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      1 #ifndef COMMON_3D_XML
      2 #define COMMON_3D_XML
      3 
      4 /* Autogenerated file, DO NOT EDIT manually!
      5 
      6 This file was generated by the rules-ng-ng headergen tool in this git repository:
      7 http://0x04.net/cgit/index.cgi/rules-ng-ng
      8 git clone git://0x04.net/rules-ng-ng
      9 
     10 The rules-ng-ng source files this header was generated from are:
     11 - texdesc_3d.xml (   3183 bytes, from 2017-10-31 19:05:01)
     12 - copyright.xml  (   1597 bytes, from 2016-10-29 07:29:22)
     13 - common.xml     (  26187 bytes, from 2017-10-31 19:05:01)
     14 - common_3d.xml  (  14615 bytes, from 2017-11-04 14:03:35)
     15 
     16 Copyright (C) 2012-2017 by the following authors:
     17 - Wladimir J. van der Laan <laanwj (at) gmail.com>
     18 - Christian Gmeiner <christian.gmeiner (at) gmail.com>
     19 - Lucas Stach <l.stach (at) pengutronix.de>
     20 - Russell King <rmk (at) arm.linux.org.uk>
     21 
     22 Permission is hereby granted, free of charge, to any person obtaining a
     23 copy of this software and associated documentation files (the "Software"),
     24 to deal in the Software without restriction, including without limitation
     25 the rights to use, copy, modify, merge, publish, distribute, sub license,
     26 and/or sell copies of the Software, and to permit persons to whom the
     27 Software is furnished to do so, subject to the following conditions:
     28 
     29 The above copyright notice and this permission notice (including the
     30 next paragraph) shall be included in all copies or substantial portions
     31 of the Software.
     32 
     33 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     34 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     35 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     36 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     37 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     38 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     39 DEALINGS IN THE SOFTWARE.
     40 */
     41 
     42 
     43 #define TEXTURE_FORMAT_NONE					0x00000000
     44 #define TEXTURE_FORMAT_A8					0x00000001
     45 #define TEXTURE_FORMAT_L8					0x00000002
     46 #define TEXTURE_FORMAT_I8					0x00000003
     47 #define TEXTURE_FORMAT_A8L8					0x00000004
     48 #define TEXTURE_FORMAT_A4R4G4B4					0x00000005
     49 #define TEXTURE_FORMAT_X4R4G4B4					0x00000006
     50 #define TEXTURE_FORMAT_A8R8G8B8					0x00000007
     51 #define TEXTURE_FORMAT_X8R8G8B8					0x00000008
     52 #define TEXTURE_FORMAT_A8B8G8R8					0x00000009
     53 #define TEXTURE_FORMAT_X8B8G8R8					0x0000000a
     54 #define TEXTURE_FORMAT_R5G6B5					0x0000000b
     55 #define TEXTURE_FORMAT_A1R5G5B5					0x0000000c
     56 #define TEXTURE_FORMAT_X1R5G5B5					0x0000000d
     57 #define TEXTURE_FORMAT_YUY2					0x0000000e
     58 #define TEXTURE_FORMAT_UYVY					0x0000000f
     59 #define TEXTURE_FORMAT_D16					0x00000010
     60 #define TEXTURE_FORMAT_D24X8					0x00000011
     61 #define TEXTURE_FORMAT_DXT1					0x00000013
     62 #define TEXTURE_FORMAT_DXT2_DXT3				0x00000014
