1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 17.3.1 Release Notes / December 21, 2017</h1> 18 19 <p> 20 Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 release. 21 </p> 22 <p> 23 Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL 27 4.5 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d mesa-17.3.1.tar.gz 35 9ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1 mesa-17.3.1.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 43 <h2>Bug fixes</h2> 44 45 <ul> 46 47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94739">Bug 94739</a> - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li> 48 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102710">Bug 102710</a> - vkCmdBlitImage with arrayLayers > 1 fails</li> 50 51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103579">Bug 103579</a> - Vertex shader causes compiler to crash in SPIRV-to-NIR</li> 52 53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103966">Bug 103966</a> - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li> 54 55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104119">Bug 104119</a> - radv: OpBitFieldInsert produces 0 with a loop counter for Insert</li> 56 57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104143">Bug 104143</a> - r600/sb: clobbers gl_Position -> gl_FragCoord</li> 58 59 </ul> 60 61 62 <h2>Changes</h2> 63 64 <p>Alex Smith (1):</p> 65 <ul> 66 <li>radv: Add LLVM version to the device name string</li> 67 </ul> 68 69 <p>Bas Nieuwenhuizen (3):</p> 70 <ul> 71 <li>spirv: Fix loading an entire block at once.</li> 72 <li>radv: Don't advertise VK_EXT_debug_report.</li> 73 <li>radv: Fix multi-layer blits.</li> 74 </ul> 75 76 <p>Ben Crocker (1):</p> 77 <ul> 78 <li>docs/llvmpipe: document ppc64le as alternative architecture to x86.</li> 79 </ul> 80 81 <p>Brian Paul (2):</p> 82 <ul> 83 <li>xlib: call _mesa_warning() instead of fprintf()</li> 84 <li>gallium/aux: include nr_samples in util_resource_size() computation</li> 85 </ul> 86 87 <p>Bruce Cherniak (1):</p> 88 <ul> 89 <li>swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.</li> 90 </ul> 91 92 <p>Dave Airlie (1):</p> 93 <ul> 94 <li>radv: port merge tess info from anv</li> 95 </ul> 96 97 <p>Emil Velikov (5):</p> 98 <ul> 99 <li>docs: add sha256 checksums for 17.3.0</li> 100 <li>util: scons: wire up the sha1 test</li> 101 <li>cherry-ignore: meson: fix strtof locale support check</li> 102 <li>cherry-ignore: util: add mesa-sha1 test to meson</li> 103 <li>Update version to 17.3.1</li> 104 </ul> 105 106 <p>Eric Anholt (1):</p> 107 <ul> 108 <li>broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.</li> 109 </ul> 110 111 <p>Eric Engestrom (1):</p> 112 <ul> 113 <li>compiler: use NDEBUG to guard asserts</li> 114 </ul> 115 116 <p>Fabian Bieler (2):</p> 117 <ul> 118 <li>glsl: Match order of gl_LightSourceParameters elements.</li> 119 <li>glsl: Fix gl_NormalScale.</li> 120 </ul> 121 122 <p>Gert Wollny (1):</p> 123 <ul> 124 <li>r600/sb: do not convert if-blocks that contain indirect array access</li> 125 </ul> 126 127 <p>James Legg (1):</p> 128 <ul> 129 <li>nir/opcodes: Fix constant-folding of bitfield_insert</li> 130 </ul> 131 132 <p>Jason Ekstrand (1):</p> 133 <ul> 134 <li>i965: Switch over to fully external-or-not MOCS scheme</li> 135 </ul> 136 137 <p>Juan A. Suarez Romero (1):</p> 138 <ul> 139 <li>travis: disable Meson build</li> 140 </ul> 141 142 <p>Kenneth Graunke (2):</p> 143 <ul> 144 <li>meta: Initialize depth/clear values on declaration.</li> 145 <li>meta: Fix ClearTexture with GL_DEPTH_COMPONENT.</li> 146 </ul> 147 148 <p>Leo Liu (1):</p> 149 <ul> 150 <li>radeon/vce: move destroy command before feedback command</li> 151 </ul> 152 153 <p>Marek Olk (4):</p> 154 <ul> 155 <li>radeonsi: flush the context after resource_copy_region for buffer exports</li> 156 <li>radeonsi: allow DMABUF exports for local buffers</li> 157 <li>winsys/amdgpu: disable local BOs again due to worse performance</li> 158 <li>radeonsi: don't call force_dcc_off for buffers</li> 159 </ul> 160 161 <p>Matt Turner (2):</p> 162 <ul> 163 <li>util: Assume little endian in the absence of platform-specific handling</li> 164 <li>util: Add a SHA1 unit test program</li> 165 </ul> 166 167 <p>Nicolai Hhnle (1):</p> 168 <ul> 169 <li>radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check</li> 170 </ul> 171 172 <p>Pierre Moreau (1):</p> 173 <ul> 174 <li>nvc0/ir: Properly lower 64-bit shifts when the shift value is >32</li> 175 </ul> 176 177 <p>Timothy Arceri (1):</p> 178 <ul> 179 <li>glsl: get correct member type when processing xfb ifc arrays</li> 180 </ul> 181 182 <p>Vadym Shovkoplias (2):</p> 183 <ul> 184 <li>glx/dri3: Remove unused deviceName variable</li> 185 <li>util/disk_cache: Remove unneeded free() on always null string</li> 186 </ul> 187 188 189 </div> 190 </body> 191 </html> 192