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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #pragma once
     29 
     30 #include "gallivm/lp_bld.h"
     31 
     32 struct swr_sampler_static_state {
     33    /*
     34     * These attributes are effectively interleaved for more sane key handling.
     35     * However, there might be lots of null space if the amount of samplers and
     36     * textures isn't the same.
     37     */
     38    struct lp_static_sampler_state sampler_state;
     39    struct lp_static_texture_state texture_state;
     40 };
     41 
     42 /**
     43  * Pure-LLVM texture sampling code generator.
     44  *
     45  */
     46 struct lp_build_sampler_soa *
     47 swr_sampler_soa_create(const struct swr_sampler_static_state *key,
     48                        enum pipe_shader_type shader_type);
     49