1 <?xml version="1.0"?> 2 <metrics version="1490233727" merge_md5=""> 3 <set name="Render Metrics Basic Gen7.5" 4 mdapi_supported_apis="OGL OCL IO BB" 5 underscore_name="render_basic" 6 hw_config_guid="403d8832-1a27-4aa6-a64e-f5389ce7b212" 7 chipset="HSW" 8 symbol_name="RenderBasic" 9 > 10 <counter name="GPU Core Clocks" 11 description="The total number of GPU core clocks elapsed during the measurement." 12 data_type="uint64" 13 equation="C 2 READ" 14 underscore_name="gpu_core_clocks" 15 units="cycles" 16 symbol_name="GpuCoreClocks" 17 semantic_type="event" 18 mdapi_supported_apis="" 19 mdapi_usage_flags="Tier1 Frame Batch Draw" 20 mdapi_hw_unit_type="gpu" 21 mdapi_group="GPU" 22 /> 23 <counter name="EU Active" 24 description="The percentage of time in which the Execution Units were actively processing." 25 data_type="float" 26 max_equation="100" 27 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 28 underscore_name="eu_active" 29 units="percent" 30 symbol_name="EuActive" 31 semantic_type="duration" 32 mdapi_supported_apis="" 33 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 34 mdapi_group="EU Array" 35 mdapi_hw_unit_type="gpu" 36 /> 37 <counter name="TES EU Stall" 38 description="The percentage of time in which evaluation shaders were stalled on the EUs." 39 data_type="float" 40 max_equation="100" 41 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 42 underscore_name="ds_eu_stall" 43 units="percent" 44 symbol_name="DsEuStall" 45 semantic_type="duration" 46 mdapi_supported_apis="OGL4 OCL IO BB" 47 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 48 mdapi_group="EU Array/Evaluation Shader" 49 mdapi_hw_unit_type="gpu" 50 /> 51 <counter name="Alpha Test Fails" 52 description="The total number of pixels dropped on post-FS alpha test." 53 data_type="uint64" 54 equation="A 37 READ" 55 underscore_name="alpha_test_fails" 56 units="pixels" 57 symbol_name="AlphaTestFails" 58 semantic_type="event" 59 mdapi_supported_apis="OGL IO BB" 60 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 61 mdapi_hw_unit_type="gpu" 62 mdapi_group="3D Pipe/Output Merger" 63 /> 64 <counter name="Sampler 1 Bottleneck" 65 low_watermark="5" 66 description="The percentage of time in which sampler 1 was bottlenecks." 67 data_type="float" 68 high_watermark="15" 69 equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" 70 max_equation="100" 71 underscore_name="sampler1_bottleneck" 72 units="percent" 73 symbol_name="Sampler1Bottleneck" 74 availability="$SubsliceMask 0x2 AND" 75 semantic_type="duration" 76 mdapi_supported_apis="" 77 mdapi_usage_flags="Tier3 Indicate Draw" 78 mdapi_group="Sampler" 79 mdapi_hw_unit_type="subslice" 80 /> 81 <counter name="TES Threads Dispatched" 82 description="The total number of evaluation shader hardware threads dispatched." 83 data_type="uint64" 84 equation="A 15 READ" 85 underscore_name="ds_threads" 86 units="threads" 87 symbol_name="DsThreads" 88 semantic_type="event" 89 mdapi_supported_apis="OGL4 OCL IO BB" 90 mdapi_usage_flags="Tier3 Frame Batch Draw" 91 mdapi_hw_unit_type="gpu" 92 mdapi_group="EU Array/Evaluation Shader" 93 /> 94 <counter name="TES AVG Active per Thread" 95 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 96 data_type="uint64" 97 max_equation="100" 98 equation="A 12 READ $DsThreads UDIV" 99 underscore_name="ds_eu_active_per_thread" 100 units="cycles" 101 symbol_name="DsEuActivePerThread" 102 semantic_type="event" 103 mdapi_supported_apis="OGL4 OCL IO BB" 104 mdapi_usage_flags="Tier4 Frame Batch Draw" 105 mdapi_group="EU Array/Evaluation Shader" 106 mdapi_hw_unit_type="gpu" 107 /> 108 <counter name="GS Threads Dispatched" 109 description="The total number of geometry shader hardware threads dispatched." 110 data_type="uint64" 111 equation="A 25 READ" 112 underscore_name="gs_threads" 113 units="threads" 114 symbol_name="GsThreads" 115 semantic_type="event" 116 mdapi_supported_apis="OGL4 OCL IO BB" 117 mdapi_usage_flags="Tier3 Frame Batch Draw" 118 mdapi_hw_unit_type="gpu" 119 mdapi_group="EU Array/Geometry Shader" 120 /> 121 <counter name="GS EU Stall" 122 description="The percentage of time in which geometry shaders were stalled on the EUs." 123 data_type="float" 124 max_equation="100" 125 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 126 underscore_name="gs_eu_stall" 127 units="percent" 128 symbol_name="GsEuStall" 129 semantic_type="duration" 130 mdapi_supported_apis="OGL4 OCL IO BB" 131 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 132 mdapi_group="EU Array/Geometry Shader" 133 mdapi_hw_unit_type="gpu" 134 /> 135 <counter name="CS EU Active" 136 description="The percentage of time in which compute shaders were processed actively on the EUs." 137 data_type="float" 138 max_equation="100" 139 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 140 underscore_name="cs_eu_active" 141 units="percent" 142 symbol_name="CsEuActive" 143 semantic_type="duration" 144 mdapi_supported_apis="OGL4 OCL IO BB" 145 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 146 mdapi_group="EU Array/Compute Shader" 147 mdapi_hw_unit_type="gpu" 148 /> 149 <counter name="VS EU Active" 150 description="The percentage of time in which vertex shaders were processed actively on the EUs." 151 data_type="float" 152 max_equation="100" 153 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 154 underscore_name="vs_eu_active" 155 units="percent" 156 symbol_name="VsEuActive" 157 semantic_type="duration" 158 mdapi_supported_apis="OGL IO BB" 159 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 160 mdapi_group="EU Array/Vertex Shader" 161 mdapi_hw_unit_type="gpu" 162 /> 163 <counter name="TCS EU Active" 164 description="The percentage of time in which control shaders were processed actively on the EUs." 165 data_type="float" 166 max_equation="100" 167 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 168 underscore_name="hs_eu_active" 169 units="percent" 170 symbol_name="HsEuActive" 171 semantic_type="duration" 172 mdapi_supported_apis="OGL4 OCL IO BB" 173 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 174 mdapi_group="EU Array/Control Shader" 175 mdapi_hw_unit_type="gpu" 176 /> 177 <counter name="TES EU Active" 178 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 179 data_type="float" 180 max_equation="100" 181 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 182 underscore_name="ds_eu_active" 183 units="percent" 184 symbol_name="DsEuActive" 185 semantic_type="duration" 186 mdapi_supported_apis="OGL4 OCL IO BB" 187 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 