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      1 /*
      2  * Copyright  2014 Broadcom
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 /**
     25  * @file vc4_simulator.c
     26  *
     27  * Implements VC4 simulation on top of a non-VC4 GEM fd.
     28  *
     29  * This file's goal is to emulate the VC4 ioctls' behavior in the kernel on
     30  * top of the simpenrose software simulator.  Generally, VC4 driver BOs have a
     31  * GEM-side copy of their contents and a simulator-side memory area that the
     32  * GEM contents get copied into during simulation.  Once simulation is done,
     33  * the simulator's data is copied back out to the GEM BOs, so that rendering
     34  * appears on the screen as if actual hardware rendering had been done.
     35  *
     36  * One of the limitations of this code is that we shouldn't really need a
     37  * GEM-side BO for non-window-system BOs.  However, do we need unique BO
     38  * handles for each of our GEM bos so that this file can look up its state
     39  * from the handle passed in at submit ioctl time (also, a couple of places
     40  * outside of this file still call ioctls directly on the fd).
     41  *
     42  * Another limitation is that BO import doesn't work unless the underlying
     43  * window system's BO size matches what VC4 is going to use, which of course
     44  * doesn't work out in practice.  This means that for now, only DRI3 (VC4
     45  * makes the winsys BOs) is supported, not DRI2 (window system makes the winys
     46  * BOs).
     47  */
     48 
     49 #ifdef USE_VC4_SIMULATOR
     50 
     51 #include <sys/mman.h>
     52 #include "xf86drm.h"
     53 #include "util/u_memory.h"
     54 #include "util/u_mm.h"
     55 #include "util/ralloc.h"
     56 
     57 #include "vc4_screen.h"
     58 #include "vc4_cl_dump.h"
     59 #include "vc4_context.h"
     60 #include "kernel/vc4_drv.h"
     61 #include "vc4_simulator_validate.h"
     62 #include "simpenrose/simpenrose.h"
     63 
     64 /** Global (across GEM fds) state for the simulator */
     65 static struct vc4_simulator_state {
     66         mtx_t mutex;
     67 
     68         void *mem;
     69         ssize_t mem_size;
     70         struct mem_block *heap;
     71         struct mem_block *overflow;
     72 
     73         /** Mapping from GEM handle to struct vc4_simulator_bo * */
     74         struct hash_table *fd_map;
     75 
     76         int refcount;
     77 } sim_state = {
     78         .mutex = _MTX_INITIALIZER_NP,
     79 };
     80 
     81 /** Per-GEM-fd state for the simulator. */
     82 struct vc4_simulator_file {
     83         int fd;
     84 
     85         /* This is weird -- we make a "vc4_device" per file, even though on
     86          * the kernel side this is a global.  We do this so that kernel code
     87          * calling us for BO allocation can get to our screen.
     88          */
     89         struct drm_device dev;
     90 
     91         /** Mapping from GEM handle to struct vc4_simulator_bo * */
     92         struct hash_table *bo_map;
     93 };
     94 
     95 /** Wrapper for drm_vc4_bo tracking the simulator-specific state. */
     96 struct vc4_simulator_bo {
     97         struct drm_vc4_bo base;
     98         struct vc4_simulator_file *file;
     99 
    100         /** Area for this BO within sim_state->mem */
    101         struct mem_block *block;
    102         void *winsys_map;
    103         uint32_t winsys_stride;
    104 
    105         int handle;
    106 };
    107 
    108 static void *
    109 int_to_key(int key)
    110 {
    111         return (void *)(uintptr_t)key;
    112 }
    113 
    114 static struct vc4_simulator_file *
    115 vc4_get_simulator_file_for_fd(int fd)
    116 {
    117         struct hash_entry *entry = _mesa_hash_table_search(sim_state.fd_map,
    118                                                            int_to_key(fd + 1));
    119         return entry ? entry->data : NULL;
    120 }
    121 
    122 /* A marker placed just after each BO, then checked after rendering to make
    123  * sure it's still there.
    124  */
    125 #define BO_SENTINEL		0xfedcba98
    126 
    127 #define PAGE_ALIGN2		12
    128 
    129 /**
    130  * Allocates space in simulator memory and returns a tracking struct for it
    131  * that also contains the drm_gem_cma_object struct.
