1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 17.1.6 Release Notes / August 7, 2017</h1> 18 19 <p> 20 Mesa 17.1.6 is a bug fix release which fixes bugs found since the 17.1.5 release. 21 </p> 22 <p> 23 Mesa 17.1.6 implements the OpenGL 4.5 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL 27 4.5 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 971831bc1e748b3e8367eee6b9eb509bad2970e3c2f8520ad25f5caa12ca5491 mesa-17.1.6.tar.gz 35 0686deadde1f126b20aa67e47e8c50502043eee4ecdf60d5009ffda3cebfee50 mesa-17.1.6.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 43 <h2>Bug fixes</h2> 44 45 <ul> 46 47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97957">Bug 97957</a> - Awful screen tearing in a separate X server with DRI3</li> 48 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101683">Bug 101683</a> - Some games hang while loading when compositing is shut off or absent</li> 50 51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101867">Bug 101867</a> - Launch options window renders black in Feral Games in current Mesa trunk</li> 52 53 </ul> 54 55 56 <h2>Changes</h2> 57 58 <p>Andres Gomez (1):</p> 59 <ul> 60 <li>docs: add sha256 checksums for 17.1.5</li> 61 </ul> 62 63 <p>Bas Nieuwenhuizen (1):</p> 64 <ul> 65 <li>radv: Don't underflow non-visible VRAM size.</li> 66 </ul> 67 68 <p>Brian Paul (1):</p> 69 <ul> 70 <li>svga: fix texture swizzle writemasking</li> 71 </ul> 72 73 <p>Chad Versace (1):</p> 74 <ul> 75 <li>anv/image: Fix VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT</li> 76 </ul> 77 78 <p>Chris Wilson (1):</p> 79 <ul> 80 <li>i965: Resolve framebuffers before signaling the fence</li> 81 </ul> 82 83 <p>Connor Abbott (1):</p> 84 <ul> 85 <li>nir: fix algebraic optimizations</li> 86 </ul> 87 88 <p>Daniel Stone (1):</p> 89 <ul> 90 <li>st/dri: Check get-handle return value in queryImage</li> 91 </ul> 92 93 <p>Dave Airlie (5):</p> 94 <ul> 95 <li>radv: fix non-0 based layer clears.</li> 96 <li>radv: fix buffer views on SI/CIK.</li> 97 <li>radv/ac: realign SI workaround with radeonsi.</li> 98 <li>radv/ac: port SI TC L1 write corruption fix.</li> 99 <li>radv: for stencil only set Z tile mode index to same value</li> 100 </ul> 101 102 <p>Emil Velikov (23):</p> 103 <ul> 104 <li>cherry-ignore: add "anv: Round u_vector element sizes to a power of two"</li> 105 <li>anv: advertise v6 of the wayland surface extension</li> 106 <li>radv: advertise v6 of the wayland surface extension</li> 107 <li>swrast: add dri2ConfigQueryExtension to the correct extension list</li> 108 <li>cherry-ignore: add "anv: Transition MCS buffers from the undefined layout"</li> 109 <li>swr: don't forget to link AVX/AVX2 against pthreads</li> 110 <li>cherry-ignore: add "i965: Fix offset addition in get_isl_surf"</li> 111 <li>cherry-ignore: add "i965: Fix = vs == in MCS aux usage assert."</li> 112 <li>cherry-ignore: add a couple of radeon commits</li> 113 <li>cherry-ignore: add "swr/rast: non-regex knob fallback code for gcc < 4.9"</li> 114 <li>cherry-ignore: add "swr: fix transform feedback logic"</li> 115 <li>cherry-ignore: add a couple of radeonsi/gfx9 commits</li> 116 <li>cherry-ignore: ignore reverted st/mesa commit</li> 117 <li>cherry-ignore: add bindless textures fix</li> 118 <li>cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for array of structs"</li> 119 <li>cherry-ignore: add yet another bindless