188 mdapi_group="EU Array/Evaluation Shader" 189 mdapi_hw_unit_type="gpu" 190 /> 191 <counter name="GS EU Active" 192 description="The percentage of time in which geometry shaders were processed actively on the EUs." 193 data_type="float" 194 max_equation="100" 195 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 196 underscore_name="gs_eu_active" 197 units="percent" 198 symbol_name="GsEuActive" 199 semantic_type="duration" 200 mdapi_supported_apis="OGL4 OCL IO BB" 201 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 202 mdapi_group="EU Array/Geometry Shader" 203 mdapi_hw_unit_type="gpu" 204 /> 205 <counter name="FS EU Active" 206 description="The percentage of time in which fragment shaders were processed actively on the EUs." 207 data_type="float" 208 max_equation="100" 209 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 210 underscore_name="ps_eu_active" 211 units="percent" 212 symbol_name="PsEuActive" 213 semantic_type="duration" 214 mdapi_supported_apis="OGL IO BB" 215 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 216 mdapi_group="EU Array/Fragment Shader" 217 mdapi_hw_unit_type="gpu" 218 /> 219 <counter name="CS EU Stall" 220 description="The percentage of time in which compute shaders were stalled on the EUs." 221 data_type="float" 222 max_equation="100" 223 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 224 underscore_name="cs_eu_stall" 225 units="percent" 226 symbol_name="CsEuStall" 227 semantic_type="duration" 228 mdapi_supported_apis="OGL4 OCL IO BB" 229 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 230 mdapi_group="EU Array/Compute Shader" 231 mdapi_hw_unit_type="gpu" 232 /> 233 <counter name="EU Stall" 234 description="The percentage of time in which the Execution Units were stalled." 235 data_type="float" 236 max_equation="100" 237 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 238 underscore_name="eu_stall" 239 units="percent" 240 symbol_name="EuStall" 241 semantic_type="duration" 242 mdapi_supported_apis="" 243 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 244 mdapi_group="EU Array" 245 mdapi_hw_unit_type="gpu" 246 /> 247 <counter name="VS EU Stall" 248 description="The percentage of time in which vertex shaders were stalled on the EUs." 249 data_type="float" 250 max_equation="100" 251 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 252 underscore_name="vs_eu_stall" 253 units="percent" 254 symbol_name="VsEuStall" 255 semantic_type="duration" 256 mdapi_supported_apis="OGL IO BB" 257 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 258 mdapi_group="EU Array/Vertex Shader" 259 mdapi_hw_unit_type="gpu" 260 /> 261 <counter name="TCS EU Stall" 262 description="The percentage of time in which control shaders were stalled on the EUs." 263 data_type="float" 264 max_equation="100" 265 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 266 underscore_name="hs_eu_stall" 267 units="percent" 268 symbol_name="HsEuStall" 269 semantic_type="duration" 270 mdapi_supported_apis="OGL4 OCL IO BB" 271 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 272 mdapi_group="EU Array/Control Shader" 273 mdapi_hw_unit_type="gpu" 274 /> 275 <counter name="FS EU Stall" 276 description="The percentage of time in which fragment shaders were stalled on the EUs." 277 data_type="float" 278 max_equation="100" 279 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 280 underscore_name="ps_eu_stall" 281 units="percent" 282 symbol_name="PsEuStall" 283 semantic_type="duration" 284 mdapi_supported_apis="OGL IO BB" 285 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 286 mdapi_group="EU Array/Fragment Shader" 287 mdapi_hw_unit_type="gpu" 288 /> 289 <counter name="GPU Time Elapsed" 290 description="Time elapsed on the GPU during the measurement." 291 data_type="uint64" 292 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 293 underscore_name="gpu_time" 294 units="ns" 295 symbol_name="GpuTime" 296 semantic_type="duration" 297 mdapi_supported_apis="" 298 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 299 mdapi_hw_unit_type="gpu" 300 mdapi_group="GPU" 301 /> 302 <counter name="CS Duration" 303 description="Total Compute Shader GPU duration." 304 data_type="uint64" 305 equation="A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 306 underscore_name="cs_duration" 307 units="us" 308 symbol_name="CsDuration" 309 semantic_type="duration" 310 mdapi_supported_apis="OGL4 OCL" 311 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 312 mdapi_hw_unit_type="gpu" 313 mdapi_group="EU Array/Compute Shader" 314 /> 315 <counter name="VS Threads Dispatched" 316 description="The total number of vertex shader hardware threads dispatched." 317 data_type="uint64" 318 equation="A 5 READ" 319 underscore_name="vs_threads" 320 units="threads" 321 symbol_name="VsThreads" 322 semantic_type="event" 323 mdapi_supported_apis="OGL IO BB" 324 mdapi_usage_flags="Tier3 Frame Batch Draw" 325 mdapi_hw_unit_type="gpu" 326 mdapi_group="EU Array/Vertex Shader" 327 /> 328 <counter name="FS Threads Dispatched" 329 description="The total number of fragment shader hardware threads dispatched." 330 data_type="uint64" 331 equation="A 30 READ" 332 underscore_name="ps_threads" 333 units="threads" 334 symbol_name="PsThreads" 335 semantic_type="event" 336 mdapi_supported_apis="OGL IO BB" 337 mdapi_usage_flags="Tier3 Frame Batch Draw" 338 mdapi_hw_unit_type="gpu" 339 mdapi_group="EU Array/Fragment Shader" 340 /> 341 <counter name="Sampler 0 Busy" 342 description="The percentage of time in which sampler 0 was busy." 343 data_type="float" 344 max_equation="100" 345 equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" 346 underscore_name="sampler0_busy" 347 units="percent" 348 symbol_name="Sampler0Busy" 349 availability="$SubsliceMask 0x1 AND" 350 semantic_type="duration" 351 mdapi_supported_apis="" 352 mdapi_usage_flags="Tier3 Batch Frame Draw" 353 mdapi_group="Sampler" 354 mdapi_hw_unit_type="subslice" 355 /> 356 <counter name="Sampler 1 Busy" 357 description="The percentage of time in which sampler 1 was busy." 358 data_type="float" 359 max_equation="100" 360 equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" 361 underscore_name="sampler1_busy" 362 units="percent" 363 symbol_name="Sampler1Busy" 364 availability="$SubsliceMask 0x2 AND" 365 semantic_type="duration" 366 mdapi_supported_apis="" 367 mdapi_usage_flags="Tier3 Batch Frame Draw" 368 mdapi_group="Sampler" 369 mdapi_hw_unit_type="subslice" 370 /> 371 <counter name="Samplers Busy" 372 description="The percentage of time in which samplers were busy." 373 data_type="float" 374 max_equation="100" 375 equation="B 0 READ B 1 READ UADD $GpuCoreClocks FDIV 2 FDIV 100 FMUL" 376 underscore_name="samplers_busy" 377 units="percent" 378 symbol_name="SamplersBusy" 379 semantic_type="duration" 380 mdapi_supported_apis="" 381 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 382 mdapi_group="Sampler" 383 mdapi_hw_unit_type="gpu" 384 /> 385 <counter name="TES Duration" 386 description="Total Evaluation Shader GPU duration." 