1 /* 2 * Copyright 2016-2018 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #ifndef CLIF_PRIVATE_H 25 #define CLIF_PRIVATE_H 26 27 #include <stdint.h> 28 #include <stdarg.h> 29 #include "util/list.h" 30 31 struct clif_dump { 32 const struct v3d_device_info *devinfo; 33 bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr); 34 FILE *out; 35 /* Opaque data from the caller that is passed to the callbacks. */ 36 void *data; 37 38 struct v3d_spec *spec; 39 40 /* List of struct reloc_worklist_entry */ 41 struct list_head worklist; 42 }; 43 44 enum reloc_worklist_type { 45 reloc_gl_shader_state, 46 reloc_generic_tile_list, 47 }; 48 49 struct reloc_worklist_entry { 50 struct list_head link; 51 52 enum reloc_worklist_type type; 53 uint32_t addr; 54 55 union { 56 struct { 57 uint32_t num_attrs; 58 } shader_state; 59 struct { 60 uint32_t end; 61 } generic_tile_list; 62 }; 63 }; 64 65 struct reloc_worklist_entry * 66 clif_dump_add_address_to_worklist(struct clif_dump *clif, 67 enum reloc_worklist_type type, 68 uint32_t addr); 69 70 bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset, 71 const uint8_t *cl, uint32_t *size); 72 void v3d33_clif_dump_gl_shader_state_record(struct clif_dump *clif, 73 struct reloc_worklist_entry *reloc, 74 void *vaddr); 75 bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset, 76 const uint8_t *cl, uint32_t *size); 77 void v3d41_clif_dump_gl_shader_state_record(struct clif_dump *clif, 78 struct reloc_worklist_entry *reloc, 79 void *vaddr); 80 81 static inline void 82 out(struct clif_dump *clif, const char *fmt, ...) 83 { 84 va_list args; 85 86 va_start(args, fmt); 87 vfprintf(clif->out, fmt, args); 88 va_end(args); 89 } 90 91 #endif /* CLIF_PRIVATE_H */ 92