1 /* 2 * Copyright 2013 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #include <assert.h> 25 #include <stdio.h> 26 #include <stdlib.h> 27 #include "gen_device_info.h" 28 #include "compiler/shader_enums.h" 29 #include "util/macros.h" 30 31 static const struct gen_device_info gen_device_info_i965 = { 32 .gen = 4, 33 .has_negative_rhw_bug = true, 34 .num_slices = 1, 35 .num_subslices = { 1, }, 36 .num_thread_per_eu = 4, 37 .max_vs_threads = 16, 38 .max_gs_threads = 2, 39 .max_wm_threads = 8 * 4, 40 .urb = { 41 .size = 256, 42 }, 43 .timestamp_frequency = 12500000, 44 }; 45 46 static const struct gen_device_info gen_device_info_g4x = { 47 .gen = 4, 48 .has_pln = true, 49 .has_compr4 = true, 50 .has_surface_tile_offset = true, 51 .is_g4x = true, 52 .num_slices = 1, 53 .num_subslices = { 1, }, 54 .num_thread_per_eu = 5, 55 .max_vs_threads = 32, 56 .max_gs_threads = 2, 57 .max_wm_threads = 10 * 5, 58 .urb = { 59 .size = 384, 60 }, 61 .timestamp_frequency = 12500000, 62 }; 63 64 static const struct gen_device_info gen_device_info_ilk = { 65 .gen = 5, 66 .has_pln = true, 67 .has_compr4 = true, 68 .has_surface_tile_offset = true, 69 .num_slices = 1, 70 .num_subslices = { 1, }, 71 .num_thread_per_eu = 6, 72 .max_vs_threads = 72, 73 .max_gs_threads = 32, 74 .max_wm_threads = 12 * 6, 75 .urb = { 76 .size = 1024, 77 }, 78 .timestamp_frequency = 12500000, 79 }; 80 81 static const struct gen_device_info gen_device_info_snb_gt1 = { 82 .gen = 6, 83 .gt = 1, 84 .has_hiz_and_separate_stencil = true, 85 .has_llc = true, 86 .has_pln = true, 87 .has_surface_tile_offset = true, 88 .needs_unlit_centroid_workaround = true, 89 .num_slices = 1, 90 .num_subslices = { 1, }, 91 .num_thread_per_eu = 6, /* Not confirmed */ 92 .max_vs_threads = 24, 93 .max_gs_threads = 21, /* conservative; 24 if rendering disabled. */ 94 .max_wm_threads = 40, 95 .urb = { 96 .size = 32, 97 .min_entries = { 98 [MESA_SHADER_VERTEX] = 24, 99 }, 100 .max_entries = { 101 [MESA_SHADER_VERTEX] = 256, 102 [MESA_SHADER_GEOMETRY] = 256, 103 }, 104 }, 105 .timestamp_frequency = 12500000, 106 }; 107 108 static const struct gen_device_info gen_device_info_snb_gt2 = { 109 .gen = 6, 110 .gt = 2, 111 .has_hiz_and_separate_stencil = true, 112 .has_llc = true, 113 .has_pln = true, 114 .has_surface_tile_offset = true, 115 .needs_unlit_centroid_workaround = true, 116 .num_slices = 1, 117 .num_subslices = { 1, }, 118 .num_thread_per_eu = 6, /* Not confirmed */ 119 .max_vs_threads = 60, 120 .max_gs_threads = 60, 121 .max_wm_threads = 80, 122 .urb = { 123 .size = 64, 124 .min_entries = { 125 [MESA_SHADER_VERTEX] = 24, 126 }, 127 .max_entries = { 128 [MESA_SHADER_VERTEX] = 256, 129 [MESA_SHADER_GEOMETRY] = 256, 130 }, 131 }, 132 .timestamp_frequency = 12500000, 133 }; 134 135 #define