387 data_type="uint64" 388 equation="A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 389 underscore_name="ds_duration" 390 units="us" 391 symbol_name="DsDuration" 392 semantic_type="duration" 393 mdapi_supported_apis="OGL4" 394 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 395 mdapi_hw_unit_type="gpu" 396 mdapi_group="EU Array/Evaluation Shader" 397 /> 398 <counter name="GTI Fixed Pipe Throughput" 399 description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI." 400 data_type="uint64" 401 max_equation="$GpuCoreClocks 64 UMUL" 402 equation="C 1 READ 64 UMUL" 403 underscore_name="gti_vf_throughput" 404 units="bytes" 405 symbol_name="GtiVfThroughput" 406 semantic_type="throughput" 407 mdapi_supported_apis="OGL IO BB" 408 mdapi_usage_flags="Tier2 Frame Batch Draw" 409 mdapi_group="GTI/3D Pipe" 410 mdapi_hw_unit_type="gpu" 411 /> 412 <counter name="GTI Read Throughput" 413 description="The total number of GPU memory bytes read from GTI." 414 data_type="uint64" 415 max_equation="$GpuCoreClocks 64 UMUL" 416 equation="C 6 READ 128 UMUL" 417 underscore_name="gti_read_throughput" 418 units="bytes" 419 symbol_name="GtiReadThroughput" 420 semantic_type="throughput" 421 mdapi_supported_apis="" 422 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 423 mdapi_group="GTI" 424 mdapi_hw_unit_type="gpu" 425 /> 426 <counter name="CS Threads Dispatched" 427 description="The total number of compute shader hardware threads dispatched." 428 data_type="uint64" 429 equation="A 20 READ" 430 underscore_name="cs_threads" 431 units="threads" 432 symbol_name="CsThreads" 433 semantic_type="event" 434 mdapi_supported_apis="OGL4 OCL IO BB" 435 mdapi_usage_flags="Tier3 Frame Batch Draw" 436 mdapi_hw_unit_type="gpu" 437 mdapi_group="EU Array/Compute Shader" 438 /> 439 <counter name="CS AVG Active per Thread" 440 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 441 data_type="uint64" 442 max_equation="100" 443 equation="A 17 READ $CsThreads UDIV" 444 underscore_name="cs_eu_active_per_thread" 445 units="cycles" 446 symbol_name="CsEuActivePerThread" 447 semantic_type="event" 448 mdapi_supported_apis="OGL4 OCL IO BB" 449 mdapi_usage_flags="Tier3 Frame Batch Draw" 450 mdapi_group="EU Array/Compute Shader" 451 mdapi_hw_unit_type="gpu" 452 /> 453 <counter name="Sampler 0 Bottleneck" 454 low_watermark="5" 455 description="The percentage of time in which sampler 0 was bottlenecks." 456 data_type="float" 457 high_watermark="15" 458 equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" 459 max_equation="100" 460 underscore_name="sampler0_bottleneck" 461 units="percent" 462 symbol_name="Sampler0Bottleneck" 463 availability="$SubsliceMask 0x1 AND" 464 semantic_type="duration" 465 mdapi_supported_apis="" 466 mdapi_usage_flags="Tier3 Indicate Draw" 467 mdapi_group="Sampler" 468 mdapi_hw_unit_type="subslice" 469 /> 470 <counter name="GS AVG Stall per Thread" 471 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 472 data_type="uint64" 473 equation="A 23 READ $GsThreads UDIV" 474 underscore_name="gs_eu_stall_per_thread" 475 units="cycles" 476 symbol_name="GsEuStallPerThread" 477 semantic_type="event" 478 mdapi_supported_apis="OGL4 OCL IO BB" 479 mdapi_usage_flags="Tier4 Frame Batch Draw" 480 mdapi_hw_unit_type="gpu" 481 mdapi_group="EU Array/Geometry Shader" 482 /> 483 <counter name="Sampler 0 Texels LOD0" 484 description="The total number of texels lookups in LOD0 in sampler 0 unit." 485 data_type="uint64" 486 equation="B 4 READ 4 UMUL" 487 underscore_name="sampler0_texels" 488 units="texels" 489 symbol_name="Sampler0Texels" 490 availability="$SubsliceMask 0x1 AND" 491 semantic_type="event" 492 mdapi_supported_apis="" 493 mdapi_usage_flags="Tier3 Draw" 494 mdapi_hw_unit_type="subslice" 495 mdapi_group="Sampler" 496 /> 497 <counter name="Sampler 1 Texels LOD0" 498 description="The total number of texels lookups in LOD0 in sampler 1 unit." 499 data_type="uint64" 500 equation="B 5 READ 4 UMUL" 501 underscore_name="sampler1_texels" 502 units="texels" 503 symbol_name="Sampler1Texels" 504 availability="$SubsliceMask 0x2 AND" 505 semantic_type="event" 506 mdapi_supported_apis="" 507 mdapi_usage_flags="Tier3 Draw" 508 mdapi_hw_unit_type="subslice" 509 mdapi_group="Sampler" 510 /> 511 <counter name="Sampler Texels LOD0" 512 description="The total number of texels lookups in LOD0 in all sampler units." 513 data_type="uint64" 514 equation="$Sampler0Texels $Sampler1Texels UADD $EuSlicesTotalCount UMUL" 515 underscore_name="sampler_texels" 516 units="texels" 517 symbol_name="SamplerTexels" 518 semantic_type="event" 519 mdapi_supported_apis="" 520 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 521 mdapi_hw_unit_type="gpu" 522 mdapi_group="Sampler" 523 /> 524 <counter name="GS Duration" 525 description="Total Geometry Shader GPU duration." 526 data_type="uint64" 527 equation="A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 528 underscore_name="gs_duration" 529 units="us" 530 symbol_name="GsDuration" 531 semantic_type="duration" 532 mdapi_supported_apis="OGL4" 533 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 534 mdapi_hw_unit_type="gpu" 535 mdapi_group="EU Array/Geometry Shader" 536 /> 537 <counter name="AVG GPU Core Frequency" 538 description="Average GPU Core Frequency in the measurement." 