    132  */
    133 static struct vc4_simulator_bo *
    134 vc4_create_simulator_bo(int fd, int handle, unsigned size)
    135 {
    136         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    137         struct vc4_simulator_bo *sim_bo = rzalloc(file,
    138                                                   struct vc4_simulator_bo);
    139         struct drm_vc4_bo *bo = &sim_bo->base;
    140         struct drm_gem_cma_object *obj = &bo->base;
    141         size = align(size, 4096);
    142 
    143         sim_bo->file = file;
    144         sim_bo->handle = handle;
    145 
    146         mtx_lock(&sim_state.mutex);
    147         sim_bo->block = u_mmAllocMem(sim_state.heap, size + 4, PAGE_ALIGN2, 0);
    148         mtx_unlock(&sim_state.mutex);
    149         assert(sim_bo->block);
    150 
    151         obj->base.size = size;
    152         obj->base.dev = &file->dev;
    153         obj->vaddr = sim_state.mem + sim_bo->block->ofs;
    154         obj->paddr = simpenrose_hw_addr(obj->vaddr);
    155 
    156         *(uint32_t *)(obj->vaddr + size) = BO_SENTINEL;
    157 
    158         /* A handle of 0 is used for vc4_gem.c internal allocations that
    159          * don't need to go in the lookup table.
    160          */
    161         if (handle != 0) {
    162                 mtx_lock(&sim_state.mutex);
    163                 _mesa_hash_table_insert(file->bo_map, int_to_key(handle), bo);
    164                 mtx_unlock(&sim_state.mutex);
    165         }
    166 
    167         return sim_bo;
    168 }
    169 
    170 static void
    171 vc4_free_simulator_bo(struct vc4_simulator_bo *sim_bo)
    172 {
    173         struct vc4_simulator_file *sim_file = sim_bo->file;
    174         struct drm_vc4_bo *bo = &sim_bo->base;
    175         struct drm_gem_cma_object *obj = &bo->base;
    176 
    177         if (sim_bo->winsys_map)
    178                 munmap(sim_bo->winsys_map, obj->base.size);
    179 
    180         mtx_lock(&sim_state.mutex);
    181         u_mmFreeMem(sim_bo->block);
    182         if (sim_bo->handle) {
    183                 struct hash_entry *entry =
    184                         _mesa_hash_table_search(sim_file->bo_map,
    185                                                 int_to_key(sim_bo->handle));
    186                 _mesa_hash_table_remove(sim_file->bo_map, entry);
    187         }
    188         mtx_unlock(&sim_state.mutex);
    189         ralloc_free(sim_bo);
    190 }
    191 
    192 static struct vc4_simulator_bo *
    193 vc4_get_simulator_bo(struct vc4_simulator_file *file, int gem_handle)
    194 {
    195         mtx_lock(&sim_state.mutex);
    196         struct hash_entry *entry =
    197                 _mesa_hash_table_search(file->bo_map, int_to_key(gem_handle));
    198         mtx_unlock(&sim_state.mutex);
    199 
    200         return entry ? entry->data : NULL;
    201 }
    202 
    203 struct drm_gem_cma_object *
    204 drm_gem_cma_create(struct drm_device *dev, size_t size)
    205 {
    206         struct vc4_screen *screen = dev->screen;
    207         struct vc4_simulator_bo *sim_bo = vc4_create_simulator_bo(screen->fd,
    208                                                                   0, size);
    209         return &sim_bo->base.base;
    210 }
    211 
    212 static int
    213 vc4_simulator_pin_bos(struct drm_device *dev, struct vc4_job *job,
    214                       struct vc4_exec_info *exec)
    215 {
    216         int fd = dev->screen->fd;
    217         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    218         struct drm_vc4_submit_cl *args = exec->args;
    219         struct vc4_bo **bos = job->bo_pointers.base;
    220 
    221         exec->bo_count = args->bo_handle_count;
    222         exec->bo = calloc(exec->bo_count, sizeof(void *));
    223         for (int i = 0; i < exec->bo_count; i++) {
    224                 struct vc4_bo *bo = bos[i];
    225                 struct vc4_simulator_bo *sim_bo =
    226                         vc4_get_simulator_bo(file, bo->handle);
    227                 struct drm_vc4_bo *drm_bo = &sim_bo->base;
    228                 struct drm_gem_cma_object *obj = &drm_bo->base;
    229 
    230                 drm_bo->bo = bo;
    231 #if 0
    232                 fprintf(stderr, "bo hindex %d: %s\n", i, bo->name);
    233 #endif
    234 
    235                 vc4_bo_map(bo);
    236                 memcpy(obj->vaddr, bo->map, bo->size);
    237 
    238                 exec->bo[i] = obj;
    239 
    240                 /* The kernel does this validation at shader create ioctl
    241                  * time.
