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      1 /*
      2  * Copyright 2010 Red Hat Inc.
      3  *           2010 Jerome Glisse
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  *
     24  * Authors: Dave Airlie <airlied (at) redhat.com>
     25  *          Jerome Glisse <jglisse (at) redhat.com>
     26  */
     27 #include "r600_formats.h"
     28 #include "r600_shader.h"
     29 #include "r600d.h"
     30 
     31 #include "util/u_format_s3tc.h"
     32 #include "util/u_index_modify.h"
     33 #include "util/u_memory.h"
     34 #include "util/u_upload_mgr.h"
     35 #include "util/u_math.h"
     36 #include "tgsi/tgsi_parse.h"
     37 #include "tgsi/tgsi_scan.h"
     38 #include "tgsi/tgsi_ureg.h"
     39 
     40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
     41 {
     42 	assert(!cb->buf);
     43 	cb->buf = CALLOC(1, 4 * num_dw);
     44 	cb->max_num_dw = num_dw;
     45 }
     46 
     47 void r600_release_command_buffer(struct r600_command_buffer *cb)
     48 {
     49 	FREE(cb->buf);
     50 }
     51 
     52 void r600_add_atom(struct r600_context *rctx,
     53 		   struct r600_atom *atom,
     54 		   unsigned id)
     55 {
     56 	assert(id < R600_NUM_ATOMS);
     57 	assert(rctx->atoms[id] == NULL);
     58 	rctx->atoms[id] = atom;
     59 	atom->id = id;
     60 }
     61 
     62 void r600_init_atom(struct r600_context *rctx,
     63 		    struct r600_atom *atom,
     64 		    unsigned id,
     65 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
     66 		    unsigned num_dw)
     67 {
     68 	atom->emit = (void*)emit;
     69 	atom->num_dw = num_dw;
     70 	r600_add_atom(rctx, atom, id);
     71 }
     72 
     73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
     74 {
     75 	r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
     76 }
     77 
     78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
     79 {
     80 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
     81 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
     82 	unsigned alpha_ref = a->sx_alpha_ref;
     83 
     84 	if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
     85 		alpha_ref &= ~0x1FFF;
     86 	}
     87 
     88 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
     89 			       a->sx_alpha_test_control |
     90 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
     91 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
     92 }
     93 
     94 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
     95 {
     96 	struct r600_context *rctx = (struct r600_context *)ctx;
     97 	if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
     98 		rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
     99 
    100 	if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
    101 		     PIPE_BARRIER_SHADER_BUFFER |
    102 		     PIPE_BARRIER_TEXTURE |
    103 		     PIPE_BARRIER_IMAGE |
    104 		     PIPE_BARRIER_STREAMOUT_BUFFER |
    105 		     PIPE_BARRIER_GLOBAL_BUFFER)) {
    106 		rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
    107 			R600_CONTEXT_INV_TEX_CACHE;
    108 	}
    109 
    110 	if (flags & (PIPE_BARRIER_FRAMEBUFFER|
    111 		     PIPE_BARRIER_IMAGE))
    112 		rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
    113 
    114 	rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
    115 }
    116 
    117 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
    118 {
    119 	struct r600_context *rctx = (struct r600_context *)ctx;
    120 
    121 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
    122 		       R600_CONTEXT_FLUSH_AND_INV_CB |
    123 		       R600_CONTEXT_FLUSH_AND_INV |
    124 		       R600_CONTEXT_WAIT_3D_IDLE;
    125 	rctx->framebuffer.do_update_surf_dirtiness = true;
    126 }
    127 
    128 static unsigned r600_conv_pipe_prim(unsigned prim)
    129 {
    130 	static const unsigned prim_conv[] = {
    131 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
    132 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
    133 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
    134 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
    135 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
    136 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
    137 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
    138 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
    139 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
    140 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
    141 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
    142 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
    143 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
    144 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
    145 		[PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
    146 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
    147 	};
    148 	assert(prim < ARRAY_SIZE(prim_conv));
    149 	return prim_conv[prim];
    150 }
    151 
    152 unsigned r600_conv_prim_to_gs_out(unsigned mode)
    153 {
    154 	static const int prim_conv[] = {
    155 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
    156 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    157 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    158 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    159 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    160 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    161 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    162 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    163 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    164 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    165 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    166 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    167 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    168 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    169 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
    170 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
    171 	};
    172 	assert(mode < ARRAY_SIZE(prim_conv));
    173 
    174 	return prim_conv[mode];
    175 }
    176 
    177 /* common state between evergreen and r600 */
    178 
    179 static void r600_bind_blend_state_internal(struct r600_context *rctx,
    180 		struct r600_blend_state *blend, bool blend_disable)
    181 {
    182 	unsigned color_control;
    183 	bool update_cb = false;
    184 
    185 	rctx->alpha_to_one = blend->alpha_to_one;
    186 	rctx->dual_src_blend = blend->dual_src_blend;
    187 
    188 	if (!blend_disable) {
    189 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
    190 		color_control = blend->cb_color_control;
    191 	} else {
    192 		/* Blending is disabled. */
    193 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
    194 		color_control = blend->cb_color_control_no_blend;
    195 	}
    196 
    197 	/* Update derived states. */
    198 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
    199 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
    200 		update_cb = true;
    201 	}
    202 	if (rctx->b.chip_class <= R700 &&
    203 	    rctx->cb_misc_state.cb_color_control != color_control) {
    204 		rctx->cb_misc_state.cb_color_control = color_control;
    205 		update_cb = true;
    206 	}
    207 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
    208 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
    209 		update_cb = true;
    210 	}
    211 	if (update_cb) {
    212 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
    213 	}
    214 	if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
    215 		rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
    216 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
    217 	}
    218 }
    219 
    220 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
    221 {
    222 	struct r600_context *rctx = (struct r600_context *)ctx;
    223 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
    224 
    225 	if (!blend) {
    226 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
    227 		return;
    228 	}
    229 
    230 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
    231 }
    232 
    233 static void r600_set_blend_color(struct pipe_context *ctx,
    234 				 const struct pipe_blend_color *state)
    235 {
    236 	struct r600_context *rctx = (struct r600_context *)ctx;
    237 
    238 	rctx->blend_color.state = *state;
    239 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
    240 }
    241 
    242 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
    243 {
    244 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
    245 	struct pipe_blend_color *state = &rctx->blend_color.state;
    246 
    247 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
    248 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
    249 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
    250 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
    251 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
    252 }
    253 
    254 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
    255 {
    256 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
    257 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
    258 
    259 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
    260 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
    261 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
    262 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
    263 	if (a->last_draw_was_indirect) {
    264 		a->last_draw_was_indirect = false;
    265 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
    266 	}
    267 }
    268 
    269 static void r600_set_clip_state(struct pipe_context *ctx,
    270 				const struct pipe_clip_state *state)
    271 {
    272 	struct r600_context *rctx = (struct r600_context *)ctx;
    273 
    274 	rctx->clip_state.state = *state;
    275 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
    276 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
    277 }
    278 
    279 static void r600_set_stencil_ref(struct pipe_context *ctx,
    280 				 const struct r600_stencil_ref *state)
    281 {
    282 	struct r600_context *rctx = (struct r600_context *)ctx;
    283 
    284 	rctx->stencil_ref.state = *state;
    285 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
    286 }
    287 
    288 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
    289 {
    290 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
    291 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
    292 
    293 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
    294 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
    295 			 S_028430_STENCILREF(a->state.ref_value[0]) |
    296 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
    297 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
    298 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
    299 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
    300 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
    301 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
    302 }
    303 
    304 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
    305 				      const struct pipe_stencil_ref *state)
    306 {
    307 	struct r600_context *rctx = (struct r600_context *)ctx;
    308 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
    309 	struct r600_stencil_ref ref;
    310 
    311 	rctx->stencil_ref.pipe_state = *state;
    312 
    313 	if (!dsa)
    314 		return;
    315 
    316 	ref.ref_value[0] = state->ref_value[0];
    317 	ref.ref_value[1] = state->ref_value[1];
    318 	ref.valuemask[0] = dsa->valuemask[0];
    319 	ref.valuemask[1] = dsa->valuemask[1];
    320 	ref.writemask[0] = dsa->writemask[0];
    321 	ref.writemask[1] = dsa->writemask[1];
    322 
    323 	r600_set_stencil_ref(ctx, &ref);
    324 }
    325 
    326 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
    327 {
    328 	struct r600_context *rctx = (struct r600_context *)ctx;
    329 	struct r600_dsa_state *dsa = state;
    330 	struct r600_stencil_ref ref;
    331 
    332 	if (!state) {
    333 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
    334 		return;
    335 	}
    336 
    337 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
    338 
    339 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
    340 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
    341 	ref.valuemask[0] = dsa->valuemask[0];
    342 	ref.valuemask[1] = dsa->valuemask[1];
    343 	ref.writemask[0] = dsa->writemask[0];
    344 	ref.writemask[1] = dsa->writemask[1];
    345 	if (rctx->zwritemask != dsa->zwritemask) {
    346 		rctx->zwritemask = dsa->zwritemask;
    347 		if (rctx->b.chip_class >= EVERGREEN) {
    348 			/* work around some issue when not writing to zbuffer
    349 			 * we are having lockup on evergreen so do not enable
    350 			 * hyperz when not writing zbuffer
    351 			 */
    352 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
    353 		}
    354 	}
    355 
    356 	r600_set_stencil_ref(ctx, &ref);
    357 
    358 	/* Update alphatest state. */
    359 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
    360 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
    361 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
    362 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
    363 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
    364 	}
    365 }
    366 
    367 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
    368 {
    369 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
    370 	struct r600_context *rctx = (struct r600_context *)ctx;
    371 
    372 	if (!state)
    373 		return;
    374 
    375 	rctx->rasterizer = rs;
    376 
    377 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
    378 
    379 	if (rs->offset_enable &&
    380 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
    381 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
    382 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
    383 		rctx->poly_offset_state.offset_units = rs->offset_units;
    384 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
    385 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
    386 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
    387 	}
    388 
    389 	/* Update clip_misc_state. */
    390 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
    391 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
    392 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
    393 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
    394 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
    395 	}
    396 
    397 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
    398 
    399 	/* Re-emit PA_SC_LINE_STIPPLE. */
    400 	rctx->last_primitive_type = -1;
    401 }
    402 
    403 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
    404 {
    405 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
    406 
    407 	r600_release_command_buffer(&rs->buffer);
    408 	FREE(rs);
    409 }
    410 
    411 static void r600_sampler_view_destroy(struct pipe_context *ctx,
    412 				      struct pipe_sampler_view *state)
    413 {
    414 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
    415 
    416 	if (view->tex_resource->gpu_address &&
    417 	    view->tex_resource->b.b.target == PIPE_BUFFER)
    418 		LIST_DELINIT(&view->list);
    419 