539 data_type="uint64" 540 max_equation="$GpuMaxFrequency" 541 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 542 underscore_name="avg_gpu_core_frequency" 543 units="hz" 544 symbol_name="AvgGpuCoreFrequency" 545 semantic_type="event" 546 mdapi_supported_apis="" 547 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 548 mdapi_group="GPU" 549 mdapi_hw_unit_type="gpu" 550 /> 551 <counter name="EU Idle" 552 description="The percentage of time in which the Execution Units were idle." 553 data_type="float" 554 max_equation="100" 555 equation="100 $EuActive $EuStall FADD FSUB" 556 underscore_name="eu_idle" 557 units="percent" 558 symbol_name="EuIdle" 559 semantic_type="duration" 560 mdapi_supported_apis="" 561 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 562 mdapi_group="EU Array" 563 mdapi_hw_unit_type="gpu" 564 /> 565 <counter name="GTI Depth Throughput" 566 description="The total number of GPU memory bytes transferred between depth caches and GTI." 567 data_type="uint64" 568 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 569 equation="C 0 READ 64 UMUL" 570 underscore_name="gti_depth_throughput" 571 units="bytes" 572 symbol_name="GtiDepthThroughput" 573 semantic_type="throughput" 574 mdapi_supported_apis="OGL IO BB" 575 mdapi_usage_flags="Tier2 Frame Batch Draw" 576 mdapi_group="GTI/Depth Cache" 577 mdapi_hw_unit_type="gpu" 578 /> 579 <counter name="GTI Write Throughput" 580 description="The total number of GPU memory bytes written to GTI." 581 data_type="uint64" 582 max_equation="$GpuCoreClocks 32 UMUL" 583 equation="C 7 READ 64 UMUL" 584 underscore_name="gti_write_throughput" 585 units="bytes" 586 symbol_name="GtiWriteThroughput" 587 semantic_type="throughput" 588 mdapi_supported_apis="" 589 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 590 mdapi_group="GTI" 591 mdapi_hw_unit_type="gpu" 592 /> 593 <counter name="FS AVG Stall per Thread" 594 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 595 data_type="uint64" 596 equation="A 28 READ $PsThreads UDIV" 597 underscore_name="ps_eu_stall_per_thread" 598 units="cycles" 599 symbol_name="PsEuStallPerThread" 600 semantic_type="event" 601 mdapi_supported_apis="OGL IO BB" 602 mdapi_usage_flags="Tier4 Frame Batch Draw" 603 mdapi_hw_unit_type="gpu" 604 mdapi_group="EU Array/Fragment Shader" 605 /> 606 <counter name="GTI L3 Throughput" 607 description="The total number of GPU memory bytes transferred between L3 caches and GTI." 608 data_type="uint64" 609 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 610 equation="C 4 READ 64 UMUL" 611 underscore_name="gti_l3_throughput" 612 units="bytes" 613 symbol_name="GtiL3Throughput" 614 semantic_type="throughput" 615 mdapi_supported_apis="" 616 mdapi_usage_flags="Tier2 Frame Batch Draw" 617 mdapi_group="GTI/L3" 618 mdapi_hw_unit_type="gpu" 619 /> 620 <counter name="VS AVG Stall per Thread" 621 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 622 data_type="uint64" 623 equation="A 3 READ $VsThreads UDIV" 624 underscore_name="vs_eu_stall_per_thread" 625 units="cycles" 626 symbol_name="VsEuStallPerThread" 627 semantic_type="event" 628 mdapi_supported_apis="OGL IO BB" 629 mdapi_usage_flags="Tier4 Frame Batch Draw" 630 mdapi_hw_unit_type="gpu" 631 mdapi_group="EU Array/Vertex Shader" 632 /> 633 <counter name="Samples Blended" 634 description="The total number of blended samples or pixels written to all render targets." 635 data_type="uint64" 636 equation="C 5 READ $EuSlicesTotalCount 4 UMUL UMUL" 637 underscore_name="samples_blended" 638 units="pixels" 639 symbol_name="SamplesBlended" 640 semantic_type="event" 641 mdapi_supported_apis="OGL IO BB" 642 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 643 mdapi_hw_unit_type="gpu" 644 mdapi_group="3D Pipe/Output Merger" 645 /> 646 <counter name="GPU Busy" 647 description="The percentage of time in which the GPU has being processing GPU commands." 648 data_type="float" 649 max_equation="100" 650 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 651 underscore_name="gpu_busy" 652 units="percent" 653 symbol_name="GpuBusy" 654 semantic_type="duration" 655 mdapi_supported_apis="" 656 mdapi_usage_flags="Tier1 Overview System Frame" 657 mdapi_group="GPU" 658 mdapi_hw_unit_type="gpu" 659 /> 660 <counter name="FS AVG Active per Thread" 661 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 662 data_type="uint64" 663 max_equation="100" 664 equation="A 27 READ $PsThreads UDIV" 665 underscore_name="ps_eu_active_per_thread" 666 units="cycles" 667 symbol_name="PsEuActivePerThread" 668 semantic_type="event" 669 mdapi_supported_apis="OGL IO BB" 670 mdapi_usage_flags="Tier4 Frame Batch Draw" 671 mdapi_group="EU Array/Fragment Shader" 672 mdapi_hw_unit_type="gpu" 673 /> 674 <counter name="Early Depth Test Fails" 675 description="The total number of pixels dropped on early depth test." 676 data_type="uint64" 677 equation="A 35 READ" 678 underscore_name="early_depth_test_fails" 679 units="pixels" 680 symbol_name="EarlyDepthTestFails" 681 semantic_type="event" 682 mdapi_supported_apis="OGL IO BB" 683 mdapi_usage_flags="Tier3 Frame Batch Draw" 684 mdapi_hw_unit_type="gpu" 685 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 686 /> 687 <counter name="TCS Duration" 688 description="Total Control Shader GPU duration." 689 data_type="uint64" 690 equation="A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ 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Dispatched" 1155 description="The total number of compute shader hardware threads dispatched." 1156 data_type="uint64" 1157 equation="A 20 READ" 1158 underscore_name="cs_threads" 1159 units="threads" 1160 symbol_name="CsThreads" 1161 semantic_type="event" 1162 mdapi_supported_apis="OGL4 OCL IO BB" 1163 mdapi_usage_flags="Tier3 Frame Batch Draw" 1164 mdapi_hw_unit_type="gpu" 1165 mdapi_group="EU Array/Compute Shader" 1166 /> 1167 <counter name="CS AVG Active per Thread" 1168 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 1169 data_type="uint64" 1170 max_equation="100" 1171 equation="A 17 READ $CsThreads UDIV" 1172 underscore_name="cs_eu_active_per_thread" 1173 units="cycles" 1174 symbol_name="CsEuActivePerThread" 1175 semantic_type="event" 1176 mdapi_supported_apis="OGL4 OCL IO BB" 1177 mdapi_usage_flags="Tier3 Frame Batch Draw" 1178 mdapi_group="EU Array/Compute Shader" 1179 mdapi_hw_unit_type="gpu" 1180 /> 1181 <counter name="Untyped Bytes Read" 1182 description="The total number of typed memory bytes read via Data Port." 1183 data_type="uint64" 1184 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1185 equation="B 0 READ B 1 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1186 underscore_name="untyped_bytes_read" 1187 units="bytes" 1188 symbol_name="UntypedBytesRead" 1189 semantic_type="throughput" 1190 mdapi_supported_apis="OGL4 OCL IO BB" 1191 mdapi_usage_flags="Draw" 1192 mdapi_group="L3/Data Port" 1193 mdapi_hw_unit_type="gpu" 1194 /> 1195 <counter name="GS AVG Stall per Thread" 1196 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 1197 data_type="uint64" 1198 equation="A 23 READ $GsThreads UDIV" 1199 underscore_name="gs_eu_stall_per_thread" 1200 units="cycles" 1201 symbol_name="GsEuStallPerThread" 1202 semantic_type="event" 1203 mdapi_supported_apis="OGL4 IO BB" 1204 mdapi_usage_flags="Tier4 Frame Batch Draw" 1205 mdapi_hw_unit_type="gpu" 1206 mdapi_group="EU Array/Geometry Shader" 1207 /> 1208 <counter name="Typed Atomics" 1209 description="The total number of typed atomics." 