    242                  */
    243                 if (strcmp(bo->name, "code") == 0) {
    244                         drm_bo->validated_shader = vc4_validate_shader(obj);
    245                         if (!drm_bo->validated_shader)
    246                                 abort();
    247                 }
    248         }
    249         return 0;
    250 }
    251 
    252 static int
    253 vc4_simulator_unpin_bos(struct vc4_exec_info *exec)
    254 {
    255         for (int i = 0; i < exec->bo_count; i++) {
    256                 struct drm_gem_cma_object *obj = exec->bo[i];
    257                 struct drm_vc4_bo *drm_bo = to_vc4_bo(&obj->base);
    258                 struct vc4_bo *bo = drm_bo->bo;
    259 
    260                 assert(*(uint32_t *)(obj->vaddr +
    261                                      obj->base.size) == BO_SENTINEL);
    262                 memcpy(bo->map, obj->vaddr, bo->size);
    263 
    264                 if (drm_bo->validated_shader) {
    265                         free(drm_bo->validated_shader->texture_samples);
    266                         free(drm_bo->validated_shader);
    267                 }
    268         }
    269 
    270         free(exec->bo);
    271 
    272         return 0;
    273 }
    274 
    275 static void
    276 vc4_dump_to_file(struct vc4_exec_info *exec)
    277 {
    278         static int dumpno = 0;
    279         struct drm_vc4_get_hang_state *state;
    280         struct drm_vc4_get_hang_state_bo *bo_state;
    281         unsigned int dump_version = 0;
    282 
    283         if (!(vc4_debug & VC4_DEBUG_DUMP))
    284                 return;
    285 
    286         state = calloc(1, sizeof(*state));
    287 
    288         int unref_count = 0;
    289         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec->unref_list,
    290                                  unref_head) {
    291                 unref_count++;
    292         }
    293 
    294         /* Add one more for the overflow area that isn't wrapped in a BO. */
    295         state->bo_count = exec->bo_count + unref_count + 1;
    296         bo_state = calloc(state->bo_count, sizeof(*bo_state));
    297 
    298         char *filename = NULL;
    299         asprintf(&filename, "vc4-dri-%d.dump", dumpno++);
    300         FILE *f = fopen(filename, "w+");
    301         if (!f) {
    302                 fprintf(stderr, "Couldn't open %s: %s", filename,
    303                         strerror(errno));
    304                 return;
    305         }
    306 
    307         fwrite(&dump_version, sizeof(dump_version), 1, f);
    308 
    309         state->ct0ca = exec->ct0ca;
    310         state->ct0ea = exec->ct0ea;
    311         state->ct1ca = exec->ct1ca;
    312         state->ct1ea = exec->ct1ea;
    313         state->start_bin = exec->ct0ca;
    314         state->start_render = exec->ct1ca;
    315         fwrite(state, sizeof(*state), 1, f);
    316 
    317         int i;
    318         for (i = 0; i < exec->bo_count; i++) {
    319                 struct drm_gem_cma_object *cma_bo = exec->bo[i];
    320                 bo_state[i].handle = i; /* Not used by the parser. */
    321                 bo_state[i].paddr = cma_bo->paddr;
    322                 bo_state[i].size = cma_bo->base.size;
    323         }
    324 
    325         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec->unref_list,
    326                                  unref_head) {
    327                 struct drm_gem_cma_object *cma_bo = &bo->base;
    328                 bo_state[i].handle = 0;
    329                 bo_state[i].paddr = cma_bo->paddr;
    330                 bo_state[i].size = cma_bo->base.size;
    331                 i++;
    332         }
    333 
    334         /* Add the static overflow memory area. */
    335         bo_state[i].handle = exec->bo_count;
    336         bo_state[i].paddr = sim_state.overflow->ofs;
    337         bo_state[i].size = sim_state.overflow->size;
    338         i++;
    339 
    340         fwrite(bo_state, sizeof(*bo_state), state->bo_count, f);
    341 
    342         for (int i = 0; i < exec->bo_count; i++) {