    420 	pipe_resource_reference(&state->texture, NULL);
    421 	FREE(view);
    422 }
    423 
    424 void r600_sampler_states_dirty(struct r600_context *rctx,
    425 			       struct r600_sampler_states *state)
    426 {
    427 	if (state->dirty_mask) {
    428 		if (state->dirty_mask & state->has_bordercolor_mask) {
    429 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
    430 		}
    431 		state->atom.num_dw =
    432 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
    433 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
    434 		r600_mark_atom_dirty(rctx, &state->atom);
    435 	}
    436 }
    437 
    438 static void r600_bind_sampler_states(struct pipe_context *pipe,
    439 			       enum pipe_shader_type shader,
    440 			       unsigned start,
    441 			       unsigned count, void **states)
    442 {
    443 	struct r600_context *rctx = (struct r600_context *)pipe;
    444 	struct r600_textures_info *dst = &rctx->samplers[shader];
    445 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
    446 	int seamless_cube_map = -1;
    447 	unsigned i;
    448 	/* This sets 1-bit for states with index >= count. */
    449 	uint32_t disable_mask = ~((1ull << count) - 1);
    450 	/* These are the new states set by this function. */
    451 	uint32_t new_mask = 0;
    452 
    453 	assert(start == 0); /* XXX fix below */
    454 
    455 	if (!states) {
    456 		disable_mask = ~0u;
    457 		count = 0;
    458 	}
    459 
    460 	for (i = 0; i < count; i++) {
    461 		struct r600_pipe_sampler_state *rstate = rstates[i];
    462 
    463 		if (rstate == dst->states.states[i]) {
    464 			continue;
    465 		}
    466 
    467 		if (rstate) {
    468 			if (rstate->border_color_use) {
    469 				dst->states.has_bordercolor_mask |= 1 << i;
    470 			} else {
    471 				dst->states.has_bordercolor_mask &= ~(1 << i);
    472 			}
    473 			seamless_cube_map = rstate->seamless_cube_map;
    474 
    475 			new_mask |= 1 << i;
    476 		} else {
    477 			disable_mask |= 1 << i;
    478 		}
    479 	}
    480 
    481 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
    482 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
    483 
    484 	dst->states.enabled_mask &= ~disable_mask;
    485 	dst->states.dirty_mask &= dst->states.enabled_mask;
    486 	dst->states.enabled_mask |= new_mask;
    487 	dst->states.dirty_mask |= new_mask;
    488 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
    489 
    490 	r600_sampler_states_dirty(rctx, &dst->states);
    491 
    492 	/* Seamless cubemap state. */
    493 	if (rctx->b.chip_class <= R700 &&
    494 	    seamless_cube_map != -1 &&
    495 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
    496 		/* change in TA_CNTL_AUX need a pipeline flush */
    497 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
    498 		rctx->seamless_cube_map.enabled = seamless_cube_map;
    499 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
    500 	}
    501 }
    502 
    503 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
    504 {
    505 	free(state);
    506 }
    507 
    508 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
    509 {
    510 	struct r600_context *rctx = (struct r600_context *)ctx;
    511 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
    512 
    513 	if (rctx->blend_state.cso == state) {
    514 		ctx->bind_blend_state(ctx, NULL);
    515 	}
    516 
    517 	r600_release_command_buffer(&blend->buffer);
    518 	r600_release_command_buffer(&blend->buffer_no_blend);
    519 	FREE(blend);
    520 }
    521 
    522 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
    523 {
    524 	struct r600_context *rctx = (struct r600_context *)ctx;
    525 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
    526 
    527 	if (rctx->dsa_state.cso == state) {
    528 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
    529 	}
    530 
    531 	r600_release_command_buffer(&dsa->buffer);
    532 	free(dsa);
    533 }
    534 
    535 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
    536 {
    537 	struct r600_context *rctx = (struct r600_context *)ctx;
    538 
    539 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
    540 }
    541 
    542 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
    543 {
    544 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
    545 	r600_resource_reference(&shader->buffer, NULL);
    546 	FREE(shader);
    547 }
    548 
    549 void r600_vertex_buffers_dirty(struct r600_context *rctx)
    550 {
    551 	if (rctx->vertex_buffer_state.dirty_mask) {
    552 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
    553 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask);
    554 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
    555 	}
    556 }
    557 
    558 static void r600_set_vertex_buffers(struct pipe_context *ctx,
    559 				    unsigned start_slot, unsigned count,
    560 				    const struct pipe_vertex_buffer *input)
    561 {
    562 	struct r600_context *rctx = (struct r600_context *)ctx;
    563 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
    564 	struct pipe_vertex_buffer *vb = state->vb + start_slot;
    565 	unsigned i;
    566 	uint32_t disable_mask = 0;
    567 	/* These are the new buffers set by this function. */
    568 	uint32_t new_buffer_mask = 0;
    569 
    570 	/* Set vertex buffers. */
    571 	if (input) {
    572 		for (i = 0; i < count; i++) {
    573 			if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
    574 				if (input[i].buffer.resource) {
    575 					vb[i].stride = input[i].stride;
    576 					vb[i].buffer_offset = input[i].buffer_offset;
    577 					pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
    578 					new_buffer_mask |= 1 << i;
    579 					r600_context_add_resource_size(ctx, input[i].buffer.resource);
    580 				} else {
    581 					pipe_resource_reference(&vb[i].buffer.resource, NULL);
    582 					disable_mask |= 1 << i;
    583 				}
    584 			}
    585 		}
    586 	} else {
    587 		for (i = 0; i < count; i++) {
    588 			pipe_resource_reference(&vb[i].buffer.resource, NULL);
    589 		}
    590 		disable_mask = ((1ull << count) - 1);
    591 	}
    592 
    593 	disable_mask <<= start_slot;
    594 	new_buffer_mask <<= start_slot;
    595 
    596 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
    597 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
    598 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
    599 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
    600 
    601 	r600_vertex_buffers_dirty(rctx);
    602 }
    603 
    604 void r600_sampler_views_dirty(struct r600_context *rctx,
    605 			      struct r600_samplerview_state *state)
    606 {
    607 	if (state->dirty_mask) {
    608 		state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
    609 				     util_bitcount(state->dirty_mask);
    610 		r600_mark_atom_dirty(rctx, &state->atom);
    611 	}
    612 }
    613 
    614 static void r600_set_sampler_views(struct pipe_context *pipe,
    615 				   enum pipe_shader_type shader,
    616 				   unsigned start, unsigned count,
    617 				   struct pipe_sampler_view **views)
    618 {
    619 	struct r600_context *rctx = (struct r600_context *) pipe;
    620 	struct r600_textures_info *dst = &rctx->samplers[shader];
    621 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
    622 	uint32_t dirty_sampler_states_mask = 0;
    623 	unsigned i;
    624 	/* This sets 1-bit for textures with index >= count. */
    625 	uint32_t disable_mask = ~((1ull << count) - 1);
    626 	/* These are the new textures set by this function. */
    627 	uint32_t new_mask = 0;
    628 
    629 	/* Set textures with index >= count to NULL. */
    630 	uint32_t remaining_mask;
    631 
    632 	assert(start == 0); /* XXX fix below */
    633 
    634 	if (!views) {
    635 		disable_mask = ~0u;
    636 		count = 0;
    637 	}
    638 
    639 	remaining_mask = dst->views.enabled_mask & disable_mask;
    640 
    641 	while (remaining_mask) {
    642 		i = u_bit_scan(&remaining_mask);
    643 		assert(dst->views.views[i]);
    644 
    645 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
    646 	}
    647 
    648 	for (i = 0; i < count; i++) {
    649 		if (rviews[i] == dst->views.views[i]) {
    650 			continue;
    651 		}
    652 
    653 		if (rviews[i]) {
    654 			struct r600_texture *rtex =
    655 				(struct r600_texture*)rviews[i]->base.texture;
    656 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
    657 
    658 			if (!is_buffer && rtex->db_compatible) {
    659 				dst->views.compressed_depthtex_mask |= 1 << i;
    660 			} else {
    661 				dst->views.compressed_depthtex_mask &= ~(1 << i);
    662 			}
    663 
    664 			/* Track compressed colorbuffers. */
    665 			if (!is_buffer && rtex->cmask.size) {
    666 				dst->views.compressed_colortex_mask |= 1 << i;
    667 			} else {
    668 				dst->views.compressed_colortex_mask &= ~(1 << i);
    669 			}
    670 
    671 			/* Changing from array to non-arrays textures and vice versa requires
    672 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
    673 			if (rctx->b.chip_class <= R700 &&
    674 			    (dst->states.enabled_mask & (1 << i)) &&
    675 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
    676 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
    677 				dirty_sampler_states_mask |= 1 << i;
    678 			}
    679 
    680 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
    681 			new_mask |= 1 << i;
    682 			r600_context_add_resource_size(pipe, views[i]->texture);
    683 		} else {
    684 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
    685 			disable_mask |= 1 << i;
    686 		}
    687 	}
    688 
    689 	dst->views.enabled_mask &= ~disable_mask;
    690 	dst->views.dirty_mask &= dst->views.enabled_mask;
    691 	dst->views.enabled_mask |= new_mask;
    692 	dst->views.dirty_mask |= new_mask;
    693 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
    694 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
    695 	dst->views.dirty_buffer_constants = TRUE;
    696 	r600_sampler_views_dirty(rctx, &dst->views);
    697 
    698 	if (dirty_sampler_states_mask) {
    699 		dst->states.dirty_mask |= dirty_sampler_states_mask;
    700 		r600_sampler_states_dirty(rctx, &dst->states);
    701 	}
    702 }
    703 
    704 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
    705 {
    706 	uint32_t mask = views->enabled_mask;
    707 
    708 	while (mask) {
    709 		unsigned i = u_bit_scan(&mask);
    710 		struct pipe_resource *res = views->views[i]->base.texture;
    711 
    712 		if (res && res->target != PIPE_BUFFER) {
    713 			struct r600_texture *rtex = (struct r600_texture *)res;
    714 
    715 			if (rtex->cmask.size) {
    716 				views->compressed_colortex_mask |= 1 << i;
    717 			} else {
    718 				views->compressed_colortex_mask &= ~(1 << i);
    719 			}
    720 		}
    721 	}
    722 }
    723 
    724 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
    725 				    enum pipe_shader_type shader)
    726 {
    727 	const struct r600_context *rctx = (struct r600_context *)ctx;
    728 	int value = 0;
    729 	switch (shader) {
    730 	case PIPE_SHADER_FRAGMENT:
    731 	case PIPE_SHADER_COMPUTE:
    732 	default:
    733 		break;
    734 	case PIPE_SHADER_VERTEX:
    735 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
    736 		break;
    737 	case PIPE_SHADER_GEOMETRY:
    738 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
    739 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
    740 		break;
    741 	case PIPE_SHADER_TESS_EVAL:
    742 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
    743 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
    744 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
    745 		break;
    746 	case PIPE_SHADER_TESS_CTRL:
    747 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
    748 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
    749 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
    750 			rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
    751 		break;
    752 	}
    753 	return value;
    754 }
    755 
    756 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
    757 {
    758 	uint32_t mask = images->enabled_mask;
    759 
    760 	while (mask) {
    761 		unsigned i = u_bit_scan(&mask);
    762 		struct pipe_resource *res = images->views[i].base.resource;
    763 
    764 		if (res && res->target != PIPE_BUFFER) {
    765 			struct r600_texture *rtex = (struct r600_texture *)res;
    766 
    767 			if (rtex->cmask.size) {
    768 				images->compressed_colortex_mask |= 1 << i;
    769 			} else {
    770 				images->compressed_colortex_mask &= ~(1 << i);
    771 			}
    772 		}
    773 	}
    774 }
    775 
    776 /* Compute the key for the hw shader variant */
    777 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
    778 		const struct r600_pipe_shader_selector *sel,
    779 		union r600_shader_key *key)
    780 {
    781 	const struct r600_context *rctx = (struct r600_context *)ctx;
    782 	memset(key, 0, sizeof(*key));
    783 
    784 	switch (sel->type) {
    785 	case PIPE_SHADER_VERTEX: {
    786 		key->vs.as_ls = (rctx->tes_shader != NULL);
    787 		if (!key->vs.as_ls)
    788 			key->vs.as_es = (rctx->gs_shader != NULL);
    789 
    790 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
    791 			key->vs.as_gs_a = true;
    792 			key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
    793 		}
    794 		key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
    795 		break;
    796 	}
    797 	case PIPE_SHADER_GEOMETRY:
    798 		key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
    799 		key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
    800 		break;
    801 	case PIPE_SHADER_FRAGMENT: {
    802 		if (rctx->ps_shader->info.images_declared)
    803 			key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
    804 		key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
    805 		key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
    806 		key->ps.alpha_to_one = rctx->alpha_to_one &&
    807 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
    808 				      !rctx->framebuffer.cb0_is_integer;
    809 		key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
    810 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
    811 		if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
    812 			key->ps.nr_cbufs = 2;
    813 		break;
    814 	}
    815 	case PIPE_SHADER_TESS_EVAL:
    816 		key->tes.as_es = (rctx->gs_shader != NULL);
    817 		key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
    818 		break;
    819 	case PIPE_SHADER_TESS_CTRL:
    820 		key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
    821 		key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
    822 		break;
    823 	case PIPE_SHADER_COMPUTE:
    824 		break;
    825 	default:
    826 		assert(0);
    827 	}
    828 }
    829 
    830 /* Select the hw shader variant depending on the current state.
    831  * (*dirty) is set to 1 if current variant was changed */
    832 int r600_shader_select(struct pipe_context *ctx,
    833         struct r600_pipe_shader_selector* sel,
    834         bool *dirty)
    835 {
    836 	union r600_shader_key key;
    837 	struct r600_pipe_shader * shader = NULL;
    838 	int r;
    839 
    840 	r600_shader_selector_key(ctx, sel, &key);
    841 
    842 	/* Check if we don't need to change anything.