1210 data_type="uint64" 1211 equation="C 0 READ C 1 READ UADD $EuSlicesTotalCount UMUL" 1212 underscore_name="typed_atomics" 1213 units="messages" 1214 symbol_name="TypedAtomics" 1215 semantic_type="event" 1216 mdapi_supported_apis="OGL4 OCL IO BB" 1217 mdapi_usage_flags="Draw" 1218 mdapi_hw_unit_type="gpu" 1219 mdapi_group="L3/Data Port" 1220 /> 1221 <counter name="GPU Time Elapsed" 1222 description="Time elapsed on the GPU during the measurement." 1223 data_type="uint64" 1224 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1225 underscore_name="gpu_time" 1226 units="ns" 1227 symbol_name="GpuTime" 1228 semantic_type="duration" 1229 mdapi_supported_apis="OGL OGL4 OCL IO BB" 1230 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1231 mdapi_hw_unit_type="gpu" 1232 mdapi_group="GPU" 1233 /> 1234 <counter name="AVG GPU Core Frequency" 1235 description="Average GPU Core Frequency in the measurement." 1236 data_type="uint64" 1237 max_equation="$GpuMaxFrequency" 1238 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 1239 underscore_name="avg_gpu_core_frequency" 1240 units="hz" 1241 symbol_name="AvgGpuCoreFrequency" 1242 semantic_type="event" 1243 mdapi_supported_apis="OGL OGL4 OCL IO BB" 1244 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1245 mdapi_group="GPU" 1246 mdapi_hw_unit_type="gpu" 1247 /> 1248 <counter name="SLM Bytes Read" 1249 description="The total number of GPU memory bytes read from shared local memory." 1250 data_type="uint64" 1251 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1252 equation="C 6 READ C 7 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1253 underscore_name="slm_bytes_read" 1254 units="bytes" 1255 symbol_name="SlmBytesRead" 1256 semantic_type="throughput" 1257 mdapi_supported_apis="OGL4 OCL IO BB" 1258 mdapi_usage_flags="Tier3 Draw" 1259 mdapi_group="L3/Data Port/SLM" 1260 mdapi_hw_unit_type="gpu" 1261 /> 1262 <counter name="FS AVG Stall per Thread" 1263 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 1264 data_type="uint64" 1265 equation="A 28 READ $PsThreads UDIV" 1266 underscore_name="ps_eu_stall_per_thread" 1267 units="cycles" 1268 symbol_name="PsEuStallPerThread" 1269 semantic_type="event" 1270 mdapi_supported_apis="OGL4 IO BB" 1271 mdapi_usage_flags="Tier4 Frame Batch Draw" 1272 mdapi_hw_unit_type="gpu" 1273 mdapi_group="EU Array/Fragment Shader" 1274 /> 1275 <counter name="TES EU Active" 1276 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 1277 data_type="float" 1278 max_equation="100" 1279 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1280 underscore_name="ds_eu_active" 1281 units="percent" 1282 symbol_name="DsEuActive" 1283 semantic_type="duration" 1284 mdapi_supported_apis="OGL4 IO BB" 1285 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1286 mdapi_group="EU Array/Evaluation Shader" 1287 mdapi_hw_unit_type="gpu" 1288 /> 1289 <counter name="VS AVG Stall per Thread" 1290 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 1291 data_type="uint64" 1292 equation="A 3 READ $VsThreads UDIV" 1293 underscore_name="vs_eu_stall_per_thread" 1294 units="cycles" 1295 symbol_name="VsEuStallPerThread" 1296 semantic_type="event" 1297 mdapi_supported_apis="OGL4 IO BB" 1298 mdapi_usage_flags="Tier4 Frame Batch Draw" 1299 mdapi_hw_unit_type="gpu" 1300 mdapi_group="EU Array/Vertex Shader" 1301 /> 1302 <counter name="TCS EU Stall" 1303 description="The percentage of time in which control shaders were stalled on the EUs." 1304 data_type="float" 1305 max_equation="100" 1306 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1307 underscore_name="hs_eu_stall" 1308 units="percent" 1309 symbol_name="HsEuStall" 1310 semantic_type="duration" 1311 mdapi_supported_apis="OGL4 IO BB" 1312 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1313 mdapi_group="EU Array/Control Shader" 1314 mdapi_hw_unit_type="gpu" 1315 /> 1316 <counter name="GPU Busy" 1317 description="The percentage of time in which the GPU has being processing GPU commands." 1318 data_type="float" 1319 max_equation="100" 1320 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 1321 underscore_name="gpu_busy" 1322 units="percent" 1323 symbol_name="GpuBusy" 1324 semantic_type="duration" 1325 mdapi_supported_apis="" 1326 mdapi_usage_flags="Tier1 Overview System Frame" 1327 mdapi_group="GPU" 1328 mdapi_hw_unit_type="gpu" 1329 /> 1330 <counter name="FS AVG Active per Thread" 1331 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 1332 data_type="uint64" 1333 max_equation="100" 1334 equation="A 27 READ $PsThreads UDIV" 1335 underscore_name="ps_eu_active_per_thread" 1336 units="cycles" 1337 symbol_name="PsEuActivePerThread" 1338 semantic_type="event" 1339 mdapi_supported_apis="OGL4 IO BB" 1340 mdapi_usage_flags="Tier4 Frame Batch Draw" 1341 mdapi_group="EU Array/Fragment Shader" 1342 mdapi_hw_unit_type="gpu" 1343 /> 1344 <counter name="Early Depth Test Fails" 1345 description="The total number of pixels dropped on early depth test." 1346 data_type="uint64" 1347 equation="A 35 READ" 1348 underscore_name="early_depth_test_fails" 1349 units="pixels" 1350 symbol_name="EarlyDepthTestFails" 1351 semantic_type="event" 1352 mdapi_supported_apis="OGL4 IO BB" 1353 mdapi_usage_flags="Tier3 Frame Batch Draw" 1354 mdapi_hw_unit_type="gpu" 1355 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 1356 /> 1357 <counter name="TES Threads Dispatched" 1358 description="The total number of evaluation shader hardware threads dispatched." 1359 data_type="uint64" 1360 equation="A 15 READ" 1361 underscore_name="ds_threads" 1362 units="threads" 1363 symbol_name="DsThreads" 1364 semantic_type="event" 1365 mdapi_supported_apis="OGL4 IO BB" 1366 mdapi_usage_flags="Tier3 Frame Batch Draw" 1367 mdapi_hw_unit_type="gpu" 1368 mdapi_group="EU Array/Evaluation Shader" 1369 /> 1370 <counter name="TES AVG Active per Thread" 1371 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 1372 data_type="uint64" 1373 max_equation="100" 1374 equation="A 12 READ $DsThreads UDIV" 1375 underscore_name="ds_eu_active_per_thread" 1376 units="cycles" 1377 symbol_name="DsEuActivePerThread" 1378 semantic_type="event" 1379 mdapi_supported_apis="OGL4 IO BB" 1380 mdapi_usage_flags="Tier4 Frame Batch Draw" 1381 mdapi_group="EU Array/Evaluation Shader" 1382 mdapi_hw_unit_type="gpu" 1383 /> 1384 <counter name="GS EU Active" 1385 description="The percentage of time in which geometry shaders were processed actively on the EUs." 1386 data_type="float" 