    343                 struct drm_gem_cma_object *cma_bo = exec->bo[i];
    344                 fwrite(cma_bo->vaddr, cma_bo->base.size, 1, f);
    345         }
    346 
    347         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec->unref_list,
    348                                  unref_head) {
    349                 struct drm_gem_cma_object *cma_bo = &bo->base;
    350                 fwrite(cma_bo->vaddr, cma_bo->base.size, 1, f);
    351         }
    352 
    353         void *overflow = calloc(1, sim_state.overflow->size);
    354         fwrite(overflow, 1, sim_state.overflow->size, f);
    355         free(overflow);
    356 
    357         free(state);
    358         free(bo_state);
    359         fclose(f);
    360 }
    361 
    362 int
    363 vc4_simulator_flush(struct vc4_context *vc4,
    364                     struct drm_vc4_submit_cl *args, struct vc4_job *job)
    365 {
    366         struct vc4_screen *screen = vc4->screen;
    367         int fd = screen->fd;
    368         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    369         struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]);
    370         struct vc4_resource *ctex = csurf ? vc4_resource(csurf->base.texture) : NULL;
    371         struct vc4_simulator_bo *csim_bo = ctex ? vc4_get_simulator_bo(file, ctex->bo->handle) : NULL;
    372         uint32_t winsys_stride = ctex ? csim_bo->winsys_stride : 0;
    373         uint32_t sim_stride = ctex ? ctex->slices[0].stride : 0;
    374         uint32_t row_len = MIN2(sim_stride, winsys_stride);
    375         struct vc4_exec_info exec;
    376         struct drm_device *dev = &file->dev;
    377         int ret;
    378 
    379         memset(&exec, 0, sizeof(exec));
    380         list_inithead(&exec.unref_list);
    381 
    382         if (ctex && csim_bo->winsys_map) {
    383 #if 0
    384                 fprintf(stderr, "%dx%d %d %d %d\n",
    385                         ctex->base.b.width0, ctex->base.b.height0,
    386                         winsys_stride,
    387                         sim_stride,
    388                         ctex->bo->size);
    389 #endif
    390 
    391                 for (int y = 0; y < ctex->base.height0; y++) {
    392                         memcpy(ctex->bo->map + y * sim_stride,
    393                                csim_bo->winsys_map + y * winsys_stride,
    394                                row_len);
    395                 }
    396         }
    397 
    398         exec.args = args;
    399 
    400         ret = vc4_simulator_pin_bos(dev, job, &exec);
    401         if (ret)
    402                 return ret;
    403 
    404         ret = vc4_cl_validate(dev, &exec);
    405         if (ret)
    406                 return ret;
    407 
    408         if (vc4_debug & VC4_DEBUG_CL) {
    409                 fprintf(stderr, "RCL:\n");
    410                 vc4_dump_cl(sim_state.mem + exec.ct1ca,
    411                             exec.ct1ea - exec.ct1ca, true);
    412         }
    413 
    414         vc4_dump_to_file(&exec);
    415 
    416         if (exec.ct0ca != exec.ct0ea) {
    417                 int bfc = simpenrose_do_binning(exec.ct0ca, exec.ct0ea);
    418                 if (bfc != 1) {
    419                         fprintf(stderr, "Binning returned %d flushes, should be 1.\n",
    420                                 bfc);
    421                         fprintf(stderr, "Relocated binning command list:\n");
    422                         vc4_dump_cl(sim_state.mem + exec.ct0ca,
    423                                     exec.ct0ea - exec.ct0ca, false);
    424                         abort();
    425                 }
    426         }
    427         int rfc = simpenrose_do_rendering(exec.ct1ca, exec.ct1ea);
    428         if (rfc != 1) {
    429                 fprintf(stderr, "Rendering returned %d frames, should be 1.\n",
    430                         rfc);
    431                 fprintf(stderr, "Relocated render command list:\n");
    432                 vc4_dump_cl(sim_state.mem + exec.ct1ca,
    433                             exec.ct1ea - exec.ct1ca, true);
    434                 abort();
    435         }
