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      1 /*
      2  * Copyright  2016-2018 Broadcom
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #ifndef CLIF_PRIVATE_H
     25 #define CLIF_PRIVATE_H
     26 
     27 #include <stdint.h>
     28 #include <stdarg.h>
     29 #include "util/list.h"
     30 
     31 struct clif_dump {
     32         const struct v3d_device_info *devinfo;
     33         bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
     34         FILE *out;
     35         /* Opaque data from the caller that is passed to the callbacks. */
     36         void *data;
     37 
     38         struct v3d_spec *spec;
     39 
     40         /* List of struct reloc_worklist_entry */
     41         struct list_head worklist;
     42 };
     43 
     44 enum reloc_worklist_type {
     45         reloc_gl_shader_state,
     46         reloc_generic_tile_list,
     47 };
     48 
     49 struct reloc_worklist_entry {
     50         struct list_head link;
     51 
     52         enum reloc_worklist_type type;
     53         uint32_t addr;
     54 
     55         union {
     56                 struct {
     57                         uint32_t num_attrs;
     58                 } shader_state;
     59                 struct {
     60                         uint32_t end;
     61                 } generic_tile_list;
     62         };
     63 };
     64 
     65 struct reloc_worklist_entry *
     66 clif_dump_add_address_to_worklist(struct clif_dump *clif,
     67                                   enum reloc_worklist_type type,
     68                                   uint32_t addr);
     69 
     70 bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
     71                             const uint8_t *cl, uint32_t *size);
     72 void v3d33_clif_dump_gl_shader_state_record(struct clif_dump *clif,
     73                                             struct reloc_worklist_entry *reloc,
     74                                             void *vaddr);
     75 bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
     76                             const uint8_t *cl, uint32_t *size);
     77 void v3d41_clif_dump_gl_shader_state_record(struct clif_dump *clif,
     78                                             struct reloc_worklist_entry *reloc,
     79                                             void *vaddr);
     80 
     81 static inline void
     82 out(struct clif_dump *clif, const char *fmt, ...)
     83 {
     84         va_list args;
     85 
     86         va_start(args, fmt);
     87         vfprintf(clif->out, fmt, args);
     88         va_end(args);
     89 }
     90 
     91 #endif /* CLIF_PRIVATE_H */
     92