1387 max_equation="100" 1388 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1389 underscore_name="gs_eu_active" 1390 units="percent" 1391 symbol_name="GsEuActive" 1392 semantic_type="duration" 1393 mdapi_supported_apis="OGL4 IO BB" 1394 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1395 mdapi_group="EU Array/Geometry Shader" 1396 mdapi_hw_unit_type="gpu" 1397 /> 1398 <counter name="FS EU Active" 1399 description="The percentage of time in which fragment shaders were processed actively on the EUs." 1400 data_type="float" 1401 max_equation="100" 1402 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1403 underscore_name="ps_eu_active" 1404 units="percent" 1405 symbol_name="PsEuActive" 1406 semantic_type="duration" 1407 mdapi_supported_apis="OGL4 IO BB" 1408 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1409 mdapi_group="EU Array/Fragment Shader" 1410 mdapi_hw_unit_type="gpu" 1411 /> 1412 <counter name="TES AVG Stall per Thread" 1413 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 1414 data_type="uint64" 1415 equation="A 13 READ $DsThreads UDIV" 1416 underscore_name="ds_eu_stall_per_thread" 1417 units="cycles" 1418 symbol_name="DsEuStallPerThread" 1419 semantic_type="event" 1420 mdapi_supported_apis="OGL4 IO BB" 1421 mdapi_usage_flags="Tier4 Frame Batch Draw" 1422 mdapi_hw_unit_type="gpu" 1423 mdapi_group="EU Array/Evaluation Shader" 1424 /> 1425 <counter name="GS AVG Active per Thread" 1426 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 1427 data_type="uint64" 1428 max_equation="100" 1429 equation="A 22 READ $GsThreads UDIV" 1430 underscore_name="gs_eu_active_per_thread" 1431 units="cycles" 1432 symbol_name="GsEuActivePerThread" 1433 semantic_type="event" 1434 mdapi_supported_apis="OGL4 IO BB" 1435 mdapi_usage_flags="Tier4 Frame Batch Draw" 1436 mdapi_group="EU Array/Geometry Shader" 1437 mdapi_hw_unit_type="gpu" 1438 /> 1439 <counter name="Untyped Writes" 1440 description="The total number of untyped memory bytes written via Data Port." 1441 data_type="uint64" 1442 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1443 equation="B 2 READ B 3 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1444 underscore_name="untyped_bytes_written" 1445 units="bytes" 1446 symbol_name="UntypedBytesWritten" 1447 semantic_type="throughput" 1448 mdapi_supported_apis="OGL4 OCL IO BB" 1449 mdapi_usage_flags="Draw" 1450 mdapi_group="L3/Data Port" 1451 mdapi_hw_unit_type="gpu" 1452 /> 1453 <counter name="SLM Bytes Written" 1454 description="The total number of byten written into shared local memory." 1455 data_type="uint64" 1456 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1457 equation="C 4 READ C 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1458 underscore_name="slm_bytes_written" 1459 units="bytes" 1460 symbol_name="SlmBytesWritten" 1461 semantic_type="throughput" 1462 mdapi_supported_apis="OGL4 OCL IO BB" 1463 mdapi_usage_flags="Tier3 Draw" 1464 mdapi_group="L3/Data Port/SLM" 1465 mdapi_hw_unit_type="gpu" 1466 /> 1467 <counter name="TCS AVG Stall per Thread" 1468 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 1469 data_type="uint64" 1470 equation="A 8 READ $HsThreads UDIV" 1471 underscore_name="hs_eu_stall_per_thread" 1472 units="cycles" 1473 symbol_name="HsEuStallPerThread" 1474 semantic_type="event" 1475 mdapi_supported_apis="OGL4 IO BB" 1476 mdapi_usage_flags="Tier4 Frame Batch Draw" 1477 mdapi_hw_unit_type="gpu" 1478 mdapi_group="EU Array/Control Shader" 1479 /> 1480 <counter name="TCS EU Active" 1481 description="The percentage of time in which control shaders were processed actively on the EUs." 1482 data_type="float" 1483 max_equation="100" 1484 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1485 underscore_name="hs_eu_active" 1486 units="percent" 1487 symbol_name="HsEuActive" 1488 semantic_type="duration" 1489 mdapi_supported_apis="OGL4 IO BB" 1490 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1491 mdapi_group="EU Array/Control Shader" 1492 mdapi_hw_unit_type="gpu" 1493 /> 1494 <counter name="Samples Killed in FS" 1495 description="The total number of samples or pixels dropped in fragment shaders." 1496 data_type="uint64" 1497 equation="A 36 READ" 1498 underscore_name="samples_killed_in_ps" 1499 units="pixels" 1500 symbol_name="SamplesKilledInPs" 1501 semantic_type="event" 1502 mdapi_supported_apis="OGL4 IO BB" 1503 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 1504 mdapi_hw_unit_type="gpu" 1505 mdapi_group="3D Pipe/Fragment Shader" 1506 /> 1507 <counter name="Late Depth Test Fails" 1508 description="The total number of pixels dropped on post-FS depth test." 1509 data_type="uint64" 1510 equation="A 39 READ $SamplesKilledInPs USUB" 1511 underscore_name="post_ps_depth_test_fails" 1512 units="pixels" 1513 symbol_name="PostPsDepthTestFails" 1514 semantic_type="event" 1515 mdapi_supported_apis="OGL4 IO BB" 1516 mdapi_usage_flags="Tier3 Frame Batch Draw" 1517 mdapi_hw_unit_type="gpu" 1518 mdapi_group="3D Pipe/Output Merger" 1519 /> 1520 <counter name="FS EU Stall" 1521 description="The percentage of time in which fragment shaders were stalled on the EUs." 1522 data_type="float" 1523 max_equation="100" 1524 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1525 underscore_name="ps_eu_stall" 1526 units="percent" 1527 symbol_name="PsEuStall" 1528 semantic_type="duration" 1529 mdapi_supported_apis="OGL4 IO BB" 1530 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1531 mdapi_group="EU Array/Fragment Shader" 1532 mdapi_hw_unit_type="gpu" 1533 /> 1534 <counter name="EU Stall" 1535 description="The percentage of time in which the Execution Units were stalled." 