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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 17.1.8 Release Notes / August 28, 2017</h1>
     18 
     19 <p>
     20 Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 release.
     21 </p>
     22 <p>
     23 Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
     27 4.5 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6  mesa-17.1.8.tar.gz
     35 75ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db  mesa-17.1.8.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 
     43 <h2>Bug fixes</h2>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101910">Bug 101910</a> - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102308">Bug 102308</a> - segfault in glCompressedTextureSubImage3D</li>
     50 
     51 </ul>
     52 
     53 
     54 <h2>Changes</h2>
     55 
     56 <p>Andres Gomez (6):</p>
     57 <ul>
     58   <li>docs: add sha256 checksums for 17.1.7</li>
     59   <li>cherry-ignore: cherry-ignore: added 17.2 nominations.</li>
     60   <li>cherry-ignore: add "i965/tex: Don't pass samples to miptree_create_for_teximage"</li>
     61   <li>cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit."</li>
     62   <li>cherry-ignore: add "egl/drm: Fix misused x and y offsets in swrast_*_image*"</li>
     63   <li>Update version to 17.1.8</li>
     64 </ul>
     65 
     66 <p>Christoph Haag (1):</p>
     67 <ul>
     68   <li>mesa: only copy requested compressed teximage cubemap faces</li>
     69 </ul>
     70 
     71 <p>Dave Airlie (1):</p>
     72 <ul>
     73   <li>radv: don't crash if we have no framebuffer</li>
     74 </ul>
     75 
     76 <p>Ilia Mirkin (2):</p>
     77 <ul>
     78   <li>glsl: add a few missing int64 constant propagation cases</li>
     79   <li>nv50/ir: properly set sType for TXF ops to U32</li>
     80 </ul>
     81 
     82 <p>Jason Ekstrand (1):</p>
     83 <ul>
     84   <li>i965: Stop looking at NewDriverState when emitting 3DSTATE_URB</li>
     85 </ul>
     86 
     87 <p>Kai Chen (1):</p>
     88 <ul>
     89   <li>egl/wayland: Use roundtrips when awaiting buffer release</li>
     90 </ul>
     91 
     92 <p>Lionel Landwerlin (1):</p>
     93 <ul>
     94   <li>i965: perf: minimize the chances to spread queries across batchbuffers</li>
     95 </ul>
     96 
     97 <p>Marek Olk (1):</p>
     98 <ul>
     99   <li>radeonsi/gfx9: add a temporary workaround for a tessellation driver bug</li>
    100 </ul>
    101 
    102 <p>Tim Rowley (1):</p>
    103 <ul>
    104   <li>swr/rast: switch gen_knobs.cpp license</li>
    105 </ul>
    106 
    107 <p>Topi Pohjolainen (1):</p>
    108 <ul>
    109   <li>intel/blorp: Adjust intra-tile x when faking rgb with red-only</li>
    110 </ul>
    111 
    112 
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