid leaking surface in st_renderbuffer_delete</li> 66 </ul> 67 68 <p>Chad Versace (1):</p> 69 <ul> 70 <li>egl: Partially revert 23c86c74, fix eglMakeCurrent</li> 71 </ul> 72 73 <p>Daniel Stone (7):</p> 74 <ul> 75 <li>vulkan: Fix Wayland uninitialised registry</li> 76 <li>vulkan/wsi/wayland: Remove roundtrip when creating image</li> 77 <li>vulkan/wsi/wayland: Use per-display event queue</li> 78 <li>vulkan/wsi/wayland: Use proxy wrappers for swapchain</li> 79 <li>egl/wayland: Don't open-code roundtrip</li> 80 <li>egl/wayland: Use per-surface event queues</li> 81 <li>egl/wayland: Ensure we get a back buffer</li> 82 </ul> 83 84 <p>Emil Velikov (5):</p> 85 <ul> 86 <li>st/va: fix misplaced closing bracket</li> 87 <li>anv: automake: list shared libraries after the static ones</li> 88 <li>radv: automake: list shared libraries after the static ones</li> 89 <li>egl/wayland: select the format based on the interface used</li> 90 <li>Update version to 17.0.7</li> 91 </ul> 92 93 <p>Eric Anholt (2):</p> 94 <ul> 95 <li>renderonly: Initialize fields of struct winsys_handle.</li> 96 <li>vc4: Don't allocate new BOs to avoid synchronization when they're shared.</li> 97 </ul> 98 99 <p>Hans de Goede (1):</p> 100 <ul> 101 <li>glxglvnddispatch: Add missing dispatch for GetDriverConfig</li> 102 </ul> 103 104 <p>Ilia Mirkin (1):</p> 105 <ul> 106 <li>nvc0/ir: SHLADD's middle source must be an immediate</li> 107 </ul> 108 109 <p>Jason Ekstrand (2):</p> 110 <ul> 111 <li>i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops</li> 112 <li>i965: Round copy size to the nearest block in intel_miptree_copy</li> 113 </ul> 114 115 <p>Lucas Stach (1):</p> 116 <ul> 117 <li>etnaviv: stop oversizing buffer resources</li> 118 </ul> 119 120 <p>Nanley Chery (2):</p> 121 <ul> 122 <li>anv/formats: Update the three-channel BC1 mappings</li> 123 <li>i965/formats: Update the three-channel DXT1 mappings</li> 124 </ul> 125 126 <p>Pohjolainen, Topi (1):</p> 127 <ul> 128 <li>intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4</li> 129 </ul> 130 131 <p>Samuel Iglesias Gonslvez (3):</p> 132 <ul> 133 <li>i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution</li> 134 <li>i965/vec4: fix swizzle and writemask when loading an uniform with constant offset</li> 135 <li>i965/vec4: load dvec3/4 uniforms first in the push constant buffer</li> 136 </ul> 137 138 <p>Tom Stellard (1):</p> 139 <ul> 140 <li>gallivm: Make sure module has the correct data layout when pass manager runs</li> 141 </ul> 142 143 </div> 144 </body> 145 </html> 146