1536 data_type="float" 1537 max_equation="100" 1538 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1539 underscore_name="eu_stall" 1540 units="percent" 1541 symbol_name="EuStall" 1542 semantic_type="duration" 1543 mdapi_supported_apis="" 1544 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 1545 mdapi_group="EU Array" 1546 mdapi_hw_unit_type="gpu" 1547 /> 1548 <counter name="Early Hi-Depth Test Fails" 1549 description="The total number of pixels dropped on early hierarchical depth test." 1550 data_type="uint64" 1551 equation="A 33 READ" 1552 underscore_name="hi_depth_test_fails" 1553 units="pixels" 1554 symbol_name="HiDepthTestFails" 1555 semantic_type="event" 1556 mdapi_supported_apis="OGL4 IO BB" 1557 mdapi_usage_flags="Tier3 Frame Batch Draw" 1558 mdapi_hw_unit_type="gpu" 1559 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 1560 /> 1561 <counter name="VS EU Active" 1562 description="The percentage of time in which vertex shaders were processed actively on the EUs." 1563 data_type="float" 1564 max_equation="100" 1565 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1566 underscore_name="vs_eu_active" 1567 units="percent" 1568 symbol_name="VsEuActive" 1569 semantic_type="duration" 1570 mdapi_supported_apis="OGL4 IO BB" 1571 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1572 mdapi_group="EU Array/Vertex Shader" 1573 mdapi_hw_unit_type="gpu" 1574 /> 1575 <counter name="CS EU Active" 1576 description="The percentage of time in which compute shaders were processed actively on the EUs." 1577 data_type="float" 1578 max_equation="100" 1579 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1580 underscore_name="cs_eu_active" 1581 units="percent" 1582 symbol_name="CsEuActive" 1583 semantic_type="duration" 1584 mdapi_supported_apis="OGL4 OCL IO BB" 1585 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1586 mdapi_group="EU Array/Compute Shader" 1587 mdapi_hw_unit_type="gpu" 1588 /> 1589 <counter name="CS AVG Stall per Thread" 1590 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 1591 data_type="uint64" 1592 equation="A 18 READ $CsThreads UDIV" 1593 underscore_name="cs_eu_stall_per_thread" 1594 units="cycles" 1595 symbol_name="CsEuStallPerThread" 1596 semantic_type="event" 1597 mdapi_supported_apis="OGL4 OCL IO BB" 1598 mdapi_usage_flags="Tier3 Frame Batch Draw" 1599 mdapi_hw_unit_type="gpu" 1600 mdapi_group="EU Array/Compute Shader" 1601 /> 1602 <counter name="Late Stencil Test Fails" 1603 description="The total number of pixels dropped on post-FS stencil test." 1604 data_type="uint64" 1605 equation="A 38 READ" 1606 underscore_name="post_ps_stencil_test_fails" 1607 units="pixels" 1608 symbol_name="PostPsStencilTestFails" 1609 semantic_type="event" 1610 mdapi_supported_apis="OGL IO BB" 1611 mdapi_usage_flags="Tier3 Frame Batch Draw" 1612 mdapi_hw_unit_type="gpu" 1613 mdapi_group="3D Pipe/Output Merger" 1614 /> 1615 <counter name="VS AVG Active per Thread" 1616 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 1617 data_type="uint64" 1618 max_equation="100" 1619 equation="A 2 READ $VsThreads UDIV" 1620 underscore_name="vs_eu_active_per_thread" 1621 units="cycles" 1622 symbol_name="VsEuActivePerThread" 1623 semantic_type="event" 1624 mdapi_supported_apis="OGL4 IO BB" 1625 mdapi_usage_flags="Tier4 Frame Batch Draw" 1626 mdapi_group="EU Array/Vertex Shader" 1627 mdapi_hw_unit_type="gpu" 1628 /> 1629 <counter name="CS EU Stall" 1630 description="The percentage of time in which compute shaders were stalled on the EUs." 1631 data_type="float" 1632 max_equation="100" 1633 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1634 underscore_name="cs_eu_stall" 1635 units="percent" 1636 symbol_name="CsEuStall" 1637 semantic_type="duration" 1638 mdapi_supported_apis="OGL4 OCL IO BB" 1639 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1640 mdapi_group="EU Array/Compute Shader" 1641 mdapi_hw_unit_type="gpu" 1642 /> 1643 <counter name="Typed Bytes Read" 1644 description="The total number of typed memory bytes read via Data Port." 1645 data_type="uint64" 1646 max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" 1647 equation="B 4 READ B 5 READ UADD $EuSlicesTotalCount 64 UMUL UMUL" 1648 underscore_name="typed_bytes_read" 1649 units="bytes" 1650 symbol_name="TypedBytesRead" 1651 semantic_type="throughput" 1652 mdapi_supported_apis="OGL4 OCL IO BB" 1653 mdapi_usage_flags="Draw" 1654 mdapi_group="L3/Data Port" 1655 mdapi_hw_unit_type="gpu" 1656 /> 1657 <counter name="Samples Written" 1658 description="The total number of samples or pixels written to all render targets." 1659 data_type="uint64" 1660 equation="A 40 READ" 1661 underscore_name="samples_written" 1662 units="pixels" 1663 symbol_name="SamplesWritten" 1664 semantic_type="event" 1665 mdapi_supported_apis="OGL4 IO BB" 1666 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1667 mdapi_hw_unit_type="gpu" 1668 mdapi_group="3D Pipe/Output Merger" 1669 /> 1670 <counter name="VS EU Stall" 1671 description="The percentage of time in which vertex shaders were stalled on the EUs." 1672 data_type="uint64" 1673 max_equation="100" 1674 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 1675 underscore_name="vs_eu_stall" 1676 units="percent" 1677 symbol_name="VsEuStall" 1678 semantic_type="duration" 1679 mdapi_supported_apis="OGL4 IO BB" 1680 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 1681 mdapi_group="EU Array/Vertex Shader" 1682 mdapi_hw_unit_type="gpu" 1683 /> 1684 <register_config type="NOA"> 1685 <register type="NOA" address="0x00009840" value="0x00000080" /> 1686 <register type="NOA" address="0x000253A4" value="0x00000000" /> 1687 <register type="NOA" address="0x0002681C" value="0x01F00800" /> 1688 <register type="NOA" address="0x00026820" value="0x00001000" /> 1689 <register type="NOA" address="0x0002781C" value="0x01F00800" /> 1690 <register type="NOA" address="0x00026520" value="0x00000007" /> 1691 <register type="NOA" address="0x000265A0" value="0x00000007" /> 1692 <register type="NOA" address="0x00025380" value="0x00000010" /> 1693 <register type="NOA" address="0x0002538C" value="0x00300000" /> 1694 <register type="NOA" address="0x00025384" value="0xAA8AAAAA" /> 1695 <register type="NOA" address="0x00025404" value="0xFFFFFFFF" /> 1696 <register type="NOA" address="0x00026800" value="0x00004202" /> 1697 <register type="NOA" address="0x00026808" value="0x00605817" /> 1698 <register type="NOA" address="0x0002680C" value="0x10001005" /> 1699 <register type="NOA" address="0x00026804" value="0x00000000" /> 1700 <register type="NOA" address="0x00027800" value="0x00000102" /> 1701 <register type="NOA" address="0x00027808" value="0x0C0701E0" /> 1702 <register type="NOA" address="0x0002780C" value="0x000200A0" /> 1703 <register type="NOA" address="0x00027804" value="0x00000000" /> 1704 <register type="NOA" address="0x00026484" value="0x44000000" /> 1705 <register type="NOA" address="0x00026704" value="0x44000000" /> 1706 <register type="NOA" address="0x00026500" value="0x00000006" /> 1707 <register type="NOA" address="0x00026510" value="0x00000001" /> 1708 <register type="NOA" address="0x00026504" value="0x88000000" /> 1709 <register type="NOA" address="0x00026580" value="0x00000006" /> 1710 <register type="NOA" address="0x00026590" value="0x00000020" /> 1711 <register type="NOA" address="0x00026584" value="0x00000000" /> 1712 <register type="NOA" address="0x00026104" value="0x55822222" /> 1713 <register type="NOA" address="0x00026184" value="0xAA866666" /> 1714 <register type="NOA" address="0x00025420" value="0x08320C83" /> 1715 <register type="NOA" address="0x00025424" value="0x06820C83" /> 1716 <register type="NOA" address="0x0002541C" value="0x00000000" /> 1717 <register type="NOA" address="0x00025428" value="0x00000C03" /> 1718 </register_config> 1719 <register_config type="OA"> 1720 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 1721 <register type="OA" address="0x00002714" value="0x00800000" /> <!