    436 
    437         ret = vc4_simulator_unpin_bos(&exec);
    438         if (ret)
    439                 return ret;
    440 
    441         list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec.unref_list,
    442                                  unref_head) {
    443                 struct vc4_simulator_bo *sim_bo = (struct vc4_simulator_bo *)bo;
    444                 struct drm_gem_cma_object *obj = &sim_bo->base.base;
    445 		list_del(&bo->unref_head);
    446                 assert(*(uint32_t *)(obj->vaddr + obj->base.size) ==
    447                        BO_SENTINEL);
    448                 vc4_free_simulator_bo(sim_bo);
    449         }
    450 
    451         if (ctex && csim_bo->winsys_map) {
    452                 for (int y = 0; y < ctex->base.height0; y++) {
    453                         memcpy(csim_bo->winsys_map + y * winsys_stride,
    454                                ctex->bo->map + y * sim_stride,
    455                                row_len);
    456                 }
    457         }
    458 
    459         return 0;
    460 }
    461 
    462 /**
    463  * Map the underlying GEM object from the real hardware GEM handle.
    464  */
    465 static void *
    466 vc4_simulator_map_winsys_bo(int fd, struct vc4_simulator_bo *sim_bo)
    467 {
    468         struct drm_vc4_bo *bo = &sim_bo->base;
    469         struct drm_gem_cma_object *obj = &bo->base;
    470         int ret;
    471         void *map;
    472 
    473         struct drm_mode_map_dumb map_dumb = {
    474                 .handle = sim_bo->handle,
    475         };
    476         ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map_dumb);
    477         if (ret != 0) {
    478                 fprintf(stderr, "map ioctl failure\n");
    479                 abort();
    480         }
    481 
    482         map = mmap(NULL, obj->base.size, PROT_READ | PROT_WRITE, MAP_SHARED,
    483                    fd, map_dumb.offset);
    484         if (map == MAP_FAILED) {
    485                 fprintf(stderr,
    486                         "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
    487                         sim_bo->handle, (long long)map_dumb.offset,
    488                         (int)obj->base.size);
    489                 abort();
    490         }
    491 
    492         return map;
    493 }
    494 
    495 /**
    496  * Do fixups after a BO has been opened from a handle.
    497  *
    498  * This could be done at DRM_IOCTL_GEM_OPEN/DRM_IOCTL_GEM_PRIME_FD_TO_HANDLE
    499  * time, but we're still using drmPrimeFDToHandle() so we have this helper to
    500  * be called afterward instead.
    501  */
    502 void vc4_simulator_open_from_handle(int fd, uint32_t winsys_stride,
    503                                     int handle, uint32_t size)
    504 {
    505         struct vc4_simulator_bo *sim_bo =
    506                 vc4_create_simulator_bo(fd, handle, size);
    507 
    508         sim_bo->winsys_stride = winsys_stride;
    509         sim_bo->winsys_map = vc4_simulator_map_winsys_bo(fd, sim_bo);
    510 }
    511 
    512 /**
    513  * Simulated ioctl(fd, DRM_VC4_CREATE_BO) implementation.
    514  *
    515  * Making a VC4 BO is just a matter of making a corresponding BO on the host.
    516  */
    517 static int
    518 vc4_simulator_create_bo_ioctl(int fd, struct drm_vc4_create_bo *args)
    519 {
    520         int ret;
    521         struct drm_mode_create_dumb create = {
    522                 .width = 128,
    523                 .bpp = 8,
    524                 .height = (args->size + 127) / 128,
    525         };
    526 
    527         ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
    528         assert(create.size >= args->size);
    529 
    530         args->handle = create.handle;
    531 
    532         vc4_create_simulator_bo(fd, create.handle, args->size);
    533 
    534         return ret;
    535 }
    536 
    537 /**
    538  * Simulated ioctl(fd, DRM_VC4_CREATE_SHADER_BO) implementation.
    539  *
    540  * In simulation we defer shader validation until exec time.  Just make a host
    541  * BO and memcpy the contents in.
