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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 17.1.6 Release Notes / August 7, 2017</h1>
     18 
     19 <p>
     20 Mesa 17.1.6 is a bug fix release which fixes bugs found since the 17.1.5 release.
     21 </p>
     22 <p>
     23 Mesa 17.1.6 implements the OpenGL 4.5 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
     27 4.5 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 971831bc1e748b3e8367eee6b9eb509bad2970e3c2f8520ad25f5caa12ca5491  mesa-17.1.6.tar.gz
     35 0686deadde1f126b20aa67e47e8c50502043eee4ecdf60d5009ffda3cebfee50  mesa-17.1.6.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 
     43 <h2>Bug fixes</h2>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97957">Bug 97957</a> - Awful screen tearing in a separate X server with DRI3</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101683">Bug 101683</a> - Some games hang while loading when compositing is shut off or absent</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101867">Bug 101867</a> - Launch options window renders black in Feral Games in current Mesa trunk</li>
     52 
     53 </ul>
     54 
     55 
     56 <h2>Changes</h2>
     57 
     58 <p>Andres Gomez (1):</p>
     59 <ul>
     60   <li>docs: add sha256 checksums for 17.1.5</li>
     61 </ul>
     62 
     63 <p>Bas Nieuwenhuizen (1):</p>
     64 <ul>
     65   <li>radv: Don't underflow non-visible VRAM size.</li>
     66 </ul>
     67 
     68 <p>Brian Paul (1):</p>
     69 <ul>
     70   <li>svga: fix texture swizzle writemasking</li>
     71 </ul>
     72 
     73 <p>Chad Versace (1):</p>
     74 <ul>
     75   <li>anv/image: Fix VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT</li>
     76 </ul>
     77 
     78 <p>Chris Wilson (1):</p>
     79 <ul>
     80   <li>i965: Resolve framebuffers before signaling the fence</li>
     81 </ul>
     82 
     83 <p>Connor Abbott (1):</p>
     84 <ul>
     85   <li>nir: fix algebraic optimizations</li>
     86 </ul>
     87 
     88 <p>Daniel Stone (1):</p>
     89 <ul>
     90   <li>st/dri: Check get-handle return value in queryImage</li>
     91 </ul>
     92 
     93 <p>Dave Airlie (5):</p>
     94 <ul>
     95   <li>radv: fix non-0 based layer clears.</li>
     96   <li>radv: fix buffer views on SI/CIK.</li>
     97   <li>radv/ac: realign SI workaround with radeonsi.</li>
     98   <li>radv/ac: port SI TC L1 write corruption fix.</li>
     99   <li>radv: for stencil only set Z tile mode index to same value</li>
    100 </ul>
    101 
    102 <p>Emil Velikov (23):</p>
    103 <ul>
    104   <li>cherry-ignore: add "anv: Round u_vector element sizes to a power of two"</li>
    105   <li>anv: advertise v6 of the wayland surface extension</li>
    106   <li>radv: advertise v6 of the wayland surface extension</li>
    107   <li>swrast: add dri2ConfigQueryExtension to the correct extension list</li>
    108   <li>cherry-ignore: add "anv: Transition MCS buffers from the undefined layout"</li>
    109   <li>swr: don't forget to link AVX/AVX2 against pthreads</li>
    110   <li>cherry-ignore: add "i965: Fix offset addition in get_isl_surf"</li>
    111   <li>cherry-ignore: add "i965: Fix = vs == in MCS aux usage assert."</li>
    112   <li>cherry-ignore: add a couple of radeon commits</li>
    113   <li>cherry-ignore: add "swr/rast: non-regex knob fallback code for gcc &lt; 4.9"</li>
    114   <li>cherry-ignore: add "swr: fix transform feedback logic"</li>
    115   <li>cherry-ignore: add a couple of radeonsi/gfx9 commits</li>
    116   <li>cherry-ignore: ignore reverted st/mesa commit</li>
    117   <li>cherry-ignore: add bindless textures fix</li>
    118   <li>cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for array of structs"</li>
    119   <li>cherry-ignore: add yet another bindless textures fix</li>