    843 	 * This path is also used for most shaders that don't need multiple
    844 	 * variants, it will cost just a computation of the key and this
    845 	 * test. */
    846 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
    847 		return 0;
    848 	}
    849 
    850 	/* lookup if we have other variants in the list */
    851 	if (sel->num_shaders > 1) {
    852 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
    853 
    854 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
    855 			p = c;
    856 			c = c->next_variant;
    857 		}
    858 
    859 		if (c) {
    860 			p->next_variant = c->next_variant;
    861 			shader = c;
    862 		}
    863 	}
    864 
    865 	if (unlikely(!shader)) {
    866 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
    867 		shader->selector = sel;
    868 
    869 		r = r600_pipe_shader_create(ctx, shader, key);
    870 		if (unlikely(r)) {
    871 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
    872 				 sel->type, r);
    873 			sel->current = NULL;
    874 			FREE(shader);
    875 			return r;
    876 		}
    877 
    878 		/* We don't know the value of nr_ps_max_color_exports until we built
    879 		 * at least one variant, so we may need to recompute the key after
    880 		 * building first variant. */
    881 		if (sel->type == PIPE_SHADER_FRAGMENT &&
    882 				sel->num_shaders == 0) {
    883 			sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
    884 			r600_shader_selector_key(ctx, sel, &key);
    885 		}
    886 
    887 		memcpy(&shader->key, &key, sizeof(key));
    888 		sel->num_shaders++;
    889 	}
    890 
    891 	if (dirty)
    892 		*dirty = true;
    893 
    894 	shader->next_variant = sel->current;
    895 	sel->current = shader;
    896 
    897 	return 0;
    898 }
    899 
    900 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
    901 								  const struct tgsi_token *tokens,
    902 								  unsigned pipe_shader_type)
    903 {
    904 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
    905 
    906 	sel->type = pipe_shader_type;
    907 	sel->tokens = tgsi_dup_tokens(tokens);
    908 	tgsi_scan_shader(tokens, &sel->info);
    909 	return sel;
    910 }
    911 
    912 static void *r600_create_shader_state(struct pipe_context *ctx,
    913 			       const struct pipe_shader_state *state,
    914 			       unsigned pipe_shader_type)
    915 {
    916 	int i;
    917 	struct r600_pipe_shader_selector *sel = r600_create_shader_state_tokens(ctx, state->tokens, pipe_shader_type);
    918 
    919 	sel->so = state->stream_output;
    920 
    921 	switch (pipe_shader_type) {
    922 	case PIPE_SHADER_GEOMETRY:
    923 		sel->gs_output_prim =
    924 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
    925 		sel->gs_max_out_vertices =
    926 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
    927 		sel->gs_num_invocations =
    928 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
    929 		break;
    930 	case PIPE_SHADER_VERTEX:
    931 	case PIPE_SHADER_TESS_CTRL:
    932 		sel->lds_patch_outputs_written_mask = 0;
    933 		sel->lds_outputs_written_mask = 0;
    934 
    935 		for (i = 0; i < sel->info.num_outputs; i++) {
    936 			unsigned name = sel->info.output_semantic_name[i];
    937 			unsigned index = sel->info.output_semantic_index[i];
    938 
    939 			switch (name) {
    940 			case TGSI_SEMANTIC_TESSINNER:
    941 			case TGSI_SEMANTIC_TESSOUTER:
    942 			case TGSI_SEMANTIC_PATCH:
    943 				sel->lds_patch_outputs_written_mask |=
    944 					1ull << r600_get_lds_unique_index(name, index);
    945 				break;
    946 			default:
    947 				sel->lds_outputs_written_mask |=
    948 					1ull << r600_get_lds_unique_index(name, index);
    949 			}
    950 		}
    951 		break;
    952 	default:
    953 		break;
    954 	}
    955 
    956 	return sel;
    957 }
    958 
    959 static void *r600_create_ps_state(struct pipe_context *ctx,
    960 					 const struct pipe_shader_state *state)
    961 {
    962 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
    963 }
    964 
    965 static void *r600_create_vs_state(struct pipe_context *ctx,
    966 					 const struct pipe_shader_state *state)
    967 {
    968 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
    969 }
    970 
    971 static void *r600_create_gs_state(struct pipe_context *ctx,
    972 					 const struct pipe_shader_state *state)
    973 {
    974 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
    975 }
    976 
    977 static void *r600_create_tcs_state(struct pipe_context *ctx,
    978 					 const struct pipe_shader_state *state)
    979 {
    980 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
    981 }
    982 
    983 static void *r600_create_tes_state(struct pipe_context *ctx,
    984 					 const struct pipe_shader_state *state)
    985 {
    986 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
    987 }
    988 
    989 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
    990 {
    991 	struct r600_context *rctx = (struct r600_context *)ctx;
    992 
    993 	if (!state)
    994 		state = rctx->dummy_pixel_shader;
    995 
    996 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
    997 }
    998 
    999 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
   1000 {
   1001 	if (rctx->gs_shader)
   1002 		return &rctx->gs_shader->info;
   1003 	else if (rctx->tes_shader)
   1004 		return &rctx->tes_shader->info;
   1005 	else if (rctx->vs_shader)
   1006 		return &rctx->vs_shader->info;
   1007 	else
   1008 		return NULL;
   1009 }
   1010 
   1011 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
   1012 {
   1013 	struct r600_context *rctx = (struct r600_context *)ctx;
   1014 
   1015 	if (!state || rctx->vs_shader == state)
   1016 		return;
   1017 
   1018 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
   1019 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
   1020 	rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
   1021 }
   1022 
   1023 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
   1024 {
   1025 	struct r600_context *rctx = (struct r600_context *)ctx;
   1026 
   1027 	if (state == rctx->gs_shader)
   1028 		return;
   1029 
   1030 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
   1031 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
   1032 
   1033 	if (!state)
   1034 		return;
   1035 	rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
   1036 }
   1037 
   1038 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
   1039 {
   1040 	struct r600_context *rctx = (struct r600_context *)ctx;
   1041 
   1042 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
   1043 }
   1044 
   1045 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
   1046 {
   1047 	struct r600_context *rctx = (struct r600_context *)ctx;
   1048 
   1049 	if (state == rctx->tes_shader)
   1050 		return;
   1051 
   1052 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
   1053 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
   1054 
   1055 	if (!state)
   1056 		return;
   1057 	rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
   1058 }
   1059 
   1060 void r600_delete_shader_selector(struct pipe_context *ctx,
   1061 				 struct r600_pipe_shader_selector *sel)
   1062 {
   1063 	struct r600_pipe_shader *p = sel->current, *c;
   1064 	while (p) {
   1065 		c = p->next_variant;
   1066 		r600_pipe_shader_destroy(ctx, p);
   1067 		free(p);
   1068 		p = c;
   1069 	}
   1070 
   1071 	free(sel->tokens);
   1072 	free(sel);
   1073 }
   1074 
   1075 
   1076 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
   1077 {
   1078 	struct r600_context *rctx = (struct r600_context *)ctx;
   1079 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1080 
   1081 	if (rctx->ps_shader == sel) {
   1082 		rctx->ps_shader = NULL;
   1083 	}
   1084 
   1085 	r600_delete_shader_selector(ctx, sel);
   1086 }
   1087 
   1088 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
   1089 {
   1090 	struct r600_context *rctx = (struct r600_context *)ctx;
   1091 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1092 
   1093 	if (rctx->vs_shader == sel) {
   1094 		rctx->vs_shader = NULL;
   1095 	}
   1096 
   1097 	r600_delete_shader_selector(ctx, sel);
   1098 }
   1099 
   1100 
   1101 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
   1102 {
   1103 	struct r600_context *rctx = (struct r600_context *)ctx;
   1104 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1105 
   1106 	if (rctx->gs_shader == sel) {
   1107 		rctx->gs_shader = NULL;
   1108 	}
   1109 
   1110 	r600_delete_shader_selector(ctx, sel);
   1111 }
   1112 
   1113 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
   1114 {
   1115 	struct r600_context *rctx = (struct r600_context *)ctx;
   1116 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1117 
   1118 	if (rctx->tcs_shader == sel) {
   1119 		rctx->tcs_shader = NULL;
   1120 	}
   1121 
   1122 	r600_delete_shader_selector(ctx, sel);
   1123 }
   1124 
   1125 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
   1126 {
   1127 	struct r600_context *rctx = (struct r600_context *)ctx;
   1128 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1129 
   1130 	if (rctx->tes_shader == sel) {
   1131 		rctx->tes_shader = NULL;
   1132 	}
   1133 
   1134 	r600_delete_shader_selector(ctx, sel);
   1135 }
   1136 
   1137 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
   1138 {
   1139 	if (state->dirty_mask) {
   1140 		state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
   1141 								   : util_bitcount(state->dirty_mask)*19;
   1142 		r600_mark_atom_dirty(rctx, &state->atom);
   1143 	}
   1144 }
   1145 
   1146 static void r600_set_constant_buffer(struct pipe_context *ctx,
   1147 				     enum pipe_shader_type shader, uint index,
   1148 				     const struct pipe_constant_buffer *input)
   1149 {
   1150 	struct r600_context *rctx = (struct r600_context *)ctx;
   1151 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
   1152 	struct pipe_constant_buffer *cb;
   1153 	const uint8_t *ptr;
   1154 
   1155 	/* Note that the state tracker can unbind constant buffers by
   1156 	 * passing NULL here.
   1157 	 */
   1158 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
   1159 		state->enabled_mask &= ~(1 << index);
   1160 		state->dirty_mask &= ~(1 << index);
   1161 		pipe_resource_reference(&state->cb[index].buffer, NULL);
   1162 		return;
   1163 	}
   1164 
   1165 	cb = &state->cb[index];
   1166 	cb->buffer_size = input->buffer_size;
   1167 
   1168 	ptr = input->user_buffer;
   1169 
   1170 	if (ptr) {
   1171 		/* Upload the user buffer. */
   1172 		if (R600_BIG_ENDIAN) {
   1173 			uint32_t *tmpPtr;
   1174 			unsigned i, size = input->buffer_size;
   1175 
   1176 			if (!(tmpPtr = malloc(size))) {
   1177 				R600_ERR("Failed to allocate BE swap buffer.\n");
   1178 				return;
   1179 			}
   1180 
   1181 			for (i = 0; i < size / 4; ++i) {
   1182 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
   1183 			}
   1184 
   1185 			u_upload_data(ctx->stream_uploader, 0, size, 256,
   1186                                       tmpPtr, &cb->buffer_offset, &cb->buffer);
   1187 			free(tmpPtr);
   1188 		} else {
   1189 			u_upload_data(ctx->stream_uploader, 0,
   1190                                       input->buffer_size, 256, ptr,
   1191                                       &cb->buffer_offset, &cb->buffer);
   1192 		}
   1193 		/* account it in gtt */
   1194 		rctx->b.gtt += input->buffer_size;
   1195 	} else {
   1196 		/* Setup the hw buffer. */
   1197 		cb->buffer_offset = input->buffer_offset;
   1198 		pipe_resource_reference(&cb->buffer, input->buffer);
   1199 		r600_context_add_resource_size(ctx, input->buffer);
   1200 	}
   1201 
   1202 	state->enabled_mask |= 1 << index;
   1203 	state->dirty_mask |= 1 << index;
   1204 	r600_constant_buffers_dirty(rctx, state);
   1205 }
   1206 
   1207 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
   1208 {
   1209 	struct r600_context *rctx = (struct r600_context*)pipe;
   1210 
   1211 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
   1212 		return;
   1213 
   1214 	rctx->sample_mask.sample_mask = sample_mask;
   1215 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
   1216 }
   1217 
   1218 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
   1219 {
   1220 	int sh, size;
   1221 	void *ptr;
   1222 	struct pipe_constant_buffer cb;
   1223 	int start, end;
   1224 
   1225 	start = compute_only ? PIPE_SHADER_COMPUTE : 0;
   1226 	end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
   1227 
   1228 	for (sh = start; sh < end; sh++) {
   1229 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
   1230 		if (!info->vs_ucp_dirty &&
   1231 		    !info->texture_const_dirty &&
   1232 		    !info->ps_sample_pos_dirty &&
   1233 		    !info->tcs_default_levels_dirty &&
   1234 		    !info->cs_block_grid_size_dirty)
   1235 			continue;
   1236 
   1237 		ptr = info->constants;
   1238 		size = info->alloc_size;
   1239 		if (info->vs_ucp_dirty) {
   1240 			assert(sh == PIPE_SHADER_VERTEX);
   1241 			if (!size) {
   1242 				ptr = rctx->clip_state.state.ucp;
   1243 				size = R600_UCP_SIZE;
   1244 			} else {
   1245 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
   1246 			}
   1247 			info->vs_ucp_dirty = false;
   1248 		}
   1249 
   1250 		else if (info->ps_sample_pos_dirty) {
   1251 			assert(sh == PIPE_SHADER_FRAGMENT);
   1252 			if (!size) {
   1253 				ptr = rctx->sample_positions;
   1254 				size = R600_UCP_SIZE;
   1255 			} else {
   1256 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
   1257 			}
   1258 			info->ps_sample_pos_dirty = false;
   1259 		}
   1260 
   1261 		else if (info->cs_block_grid_size_dirty) {
   1262 			assert(sh == PIPE_SHADER_COMPUTE);
   1263 			if (!size) {
   1264 				ptr = rctx->cs_block_grid_sizes;
   1265 				size = R600_CS_BLOCK_GRID_SIZE;
   1266 			} else {
   1267 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
   1268 			}
   1269 			info->cs_block_grid_size_dirty = false;
   1270 		}
   1271 
   1272 		else if (info->tcs_default_levels_dirty) {
   1273 			/*
   1274 			 * We'd only really need this for default tcs shader.
