1 /************************************************************************** 2 * 3 * Copyright 2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29 #include "pipe/p_context.h" 30 #include "pipe/p_defines.h" 31 #include "util/u_inlines.h" 32 #include "util/u_draw_quad.h" 33 #include "util/u_memory.h" 34 #include "cso_cache/cso_context.h" 35 36 37 /** 38 * Draw a simple vertex buffer / primitive. 39 * Limited to float[4] vertex attribs, tightly packed. 40 */ 41 void 42 util_draw_vertex_buffer(struct pipe_context *pipe, 43 struct cso_context *cso, 44 struct pipe_resource *vbuf, 45 uint vbuf_slot, 46 uint offset, 47 uint prim_type, 48 uint num_verts, 49 uint num_attribs) 50 { 51 struct pipe_vertex_buffer vbuffer; 52 53 assert(num_attribs <= PIPE_MAX_ATTRIBS); 54 55 /* tell pipe about the vertex buffer */ 56 memset(&vbuffer, 0, sizeof(vbuffer)); 57 vbuffer.buffer.resource = vbuf; 58 vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */ 59 vbuffer.buffer_offset = offset; 60 61 /* note: vertex elements already set by caller */ 62 63 if (cso) { 64 cso_set_vertex_buffers(cso, vbuf_slot, 1, &vbuffer); 65 cso_draw_arrays(cso, prim_type, 0, num_verts); 66 } else { 67 pipe->set_vertex_buffers(pipe, vbuf_slot, 1, &vbuffer); 68 util_draw_arrays(pipe, prim_type, 0, num_verts); 69 } 70 } 71 72 73 /** 74 * Draw a simple vertex buffer / primitive. 75 * Limited to float[4] vertex attribs, tightly packed. 76 */ 77 void 78 util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer, 79 uint prim_type, uint num_verts, uint num_attribs) 80 { 81 struct pipe_vertex_buffer vbuffer = {0}; 82 83 assert(num_attribs <= PIPE_MAX_ATTRIBS); 84 85 vbuffer.is_user_buffer = true; 86 vbuffer.buffer.user = buffer; 87 vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */ 88 89 /* note: vertex elements already set by caller */ 90 91 cso_set_vertex_buffers(cso, 0, 1, &vbuffer); 92 cso_draw_arrays(cso, prim_type, 0, num_verts); 93 } 94