1 ; RUN: ./amdgcn_glslc %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s 2 3 ; FUNC-LABEL: {{^}}@sqrt: 4 ; GCN: main 5 ; GCN: v_interp_mov 6 ; GCN-NEXT: v_sqrt_f32 7 ; GCN-NEXT: epilog 8 9 #shader fs sqrt 10 #version 400 11 flat in float f; 12 void main() { 13 gl_FragColor.x = sqrt(f); 14 } 15 16 17 ; FUNC-LABEL: {{^}}@inv_sqrt: 18 ; GCN: main 19 ; GCN: v_interp_mov 20 ; GCN-NEXT: v_rsq_f32 21 ; GCN-NEXT: epilog 22 23 #shader fs inv_sqrt 24 #version 400 25 flat in float f; 26 void main() { 27 gl_FragColor.x = 1 / sqrt(f); 28 } 29 30 31 ; FUNC-LABEL: {{^}}@rsq: 32 ; GCN: main 33 ; GCN: v_interp_mov 34 ; GCN-NEXT: v_rsq_f32 35 ; GCN-NEXT: epilog 36 37 #shader fs rsq 38 #version 400 39 flat in float f; 40 void main() { 41 gl_FragColor.x = inversesqrt(f); 42 } 43 44 45 ; FUNC-LABEL: {{^}}@inv_rsq: 46 ; GCN: main 47 ; GCN: v_interp_mov 48 ; GCN-NEXT: v_sqrt_f32 49 ; GCN-NEXT: epilog 50 51 #shader fs inv_rsq 52 #version 400 53 flat in float f; 54 void main() { 55 gl_FragColor.x = 1 / inversesqrt(f); 56 } 57