   1275 			 */
   1276 			assert(sh == PIPE_SHADER_TESS_CTRL);
   1277 			if (!size) {
   1278 				ptr = rctx->tess_state;
   1279 				size = R600_TCS_DEFAULT_LEVELS_SIZE;
   1280 			} else {
   1281 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
   1282 			}
   1283 			info->tcs_default_levels_dirty = false;
   1284 		}
   1285 
   1286 		if (info->texture_const_dirty) {
   1287 			assert (ptr);
   1288 			assert (size);
   1289 			if (sh == PIPE_SHADER_VERTEX)
   1290 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
   1291 			if (sh == PIPE_SHADER_FRAGMENT)
   1292 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
   1293 			if (sh == PIPE_SHADER_COMPUTE)
   1294 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
   1295 			if (sh == PIPE_SHADER_TESS_CTRL)
   1296 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
   1297 		}
   1298 		info->texture_const_dirty = false;
   1299 
   1300 		cb.buffer = NULL;
   1301 		cb.user_buffer = ptr;
   1302 		cb.buffer_offset = 0;
   1303 		cb.buffer_size = size;
   1304 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
   1305 		pipe_resource_reference(&cb.buffer, NULL);
   1306 	}
   1307 }
   1308 
   1309 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
   1310 				   int array_size, uint32_t *base_offset)
   1311 {
   1312 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
   1313 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
   1314 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
   1315 		info->alloc_size = array_size + R600_UCP_SIZE;
   1316 	}
   1317 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
   1318 	info->texture_const_dirty = true;
   1319 	*base_offset = R600_UCP_SIZE;
   1320 	return info->constants;
   1321 }
   1322 /*
   1323  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
   1324  * doesn't require full swizzles it does need masking and setting alpha
   1325  * to one, so we setup a set of 5 constants with the masks + alpha value
   1326  * then in the shader, we AND the 4 components with 0xffffffff or 0,
   1327  * then OR the alpha with the value given here.
   1328  * We use a 6th constant to store the txq buffer size in
   1329  * we use 7th slot for number of cube layers in a cube map array.
   1330  */
   1331 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
   1332 {
   1333 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
   1334 	int bits;
   1335 	uint32_t array_size;
   1336 	int i, j;
   1337 	uint32_t *constants;
   1338 	uint32_t base_offset;
   1339 	if (!samplers->views.dirty_buffer_constants)
   1340 		return;
   1341 
   1342 	samplers->views.dirty_buffer_constants = FALSE;
   1343 
   1344 	bits = util_last_bit(samplers->views.enabled_mask);
   1345 	array_size = bits * 8 * sizeof(uint32_t);
   1346 
   1347 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
   1348 
   1349 	for (i = 0; i < bits; i++) {
   1350 		if (samplers->views.enabled_mask & (1 << i)) {
   1351 			int offset = (base_offset / 4) + i * 8;
   1352 			const struct util_format_description *desc;
   1353 			desc = util_format_description(samplers->views.views[i]->base.format);
   1354 
   1355 			for (j = 0; j < 4; j++)
   1356 				if (j < desc->nr_channels)
   1357 					constants[offset+j] = 0xffffffff;
   1358 				else
   1359 					constants[offset+j] = 0x0;
   1360 			if (desc->nr_channels < 4) {
   1361 				if (desc->channel[0].pure_integer)
   1362 					constants[offset+4] = 1;
   1363 				else
   1364 					constants[offset+4] = fui(1.0);
   1365 			} else
   1366 				constants[offset + 4] = 0;
   1367 
   1368 			constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
   1369 				            util_format_get_blocksize(samplers->views.views[i]->base.format);
   1370 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
   1371 		}
   1372 	}
   1373 
   1374 }
   1375 
   1376 /* On evergreen we store one value
   1377  * 1. number of cube layers in a cube map array.
   1378  */
   1379 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
   1380 {
   1381 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
   1382 	struct r600_image_state *images = NULL;
   1383 	int bits, sview_bits, img_bits;
   1384 	uint32_t array_size;
   1385 	int i;
   1386 	uint32_t *constants;
   1387 	uint32_t base_offset;
   1388 
   1389 	if (shader_type == PIPE_SHADER_FRAGMENT) {
   1390 		images = &rctx->fragment_images;
   1391 	} else if (shader_type == PIPE_SHADER_COMPUTE) {
   1392 		images = &rctx->compute_images;
   1393 	}
   1394 
   1395 	if (!samplers->views.dirty_buffer_constants &&
   1396 	    !(images && images->dirty_buffer_constants))
   1397 		return;
   1398 
   1399 	if (images)
   1400 		images->dirty_buffer_constants = FALSE;
   1401 	samplers->views.dirty_buffer_constants = FALSE;
   1402 
   1403 	bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
   1404 	if (images)
   1405 		bits += util_last_bit(images->enabled_mask);
   1406 	img_bits = bits;
   1407 
   1408 	array_size = bits * sizeof(uint32_t);
   1409 
   1410 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
   1411 					  &base_offset);
   1412 
   1413 	for (i = 0; i < sview_bits; i++) {
   1414 		if (samplers->views.enabled_mask & (1 << i)) {
   1415 			uint32_t offset = (base_offset / 4) + i;
   1416 			constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
   1417 		}
   1418 	}
   1419 	if (images) {
   1420 		for (i = sview_bits; i < img_bits; i++) {
   1421 			int idx = i - sview_bits;
   1422 			if (images->enabled_mask & (1 << idx)) {
   1423 				uint32_t offset = (base_offset / 4) + i;
   1424 				constants[offset] = images->views[i].base.resource->array_size / 6;
   1425 			}
   1426 		}
   1427 	}
   1428 }
   1429 
   1430 /* set sample xy locations as array of fragment shader constants */
   1431 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
   1432 {
   1433 	int i;
   1434 	struct pipe_context *ctx = &rctx->b.b;
   1435 
   1436 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
   1437 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
   1438 
   1439 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
   1440 	for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
   1441 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
   1442 		/* Also fill in center-zeroed positions used for interpolateAtSample */
   1443 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
   1444 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
   1445 	}
   1446 
   1447 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
   1448 }
   1449 
   1450 static void update_shader_atom(struct pipe_context *ctx,
   1451 			       struct r600_shader_state *state,
   1452 			       struct r600_pipe_shader *shader)
   1453 {
   1454 	struct r600_context *rctx = (struct r600_context *)ctx;
   1455 
   1456 	state->shader = shader;
   1457 	if (shader) {
   1458 		state->atom.num_dw = shader->command_buffer.num_dw;
   1459 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
   1460 	} else {
   1461 		state->atom.num_dw = 0;
   1462 	}
   1463 	r600_mark_atom_dirty(rctx, &state->atom);
   1464 }
   1465 
   1466 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
   1467 {
   1468 	if (rctx->shader_stages.geom_enable != enable) {
   1469 		rctx->shader_stages.geom_enable = enable;
   1470 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1471 	}
   1472 
   1473 	if (rctx->gs_rings.enable != enable) {
   1474 		rctx->gs_rings.enable = enable;
   1475 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
   1476 
   1477 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
   1478 			unsigned size = 0x1C000;
   1479 			rctx->gs_rings.esgs_ring.buffer =
   1480 					pipe_buffer_create(rctx->b.b.screen, 0,
   1481 							PIPE_USAGE_DEFAULT, size);
   1482 			rctx->gs_rings.esgs_ring.buffer_size = size;
   1483 
   1484 			size = 0x4000000;
   1485 
   1486 			rctx->gs_rings.gsvs_ring.buffer =
   1487 					pipe_buffer_create(rctx->b.b.screen, 0,
   1488 							PIPE_USAGE_DEFAULT, size);
   1489 			rctx->gs_rings.gsvs_ring.buffer_size = size;
   1490 		}
   1491 
   1492 		if (enable) {
   1493 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
   1494 					R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
   1495 			if (rctx->tes_shader) {
   1496 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
   1497 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
   1498 			} else {
   1499 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
   1500 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
   1501 			}
   1502 		} else {
   1503 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
   1504 					R600_GS_RING_CONST_BUFFER, NULL);
   1505 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
   1506 					R600_GS_RING_CONST_BUFFER, NULL);
   1507 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
   1508 					R600_GS_RING_CONST_BUFFER, NULL);
   1509 		}
   1510 	}
   1511 }
   1512 
   1513 static void r600_update_clip_state(struct r600_context *rctx,
   1514 				   struct r600_pipe_shader *current)
   1515 {
   1516 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
   1517 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
   1518 	    current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
   1519 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
   1520 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
   1521 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
   1522 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
   1523 		rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
   1524 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
   1525 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
   1526 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
   1527 	}
   1528 }
   1529 
   1530 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
   1531 {
   1532 	struct ureg_src const0, const1;
   1533 	struct ureg_dst tessouter, tessinner;
   1534 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
   1535 
   1536 	if (!ureg)
   1537 		return; /* if we get here, we're screwed */
   1538 
   1539 	assert(!rctx->fixed_func_tcs_shader);
   1540 
   1541 	ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
   1542 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
   1543 				    R600_BUFFER_INFO_CONST_BUFFER);
   1544 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
   1545 				    R600_BUFFER_INFO_CONST_BUFFER);
   1546 
   1547 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
   1548 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
   1549 
   1550 	ureg_MOV(ureg, tessouter, const0);
   1551 	ureg_MOV(ureg, tessinner, const1);
   1552 	ureg_END(ureg);
   1553 
   1554 	rctx->fixed_func_tcs_shader =
   1555 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
   1556 }
   1557 
   1558 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
   1559 {
   1560 	unsigned i;
   1561 	unsigned counter;
   1562 
   1563 	counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
   1564 	if (counter != rctx->b.last_compressed_colortex_counter) {
   1565 		rctx->b.last_compressed_colortex_counter = counter;
   1566 
   1567 		if (compute_only) {
   1568 			r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
   1569 		} else {
   1570 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
   1571 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
   1572 			}
   1573 		}
   1574 		if (!compute_only)
   1575 			r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
   1576 		r600_update_compressed_colortex_mask_images(&rctx->compute_images);
   1577 	}
   1578 
   1579 	/* Decompress textures if needed. */
   1580 	for (i = 0; i < PIPE_SHADER_TYPES; i++) {
   1581 		struct r600_samplerview_state *views = &rctx->samplers[i].views;
   1582 
   1583 		if (compute_only)
   1584 			if (i != PIPE_SHADER_COMPUTE)
   1585 				continue;
   1586 		if (views->compressed_depthtex_mask) {
   1587 			r600_decompress_depth_textures(rctx, views);
   1588 		}
   1589 		if (views->compressed_colortex_mask) {
   1590 			r600_decompress_color_textures(rctx, views);
   1591 		}
   1592 	}
   1593 
   1594 	{
   1595 		struct r600_image_state *istate;
   1596 
   1597 		if (!compute_only) {
   1598 			istate = &rctx->fragment_images;
   1599 			if (istate->compressed_depthtex_mask)
   1600 				r600_decompress_depth_images(rctx, istate);
   1601 			if (istate->compressed_colortex_mask)
   1602 				r600_decompress_color_images(rctx, istate);
   1603 		}
   1604 
   1605 		istate = &rctx->compute_images;
   1606 		if (istate->compressed_depthtex_mask)
   1607 			r600_decompress_depth_images(rctx, istate);
   1608 		if (istate->compressed_colortex_mask)
   1609 			r600_decompress_color_images(rctx, istate);
   1610 	}
   1611 }
   1612 
   1613 #define SELECT_SHADER_OR_FAIL(x) do {					\
   1614 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty);	\
   1615 		if (unlikely(!rctx->x##_shader->current))		\
   1616 			return false;					\
   1617 	} while(0)
   1618 
   1619 #define UPDATE_SHADER(hw, sw) do {					\
   1620 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
   1621 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
   1622 	} while(0)
   1623 
   1624 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
   1625 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
   1626 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
   1627 			clip_so_current = rctx->sw##_shader->current;   \
   1628 		}                                                       \
   1629 	} while(0)
   1630 
   1631 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
   1632 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
   1633 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
   1634 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
   1635 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
   1636 		}                                                       \
   1637 	} while(0)
   1638 
   1639 #define SET_NULL_SHADER(hw) do {						\
   1640 		if (rctx->hw_shader_stages[(hw)].shader)	\
   1641 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
   1642 	} while (0)
   1643 
   1644 static bool r600_update_derived_state(struct r600_context *rctx)
   1645 {
   1646 	struct pipe_context * ctx = (struct pipe_context*)rctx;
   1647 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
   1648 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
   1649 	bool blend_disable;
   1650 	bool need_buf_const;
   1651 	struct r600_pipe_shader *clip_so_current = NULL;
   1652 
   1653 	if (!rctx->blitter->running)
   1654 		r600_update_compressed_resource_state(rctx, false);
   1655 
   1656 	SELECT_SHADER_OR_FAIL(ps);
   1657 
   1658 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1659 
   1660 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
   1661 
   1662 	if (rctx->gs_shader)
   1663 		SELECT_SHADER_OR_FAIL(gs);
   1664 
   1665 	/* Hull Shader */
   1666 	if (rctx->tcs_shader) {
   1667 		SELECT_SHADER_OR_FAIL(tcs);
   1668 
   1669 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
   1670 	} else if (rctx->tes_shader) {
   1671 		if (!rctx->fixed_func_tcs_shader) {
   1672 			r600_generate_fixed_func_tcs(rctx);
   1673 			if (!rctx->fixed_func_tcs_shader)
   1674 				return false;
   1675 
   1676 		}
   1677 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
   1678 
   1679 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
   1680 	} else
   1681 		SET_NULL_SHADER(EG_HW_STAGE_HS);
   1682 
   1683 	if (rctx->tes_shader) {
   1684 		SELECT_SHADER_OR_FAIL(tes);
   1685 	}
   1686 
   1687 	SELECT_SHADER_OR_FAIL(vs);
   1688 
   1689 	if (rctx->gs_shader) {
   1690 		if (!rctx->shader_stages.geom_enable) {
   1691 			rctx->shader_stages.geom_enable = true;
   1692 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1693 		}
   1694 
   1695 		/* gs_shader provides GS and VS (copy shader) */
   1696 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
   1697 
   1698 		/* vs_shader is used as ES */
   1699 
   1700 		if (rctx->tes_shader) {
   1701 			/* VS goes to LS, TES goes to ES */
   1702 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
   1703 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
   1704                } else {
   1705 			/* vs_shader is used as ES */
   1706 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
   1707 			SET_NULL_SHADER(EG_HW_STAGE_LS);
   1708 		}
   1709 	} else {
   1710 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
   1711 			SET_NULL_SHADER(R600_HW_STAGE_GS);
   1712 			SET_NULL_SHADER(R600_HW_STAGE_ES);
   1713 			rctx->shader_stages.geom_enable = false;
   1714 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1715 		}
   1716 
   1717 		if (rctx->tes_shader) {
   1718 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
   1719 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
   1720 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
   1721 		} else {
   1722 			SET_NULL_SHADER(EG_HW_STAGE_LS);
   1723 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
   1724 		}
   1725 	}
   1726 
   1727 	/*
   1728 	 * XXX: I believe there's some fatal flaw in the dirty state logic when
   1729 	 * enabling/disabling tes.