    542  */
    543 static int
    544 vc4_simulator_create_shader_bo_ioctl(int fd,
    545                                      struct drm_vc4_create_shader_bo *args)
    546 {
    547         int ret;
    548         struct drm_mode_create_dumb create = {
    549                 .width = 128,
    550                 .bpp = 8,
    551                 .height = (args->size + 127) / 128,
    552         };
    553 
    554         ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
    555         if (ret)
    556                 return ret;
    557         assert(create.size >= args->size);
    558 
    559         args->handle = create.handle;
    560 
    561         vc4_create_simulator_bo(fd, create.handle, args->size);
    562 
    563         struct drm_mode_map_dumb map = {
    564                 .handle = create.handle
    565         };
    566         ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
    567         if (ret)
    568                 return ret;
    569 
    570         void *shader = mmap(NULL, args->size, PROT_READ | PROT_WRITE, MAP_SHARED,
    571                             fd, map.offset);
    572         memcpy(shader, (void *)(uintptr_t)args->data, args->size);
    573         munmap(shader, args->size);
    574 
    575         return 0;
    576 }
    577 
    578 /**
    579  * Simulated ioctl(fd, DRM_VC4_MMAP_BO) implementation.
    580  *
    581  * We just pass this straight through to dumb mmap.
    582  */
    583 static int
    584 vc4_simulator_mmap_bo_ioctl(int fd, struct drm_vc4_mmap_bo *args)
    585 {
    586         int ret;
    587         struct drm_mode_map_dumb map = {
    588                 .handle = args->handle,
    589         };
    590 
    591         ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
    592         args->offset = map.offset;
    593 
    594         return ret;
    595 }
    596 
    597 static int
    598 vc4_simulator_gem_close_ioctl(int fd, struct drm_gem_close *args)
    599 {
    600         /* Free the simulator's internal tracking. */
    601         struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
    602         struct vc4_simulator_bo *sim_bo = vc4_get_simulator_bo(file,
    603                                                                args->handle);
    604 
    605         vc4_free_simulator_bo(sim_bo);
    606 
    607         /* Pass the call on down. */
    608         return drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, args);
    609 }
    610 
    611 static int
    612 vc4_simulator_get_param_ioctl(int fd, struct drm_vc4_get_param *args)
    613 {
    614         switch (args->param) {
    615         case DRM_VC4_PARAM_SUPPORTS_BRANCHES:
    616         case DRM_VC4_PARAM_SUPPORTS_ETC1:
    617         case DRM_VC4_PARAM_SUPPORTS_THREADED_FS:
    618         case DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER:
    619                 args->value = true;
    620                 return 0;
    621 
    622         case DRM_VC4_PARAM_SUPPORTS_MADVISE:
    623                 errno = -EINVAL;
    624                 return -1;
    625 
    626         case DRM_VC4_PARAM_V3D_IDENT0:
    627                 args->value = 0x02000000;
    628                 return 0;
    629 
    630         case DRM_VC4_PARAM_V3D_IDENT1:
    631                 args->value = 0x00000001;
    632                 return 0;
    633 
    634         default:
    635                 fprintf(stderr, "Unknown DRM_IOCTL_VC4_GET_PARAM(%lld)\n",
    636                         (long long)args->param);
    637                 abort();
    638         };
    639 }
    640 
    641 int
    642 vc4_simulator_ioctl(int fd, unsigned long request, void *args)
    643 {
    644         switch (request) {
    645         case DRM_IOCTL_VC4_CREATE_BO:
    646                 return vc4_simulator_create_bo_ioctl(fd, args);
    647         case DRM_IOCTL_VC4_CREATE_SHADER_BO:
    648                 return vc4_simulator_create_shader_bo_ioctl(fd, args);
    649         case DRM_IOCTL_VC4_MMAP_BO:
    650                 return vc4_simulator_mmap_bo_ioctl(fd, args);
    651 
    652         case DRM_IOCTL_VC4_WAIT_BO:
    653         case DRM_IOCTL_VC4_WAIT_SEQNO:
    654                 /* We do all of the vc4 rendering synchronously, so we just
    655                  * return immediately on the wait ioctls.  This ignores any
    656                  * native rendering to the host BO, so it does mean we race on
    657                  * front buffer rendering.