GEN7_FEATURES \ 136 .gen = 7, \ 137 .has_hiz_and_separate_stencil = true, \ 138 .must_use_separate_stencil = true, \ 139 .has_llc = true, \ 140 .has_pln = true, \ 141 .has_surface_tile_offset = true, \ 142 .timestamp_frequency = 12500000 143 144 static const struct gen_device_info gen_device_info_ivb_gt1 = { 145 GEN7_FEATURES, .is_ivybridge = true, .gt = 1, 146 .num_slices = 1, 147 .num_subslices = { 1, }, 148 .num_thread_per_eu = 6, 149 .l3_banks = 2, 150 .max_vs_threads = 36, 151 .max_tcs_threads = 36, 152 .max_tes_threads = 36, 153 .max_gs_threads = 36, 154 .max_wm_threads = 48, 155 .max_cs_threads = 36, 156 .urb = { 157 .size = 128, 158 .min_entries = { 159 [MESA_SHADER_VERTEX] = 32, 160 [MESA_SHADER_TESS_EVAL] = 10, 161 }, 162 .max_entries = { 163 [MESA_SHADER_VERTEX] = 512, 164 [MESA_SHADER_TESS_CTRL] = 32, 165 [MESA_SHADER_TESS_EVAL] = 288, 166 [MESA_SHADER_GEOMETRY] = 192, 167 }, 168 }, 169 }; 170 171 static const struct gen_device_info gen_device_info_ivb_gt2 = { 172 GEN7_FEATURES, .is_ivybridge = true, .gt = 2, 173 .num_slices = 1, 174 .num_subslices = { 1, }, 175 .num_thread_per_eu = 8, /* Not sure why this isn't a multiple of 176 * @max_wm_threads ... */ 177 .l3_banks = 4, 178 .max_vs_threads = 128, 179 .max_tcs_threads = 128, 180 .max_tes_threads = 128, 181 .max_gs_threads = 128, 182 .max_wm_threads = 172, 183 .max_cs_threads = 64, 184 .urb = { 185 .size = 256, 186 .min_entries = { 187 [MESA_SHADER_VERTEX] = 32, 188 [MESA_SHADER_TESS_EVAL] = 10, 189 }, 190 .max_entries = { 191 [MESA_SHADER_VERTEX] = 704, 192 [MESA_SHADER_TESS_CTRL] = 64, 193 [MESA_SHADER_TESS_EVAL] = 448, 194 [MESA_SHADER_GEOMETRY] = 320, 195 }, 196 }, 197 }; 198 199 static const struct gen_device_info gen_device_info_byt = { 200 GEN7_FEATURES, .is_baytrail = true, .gt = 1, 201 .num_slices = 1, 202 .num_subslices = { 1, }, 203 .num_thread_per_eu = 8, 204 .l3_banks = 1, 205 .has_llc = false, 206 .max_vs_threads = 36, 207 .max_tcs_threads = 36, 208 .max_tes_threads = 36, 209 .max_gs_threads = 36, 210 .max_wm_threads = 48, 211 .max_cs_threads = 32, 212 .urb = { 213 .size = 128, 214 .min_entries = { 215 [MESA_SHADER_VERTEX] = 32, 216 [MESA_SHADER_TESS_EVAL] = 10, 217 }, 218 .max_entries = { 219 [MESA_SHADER_VERTEX] = 512, 220 [MESA_SHADER_TESS_CTRL] = 32, 221 [MESA_SHADER_TESS_EVAL] = 288, 222 [MESA_SHADER_GEOMETRY] = 192, 223 }, 224 }, 225 }; 226 227 #define HSW_FEATURES \ 228 GEN7_FEATURES, \ 229 .is_haswell = true, \ 230 .supports_simd16_3src = true, \ 231 .has_resource_streamer = true 232 233 static const struct gen_device_info gen_device_info_hsw_gt1 = { 234 HSW_FEATURES, .gt = 1, 235 .num_slices = 1, 236 .num_subslices = { 1, }, 237 .num_thread_per_eu = 7, 238 .l3_banks = 2, 239 .max_vs_threads = 70, 240 .max_tcs_threads = 70, 241 .max_tes_threads = 70, 242 .max_gs_threads = 70, 243 .max_wm_threads = 102, 244 .max_cs_threads = 70, 245 .urb = { 246 .size = 128, 247 .min_entries = { 248 [MESA_SHADER_VERTEX] = 32, 249 [MESA_SHADER_TESS_EVAL] = 10, 250 }, 251 .max_entries = { 252 [MESA_SHADER_VERTEX] = 640, 253 [MESA_SHADER_TESS_CTRL] = 64, 254 [MESA_SHADER_TESS_EVAL] = 384, 255 [MESA_SHADER_GEOMETRY] = 256, 256 }, 257 }, 258 }; 259 260 static const struct gen_device_info gen_device_info_hsw_gt2 = { 261 HSW_FEATURES, .gt = 2, 262 .num_slices = 1, 263 .num_subslices = { 2, }, 264 .num_thread_per_eu = 7, 265 .l3_banks = 4, 266 .max_vs_threads = 280, 267 .max_tcs_threads = 256, 268 .max_tes_threads = 280, 269 .max_gs_threads = 256, 270 .max_wm_threads = 204, 271 .max_cs_threads = 70, 272 .urb = { 273 .size = 256, 274 .min_entries = { 275 [MESA_SHADER_VERTEX] = 64, 276 [MESA_SHADER_TESS_EVAL] = 10, 277 }, 278 .max_entries = { 279 [MESA_SHADER_VERTEX] = 1664, 280 [MESA_SHADER_TESS_CTRL] = 128, 281 [MESA_SHADER_TESS_EVAL] = 960, 282 [MESA_SHADER_GEOMETRY] = 640, 283 }, 284 }, 285 }; 286 287 static const struct gen_device_info gen_device_info_hsw_gt3 = { 288 HSW_FEATURES, .gt = 3, 289 .num_slices = 2, 290 .num_subslices = { 2, }, 291 .num_thread_per_eu = 7, 292 .l3_banks = 8, 293 .max_vs_threads = 280, 294 .max_tcs_threads = 256, 295 .max_tes_threads = 280, 296 .max_gs_threads = 256, 297 .max_wm_threads = 408, 298 .max_cs_threads = 70, 299 .urb = { 300 .size = 512, 301 .min_entries = { 302 [MESA_SHADER_VERTEX] = 64, 303 [MESA_SHADER_TESS_EVAL] = 10, 304 }, 305 .max_entries = { 306 [MESA_SHADER_VERTEX] = 1664, 307 [MESA_SHADER_TESS_CTRL] = 128, 308 [MESA_SHADER_TESS_EVAL] = 960, 309 [MESA_SHADER_GEOMETRY] = 640, 310 }, 311 }, 312 }; 313 314 #define GEN8_FEATURES \ 315 .gen = 8, \ 316 .has_hiz_and_separate_stencil = true, \ 317 .has_resource_streamer = true, \ 318 .must_use_separate_stencil = true, \ 319 .has_llc = true, \ 320 .has_pln = true, \ 321 .supports_simd16_3src = true, \ 322 .has_surface_tile_offset = true, \ 323 .max_vs_threads = 504, \ 324 .max_tcs_threads = 504, \ 325 .max_tes_threads = 504, \ 326 .max_gs_threads = 504, \ 327 .max_wm_threads = 384, \ 328 .timestamp_frequency = 12500000 329 330 static const struct gen_device_info gen_device_info_bdw_gt1 = { 331 GEN8_FEATURES, .gt = 1, 332 .is_broadwell = true, 333 .num_slices = 1, 334 .num_subslices = { 2, }, 335 .num_thread_per_eu = 7, 336 .l3_banks = 2, 337 .max_cs_threads = 42, 338 .urb = { 339 .size = 192, 340 .min_entries = { 341 [MESA_SHADER_VERTEX] = 64, 342 [MESA_SHADER_TESS_EVAL] = 34, 343 }, 344 .max_entries = { 345 [MESA_SHADER_VERTEX] = 2560, 346 [MESA_SHADER_TESS_CTRL] = 504, 347 [MESA_SHADER_TESS_EVAL] = 1536, 348 [MESA_SHADER_GEOMETRY] = 960, 349 }, 350 } 351 }; 352 353 static