   1730 	 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
   1731 	 * it will therefore overwrite the VS slots. If it now gets disabled,
   1732 	 * the VS needs to rebind all buffer/resource/sampler slots - not only
   1733 	 * has TES overwritten the corresponding slots, but when the VS was
   1734 	 * operating as LS the things with correpsonding dirty bits got bound
   1735 	 * to LS slots and won't reflect what is dirty as VS stage even if the
   1736 	 * TES didn't overwrite it. The story for re-enabled TES is similar.
   1737 	 * In any case, we're not allowed to submit any TES state when
   1738 	 * TES is disabled (the state tracker may not do this but this looks
   1739 	 * like an optimization to me, not something which can be relied on).
   1740 	 */
   1741 
   1742 	/* Update clip misc state. */
   1743 	if (clip_so_current) {
   1744 		r600_update_clip_state(rctx, clip_so_current);
   1745 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
   1746 	}
   1747 
   1748 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
   1749 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
   1750 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
   1751 
   1752 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
   1753 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
   1754 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
   1755 		}
   1756 
   1757 		if (rctx->b.chip_class <= R700) {
   1758 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
   1759 
   1760 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
   1761 				rctx->cb_misc_state.multiwrite = multiwrite;
   1762 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
   1763 			}
   1764 		}
   1765 
   1766 		if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
   1767 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
   1768 						(rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
   1769 
   1770 			if (rctx->b.chip_class >= EVERGREEN)
   1771 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
   1772 			else
   1773 				r600_update_ps_state(ctx, rctx->ps_shader->current);
   1774 		}
   1775 
   1776 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1777 	}
   1778 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
   1779 
   1780 	if (rctx->b.chip_class >= EVERGREEN) {
   1781 		evergreen_update_db_shader_control(rctx);
   1782 	} else {
   1783 		r600_update_db_shader_control(rctx);
   1784 	}
   1785 
   1786 	/* on R600 we stuff masks + txq info into one constant buffer */
   1787 	/* on evergreen we only need a txq info one */
   1788 	if (rctx->ps_shader) {
   1789 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
   1790 		if (need_buf_const) {
   1791 			if (rctx->b.chip_class < EVERGREEN)
   1792 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
   1793 			else
   1794 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
   1795 		}
   1796 	}
   1797 
   1798 	if (rctx->vs_shader) {
   1799 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
   1800 		if (need_buf_const) {
   1801 			if (rctx->b.chip_class < EVERGREEN)
   1802 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
   1803 			else
   1804 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
   1805 		}
   1806 	}
   1807 
   1808 	if (rctx->gs_shader) {
   1809 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
   1810 		if (need_buf_const) {
   1811 			if (rctx->b.chip_class < EVERGREEN)
   1812 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
   1813 			else
   1814 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
   1815 		}
   1816 	}
   1817 
   1818 	if (rctx->tes_shader) {
   1819 		assert(rctx->b.chip_class >= EVERGREEN);
   1820 		need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
   1821 				 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
   1822 		if (need_buf_const) {
   1823 			eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
   1824 		}
   1825 		if (rctx->tcs_shader) {
   1826 			need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
   1827 					 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
   1828 			if (need_buf_const) {
   1829 				eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
   1830 			}
   1831 		}
   1832 	}
   1833 
   1834 	r600_update_driver_const_buffers(rctx, false);
   1835 
   1836 	if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
   1837 		if (!r600_adjust_gprs(rctx)) {
   1838 			/* discard rendering */
   1839 			return false;
   1840 		}
   1841 	}
   1842 
   1843 	if (rctx->b.chip_class == EVERGREEN) {
   1844 		if (!evergreen_adjust_gprs(rctx)) {
   1845 			/* discard rendering */
   1846 			return false;
   1847 		}
   1848 	}
   1849 
   1850 	blend_disable = (rctx->dual_src_blend &&
   1851 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
   1852 
   1853 	if (blend_disable != rctx->force_blend_disable) {
   1854 		rctx->force_blend_disable = blend_disable;
   1855 		r600_bind_blend_state_internal(rctx,
   1856 					       rctx->blend_state.cso,
   1857 					       blend_disable);
   1858 	}
   1859 
   1860 	return true;
   1861 }
   1862 
   1863 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
   1864 {
   1865 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
   1866 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
   1867 
   1868 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
   1869 			       state->pa_cl_clip_cntl |
   1870 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
   1871                                S_028810_CLIP_DISABLE(state->clip_disable));
   1872 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
   1873 			       state->pa_cl_vs_out_cntl |
   1874 			       (state->clip_plane_enable & state->clip_dist_write) |
   1875 			       (state->cull_dist_write << 8));
   1876 	/* reuse needs to be set off if we write oViewport */
   1877 	if (rctx->b.chip_class >= EVERGREEN)
   1878 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
   1879 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
   1880 }
   1881 
   1882 /* rast_prim is the primitive type after GS. */
   1883 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
   1884 {
   1885 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
   1886 	enum pipe_prim_type rast_prim = rctx->current_rast_prim;
   1887 
   1888 	/* Skip this if not rendering lines. */
   1889 	if (rast_prim != PIPE_PRIM_LINES &&
   1890 	    rast_prim != PIPE_PRIM_LINE_LOOP &&
   1891 	    rast_prim != PIPE_PRIM_LINE_STRIP &&
   1892 	    rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
   1893 	    rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
   1894 		return;
   1895 
   1896 	if (rast_prim == rctx->last_rast_prim)
   1897 		return;
   1898 
   1899 	/* For lines, reset the stipple pattern at each primitive. Otherwise,
   1900 	 * reset the stipple pattern at each packet (line strips, line loops).
   1901 	 */
   1902 	radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
   1903 			       S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
   1904 			       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
   1905 	rctx->last_rast_prim = rast_prim;
   1906 }
   1907 
   1908 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
   1909 {
   1910 	struct r600_context *rctx = (struct r600_context *)ctx;
   1911 	struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
   1912 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
   1913 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
   1914 	bool has_user_indices = info->has_user_indices;
   1915 	uint64_t mask;
   1916 	unsigned num_patches, dirty_tex_counter, index_offset = 0;
   1917 	unsigned index_size = info->index_size;
   1918 	int index_bias;
   1919 	struct r600_shader_atomic combined_atomics[8];
   1920 	uint8_t atomic_used_mask;
   1921 
   1922 	if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
   1923 		return;
   1924 	}
   1925 
   1926 	if (unlikely(!rctx->vs_shader)) {
   1927 		assert(0);
   1928 		return;
   1929 	}
   1930 	if (unlikely(!rctx->ps_shader &&
   1931 		     (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
   1932 		assert(0);
   1933 		return;
   1934 	}
   1935 
   1936 	/* make sure that the gfx ring is only one active */
   1937 	if (radeon_emitted(rctx->b.dma.cs, 0)) {
   1938 		rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
   1939 	}
   1940 
   1941 	if (rctx->cmd_buf_is_compute) {
   1942 		rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
   1943 		rctx->cmd_buf_is_compute = false;
   1944 	}
   1945 
   1946 	/* Re-emit the framebuffer state if needed. */
   1947 	dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
   1948 	if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
   1949 		rctx->b.last_dirty_tex_counter = dirty_tex_counter;
   1950 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
   1951 		rctx->framebuffer.do_update_surf_dirtiness = true;
   1952 	}
   1953 
   1954 	if (rctx->gs_shader) {
   1955 		/* Determine whether the GS triangle strip adjacency fix should
   1956 		 * be applied. Rotate every other triangle if
   1957 		 * - triangle strips with adjacency are fed to the GS and
   1958 		 * - primitive restart is disabled (the rotation doesn't help
   1959 		 *   when the restart occurs after an odd number of triangles).
   1960 		 */
   1961 		bool gs_tri_strip_adj_fix =
   1962 			!rctx->tes_shader &&
   1963 			info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
   1964 			!info->primitive_restart;
   1965 		if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
   1966 			rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
   1967 	}
   1968 	if (!r600_update_derived_state(rctx)) {
   1969 		/* useless to render because current rendering command
   1970 		 * can't be achieved
   1971 		 */
   1972 		return;
   1973 	}
   1974 
   1975 	rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
   1976 		: (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
   1977 		: info->mode;
   1978 
   1979 	if (rctx->b.chip_class >= EVERGREEN)
   1980 		evergreen_emit_atomic_buffer_setup(rctx, NULL, combined_atomics, &atomic_used_mask);
   1981 
   1982 	if (index_size) {
   1983 		index_offset += info->start * index_size;
   1984 
   1985 		/* Translate 8-bit indices to 16-bit. */
   1986 		if (unlikely(index_size == 1)) {
   1987 			struct pipe_resource *out_buffer = NULL;
   1988 			unsigned out_offset;
   1989 			void *ptr;
   1990 			unsigned start, count;
   1991 
   1992 			if (likely(!info->indirect)) {
   1993 				start = 0;
   1994 				count = info->count;
   1995 			}
   1996 			else {
   1997 				/* Have to get start/count from indirect buffer, slow path ahead... */
   1998 				struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
   1999 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
   2000 					PIPE_TRANSFER_READ);
   2001 				if (data) {
   2002 					data += info->indirect->offset / sizeof(unsigned);
   2003 					start = data[2] * index_size;
   2004 					count = data[0];
   2005 				}
   2006 				else {
   2007 					start = 0;
   2008 					count = 0;
   2009 				}
   2010 			}
   2011 
   2012 			u_upload_alloc(ctx->stream_uploader, start, count * 2,
   2013                                        256, &out_offset, &out_buffer, &ptr);
   2014 			if (unlikely(!ptr))
   2015 				return;
   2016 
   2017 			util_shorten_ubyte_elts_to_userptr(
   2018 						&rctx->b.b, info, 0, 0, index_offset, count, ptr);
   2019 
   2020 			indexbuf = out_buffer;
   2021 			index_offset = out_offset;
   2022 			index_size = 2;
   2023 			has_user_indices = false;
   2024 		}
   2025 
   2026 		/* Upload the index buffer.
   2027 		 * The upload is skipped for small index counts on little-endian machines
   2028 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
   2029 		 * Indirect draws never use immediate indices.