textures fix</li> 120 <li>bin/cherry-ignore: add radeonsi "fix of a fix"</li> 121 <li>travis: lower SWR requirement to GCC 4.8, aka std=c++11</li> 122 <li>i965: use strtol to convert the integer deviceID override</li> 123 <li>swr: remove unneeded fallback strcasecmp define</li> 124 <li>cherry-ignore: add a bunch more commits to the list</li> 125 <li>fixup! cherry-ignore: add a bunch more commits to the list</li> 126 <li>Update version to 17.1.6</li> 127 </ul> 128 129 <p>Eric Anholt (1):</p> 130 <ul> 131 <li>broadcom/vc4: Prefer blit via rendering to the software fallback.</li> 132 </ul> 133 134 <p>Eric Engestrom (1):</p> 135 <ul> 136 <li>configure: only install khrplatform.h if needed</li> 137 </ul> 138 139 <p>Iago Toral Quiroga (2):</p> 140 <ul> 141 <li>anv/cmd_buffer: fix off by one error in assertion</li> 142 <li>anv: only expose up to 28 vertex attributes</li> 143 </ul> 144 145 <p>Ilia Mirkin (1):</p> 146 <ul> 147 <li>nv50/ir: fix threads calculation for non-compute shaders</li> 148 </ul> 149 150 <p>Jason Ekstrand (5):</p> 151 <ul> 152 <li>anv/cmd_buffer: Properly handle render passes with 0 attachments</li> 153 <li>anv: Stop leaking the no_aux sampler surface state</li> 154 <li>anv/image: Add INPUT_ATTACHMENT to the list of required usages</li> 155 <li>nir/vars_to_ssa: Handle missing struct members in foreach_deref_node</li> 156 <li>spirv: Fix SpvImageFormatR16ui</li> 157 </ul> 158 159 <p>Juan A. Suarez Romero (2):</p> 160 <ul> 161 <li>anv/pipeline: use unsigned long long constant to check enable vertex inputs</li> 162 <li>anv/pipeline: do not use BITFIELD64_BIT()</li> 163 </ul> 164 165 <p>Kenneth Graunke (1):</p> 166 <ul> 167 <li>nir: Use nir_src_copy instead of direct assignments.</li> 168 </ul> 169 170 <p>Lionel Landwerlin (1):</p> 171 <ul> 172 <li>i965: perf: flush batchbuffers at the beginning of queries</li> 173 </ul> 174 175 <p>Lucas Stach (1):</p> 176 <ul> 177 <li>etnaviv: fix memory leak when BO allocation fails</li> 178 </ul> 179 180 <p>Marek Olk (2):</p> 181 <ul> 182 <li>st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers</li> 183 <li>gallium/radeon: make S_FIXED function signed and move it to shared code</li> 184 </ul> 185 186 <p>Mark Thompson (1):</p> 187 <ul> 188 <li>st/va: Fix scaling list ordering for H.265</li> 189 </ul> 190 191 <p>Nicolai Hhnle (4):</p> 192 <ul> 193 <li>radeonsi/gfx9: fix crash building monolithic merged ES-GS shader</li> 194 <li>radeonsi: fix detection of DRAW_INDIRECT_MULTI on SI</li> 195 <li>radeonsi/gfx9: reduce max threads per block to 1024 on gfx9+</li> 196 <li>gallium/radeon: fix ARB_query_buffer_object conversion to boolean</li> 197 </ul> 198 199 <p>Thomas Hellstrom (2):</p> 200 <ul> 201 <li>loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc</li> 202 <li>dri3: Wait for all pending swapbuffers to be scheduled before touching the front</li> 203 </ul> 204 205 <p>Tim Rowley (3):</p> 206 <ul> 207 <li>gallium/util: fix nondeterministic avx512 detection</li> 208 <li>swr/rast: quit using linux-specific gettid()</li> 209 <li>swr/rast: fix scons gen_knobs.h dependency</li> 210 </ul> 211 212 <p>Timothy Arceri (1):</p> 213 <ul> 214 <li>nir: fix nir_opt_copy_prop_vars() for arrays of arrays</li> 215 </ul> 216 217 <p>Wladimir J. van der Laan (1):</p> 218 <ul> 219 <li>etnaviv: Clear lbl_usage array correctly</li> 220 </ul> 221 222 223 </div> 224 </body> 225 </html> 226