const struct gen_device_info gen_device_info_bdw_gt2 = { 354 GEN8_FEATURES, .gt = 2, 355 .is_broadwell = true, 356 .num_slices = 1, 357 .num_subslices = { 3, }, 358 .num_thread_per_eu = 7, 359 .l3_banks = 4, 360 .max_cs_threads = 56, 361 .urb = { 362 .size = 384, 363 .min_entries = { 364 [MESA_SHADER_VERTEX] = 64, 365 [MESA_SHADER_TESS_EVAL] = 34, 366 }, 367 .max_entries = { 368 [MESA_SHADER_VERTEX] = 2560, 369 [MESA_SHADER_TESS_CTRL] = 504, 370 [MESA_SHADER_TESS_EVAL] = 1536, 371 [MESA_SHADER_GEOMETRY] = 960, 372 }, 373 } 374 }; 375 376 static const struct gen_device_info gen_device_info_bdw_gt3 = { 377 GEN8_FEATURES, .gt = 3, 378 .is_broadwell = true, 379 .num_slices = 2, 380 .num_subslices = { 3, 3, }, 381 .num_thread_per_eu = 7, 382 .l3_banks = 8, 383 .max_cs_threads = 56, 384 .urb = { 385 .size = 384, 386 .min_entries = { 387 [MESA_SHADER_VERTEX] = 64, 388 [MESA_SHADER_TESS_EVAL] = 34, 389 }, 390 .max_entries = { 391 [MESA_SHADER_VERTEX] = 2560, 392 [MESA_SHADER_TESS_CTRL] = 504, 393 [MESA_SHADER_TESS_EVAL] = 1536, 394 [MESA_SHADER_GEOMETRY] = 960, 395 }, 396 } 397 }; 398 399 static const struct gen_device_info gen_device_info_chv = { 400 GEN8_FEATURES, .is_cherryview = 1, .gt = 1, 401 .has_llc = false, 402 .num_slices = 1, 403 .num_subslices = { 2, }, 404 .num_thread_per_eu = 7, 405 .l3_banks = 2, 406 .max_vs_threads = 80, 407 .max_tcs_threads = 80, 408 .max_tes_threads = 80, 409 .max_gs_threads = 80, 410 .max_wm_threads = 128, 411 .max_cs_threads = 6 * 7, 412 .urb = { 413 .size = 192, 414 .min_entries = { 415 [MESA_SHADER_VERTEX] = 34, 416 [MESA_SHADER_TESS_EVAL] = 34, 417 }, 418 .max_entries = { 419 [MESA_SHADER_VERTEX] = 640, 420 [MESA_SHADER_TESS_CTRL] = 80, 421 [MESA_SHADER_TESS_EVAL] = 384, 422 [MESA_SHADER_GEOMETRY] = 256, 423 }, 424 } 425 }; 426 427 #define GEN9_HW_INFO \ 428 .gen = 9, \ 429 .max_vs_threads = 336, \ 430 .max_gs_threads = 336, \ 431 .max_tcs_threads = 336, \ 432 .max_tes_threads = 336, \ 433 .max_cs_threads = 56, \ 434 .timestamp_frequency = 12000000, \ 435 .urb = { \ 436 .size = 384, \ 437 .min_entries = { \ 438 [MESA_SHADER_VERTEX] = 64, \ 439 [MESA_SHADER_TESS_EVAL] = 34, \ 440 }, \ 441 .max_entries = { \ 442 [MESA_SHADER_VERTEX] = 1856, \ 443 [MESA_SHADER_TESS_CTRL] = 672, \ 444 [MESA_SHADER_TESS_EVAL] = 1120, \ 445 [MESA_SHADER_GEOMETRY] = 640, \ 446 }, \ 447 } 448 449 #define GEN9_LP_FEATURES \ 450 GEN8_FEATURES, \ 451 GEN9_HW_INFO, \ 452 .gt = 1, \ 453 .has_llc = false, \ 454 .num_slices = 1, \ 455 .num_thread_per_eu = 6, \ 456 .max_vs_threads = 112, \ 457 .max_tcs_threads = 112, \ 458 .max_tes_threads = 112, \ 459 .max_gs_threads = 112, \ 460 .max_cs_threads = 6 * 6, \ 461 .timestamp_frequency = 19200000, \ 462 .urb = { \ 463 .size = 192, \ 464 .min_entries = { \ 465 [MESA_SHADER_VERTEX] = 34, \ 466 [MESA_SHADER_TESS_EVAL] = 34, \ 467 }, \ 468 .max_entries = { \ 469 [MESA_SHADER_VERTEX] = 704, \ 470 [MESA_SHADER_TESS_CTRL] = 256, \ 471 [MESA_SHADER_TESS_EVAL] = 416, \ 472 [MESA_SHADER_GEOMETRY] = 256, \ 473 }, \ 474 } 475 476 #define GEN9_LP_FEATURES_3X6 \ 477 GEN9_LP_FEATURES, \ 478 .num_subslices = { 3, } 479 480 #define GEN9_LP_FEATURES_2X6 \ 481 GEN9_LP_FEATURES, \ 482 .num_subslices = { 2, }, \ 483 .max_vs_threads = 56, \ 484 .max_tcs_threads = 56, \ 485 .max_tes_threads = 56, \ 486 .max_gs_threads = 56, \ 487 .max_cs_threads = 6 * 6, \ 488 .urb = { \ 489 .size = 128, \ 490 .min_entries = { \ 491 [MESA_SHADER_VERTEX] = 34, \ 492 [MESA_SHADER_TESS_EVAL] = 34, \ 493 }, \ 494 .max_entries = { \ 495 [MESA_SHADER_VERTEX] = 352, \ 496 [MESA_SHADER_TESS_CTRL] = 128, \ 497 [MESA_SHADER_TESS_EVAL] = 208, \ 498 [MESA_SHADER_GEOMETRY] = 128, \ 499 }, \ 500 } 501 502 #define GEN9_FEATURES \ 503 GEN8_FEATURES, \ 504 GEN9_HW_INFO, \ 505 .num_thread_per_eu = 7 506 507 static const struct gen_device_info gen_device_info_skl_gt1 = { 508 GEN9_FEATURES, .gt = 1, 509 .is_skylake = true, 510 .num_slices = 1, 511 .num_subslices = { 2, }, 512 .l3_banks = 2, 513 .urb.size = 192, 514 }; 515 516 static const struct gen_device_info gen_device_info_skl_gt2 = { 517 GEN9_FEATURES, .gt = 2, 518 .is_skylake = true, 519 .num_slices = 1, 520 .num_subslices = { 3, }, 521 .l3_banks = 4, 522 }; 523 524 static const struct gen_device_info gen_device_info_skl_gt3 = { 525 GEN9_FEATURES, .gt = 3, 526 .is_skylake = true, 527 .num_slices = 2, 528 .num_subslices = { 3, 3, }, 529 .l3_banks = 8, 530 }; 531 532 static const struct gen_device_info gen_device_info_skl_gt4 = { 533 GEN9_FEATURES, .gt = 4, 534 .is_skylake = true, 535 .num_slices = 3, 536 .num_subslices = { 3, 3, 3, }, 537 .l3_banks = 12, 538 /* From the "L3 Allocation and Programming" documentation: 539 * 540 * "URB is limited to 1008KB due to programming restrictions. This is not a 541 * restriction of the L3 implementation, but of the FF and other clients. 542 * Therefore, in a GT4 implementation it is possible for the programmed 543 * allocation of the L3 data array to provide 3*384KB=1152KB for URB, but 544 * only 1008KB of this will be used." 545 */ 546 .urb.size = 1008 / 3, 547 }; 548 549 static const struct gen_device_info gen_device_info_bxt = { 550 GEN9_LP_FEATURES_3X6, 551 .is_broxton = true, 552 .l3_banks = 2, 553 }; 554 555 static const struct gen_device_info gen_device_info_bxt_2x6 = { 556 GEN9_LP_FEATURES_2X6, 557 .is_broxton = true, 558 .l3_banks = 1, 559 }; 560 /* 561 * Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+. 562 * There's no KBL entry. Using the default SKL (GEN9) GS entries value. 