   2030 		 * Note: Instanced rendering in combination with immediate indices hangs. */
   2031 		if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
   2032 						 info->instance_count > 1 ||
   2033 						 info->count*index_size > 20)) {
   2034 			indexbuf = NULL;
   2035 			u_upload_data(ctx->stream_uploader, 0,
   2036                                       info->count * index_size, 256,
   2037 				      info->index.user, &index_offset, &indexbuf);
   2038 			has_user_indices = false;
   2039 		}
   2040 		index_bias = info->index_bias;
   2041 	} else {
   2042 		index_bias = info->start;
   2043 	}
   2044 
   2045 	/* Set the index offset and primitive restart. */
   2046 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
   2047 	    rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
   2048 	    rctx->vgt_state.vgt_indx_offset != index_bias ||
   2049 	    (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
   2050 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
   2051 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
   2052 		rctx->vgt_state.vgt_indx_offset = index_bias;
   2053 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
   2054 	}
   2055 
   2056 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
   2057 	if (rctx->b.chip_class == R600) {
   2058 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
   2059 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
   2060 	}
   2061 
   2062 	if (rctx->b.chip_class >= EVERGREEN)
   2063 		evergreen_setup_tess_constants(rctx, info, &num_patches);
   2064 
   2065 	/* Emit states. */
   2066 	r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE);
   2067 	r600_flush_emit(rctx);
   2068 
   2069 	mask = rctx->dirty_atoms;
   2070 	while (mask != 0) {
   2071 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
   2072 	}
   2073 
   2074 	if (rctx->b.chip_class == CAYMAN) {
   2075 		/* Copied from radeonsi. */
   2076 		unsigned primgroup_size = 128; /* recommended without a GS */
   2077 		bool ia_switch_on_eop = false;
   2078 		bool partial_vs_wave = false;
   2079 
   2080 		if (rctx->gs_shader)
   2081 			primgroup_size = 64; /* recommended with a GS */
   2082 
   2083 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
   2084 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
   2085 			ia_switch_on_eop = true;
   2086 		}
   2087 
   2088 		if (r600_get_strmout_en(&rctx->b))
   2089 			partial_vs_wave = true;
   2090 
   2091 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
   2092 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
   2093 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
   2094 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
   2095 	}
   2096 
   2097 	if (rctx->b.chip_class >= EVERGREEN) {
   2098 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
   2099 								   num_patches);
   2100 
   2101 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
   2102 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
   2103 	}
   2104 
   2105 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
   2106 	 * even though it should have no effect on those. */
   2107 	if (rctx->b.chip_class == R600 && rctx->rasterizer) {
   2108 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
   2109 		unsigned prim = info->mode;
   2110 
   2111 		if (rctx->gs_shader) {
   2112 			prim = rctx->gs_shader->gs_output_prim;
   2113 		}
   2114 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
   2115 
   2116 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
   2117 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
   2118 		    info->mode == R600_PRIM_RECTANGLE_LIST) {
   2119 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
   2120 		}
   2121 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
   2122 	}
   2123 
   2124 	/* Update start instance. */
   2125 	if (!info->indirect && rctx->last_start_instance != info->start_instance) {
   2126 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
   2127 		rctx->last_start_instance = info->start_instance;
   2128 	}
   2129 
   2130 	/* Update the primitive type. */
   2131 	if (rctx->last_primitive_type != info->mode) {
   2132 		r600_emit_rasterizer_prim_state(rctx);
   2133 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
   2134 				      r600_conv_pipe_prim(info->mode));
   2135 
   2136 		rctx->last_primitive_type = info->mode;
   2137 	}
   2138 
   2139 	/* Draw packets. */
   2140 	if (likely(!info->indirect)) {
   2141 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
   2142 		radeon_emit(cs, info->instance_count);
   2143 	} else {
   2144 		uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
   2145 		assert(rctx->b.chip_class >= EVERGREEN);
   2146 
   2147 		// Invalidate so non-indirect draw calls reset this state
   2148 		rctx->vgt_state.last_draw_was_indirect = true;
   2149 		rctx->last_start_instance = -1;
   2150 
   2151 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
   2152 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
   2153 		radeon_emit(cs, va);
   2154 		radeon_emit(cs, (va >> 32UL) & 0xFF);
   2155 
   2156 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   2157 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   2158 							  (struct r600_resource*)info->indirect->buffer,
   2159 							  RADEON_USAGE_READ,
   2160                                                           RADEON_PRIO_DRAW_INDIRECT));
   2161 	}
   2162 
   2163 	if (index_size) {
   2164 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
   2165 		radeon_emit(cs, index_size == 4 ?
   2166 				(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
   2167 				(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
   2168 
   2169 		if (has_user_indices) {
   2170 			unsigned size_bytes = info->count*index_size;
   2171 			unsigned size_dw = align(size_bytes, 4) / 4;
   2172 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
   2173 			radeon_emit(cs, info->count);
   2174 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
   2175 			radeon_emit_array(cs, info->index.user, size_dw);
   2176 		} else {
   2177 			uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
   2178 
   2179 			if (likely(!info->indirect)) {
   2180 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
   2181 				radeon_emit(cs, va);
   2182 				radeon_emit(cs, (va >> 32UL) & 0xFF);
   2183 				radeon_emit(cs, info->count);
   2184 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
   2185 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   2186 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   2187 									  (struct r600_resource*)indexbuf,
   2188 									  RADEON_USAGE_READ,
   2189                                                                           RADEON_PRIO_INDEX_BUFFER));
   2190 			}
   2191 			else {
   2192 				uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
   2193 
   2194 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
   2195 				radeon_emit(cs, va);
   2196 				radeon_emit(cs, (va >> 32UL) & 0xFF);
   2197 
   2198 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   2199 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   2200 									  (struct r600_resource*)indexbuf,
   2201 									  RADEON_USAGE_READ,
   2202                                                                           RADEON_PRIO_INDEX_BUFFER));
   2203 
   2204 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
   2205 				radeon_emit(cs, max_size);
   2206 
   2207 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
   2208 				radeon_emit(cs, info->indirect->offset);
   2209 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
   2210 			}
   2211 		}
   2212 	} else {
   2213 		if (unlikely(info->count_from_stream_output)) {
   2214 			struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
   2215 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
   2216 
   2217 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
   2218 
   2219 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
   2220 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
   2221 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
   2222 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
   2223 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
   2224 			radeon_emit(cs, 0); /* unused */
   2225 
   2226 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   2227 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   2228 								  t->buf_filled_size, RADEON_USAGE_READ,
   2229 								  RADEON_PRIO_SO_FILLED_SIZE));
   2230 		}
   2231 
   2232 		if (likely(!info->indirect)) {
   2233 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
   2234 			radeon_emit(cs, info->count);
   2235 		}
   2236 		else {
   2237 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
   2238 			radeon_emit(cs, info->indirect->offset);
   2239 		}
   2240 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
   2241 				(info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
   2242 	}
   2243 
   2244 	/* SMX returns CONTEXT_DONE too early workaround */
   2245 	if (rctx->b.family == CHIP_R600 ||
   2246 	    rctx->b.family == CHIP_RV610 ||
   2247 	    rctx->b.family == CHIP_RV630 ||
   2248 	    rctx->b.family == CHIP_RV635) {
   2249 		/* if we have gs shader or streamout
   2250 		   we need to do a wait idle after every draw */
   2251 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
   2252 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
   2253 		}
   2254 	}
   2255 
   2256 	/* ES ring rolling over at EOP - workaround */
   2257 	if (rctx->b.chip_class == R600) {
   2258 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
   2259 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
   2260 	}
   2261 
   2262 
   2263 	if (rctx->b.chip_class >= EVERGREEN)
   2264 		evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
   2265 
   2266 	if (rctx->trace_buf)
   2267 		eg_trace_emit(rctx);
   2268 
   2269 	if (rctx->framebuffer.do_update_surf_dirtiness) {
   2270 		/* Set the depth buffer as dirty. */
   2271 		if (rctx->framebuffer.state.zsbuf) {
   2272 			struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
   2273 			struct r600_texture *rtex = (struct r600_texture *)surf->texture;
   2274 
   2275 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
   2276 
   2277 			if (rtex->surface.has_stencil)
   2278 				rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
   2279 		}
   2280 		if (rctx->framebuffer.compressed_cb_mask) {
   2281 			struct pipe_surface *surf;
   2282 			struct r600_texture *rtex;
   2283 			unsigned mask = rctx->framebuffer.compressed_cb_mask;
   2284 
   2285 			do {
   2286 				unsigned i = u_bit_scan(&mask);
   2287 				surf = rctx->framebuffer.state.cbufs[i];
   2288 				rtex = (struct r600_texture*)surf->texture;
   2289 
   2290 				rtex->dirty_level_mask |= 1 << surf->u.tex.level;
   2291 
   2292 			} while (mask);
   2293 		}
   2294 		rctx->framebuffer.do_update_surf_dirtiness = false;
   2295 	}
   2296 
   2297 	if (index_size && indexbuf != info->index.resource)
   2298 		pipe_resource_reference(&indexbuf, NULL);
   2299 	rctx->b.num_draw_calls++;
   2300 }
   2301 
   2302 uint32_t r600_translate_stencil_op(int s_op)
   2303 {
   2304 	switch (s_op) {
   2305 	case PIPE_STENCIL_OP_KEEP:
   2306 		return V_028800_STENCIL_KEEP;
   2307 	case PIPE_STENCIL_OP_ZERO:
   2308 		return V_028800_STENCIL_ZERO;
   2309 	case PIPE_STENCIL_OP_REPLACE:
   2310 		return V_028800_STENCIL_REPLACE;
   2311 	case PIPE_STENCIL_OP_INCR:
   2312 		return V_028800_STENCIL_INCR;
   2313 	case PIPE_STENCIL_OP_DECR:
   2314 		return V_028800_STENCIL_DECR;
   2315 	case PIPE_STENCIL_OP_INCR_WRAP:
   2316 		return V_028800_STENCIL_INCR_WRAP;
   2317 	case PIPE_STENCIL_OP_DECR_WRAP:
   2318 		return V_028800_STENCIL_DECR_WRAP;
   2319 	case PIPE_STENCIL_OP_INVERT:
   2320 		return V_028800_STENCIL_INVERT;
   2321 	default:
   2322 		R600_ERR("Unknown stencil op %d", s_op);
   2323 		assert(0);
   2324 		break;
   2325 	}
   2326 	return 0;
   2327 }
   2328 
   2329 uint32_t r600_translate_fill(uint32_t func)
   2330 {
   2331 	switch(func) {
   2332 	case PIPE_POLYGON_MODE_FILL:
   2333 		return 2;
   2334 	case PIPE_POLYGON_MODE_LINE:
   2335 		return 1;
   2336 	case PIPE_POLYGON_MODE_POINT:
   2337 		return 0;
   2338 	default:
   2339 		assert(0);
   2340 		return 0;
   2341 	}
   2342 }
   2343 
   2344 unsigned r600_tex_wrap(unsigned wrap)
   2345 {
   2346 	switch (wrap) {
   2347 	default:
   2348 	case PIPE_TEX_WRAP_REPEAT:
   2349 		return V_03C000_SQ_TEX_WRAP;
   2350 	case PIPE_TEX_WRAP_CLAMP:
   2351 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
   2352 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
   2353 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
   2354 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
   2355 		return V_03C000_SQ_TEX_CLAMP_BORDER;
   2356 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
   2357 		return V_03C000_SQ_TEX_MIRROR;
   2358 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
   2359 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
   2360 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
   2361 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
   2362 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
   2363 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
   2364 	}
   2365 }
   2366 
   2367 unsigned r600_tex_mipfilter(unsigned filter)
   2368 {
   2369 	switch (filter) {
   2370 	case PIPE_TEX_MIPFILTER_NEAREST:
   2371 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
   2372 	case PIPE_TEX_MIPFILTER_LINEAR:
   2373 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
   2374 	default:
   2375 	case PIPE_TEX_MIPFILTER_NONE:
   2376 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
   2377 	}
   2378 }
   2379 
   2380 unsigned r600_tex_compare(unsigned compare)
   2381 {
   2382 	switch (compare) {
   2383 	default:
   2384 	case PIPE_FUNC_NEVER:
   2385 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
   2386 	case PIPE_FUNC_LESS:
   2387 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
   2388 	case PIPE_FUNC_EQUAL:
   2389 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
   2390 	case PIPE_FUNC_LEQUAL:
   2391 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
   2392 	case PIPE_FUNC_GREATER:
   2393 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
   2394 	case PIPE_FUNC_NOTEQUAL:
   2395 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
   2396 	case PIPE_FUNC_GEQUAL:
   2397 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
   2398 	case PIPE_FUNC_ALWAYS:
   2399 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
   2400 	}
   2401 }
   2402 
   2403 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
   2404 {
   2405 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
   2406 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
   2407 	       (linear_filter &&
   2408 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
   2409 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
   2410 }
   2411 
   2412 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
   2413 {
   2414 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
   2415 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
   2416 
   2417 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
   2418 		state->border_color.ui[2] || state->border_color.ui[3]) &&
   2419 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
   2420 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
   2421 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
   2422 }
   2423 
   2424 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
   2425 {
   2426 
   2427 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
   2428 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
   2429 
   2430 	if (!shader)
   2431 		return;
   2432 
   2433 	r600_emit_command_buffer(cs, &shader->command_buffer);
   2434 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   2435 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
   2436 					      RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
   2437 }
   2438 
   2439 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
   2440 				   const unsigned char *swizzle_view,
   2441 				   boolean vtx)
   2442 {
   2443 	unsigned i;
   2444 	unsigned char swizzle[4];
   2445 	unsigned result = 0;
   2446 	const uint32_t tex_swizzle_shift[4] = {
   2447 		16, 19, 22, 25,
   2448 	};
   2449 	const uint32_t vtx_swizzle_shift[4] = {
   2450 		3, 6, 9, 12,
   2451 	};
   2452 	const uint32_t swizzle_bit[4] = {
   2453 		0, 1, 2, 3,
   2454 	};
   2455 	const uint32_t *swizzle_shift = tex_swizzle_shift;
   2456 
   2457 	if (vtx)
   2458 		swizzle_shift = vtx_swizzle_shift;
   2459 
   2460 	if (swizzle_view) {
   2461 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
   2462 	} else {
   2463 		memcpy(swizzle, swizzle_format, 4);
   2464 	}
   2465 
   2466 	/* Get swizzle. */
   2467 	for (i = 0; i < 4; i++) {
   2468 		switch (swizzle[i]) {
   2469 		case PIPE_SWIZZLE_Y:
   2470 			result |= swizzle_bit[1] << swizzle_shift[i];
   2471 			break;
   2472 		case PIPE_SWIZZLE_Z:
   2473 			result |= swizzle_bit[2] << swizzle_shift[i];
   2474 			break;
   2475 		case PIPE_SWIZZLE_W:
   2476 			result |= swizzle_bit[3] << swizzle_shift[i];
   2477 			break;
   2478 		case PIPE_SWIZZLE_0:
   2479 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
   2480 			break;
   2481 		case PIPE_SWIZZLE_1:
   2482 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
   2483 			break;
   2484 		default: /* PIPE_SWIZZLE_X */
   2485 			result |= swizzle_bit[0] << swizzle_shift[i];
   2486 		}
   2487 	}
   2488 	return result;
   2489 }
   2490 
   2491 /* texture format translate */
   2492 uint32_t r600_translate_texformat(struct pipe_screen *screen,
   2493 				  enum pipe_format format,
   2494 				  const unsigned char *swizzle_view,
   2495 				  uint32_t *word4_p, uint32_t *yuv_format_p,
   2496 				  bool do_endian_swap)
   2497 {
   2498 	struct r600_screen *rscreen = (struct r600_screen *)screen;
   2499 	uint32_t result = 0, word4 = 0, yuv_format = 0;
   2500 	const struct util_format_description *desc;
   2501 	boolean uniform = TRUE;
   2502 	bool is_srgb_valid = FALSE;
   2503 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
   2504 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
   2505 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
   2506 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
   2507 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
   2508 
   2509 	int i;
   2510 	const uint32_t sign_bit[4] = {
   2511 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
   2512 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
   2513 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
   2514 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
   2515 	};
   2516 
   2517 	/* Need to replace the specified texture formats in case of big-endian.