    658                  */
    659                 return 0;
    660 
    661         case DRM_IOCTL_VC4_LABEL_BO:
    662                 /* This is just debug information, nothing to do. */
    663                 return 0;
    664 
    665         case DRM_IOCTL_VC4_GET_TILING:
    666         case DRM_IOCTL_VC4_SET_TILING:
    667                 /* Disable these for now, since the sharing with i965 requires
    668                  * linear buffers.
    669                  */
    670                 errno = -EINVAL;
    671                 return -1;
    672 
    673         case DRM_IOCTL_VC4_GET_PARAM:
    674                 return vc4_simulator_get_param_ioctl(fd, args);
    675 
    676         case DRM_IOCTL_GEM_CLOSE:
    677                 return vc4_simulator_gem_close_ioctl(fd, args);
    678 
    679         case DRM_IOCTL_GEM_OPEN:
    680         case DRM_IOCTL_GEM_FLINK:
    681                 return drmIoctl(fd, request, args);
    682         default:
    683                 fprintf(stderr, "Unknown ioctl 0x%08x\n", (int)request);
    684                 abort();
    685         }
    686 }
    687 
    688 static void
    689 vc4_simulator_init_global(void)
    690 {
    691         mtx_lock(&sim_state.mutex);
    692         if (sim_state.refcount++) {
    693                 mtx_unlock(&sim_state.mutex);
    694                 return;
    695         }
    696 
    697         sim_state.mem_size = 256 * 1024 * 1024;
    698         sim_state.mem = calloc(sim_state.mem_size, 1);
    699         if (!sim_state.mem)
    700                 abort();
    701         sim_state.heap = u_mmInit(0, sim_state.mem_size);
    702 
    703         /* We supply our own memory so that we can have more aperture
    704          * available (256MB instead of simpenrose's default 64MB).
    705          */
    706         simpenrose_init_hardware_supply_mem(sim_state.mem, sim_state.mem_size);
    707 
    708         /* Carve out low memory for tile allocation overflow.  The kernel
    709          * should be automatically handling overflow memory setup on real
    710          * hardware, but for simulation we just get one shot to set up enough
    711          * overflow memory before execution.  This overflow mem will be used
    712          * up over the whole lifetime of simpenrose (not reused on each
    713          * flush), so it had better be big.
    714          */
    715         sim_state.overflow = u_mmAllocMem(sim_state.heap, 32 * 1024 * 1024,
    716                                           PAGE_ALIGN2, 0);
    717         simpenrose_supply_overflow_mem(sim_state.overflow->ofs,
    718                                        sim_state.overflow->size);
    719 
    720         mtx_unlock(&sim_state.mutex);
    721 
    722         sim_state.fd_map =
    723                 _mesa_hash_table_create(NULL,
    724                                         _mesa_hash_pointer,
    725                                         _mesa_key_pointer_equal);
    726 }
    727 
    728 void
    729 vc4_simulator_init(struct vc4_screen *screen)
    730 {
    731         vc4_simulator_init_global();
    732 
    733         screen->sim_file = rzalloc(screen, struct vc4_simulator_file);
    734 
    735         screen->sim_file->bo_map =
    736                 _mesa_hash_table_create(screen->sim_file,
    737                                         _mesa_hash_pointer,
    738                                         _mesa_key_pointer_equal);
    739 
    740         mtx_lock(&sim_state.mutex);
    741         _mesa_hash_table_insert(sim_state.fd_map, int_to_key(screen->fd + 1),
    742                                 screen->sim_file);
    743         mtx_unlock(&sim_state.mutex);
    744 
    745         screen->sim_file->dev.screen = screen;
    746 }
    747 
    748 void
    749 vc4_simulator_destroy(struct vc4_screen *screen)
    750 {
    751         mtx_lock(&sim_state.mutex);
    752         if (!--sim_state.refcount) {
    753                 _mesa_hash_table_destroy(sim_state.fd_map, NULL);
    754                 u_mmDestroy(sim_state.heap);
    755                 free(sim_state.mem);
    756                 /* No memsetting it, because it contains the mutex. */
    757         }
    758         mtx_unlock(&sim_state.mutex);
    759 }
    760 
    761 #endif /* USE_VC4_SIMULATOR */
    762