    120   <li>bin/cherry-ignore: add radeonsi "fix of a fix"</li>
    121   <li>travis: lower SWR requirement to GCC 4.8, aka std=c++11</li>
    122   <li>i965: use strtol to convert the integer deviceID override</li>
    123   <li>swr: remove unneeded fallback strcasecmp define</li>
    124   <li>cherry-ignore: add a bunch more commits to the list</li>
    125   <li>fixup! cherry-ignore: add a bunch more commits to the list</li>
    126   <li>Update version to 17.1.6</li>
    127 </ul>
    128 
    129 <p>Eric Anholt (1):</p>
    130 <ul>
    131   <li>broadcom/vc4: Prefer blit via rendering to the software fallback.</li>
    132 </ul>
    133 
    134 <p>Eric Engestrom (1):</p>
    135 <ul>
    136   <li>configure: only install khrplatform.h if needed</li>
    137 </ul>
    138 
    139 <p>Iago Toral Quiroga (2):</p>
    140 <ul>
    141   <li>anv/cmd_buffer: fix off by one error in assertion</li>
    142   <li>anv: only expose up to 28 vertex attributes</li>
    143 </ul>
    144 
    145 <p>Ilia Mirkin (1):</p>
    146 <ul>
    147   <li>nv50/ir: fix threads calculation for non-compute shaders</li>
    148 </ul>
    149 
    150 <p>Jason Ekstrand (5):</p>
    151 <ul>
    152   <li>anv/cmd_buffer: Properly handle render passes with 0 attachments</li>
    153   <li>anv: Stop leaking the no_aux sampler surface state</li>
    154   <li>anv/image: Add INPUT_ATTACHMENT to the list of required usages</li>
    155   <li>nir/vars_to_ssa: Handle missing struct members in foreach_deref_node</li>
    156   <li>spirv: Fix SpvImageFormatR16ui</li>
    157 </ul>
    158 
    159 <p>Juan A. Suarez Romero (2):</p>
    160 <ul>
    161   <li>anv/pipeline: use unsigned long long constant to check enable vertex inputs</li>
    162   <li>anv/pipeline: do not use BITFIELD64_BIT()</li>
    163 </ul>
    164 
    165 <p>Kenneth Graunke (1):</p>
    166 <ul>
    167   <li>nir: Use nir_src_copy instead of direct assignments.</li>
    168 </ul>
    169 
    170 <p>Lionel Landwerlin (1):</p>
    171 <ul>
    172   <li>i965: perf: flush batchbuffers at the beginning of queries</li>
    173 </ul>
    174 
    175 <p>Lucas Stach (1):</p>
    176 <ul>
    177   <li>etnaviv: fix memory leak when BO allocation fails</li>
    178 </ul>
    179 
    180 <p>Marek Olk (2):</p>
    181 <ul>
    182   <li>st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers</li>
    183   <li>gallium/radeon: make S_FIXED function signed and move it to shared code</li>
    184 </ul>
    185 
    186 <p>Mark Thompson (1):</p>
    187 <ul>
    188   <li>st/va: Fix scaling list ordering for H.265</li>
    189 </ul>
    190 
    191 <p>Nicolai Hhnle (4):</p>
    192 <ul>
    193   <li>radeonsi/gfx9: fix crash building monolithic merged ES-GS shader</li>
    194   <li>radeonsi: fix detection of DRAW_INDIRECT_MULTI on SI</li>
    195   <li>radeonsi/gfx9: reduce max threads per block to 1024 on gfx9+</li>
    196   <li>gallium/radeon: fix ARB_query_buffer_object conversion to boolean</li>
    197 </ul>
    198 
    199 <p>Thomas Hellstrom (2):</p>
    200 <ul>
    201   <li>loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc</li>
    202   <li>dri3: Wait for all pending swapbuffers to be scheduled before touching the front</li>
    203 </ul>
    204 
    205 <p>Tim Rowley (3):</p>
    206 <ul>
    207   <li>gallium/util: fix nondeterministic avx512 detection</li>
    208   <li>swr/rast: quit using linux-specific gettid()</li>
    209   <li>swr/rast: fix scons gen_knobs.h dependency</li>
    210 </ul>
    211 
    212 <p>Timothy Arceri (1):</p>
    213 <ul>
    214   <li>nir: fix nir_opt_copy_prop_vars() for arrays of arrays</li>
    215 </ul>
    216 
    217 <p>Wladimir J. van der Laan (1):</p>
    218 <ul>
    219   <li>etnaviv: Clear lbl_usage array correctly</li>
    220 </ul>
    221 
    222 
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