   2518 	 * These formats are formats that have channels with number of bits
   2519 	 * not divisible by 8.
   2520 	 * Mesa conversion functions don't swap bits for those formats, and because
   2521 	 * we transmit this over a serial bus to the GPU (PCIe), the
   2522 	 * bit-endianess is important!!!
   2523 	 * In case we have an "opposite" format, just use that for the swizzling
   2524 	 * information. If we don't have such an "opposite" format, we need
   2525 	 * to use a fixed swizzle info instead (see below)
   2526 	 */
   2527 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
   2528 		format = PIPE_FORMAT_A4R4_UNORM;
   2529 
   2530 	desc = util_format_description(format);
   2531 	if (!desc)
   2532 		goto out_unknown;
   2533 
   2534 	/* Depth and stencil swizzling is handled separately. */
   2535 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
   2536 		/* Need to check for specific texture formats that don't have
   2537 		 * an "opposite" format we can use. For those formats, we directly
   2538 		 * specify the swizzling, which is the LE swizzling as defined in
   2539 		 * u_format.csv
   2540 		 */
   2541 		if (do_endian_swap) {
   2542 			if (format == PIPE_FORMAT_L4A4_UNORM)
   2543 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
   2544 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
   2545 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
   2546 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
   2547 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
   2548 			else
   2549 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
   2550 		} else {
   2551 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
   2552 		}
   2553 	}
   2554 
   2555 	/* Colorspace (return non-RGB formats directly). */
   2556 	switch (desc->colorspace) {
   2557 	/* Depth stencil formats */
   2558 	case UTIL_FORMAT_COLORSPACE_ZS:
   2559 		switch (format) {
   2560 		/* Depth sampler formats. */
   2561 		case PIPE_FORMAT_Z16_UNORM:
   2562 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2563 			result = FMT_16;
   2564 			goto out_word4;
   2565 		case PIPE_FORMAT_Z24X8_UNORM:
   2566 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
   2567 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2568 			result = FMT_8_24;
   2569 			goto out_word4;
   2570 		case PIPE_FORMAT_X8Z24_UNORM:
   2571 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
   2572 			if (rscreen->b.chip_class < EVERGREEN)
   2573 				goto out_unknown;
   2574 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
   2575 			result = FMT_24_8;
   2576 			goto out_word4;
   2577 		case PIPE_FORMAT_Z32_FLOAT:
   2578 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2579 			result = FMT_32_FLOAT;
   2580 			goto out_word4;
   2581 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
   2582 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2583 			result = FMT_X24_8_32_FLOAT;
   2584 			goto out_word4;
   2585 		/* Stencil sampler formats. */
   2586 		case PIPE_FORMAT_S8_UINT:
   2587 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2588 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2589 			result = FMT_8;
   2590 			goto out_word4;
   2591 		case PIPE_FORMAT_X24S8_UINT:
   2592 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2593 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
   2594 			result = FMT_8_24;
   2595 			goto out_word4;
   2596 		case PIPE_FORMAT_S8X24_UINT:
   2597 			if (rscreen->b.chip_class < EVERGREEN)
   2598 				goto out_unknown;
   2599 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2600 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2601 			result = FMT_24_8;
   2602 			goto out_word4;
   2603 		case PIPE_FORMAT_X32_S8X24_UINT:
   2604 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2605 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
   2606 			result = FMT_X24_8_32_FLOAT;
   2607 			goto out_word4;
   2608 		default:
   2609 			goto out_unknown;
   2610 		}
   2611 
   2612 	case UTIL_FORMAT_COLORSPACE_YUV:
   2613 		yuv_format |= (1 << 30);
   2614 		switch (format) {
   2615 		case PIPE_FORMAT_UYVY:
   2616 		case PIPE_FORMAT_YUYV:
   2617 		default:
   2618 			break;
   2619 		}
   2620 		goto out_unknown; /* XXX */
   2621 
   2622 	case UTIL_FORMAT_COLORSPACE_SRGB:
   2623 		word4 |= S_038010_FORCE_DEGAMMA(1);
   2624 		break;
   2625 
   2626 	default:
   2627 		break;
   2628 	}
   2629 
   2630 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
   2631 		switch (format) {
   2632 		case PIPE_FORMAT_RGTC1_SNORM:
   2633 		case PIPE_FORMAT_LATC1_SNORM:
   2634 			word4 |= sign_bit[0];
   2635 		case PIPE_FORMAT_RGTC1_UNORM:
   2636 		case PIPE_FORMAT_LATC1_UNORM:
   2637 			result = FMT_BC4;
   2638 			goto out_word4;
   2639 		case PIPE_FORMAT_RGTC2_SNORM:
   2640 		case PIPE_FORMAT_LATC2_SNORM:
   2641 			word4 |= sign_bit[0] | sign_bit[1];
   2642 		case PIPE_FORMAT_RGTC2_UNORM:
   2643 		case PIPE_FORMAT_LATC2_UNORM:
   2644 			result = FMT_BC5;
   2645 			goto out_word4;
   2646 		default:
   2647 			goto out_unknown;
   2648 		}
   2649 	}
   2650 
   2651 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
   2652 		switch (format) {
   2653 		case PIPE_FORMAT_DXT1_RGB:
   2654 		case PIPE_FORMAT_DXT1_RGBA:
   2655 		case PIPE_FORMAT_DXT1_SRGB:
   2656 		case PIPE_FORMAT_DXT1_SRGBA:
   2657 			result = FMT_BC1;
   2658 			is_srgb_valid = TRUE;
   2659 			goto out_word4;
   2660 		case PIPE_FORMAT_DXT3_RGBA:
   2661 		case PIPE_FORMAT_DXT3_SRGBA:
   2662 			result = FMT_BC2;
   2663 			is_srgb_valid = TRUE;
   2664 			goto out_word4;
   2665 		case PIPE_FORMAT_DXT5_RGBA:
   2666 		case PIPE_FORMAT_DXT5_SRGBA:
   2667 			result = FMT_BC3;
   2668 			is_srgb_valid = TRUE;
   2669 			goto out_word4;
   2670 		default:
   2671 			goto out_unknown;
   2672 		}
   2673 	}
   2674 
   2675 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
   2676 		if (rscreen->b.chip_class < EVERGREEN)
   2677 			goto out_unknown;
   2678 
   2679 		switch (format) {
   2680 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
   2681 			case PIPE_FORMAT_BPTC_SRGBA:
   2682 				result = FMT_BC7;
   2683 				is_srgb_valid = TRUE;
   2684 				goto out_word4;
   2685 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
   2686 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
   2687 				/* fall through */
   2688 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
   2689 				result = FMT_BC6;
   2690 				goto out_word4;
   2691 			default:
   2692 				goto out_unknown;
   2693 		}
   2694 	}
   2695 
   2696 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
   2697 		switch (format) {
   2698 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
   2699 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
   2700 			result = FMT_GB_GR;
   2701 			goto out_word4;
   2702 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
   2703 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
   2704 			result = FMT_BG_RG;
   2705 			goto out_word4;
   2706 		default:
   2707 			goto out_unknown;
   2708 		}
   2709 	}
   2710 
   2711 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
   2712 		result = FMT_5_9_9_9_SHAREDEXP;
   2713 		goto out_word4;
   2714 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
   2715 		result = FMT_10_11_11_FLOAT;
   2716 		goto out_word4;
   2717 	}
   2718 
   2719 
   2720 	for (i = 0; i < desc->nr_channels; i++) {
   2721 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
   2722 			word4 |= sign_bit[i];
   2723 		}
   2724 	}
   2725 
   2726 	/* R8G8Bx_SNORM - XXX CxV8U8 */
   2727 
   2728 	/* See whether the components are of the same size. */
   2729 	for (i = 1; i < desc->nr_channels; i++) {
   2730 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
   2731 	}
   2732 
   2733 	/* Non-uniform formats. */
   2734 	if (!uniform) {
   2735 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
   2736 		    desc->channel[0].pure_integer)
   2737 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2738 		switch(desc->nr_channels) {
   2739 		case 3:
   2740 			if (desc->channel[0].size == 5 &&
   2741 			    desc->channel[1].size == 6 &&
   2742 			    desc->channel[2].size == 5) {
   2743 				result = FMT_5_6_5;
   2744 				goto out_word4;
   2745 			}
   2746 			goto out_unknown;
   2747 		case 4:
   2748 			if (desc->channel[0].size == 5 &&
   2749 			    desc->channel[1].size == 5 &&
   2750 			    desc->channel[2].size == 5 &&
   2751 			    desc->channel[3].size == 1) {
   2752 				result = FMT_1_5_5_5;
   2753 				goto out_word4;
   2754 			}
   2755 			if (desc->channel[0].size == 10 &&
   2756 			    desc->channel[1].size == 10 &&
   2757 			    desc->channel[2].size == 10 &&
   2758 			    desc->channel[3].size == 2) {
   2759 				result = FMT_2_10_10_10;
   2760 				goto out_word4;
   2761 			}
   2762 			goto out_unknown;
   2763 		}
   2764 		goto out_unknown;
   2765 	}
   2766 
   2767 	/* Find the first non-VOID channel. */
   2768 	for (i = 0; i < 4; i++) {
   2769 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
   2770 			break;
   2771 		}
   2772 	}
   2773 
   2774 	if (i == 4)
   2775 		goto out_unknown;
   2776 
   2777 	/* uniform formats */
   2778 	switch (desc->channel[i].type) {
   2779 	case UTIL_FORMAT_TYPE_UNSIGNED:
   2780 	case UTIL_FORMAT_TYPE_SIGNED:
   2781 #if 0
   2782 		if (!desc->channel[i].normalized &&
   2783 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
   2784 			goto out_unknown;
   2785 		}
   2786 #endif
   2787 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
   2788 		    desc->channel[i].pure_integer)
   2789 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2790 
   2791 		switch (desc->channel[i].size) {
   2792 		case 4:
   2793 			switch (desc->nr_channels) {
   2794 			case 2:
   2795 				result = FMT_4_4;
   2796 				goto out_word4;
   2797 			case 4:
   2798 				result = FMT_4_4_4_4;
   2799 				goto out_word4;
   2800 			}
   2801 			goto out_unknown;
   2802 		case 8:
   2803 			switch (desc->nr_channels) {
   2804 			case 1:
   2805 				result = FMT_8;
   2806 				goto out_word4;
   2807 			case 2:
   2808 				result = FMT_8_8;
   2809 				goto out_word4;
   2810 			case 4:
   2811 				result = FMT_8_8_8_8;
   2812 				is_srgb_valid = TRUE;
   2813 				goto out_word4;
   2814 			}
   2815 			goto out_unknown;
   2816 		case 16:
   2817 			switch (desc->nr_channels) {
   2818 			case 1:
   2819 				result = FMT_16;
   2820 				goto out_word4;
   2821 			case 2:
   2822 				result = FMT_16_16;
   2823 				goto out_word4;
   2824 			case 4:
   2825 				result = FMT_16_16_16_16;
   2826 				goto out_word4;
   2827 			}
   2828 			goto out_unknown;
   2829 		case 32:
   2830 			switch (desc->nr_channels) {
   2831 			case 1:
   2832 				result = FMT_32;
   2833 				goto out_word4;
   2834 			case 2:
   2835 				result = FMT_32_32;
   2836 				goto out_word4;
   2837 			case 4:
   2838 				result = FMT_32_32_32_32;
   2839 				goto out_word4;
   2840 			}
   2841 		}
   2842 		goto out_unknown;
   2843 
   2844 	case UTIL_FORMAT_TYPE_FLOAT:
   2845 		switch (desc->channel[i].size) {
   2846 		case 16:
   2847 			switch (desc->nr_channels) {
   2848 			case 1:
   2849 				result = FMT_16_FLOAT;
   2850 				goto out_word4;
   2851 			case 2:
   2852 				result = FMT_16_16_FLOAT;
   2853 				goto out_word4;
   2854 			case 4:
   2855 				result = FMT_16_16_16_16_FLOAT;
   2856 				goto out_word4;
   2857 			}
   2858 			goto out_unknown;
   2859 		case 32:
   2860 			switch (desc->nr_channels) {
   2861 			case 1:
   2862 				result = FMT_32_FLOAT;
   2863 				goto out_word4;
   2864 			case 2:
   2865 				result = FMT_32_32_FLOAT;
   2866 				goto out_word4;
   2867 			case 4:
   2868 				result = FMT_32_32_32_32_FLOAT;
   2869 				goto out_word4;
   2870 			}
   2871 		}
   2872 		goto out_unknown;
   2873 	}
   2874 
   2875 out_word4:
   2876 
   2877 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
   2878 		return ~0;
   2879 	if (word4_p)
   2880 		*word4_p = word4;
   2881 	if (yuv_format_p)
   2882 		*yuv_format_p = yuv_format;
   2883 	return result;
   2884 out_unknown:
   2885 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
   2886 	return ~0;
   2887 }
   2888 
   2889 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
   2890 						bool do_endian_swap)
   2891 {
