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      1 /****************************************************************************
      2  * Copyright (C) 2015 Intel Corporation.   All Rights Reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  ***************************************************************************/
     23 
     24 #include "swr_context.h"
     25 #include "swr_query.h"
     26 
     27 static void
     28 swr_clear(struct pipe_context *pipe,
     29           unsigned buffers,
     30           const union pipe_color_union *color,
     31           double depth,
     32           unsigned stencil)
     33 {
     34    struct swr_context *ctx = swr_context(pipe);
     35    struct pipe_framebuffer_state *fb = &ctx->framebuffer;
     36 
     37    UINT clearMask = 0;
     38    unsigned layers = 0;
     39 
     40    if (!swr_check_render_cond(pipe))
     41       return;
     42 
     43    swr_update_derived(pipe);
     44 
     45    if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) {
     46       for (unsigned i = 0; i < fb->nr_cbufs; ++i)
     47          if (fb->cbufs[i] && (buffers & (PIPE_CLEAR_COLOR0 << i))) {
     48             clearMask |= (SWR_ATTACHMENT_COLOR0_BIT << i);
     49             layers = std::max(layers, fb->cbufs[i]->u.tex.last_layer -
     50                                       fb->cbufs[i]->u.tex.first_layer + 1u);
     51          }
     52    }
     53 
     54    if (buffers & PIPE_CLEAR_DEPTH && fb->zsbuf) {
     55       clearMask |= SWR_ATTACHMENT_DEPTH_BIT;
     56       layers = std::max(layers, fb->zsbuf->u.tex.last_layer -
     57                                 fb->zsbuf->u.tex.first_layer + 1u);
     58    }
     59 
     60    if (buffers & PIPE_CLEAR_STENCIL && fb->zsbuf) {
     61       clearMask |= SWR_ATTACHMENT_STENCIL_BIT;
     62       layers = std::max(layers, fb->zsbuf->u.tex.last_layer -
     63                                 fb->zsbuf->u.tex.first_layer + 1u);
     64    }
     65 
     66 #if 0 // XXX HACK, override clear color alpha. On ubuntu, clears are
     67       // transparent.
     68    ((union pipe_color_union *)color)->f[3] = 1.0; /* cast off your const'd-ness */
     69 #endif
     70 
     71    SWR_RECT clear_rect;
     72    /* If enabled, clear to scissor; otherwise clear full surface */
     73    if (ctx->rasterizer && ctx->rasterizer->scissor) {
     74       clear_rect = ctx->swr_scissor;
     75    } else {
     76       clear_rect = {0, 0, (int32_t)fb->width, (int32_t)fb->height};
     77    }
     78 
     79    for (unsigned i = 0; i < layers; ++i) {
     80       swr_update_draw_context(ctx);
     81       ctx->api.pfnSwrClearRenderTarget(ctx->swrContext, clearMask, i,
     82                                        color->f, depth, stencil,
     83                                        clear_rect);
     84 
     85       // Mask out the attachments that are out of layers.
     86       if (fb->zsbuf &&
     87           (fb->zsbuf->u.tex.last_layer <= fb->zsbuf->u.tex.first_layer + i))
     88          clearMask &= ~(SWR_ATTACHMENT_DEPTH_BIT | SWR_ATTACHMENT_STENCIL_BIT);
     89       for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
     90          const struct pipe_surface *sf = fb->cbufs[c];
     91          if (sf && (sf->u.tex.last_layer <= sf->u.tex.first_layer + i))
     92             clearMask &= ~(SWR_ATTACHMENT_COLOR0_BIT << c);
     93       }
     94    }
     95 }
     96 
     97 
     98 #if 0 // XXX, these don't get called. how to get these called?  Do we need
     99       // them?  Docs?
    100 static void
    101 swr_clear_render_target(struct pipe_context *pipe, struct pipe_surface *ps,
    102                         const union pipe_color_union *color,
    103                         unsigned x, unsigned y, unsigned w, unsigned h,
    104                         bool render_condition_enabled)
    105 {
    106    struct swr_context *ctx = swr_context(pipe);
    107    fprintf(stderr, "SWR swr_clear_render_target!\n");
    108 
    109    ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR;
    110 }
    111 
    112 static void
    113 swr_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *ps,
    114                         unsigned buffers, double depth, unsigned stencil,
    115                         unsigned x, unsigned y, unsigned w, unsigned h,
    116                         bool render_condition_enabled)
    117 {
    118    struct swr_context *ctx = swr_context(pipe);
    119    fprintf(stderr, "SWR swr_clear_depth_stencil!\n");
    120 
    121    ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR;
    122 }
    123 
    124 static void
    125 swr_clear_buffer(struct pipe_context *pipe,
    126                  struct pipe_resource *res,
    127                  unsigned offset, unsigned size,
    128                  const void *data, int data_size)
    129 {
    130    fprintf(stderr, "SWR swr_clear_buffer!\n");
    131    struct swr_context *ctx = swr_context(pipe);
    132    struct swr_resource *buf = swr_resource(res);
    133    union pipe_color_union color;
    134    enum pipe_format dst_fmt;
    135    unsigned width, height, elements;
    136 
    137    assert(res->target == PIPE_BUFFER);
    138    assert(buf);
    139    assert(size % data_size == 0);
    140 
    141    SWR_SURFACE_STATE &swr_buffer = buf->swr;
    142 
    143    ctx->dirty |= SWR_NEW_FRAMEBUFFER | SWR_NEW_SCISSOR;
    144 }
    145 #endif
    146 
    147 
    148 void
    149 swr_clear_init(struct pipe_context *pipe)
    150 {
    151    pipe->clear = swr_clear;
    152 #if 0 // XXX, these don't get called. how to get these called?  Do we need
    153       // them?  Docs?
    154    pipe->clear_render_target = swr_clear_render_target;
    155    pipe->clear_depth_stencil = swr_clear_depth_stencil;
    156    pipe->clear_buffer = swr_clear_buffer;
    157 #endif
    158 }
    159