     63 #define TEXTURE_FORMAT_DXT4_DXT5				0x00000015
     64 #define TEXTURE_FORMAT_E5B9G9R9					0x0000001d
     65 #define TEXTURE_FORMAT_ETC1					0x0000001e
     66 #define TEXTURE_FORMAT_EXT_NONE					0x00000000
     67 #define TEXTURE_FORMAT_EXT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2	0x00000001
     68 #define TEXTURE_FORMAT_EXT_RGBA8_ETC2_EAC			0x00000002
     69 #define TEXTURE_FORMAT_EXT_R11_EAC				0x00000003
     70 #define TEXTURE_FORMAT_EXT_RG11_EAC				0x00000004
     71 #define TEXTURE_FORMAT_EXT_SIGNED_RG11_EAC			0x00000005
     72 #define TEXTURE_FORMAT_EXT_G8R8					0x00000006
     73 #define TEXTURE_FORMAT_EXT_R16F					0x00000007
     74 #define TEXTURE_FORMAT_EXT_G16R16F				0x00000008
     75 #define TEXTURE_FORMAT_EXT_A16B16G16R16F			0x00000009
     76 #define TEXTURE_FORMAT_EXT_R32F					0x0000000a
     77 #define TEXTURE_FORMAT_EXT_G32R32F				0x0000000b
     78 #define TEXTURE_FORMAT_EXT_A2B10G10R10				0x0000000c
     79 #define TEXTURE_FORMAT_EXT_SIGNED_R11_EAC			0x0000000d
     80 #define TEXTURE_FORMAT_EXT_R8_SNORM				0x0000000e
     81 #define TEXTURE_FORMAT_EXT_G8R8_SNORM				0x0000000f
     82 #define TEXTURE_FORMAT_EXT_X8B8G8R8_SNORM			0x00000010
     83 #define TEXTURE_FORMAT_EXT_A8B8G8R8_SNORM			0x00000011
     84 #define TEXTURE_FORMAT_EXT_ASTC					0x00000014
     85 #define TEXTURE_FORMAT_EXT_R8I					0x00000015
     86 #define TEXTURE_FORMAT_EXT_G8R8I				0x00000016
     87 #define TEXTURE_FORMAT_EXT_A8B8G8R8I				0x00000017
     88 #define TEXTURE_FORMAT_EXT_R16I					0x00000018
     89 #define TEXTURE_FORMAT_EXT_G16R16I				0x00000019
     90 #define TEXTURE_FORMAT_EXT_A16B16G16R16I			0x0000001a
     91 #define TEXTURE_FORMAT_EXT_B10G11R11F				0x0000001b
     92 #define TEXTURE_FORMAT_EXT_A2B10G10R10UI			0x0000001c
     93 #define TEXTURE_FORMAT_EXT_R8					0x00000021
     94 #define TEXTURE_FORMAT_EXT_D24S8				0x00000022
     95 #define TEXTURE_FORMAT_EXT_R32I					0x00000023
     96 #define TEXTURE_FORMAT_EXT_G32R32I				0x00000024
     97 #define TEXTURE_FORMAT_EXT_AYUV					0x00000025
     98 #define TEXTURE_FILTER_NONE					0x00000000
     99 #define TEXTURE_FILTER_NEAREST					0x00000001
    100 #define TEXTURE_FILTER_LINEAR					0x00000002
    101 #define TEXTURE_FILTER_ANISOTROPIC				0x00000003
    102 #define TEXTURE_TYPE_NONE					0x00000000
    103 #define TEXTURE_TYPE_1D						0x00000001
    104 #define TEXTURE_TYPE_2D						0x00000002
    105 #define TEXTURE_TYPE_3D						0x00000003
    106 #define TEXTURE_TYPE_CUBE_MAP					0x00000005
    107 #define TEXTURE_WRAPMODE_REPEAT					0x00000000
    108 #define TEXTURE_WRAPMODE_MIRRORED_REPEAT			0x00000001
    109 #define TEXTURE_WRAPMODE_CLAMP_TO_EDGE				0x00000002
    110 #define TEXTURE_WRAPMODE_CLAMP_TO_BORDER			0x00000003
    111 #define TEXTURE_FACE_POS_X					0x00000000
    112 #define TEXTURE_FACE_NEG_X					0x00000001
    113 #define TEXTURE_FACE_POS_Y					0x00000002
    114 #define TEXTURE_FACE_NEG_Y					0x00000003
    115 #define TEXTURE_FACE_POS_Z					0x00000004
    116 #define TEXTURE_FACE_NEG_Z					0x00000005
    117 #define TEXTURE_SWIZZLE_RED					0x00000000
    118 #define TEXTURE_SWIZZLE_GREEN					0x00000001
    119 #define TEXTURE_SWIZZLE_BLUE					0x00000002