   2892 	const struct util_format_description *desc = util_format_description(format);
   2893 	int channel = util_format_get_first_non_void_channel(format);
   2894 	bool is_float;
   2895 	if (!desc)
   2896 		return ~0U;
   2897 
   2898 #define HAS_SIZE(x,y,z,w) \
   2899 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
   2900          desc->channel[2].size == (z) && desc->channel[3].size == (w))
   2901 
   2902 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
   2903 		return V_0280A0_COLOR_10_11_11_FLOAT;
   2904 
   2905 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
   2906 	    channel == -1)
   2907 		return ~0U;
   2908 
   2909 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
   2910 
   2911 	switch (desc->nr_channels) {
   2912 	case 1:
   2913 		switch (desc->channel[0].size) {
   2914 		case 8:
   2915 			return V_0280A0_COLOR_8;
   2916 		case 16:
   2917 			if (is_float)
   2918 				return V_0280A0_COLOR_16_FLOAT;
   2919 			else
   2920 				return V_0280A0_COLOR_16;
   2921 		case 32:
   2922 			if (is_float)
   2923 				return V_0280A0_COLOR_32_FLOAT;
   2924 			else
   2925 				return V_0280A0_COLOR_32;
   2926 		}
   2927 		break;
   2928 	case 2:
   2929 		if (desc->channel[0].size == desc->channel[1].size) {
   2930 			switch (desc->channel[0].size) {
   2931 			case 4:
   2932 				if (chip <= R700)
   2933 					return V_0280A0_COLOR_4_4;
   2934 				else
   2935 					return ~0U; /* removed on Evergreen */
   2936 			case 8:
   2937 				return V_0280A0_COLOR_8_8;
   2938 			case 16:
   2939 				if (is_float)
   2940 					return V_0280A0_COLOR_16_16_FLOAT;
   2941 				else
   2942 					return V_0280A0_COLOR_16_16;
   2943 			case 32:
   2944 				if (is_float)
   2945 					return V_0280A0_COLOR_32_32_FLOAT;
   2946 				else
   2947 					return V_0280A0_COLOR_32_32;
   2948 			}
   2949 		} else if (HAS_SIZE(8,24,0,0)) {
   2950 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
   2951 		} else if (HAS_SIZE(24,8,0,0)) {
   2952 			return V_0280A0_COLOR_8_24;
   2953 		}
   2954 		break;
   2955 	case 3:
   2956 		if (HAS_SIZE(5,6,5,0)) {
   2957 			return V_0280A0_COLOR_5_6_5;
   2958 		} else if (HAS_SIZE(32,8,24,0)) {
   2959 			return V_0280A0_COLOR_X24_8_32_FLOAT;
   2960 		}
   2961 		break;
   2962 	case 4:
   2963 		if (desc->channel[0].size == desc->channel[1].size &&
   2964 		    desc->channel[0].size == desc->channel[2].size &&
   2965 		    desc->channel[0].size == desc->channel[3].size) {
   2966 			switch (desc->channel[0].size) {
   2967 			case 4:
   2968 				return V_0280A0_COLOR_4_4_4_4;
   2969 			case 8:
   2970 				return V_0280A0_COLOR_8_8_8_8;
   2971 			case 16:
   2972 				if (is_float)
   2973 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
   2974 				else
   2975 					return V_0280A0_COLOR_16_16_16_16;
   2976 			case 32:
   2977 				if (is_float)
   2978 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
   2979 				else
   2980 					return V_0280A0_COLOR_32_32_32_32;
   2981 			}
   2982 		} else if (HAS_SIZE(5,5,5,1)) {
   2983 			return V_0280A0_COLOR_1_5_5_5;
   2984 		} else if (HAS_SIZE(10,10,10,2)) {
   2985 			return V_0280A0_COLOR_2_10_10_10;
   2986 		}
   2987 		break;
   2988 	}
   2989 	return ~0U;
   2990 }
   2991 
   2992 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
   2993 {
   2994 	if (R600_BIG_ENDIAN) {
   2995 		switch(colorformat) {
   2996 		/* 8-bit buffers. */
   2997 		case V_0280A0_COLOR_4_4:
   2998 		case V_0280A0_COLOR_8:
   2999 			return ENDIAN_NONE;
   3000 
   3001 		/* 16-bit buffers. */
   3002 		case V_0280A0_COLOR_8_8:
   3003 			/*
   3004 			 * No need to do endian swaps on array formats,
   3005 			 * as mesa<-->pipe formats conversion take into account
   3006 			 * the endianess
   3007 			 */
   3008 			return ENDIAN_NONE;
   3009 
   3010 		case V_0280A0_COLOR_5_6_5:
   3011 		case V_0280A0_COLOR_1_5_5_5:
   3012 		case V_0280A0_COLOR_4_4_4_4:
   3013 		case V_0280A0_COLOR_16:
   3014 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
   3015 
   3016 		/* 32-bit buffers. */
   3017 		case V_0280A0_COLOR_8_8_8_8:
   3018 			/*
   3019 			 * No need to do endian swaps on array formats,
   3020 			 * as mesa<-->pipe formats conversion take into account
   3021 			 * the endianess
   3022 			 */
   3023 			return ENDIAN_NONE;
   3024 
   3025 		case V_0280A0_COLOR_2_10_10_10:
   3026 		case V_0280A0_COLOR_8_24:
   3027 		case V_0280A0_COLOR_24_8:
   3028 		case V_0280A0_COLOR_32_FLOAT:
   3029 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
   3030 
   3031 		case V_0280A0_COLOR_16_16_FLOAT:
   3032 		case V_0280A0_COLOR_16_16:
   3033 			return ENDIAN_8IN16;
   3034 
   3035 		/* 64-bit buffers. */
   3036 		case V_0280A0_COLOR_16_16_16_16:
   3037 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
   3038 			return ENDIAN_8IN16;
   3039 
   3040 		case V_0280A0_COLOR_32_32_FLOAT:
   3041 		case V_0280A0_COLOR_32_32:
   3042 		case V_0280A0_COLOR_X24_8_32_FLOAT:
   3043 			return ENDIAN_8IN32;
   3044 
   3045 		/* 128-bit buffers. */
   3046 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
   3047 		case V_0280A0_COLOR_32_32_32_32:
   3048 			return ENDIAN_8IN32;
   3049 		default:
   3050 			return ENDIAN_NONE; /* Unsupported. */
   3051 		}
   3052 	} else {
   3053 		return ENDIAN_NONE;
   3054 	}
   3055 }
   3056 
   3057 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
   3058 {
   3059 	struct r600_context *rctx = (struct r600_context*)ctx;
   3060 	struct r600_resource *rbuffer = r600_resource(buf);
   3061 	unsigned i, shader, mask;
   3062 	struct r600_pipe_sampler_view *view;
   3063 
   3064 	/* Reallocate the buffer in the same pipe_resource. */
   3065 	r600_alloc_resource(&rctx->screen->b, rbuffer);
   3066 
   3067 	/* We changed the buffer, now we need to bind it where the old one was bound. */
   3068 	/* Vertex buffers. */
   3069 	mask = rctx->vertex_buffer_state.enabled_mask;
   3070 	while (mask) {
   3071 		i = u_bit_scan(&mask);
   3072 		if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
   3073 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
   3074 			r600_vertex_buffers_dirty(rctx);
   3075 		}
   3076 	}
   3077 	/* Streamout buffers. */
   3078 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
   3079 		if (rctx->b.streamout.targets[i] &&
   3080 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
   3081 			if (rctx->b.streamout.begin_emitted) {
   3082 				r600_emit_streamout_end(&rctx->b);
   3083 			}
   3084 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
   3085 			r600_streamout_buffers_dirty(&rctx->b);
   3086 		}
   3087 	}
   3088 
   3089 	/* Constant buffers. */
   3090 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
   3091 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
   3092 		bool found = false;
   3093 		uint32_t mask = state->enabled_mask;
   3094 
   3095 		while (mask) {
   3096 			unsigned i = u_bit_scan(&mask);
   3097 			if (state->cb[i].buffer == &rbuffer->b.b) {
   3098 				found = true;
   3099 				state->dirty_mask |= 1 << i;
   3100 			}
   3101 		}
   3102 		if (found) {
   3103 			r600_constant_buffers_dirty(rctx, state);
   3104 		}
   3105 	}
   3106 
   3107 	/* Texture buffer objects - update the virtual addresses in descriptors. */
   3108 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
   3109 		if (view->base.texture == &rbuffer->b.b) {
   3110 			uint64_t offset = view->base.u.buf.offset;
   3111 			uint64_t va = rbuffer->gpu_address + offset;
   3112 
   3113 			view->tex_resource_words[0] = va;
   3114 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
   3115 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
   3116 		}
   3117 	}
   3118 	/* Texture buffer objects - make bindings dirty if needed. */
   3119 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
   3120 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
   3121 		bool found = false;
   3122 		uint32_t mask = state->enabled_mask;
   3123 
   3124 		while (mask) {
   3125 			unsigned i = u_bit_scan(&mask);
   3126 			if (state->views[i]->base.texture == &rbuffer->b.b) {
   3127 				found = true;
   3128 				state->dirty_mask |= 1 << i;
   3129 			}
   3130 		}
   3131 		if (found) {
   3132 			r600_sampler_views_dirty(rctx, state);
   3133 		}
   3134 	}
   3135 
   3136 	/* SSBOs */
   3137 	struct r600_image_state *istate = &rctx->fragment_buffers;
   3138 	{
   3139 		uint32_t mask = istate->enabled_mask;
   3140 		bool found = false;
   3141 		while (mask) {
   3142 			unsigned i = u_bit_scan(&mask);
   3143 			if (istate->views[i].base.resource == &rbuffer->b.b) {
   3144 				found = true;
   3145 				istate->dirty_mask |= 1 << i;
   3146 			}
   3147 		}
   3148 		if (found) {
   3149 			r600_mark_atom_dirty(rctx, &istate->atom);
   3150 		}
   3151 	}
   3152 
   3153 }
   3154 
   3155 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
   3156 {
   3157 	struct r600_context *rctx = (struct r600_context*)ctx;
   3158 
   3159 	/* Pipeline stat & streamout queries. */
   3160 	if (enable) {
   3161 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
   3162 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
   3163 	} else {
   3164 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
   3165 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
   3166 	}
   3167 
   3168 	/* Occlusion queries. */
   3169 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
   3170 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
   3171 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
   3172 	}
   3173 }
   3174 
   3175 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
   3176                                    bool include_draw_vbo)
   3177 {
   3178 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
   3179 }
   3180 
   3181 /* keep this at the end of this file, please */
   3182 void r600_init_common_state_functions(struct r600_context *rctx)
   3183 {
   3184 	rctx->b.b.create_fs_state = r600_create_ps_state;
   3185 	rctx->b.b.create_vs_state = r600_create_vs_state;
   3186 	rctx->b.b.create_gs_state = r600_create_gs_state;
   3187 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
   3188 	rctx->b.b.create_tes_state = r600_create_tes_state;
   3189 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
   3190 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
   3191 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
   3192 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
   3193 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
   3194 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
   3195 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
   3196 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
   3197 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
   3198 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
   3199 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
   3200 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
   3201 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
   3202 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
   3203 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
   3204 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
   3205 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
   3206 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
   3207 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
   3208 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
   3209 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
   3210 	rctx->b.b.set_blend_color = r600_set_blend_color;
   3211 	rctx->b.b.set_clip_state = r600_set_clip_state;
   3212 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
   3213 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
   3214 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
   3215 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
   3216 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
   3217 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
   3218 	rctx->b.b.memory_barrier = r600_memory_barrier;
   3219 	rctx->b.b.texture_barrier = r600_texture_barrier;
   3220 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
   3221 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
   3222 	rctx->b.b.draw_vbo = r600_draw_vbo;
   3223 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
   3224 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
   3225 }
   3226