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      1 /*
      2  * Copyright  2014 Broadcom
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #ifndef VC4_BUFMGR_H
     25 #define VC4_BUFMGR_H
     26 
     27 #include <stdint.h>
     28 #include "util/u_hash_table.h"
     29 #include "util/u_inlines.h"
     30 #include "vc4_qir.h"
     31 
     32 struct vc4_context;
     33 
     34 struct vc4_bo {
     35         struct pipe_reference reference;
     36         struct vc4_screen *screen;
     37         void *map;
     38         const char *name;
     39         uint32_t handle;
     40         uint32_t size;
     41 
     42         /* This will be read/written by multiple threads without a lock -- you
     43          * should take a snapshot and use it to see if you happen to be in the
     44          * CL's handles at this position, to make most lookups O(1).  It's
     45          * volatile to make sure that the compiler doesn't emit multiple loads
     46          * from the address, which would make the lookup racy.
     47          */
     48         volatile uint32_t last_hindex;
     49 
     50         /** Entry in the linked list of buffers freed, by age. */
     51         struct list_head time_list;
     52         /** Entry in the per-page-count linked list of buffers freed (by age). */
     53         struct list_head size_list;
     54         /** Approximate second when the bo was freed. */
     55         time_t free_time;
     56         /**
     57          * Whether only our process has a reference to the BO (meaning that
     58          * it's safe to reuse it in the BO cache).
     59          */
     60         bool private;
     61 };
     62 
     63 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
     64                             const char *name);
     65 struct vc4_bo *vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data,
     66                                    uint32_t size);
     67 void vc4_bo_last_unreference(struct vc4_bo *bo);
     68 void vc4_bo_last_unreference_locked_timed(struct vc4_bo *bo, time_t time);
     69 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
     70                                 uint32_t winsys_stride);
     71 struct vc4_bo *vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd,
     72                                   uint32_t winsys_stride);
     73 bool vc4_bo_flink(struct vc4_bo *bo, uint32_t *name);
     74 int vc4_bo_get_dmabuf(struct vc4_bo *bo);
     75 
     76 static inline void
     77 vc4_bo_set_reference(struct vc4_bo **old_bo, struct vc4_bo *new_bo)
     78 {
     79         if (pipe_reference(&(*old_bo)->reference, &new_bo->reference))
     80                 vc4_bo_last_unreference(*old_bo);
     81         *old_bo = new_bo;
     82 }
     83 
     84 static inline struct vc4_bo *
     85 vc4_bo_reference(struct vc4_bo *bo)
     86 {
     87         pipe_reference(NULL, &bo->reference);
     88         return bo;
     89 }
     90 
     91 static inline void
     92 vc4_bo_unreference(struct vc4_bo **bo)
     93 {
     94         struct vc4_screen *screen;
     95         if (!*bo)
     96                 return;
     97 
     98         if ((*bo)->private) {
     99                 /* Avoid the mutex for private BOs */
    100                 if (pipe_reference(&(*bo)->reference, NULL))
    101                         vc4_bo_last_unreference(*bo);
    102         } else {
    103                 screen = (*bo)->screen;
    104                 mtx_lock(&screen->bo_handles_mutex);
    105 
    106                 if (pipe_reference(&(*bo)->reference, NULL)) {
    107                         util_hash_table_remove(screen->bo_handles,
    108                                                (void *)(uintptr_t)(*bo)->handle);
    109                         vc4_bo_last_unreference(*bo);
    110                 }
    111 
    112                 mtx_unlock(&screen->bo_handles_mutex);
    113         }
    114 
    115         *bo = NULL;
    116 }
    117 
    118 static inline void
    119 vc4_bo_unreference_locked_timed(struct vc4_bo **bo, time_t time)
    120 {
    121         if (!*bo)
    122                 return;
    123 
    124         if (pipe_reference(&(*bo)->reference, NULL))
    125                 vc4_bo_last_unreference_locked_timed(*bo, time);
    126         *bo = NULL;
    127 }
    128 
    129 void *
    130 vc4_bo_map(struct vc4_bo *bo);
    131 
    132 void *
    133 vc4_bo_map_unsynchronized(struct vc4_bo *bo);
    134 
    135 bool
    136 vc4_bo_wait(struct vc4_bo *bo, uint64_t timeout_ns, const char *reason);
    137 
    138 bool
    139 vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
    140                const char *reason);
    141 
    142 void
    143 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...);
    144 
    145 void
    146 vc4_bufmgr_destroy(struct pipe_screen *pscreen);
    147 
    148 #endif /* VC4_BUFMGR_H */
    149 
    150