563 */ 564 565 static const struct gen_device_info gen_device_info_kbl_gt1 = { 566 GEN9_FEATURES, 567 .is_kabylake = true, 568 .gt = 1, 569 570 .max_cs_threads = 7 * 6, 571 .urb.size = 192, 572 .num_slices = 1, 573 .num_subslices = { 2, }, 574 .l3_banks = 2, 575 }; 576 577 static const struct gen_device_info gen_device_info_kbl_gt1_5 = { 578 GEN9_FEATURES, 579 .is_kabylake = true, 580 .gt = 1, 581 582 .max_cs_threads = 7 * 6, 583 .num_slices = 1, 584 .num_subslices = { 3, }, 585 .l3_banks = 4, 586 }; 587 588 static const struct gen_device_info gen_device_info_kbl_gt2 = { 589 GEN9_FEATURES, 590 .is_kabylake = true, 591 .gt = 2, 592 593 .num_slices = 1, 594 .num_subslices = { 3, }, 595 .l3_banks = 4, 596 }; 597 598 static const struct gen_device_info gen_device_info_kbl_gt3 = { 599 GEN9_FEATURES, 600 .is_kabylake = true, 601 .gt = 3, 602 603 .num_slices = 2, 604 .num_subslices = { 3, 3, }, 605 .l3_banks = 8, 606 }; 607 608 static const struct gen_device_info gen_device_info_kbl_gt4 = { 609 GEN9_FEATURES, 610 .is_kabylake = true, 611 .gt = 4, 612 613 /* 614 * From the "L3 Allocation and Programming" documentation: 615 * 616 * "URB is limited to 1008KB due to programming restrictions. This 617 * is not a restriction of the L3 implementation, but of the FF and 618 * other clients. Therefore, in a GT4 implementation it is 619 * possible for the programmed allocation of the L3 data array to 620 * provide 3*384KB=1152KB for URB, but only 1008KB of this 621 * will be used." 622 */ 623 .urb.size = 1008 / 3, 624 .num_slices = 3, 625 .num_subslices = { 3, 3, 3, }, 626 .l3_banks = 12, 627 }; 628 629 static const struct gen_device_info gen_device_info_glk = { 630 GEN9_LP_FEATURES_3X6, 631 .is_geminilake = true, 632 .l3_banks = 2, 633 }; 634 635 /*TODO: Initialize l3_banks when we know the number. */ 636 static const struct gen_device_info gen_device_info_glk_2x6 = { 637 GEN9_LP_FEATURES_2X6, 638 .is_geminilake = true, 639 }; 640 641 static const struct gen_device_info gen_device_info_cfl_gt1 = { 642 GEN9_FEATURES, 643 .is_coffeelake = true, 644 .gt = 1, 645 646 .num_slices = 1, 647 .num_subslices = { 2, }, 648 .l3_banks = 2, 649 }; 650 static const struct gen_device_info gen_device_info_cfl_gt2 = { 651 GEN9_FEATURES, 652 .is_coffeelake = true, 653 .gt = 2, 654 655 .num_slices = 1, 656 .num_subslices = { 3, }, 657 .l3_banks = 4, 658 }; 659 660 static const struct gen_device_info gen_device_info_cfl_gt3 = { 661 GEN9_FEATURES, 662 .is_coffeelake = true, 663 .gt = 3, 664 665 .num_slices = 2, 666 .num_subslices = { 3, 3, }, 667 .l3_banks = 8, 668 }; 669 670 #define GEN10_HW_INFO \ 671 .gen = 10, \ 672 .num_thread_per_eu = 7, \ 673 .max_vs_threads = 728, \ 674 .max_gs_threads = 432, \ 675 .max_tcs_threads = 432, \ 676 .max_tes_threads = 624, \ 677 .max_cs_threads = 56, \ 678 .timestamp_frequency = 19200000, \ 679 .urb = { \ 680 .size = 256, \ 681 .min_entries = { \ 682 [MESA_SHADER_VERTEX] = 64, \ 683 [MESA_SHADER_TESS_EVAL] = 34, \ 684 }, \ 685 .max_entries = { \ 686 [MESA_SHADER_VERTEX] = 3936, \ 687 [MESA_SHADER_TESS_CTRL] = 896, \ 688 [MESA_SHADER_TESS_EVAL] = 2064, \ 689 [MESA_SHADER_GEOMETRY] = 832, \ 690 }, \ 691 } 692 693 #define subslices(args...) { args, } 694 695 #define GEN10_FEATURES(_gt, _slices, _subslices, _l3) \ 696 GEN8_FEATURES, \ 697 GEN10_HW_INFO, \ 698 .gt = _gt, \ 699 .num_slices = _slices, \ 700 .num_subslices = _subslices, \ 701 .l3_banks = _l3 702 703 static const struct gen_device_info gen_device_info_cnl_2x8 = { 704 /* GT0.5 */ 705 GEN10_FEATURES(1, 1, subslices(2), 2), 706 .is_cannonlake = true, 707 }; 708 709 static const struct gen_device_info gen_device_info_cnl_3x8 = { 710 /* GT1 */ 711 GEN10_FEATURES(1, 1, subslices(3), 3), 712 .is_cannonlake = true, 713 }; 714 715 static const struct gen_device_info gen_device_info_cnl_4x8 = { 716 /* GT 1.5 */ 717 GEN10_FEATURES(1, 2, subslices(2, 2), 6), 718 .is_cannonlake = true, 719 }; 720 721 static const struct gen_device_info gen_device_info_cnl_5x8 = { 722 /* GT2 */ 723 GEN10_FEATURES(2, 2, subslices(3, 2), 6), 724 .is_cannonlake = true, 725 }; 726 727 bool 728 gen_get_device_info(int devid, struct gen_device_info *devinfo) 729 { 730 switch (devid) { 731 #undef CHIPSET 732 #define CHIPSET(id, family, name) \ 733 case id: *devinfo = gen_device_info_##family; break; 734 #include "pci_ids/i965_pci_ids.h" 735 default: 736 fprintf(stderr, "i965_dri.so does not support the 0x%x PCI ID.\n", devid); 737 return false; 738 } 739 740 /* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer: 741 * 742 * "Scratch Space per slice is computed based on 4 sub-slices. SW must 743 * allocate scratch space enough so that each slice has 4 slices allowed." 744 * 745 * The equivalent internal documentation says that this programming note 746 * applies to all Gen9+ platforms. 747 * 748 * The hardware typically calculates the scratch space pointer by taking 749 * the base address, and adding per-thread-scratch-space * thread ID. 750 * Extra padding can be necessary depending how the thread IDs are 751 * calculated for a particular shader stage. 752 */ 753 if (devinfo->gen >= 9) { 754 devinfo->max_wm_threads = 64 /* threads-per-PSD */ 755 * devinfo->num_slices 756 * 4; /* effective subslices per slice */ 757 } 758 759 assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices)); 760 761 return true; 762 } 763 764 const char * 765 gen_get_device_name(int devid) 766 { 767 switch (devid) { 768 #undef CHIPSET 769 #define CHIPSET(id, family, name) case id: return name; 770 #include "pci_ids/i965_pci_ids.h" 771 default: 772 return NULL; 773 } 774 } 775