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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 17.3.1 Release Notes / December 21, 2017</h1>
     18 
     19 <p>
     20 Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 release.
     21 </p>
     22 <p>
     23 Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
     27 4.5 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d  mesa-17.3.1.tar.gz
     35 9ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1  mesa-17.3.1.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 
     43 <h2>Bug fixes</h2>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94739">Bug 94739</a> - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102710">Bug 102710</a> - vkCmdBlitImage with arrayLayers &gt; 1 fails</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103579">Bug 103579</a> - Vertex shader causes compiler to crash in SPIRV-to-NIR</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103966">Bug 103966</a> - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li>
     54 
     55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104119">Bug 104119</a> - radv: OpBitFieldInsert produces 0 with a loop counter for Insert</li>
     56 
     57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104143">Bug 104143</a> - r600/sb: clobbers gl_Position -&gt; gl_FragCoord</li>
     58 
     59 </ul>
     60 
     61 
     62 <h2>Changes</h2>
     63 
     64 <p>Alex Smith (1):</p>
     65 <ul>
     66   <li>radv: Add LLVM version to the device name string</li>
     67 </ul>
     68 
     69 <p>Bas Nieuwenhuizen (3):</p>
     70 <ul>
     71   <li>spirv: Fix loading an entire block at once.</li>
     72   <li>radv: Don't advertise VK_EXT_debug_report.</li>
     73   <li>radv: Fix multi-layer blits.</li>
     74 </ul>
     75 
     76 <p>Ben Crocker (1):</p>
     77 <ul>
     78   <li>docs/llvmpipe: document ppc64le as alternative architecture to x86.</li>
     79 </ul>
     80 
     81 <p>Brian Paul (2):</p>
     82 <ul>
     83   <li>xlib: call _mesa_warning() instead of fprintf()</li>
     84   <li>gallium/aux: include nr_samples in util_resource_size() computation</li>
     85 </ul>
     86 
     87 <p>Bruce Cherniak (1):</p>
     88 <ul>
     89   <li>swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.</li>
     90 </ul>
     91 
     92 <p>Dave Airlie (1):</p>
     93 <ul>
     94   <li>radv: port merge tess info from anv</li>
     95 </ul>
     96 
     97 <p>Emil Velikov (5):</p>
     98 <ul>
     99   <li>docs: add sha256 checksums for 17.3.0</li>
    100   <li>util: scons: wire up the sha1 test</li>
    101   <li>cherry-ignore: meson: fix strtof locale support check</li>
    102   <li>cherry-ignore: util: add mesa-sha1 test to meson</li>
    103   <li>Update version to 17.3.1</li>
    104 </ul>
    105 
    106 <p>Eric Anholt (1):</p>
    107 <ul>
    108   <li>broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.</li>
    109 </ul>
    110 
    111 <p>Eric Engestrom (1):</p>
    112 <ul>
    113   <li>compiler: use NDEBUG to guard asserts</li>
    114 </ul>
    115 
    116 <p>Fabian Bieler (2):</p>
    117 <ul>
    118   <li>glsl: Match order of gl_LightSourceParameters elements.</li>
    119   <li>glsl: Fix gl_NormalScale.</li>
    120 </ul>
    121 
    122 <p>Gert Wollny (1):</p>
    123 <ul>
    124   <li>r600/sb: do not convert if-blocks that contain indirect array access</li>
    125 </ul>
    126 
    127 <p>James Legg (1):</p>
    128 <ul>
    129   <li>nir/opcodes: Fix constant-folding of bitfield_insert</li>
    130 </ul>
    131 
    132 <p>Jason Ekstrand (1):</p>
    133 <ul>
    134   <li>i965: Switch over to fully external-or-not MOCS scheme</li>
    135 </ul>
    136 
    137 <p>Juan A. Suarez Romero (1):</p>
    138 <ul>
    139   <li>travis: disable Meson build</li>
    140 </ul>
    141 
    142 <p>Kenneth Graunke (2):</p>
    143 <ul>
    144   <li>meta: Initialize depth/clear values on declaration.</li>
    145   <li>meta: Fix ClearTexture with GL_DEPTH_COMPONENT.</li>
    146 </ul>
    147 
    148 <p>Leo Liu (1):</p>
    149 <ul>
    150   <li>radeon/vce: move destroy command before feedback command</li>
    151 </ul>
    152 
    153 <p>Marek Olk (4):</p>
    154 <ul>
    155   <li>radeonsi: flush the context after resource_copy_region for buffer exports</li>
    156   <li>radeonsi: allow DMABUF exports for local buffers</li>
    157   <li>winsys/amdgpu: disable local BOs again due to worse performance</li>
    158   <li>radeonsi: don't call force_dcc_off for buffers</li>
    159 </ul>
    160 
    161 <p>Matt Turner (2):</p>
    162 <ul>
    163   <li>util: Assume little endian in the absence of platform-specific handling</li>
    164   <li>util: Add a SHA1 unit test program</li>
    165 </ul>
    166 
    167 <p>Nicolai Hhnle (1):</p>
    168 <ul>
    169   <li>radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check</li>
    170 </ul>
    171 
    172 <p>Pierre Moreau (1):</p>
    173 <ul>
    174   <li>nvc0/ir: Properly lower 64-bit shifts when the shift value is &gt;32</li>
    175 </ul>
    176 
    177 <p>Timothy Arceri (1):</p>
    178 <ul>
    179   <li>glsl: get correct member type when processing xfb ifc arrays</li>
    180 </ul>
    181 
    182 <p>Vadym Shovkoplias (2):</p>
    183 <ul>
    184   <li>glx/dri3: Remove unused deviceName variable</li>
    185   <li>util/disk_cache: Remove unneeded free() on always null string</li>
    186 </ul>
    187 
    188 
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