    120 #define TEXTURE_SWIZZLE_ALPHA					0x00000003
    121 #define TEXTURE_SWIZZLE_ZERO					0x00000004
    122 #define TEXTURE_SWIZZLE_ONE					0x00000005
    123 #define TEXTURE_HALIGN_FOUR					0x00000000
    124 #define TEXTURE_HALIGN_SIXTEEN					0x00000001
    125 #define TEXTURE_HALIGN_SUPER_TILED				0x00000002
    126 #define TEXTURE_HALIGN_SPLIT_TILED				0x00000003
    127 #define TEXTURE_HALIGN_SPLIT_SUPER_TILED			0x00000004
    128 #define TS_CACHE_MODE_128					0x00000000
    129 #define TS_CACHE_MODE_256					0x00000001
    130 #define COLOR_COMPRESSION_FORMAT_A4R4G4B4			0x00000000
    131 #define COLOR_COMPRESSION_FORMAT_A1R5G5B5			0x00000001
    132 #define COLOR_COMPRESSION_FORMAT_R5G6B5				0x00000002
    133 #define COLOR_COMPRESSION_FORMAT_A8R8G8B8			0x00000003
    134 #define COLOR_COMPRESSION_FORMAT_X8R8G8B8			0x00000004
    135 #define COLOR_COMPRESSION_FORMAT_D24S8				0x00000005
    136 #define TEXTURE_FORMAT_ASTC_RGBA_4x4				0x00000000
    137 #define TEXTURE_FORMAT_ASTC_RGBA_5x4				0x00000001
    138 #define TEXTURE_FORMAT_ASTC_RGBA_5x5				0x00000002
    139 #define TEXTURE_FORMAT_ASTC_RGBA_6x5				0x00000003
    140 #define TEXTURE_FORMAT_ASTC_RGBA_6x6				0x00000004
    141 #define TEXTURE_FORMAT_ASTC_RGBA_8x5				0x00000005
    142 #define TEXTURE_FORMAT_ASTC_RGBA_8x6				0x00000006
    143 #define TEXTURE_FORMAT_ASTC_RGBA_8x8				0x00000007
    144 #define TEXTURE_FORMAT_ASTC_RGBA_10x5				0x00000008
    145 #define TEXTURE_FORMAT_ASTC_RGBA_10x6				0x00000009
    146 #define TEXTURE_FORMAT_ASTC_RGBA_10x8				0x0000000a
    147 #define TEXTURE_FORMAT_ASTC_RGBA_10x10				0x0000000b
    148 #define TEXTURE_FORMAT_ASTC_RGBA_12x10				0x0000000c
    149 #define TEXTURE_FORMAT_ASTC_RGBA_12x12				0x0000000d
    150 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_4x4			0x00000010
    151 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_5x4			0x00000011
    152 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_5x5			0x00000012
    153 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_6x5			0x00000013
    154 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_6x6			0x00000014
    155 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_8x5			0x00000015
    156 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_8x6			0x00000016
    157 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_8x8			0x00000017
    158 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_10x5			0x00000018
    159 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_10x6			0x00000019
    160 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_10x8			0x0000001a
    161 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_10x10			0x0000001b
    162 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_12x10			0x0000001c
    163 #define TEXTURE_FORMAT_ASTC_SRGB8_ALPHA8_12x12			0x0000001d
    164 #define TE_SAMPLER_CONFIG2_UNK16				0x00010000
    165 #define TE_SAMPLER_CONFIG2_UNK17				0x00020000
    166 #define TE_SAMPLER_CONFIG2_UNK18				0x00040000
    167 #define TE_SAMPLER_CONFIG2_UNK19				0x00080000
    168 #define TE_SAMPLER_CONFIG2_UNK23				0x00800000
    169 #define TE_SAMPLER_CONFIG3_MSAA					0x00000008
    170 
    171 #endif /* COMMON_3D_XML */
    172