--OASTARTTRIG1 --> 1722 <register type="OA" address="0x00002718" value="0xAAAAAAAA" /> <!--OASTARTTRIG1 --> 1723 <register type="OA" address="0x0000271C" value="0xAAAAAAAA" /> <!--OASTARTTRIG1 --> 1724 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 1725 <register type="OA" address="0x00002724" value="0x00800000" /> <!--OASTARTTRIG6 --> 1726 <register type="OA" address="0x00002728" value="0xAAAAAAAA" /> <!--OASTARTTRIG7 --> 1727 <register type="OA" address="0x0000272C" value="0xAAAAAAAA" /> <!--OASTARTTRIG8 --> 1728 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 1729 <register type="OA" address="0x00002744" value="0x00000000" /> <!--OAREPORTTRIG2 --> 1730 <register type="OA" address="0x00002748" value="0x00000000" /> <!--OAREPORTTRIG3 --> 1731 <register type="OA" address="0x0000274C" value="0x00000000" /> <!--OAREPORTTRIG4 --> 1732 <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> 1733 <register type="OA" address="0x00002754" value="0x00000000" /> <!--OAREPORTTRIG6 --> 1734 <register type="OA" address="0x00002758" value="0x00000000" /> <!--OAREPORTTRIG7 --> 1735 <register type="OA" address="0x0000275C" value="0x00000000" /> <!--OAREPORTTRIG8 --> 1736 <register type="OA" address="0x0000236C" value="0x00000000" /> 1737 </register_config> 1738 </set> 1739 1740 <set name="Compute Metrics Extended Gen7.5" 1741 mdapi_supported_apis="OGL4 OCL IO BB" 1742 underscore_name="compute_extended" 1743 hw_config_guid="3865be28-6982-49fe-9494-e4d1b4795413" 1744 chipset="HSW" 1745 symbol_name="ComputeExtended" 1746 > 1747 <counter name="EuUntypedWrites0" 1748 description="The subslice 0 EU Untyped Writes subslice 0." 1749 data_type="uint64" 1750 equation="B 1 READ" 1751 underscore_name="eu_untyped_writes0" 1752 units="messages" 1753 symbol_name="EuUntypedWrites0" 1754 semantic_type="event" 1755 mdapi_supported_apis="" 1756 mdapi_usage_flags="Draw" 1757 mdapi_hw_unit_type="subslice" 1758 mdapi_group="L3/Data Port" 1759 /> 1760 <counter name="Untyped Writes 0" 1761 description="The subslice 0 untyped writes (including SLM writes)." 1762 data_type="uint64" 1763 equation="C 1 READ" 1764 underscore_name="untyped_writes0" 1765 units="messages" 1766 symbol_name="UntypedWrites0" 1767 semantic_type="event" 1768 mdapi_supported_apis="" 1769 mdapi_usage_flags="Draw" 1770 mdapi_hw_unit_type="subslice" 1771 mdapi_group="L3/Data Port" 1772 /> 1773 <counter name="UntypedWritesPerCacheLine" 1774 description="The ratio of EU untyped write requests to L3 cache line writes." 1775 data_type="float" 1776 equation="$EuUntypedWrites0 $UntypedWrites0 FDIV" 1777 underscore_name="untyped_writes_per_cache_line" 1778 units="eu sends to l3 cache lines" 1779 symbol_name="UntypedWritesPerCacheLine" 1780 semantic_type="ratio" 1781 mdapi_supported_apis="" 1782 mdapi_usage_flags="Draw" 1783 mdapi_hw_unit_type="subslice" 1784 mdapi_group="L3/Data Port" 1785 /> 1786 <counter name="Typed Reads 0" 1787 description="The subslice 0 typed reads." 1788 data_type="uint64" 1789 equation="C 2 READ" 1790 underscore_name="typed_reads0" 1791 units="messages" 1792 symbol_name="TypedReads0" 1793 semantic_type="event" 1794 mdapi_supported_apis="" 1795 mdapi_usage_flags="Draw" 1796 mdapi_hw_unit_type="subslice" 1797 mdapi_group="L3/Data Port" 1798 /> 1799 <counter name="Typed Writes 0" 1800 description="The subslice 0 typed writes." 1801 data_type="uint64" 1802 equation="C 0 READ" 1803 underscore_name="typed_writes0" 1804 units="messages" 1805 symbol_name="TypedWrites0" 1806 semantic_type="event" 1807 mdapi_supported_apis="" 1808 mdapi_usage_flags="Draw" 1809 mdapi_hw_unit_type="subslice" 1810 mdapi_group="L3/Data Port" 1811 /> 1812 <counter name="EuTypedAtomics0" 1813 description="The subslice 0 EU Typed Atomics subslice 0." 1814 data_type="uint64" 1815 equation="B 5 READ" 1816 underscore_name="eu_typed_atomics0" 1817 units="messages" 1818 symbol_name="EuTypedAtomics0" 1819 semantic_type="event" 1820 mdapi_supported_apis="" 1821 mdapi_usage_flags="Draw" 1822 mdapi_hw_unit_type="subslice" 1823 mdapi_group="L3/Data Port" 1824 /> 1825 <counter name="Typed Atomics 0" 1826 description="The subslice 0 typed atomics." 1827 data_type="uint64" 1828 equation="C 4 READ" 1829 underscore_name="typed_atomics0" 1830 units="messages" 1831 symbol_name="TypedAtomics0" 1832 semantic_type="event" 1833 mdapi_supported_apis="" 1834 mdapi_usage_flags="Draw" 1835 mdapi_hw_unit_type="subslice" 1836 mdapi_group="L3/Data Port" 1837 /> 1838 <counter name="TypedAtomicsPerCacheLine" 1839 description="The ratio of EU typed atomics requests to L3 cache line writes." 1840 data_type="float" 1841 equation="$EuTypedAtomics0 $TypedAtomics0 FDIV" 1842 underscore_name="typed_atomics_per_cache_line" 1843 units="eu sends to l3 cache lines" 1844 symbol_name="TypedAtomicsPerCacheLine" 1845 semantic_type="ratio" 1846 mdapi_supported_apis="" 1847 mdapi_usage_flags="Draw" 1848 mdapi_hw_unit_type="subslice" 1849 mdapi_group="L3/Data Port" 1850 /> 1851 <counter name="EuUntypedReads0" 1852 description="The subslice 0 EU Untyped Reads subslice 0." 1853 data_type="uint64" 1854 equation="B 0 READ" 1855 underscore_name="eu_untyped_reads0" 1856 units="messages" 1857 symbol_name="EuUntypedReads0" 1858 semantic_type="event" 1859 mdapi_supported_apis="" 1860 mdapi_usage_flags="Draw" 1861 mdapi_hw_unit_type="subslice" 1862 mdapi_group="L3/Data Port" 1863 /> 1864 <counter name="EuUntypedAtomics0" 1865 description="The subslice 0 EU Untyped Atomics subslice 0." 1866 data_type="uint64" 1867 equation="B 4 READ" 1868 underscore_name="eu_untyped_atomics0" 1869 units="messages" 1870 symbol_name="EuUntypedAtomics0" 1871 semantic_type="event" 1872 mdapi_supported_apis="" 1873 mdapi_usage_flags="Draw" 1874 mdapi_hw_unit_type="subslice" 1875 mdapi_group="L3/Data Port" 1876 /> 1877 <counter name="GPU Core Clocks" 1878 description="The total number of GPU core clocks elapsed during the measurement." 1879 data_type="uint64" 1880 equation="B 7 READ" 1881 underscore_name="gpu_clocks" 1882 units="cycles" 1883 symbol_name="GpuClocks" 1884 semantic_type="event" 1885 mdapi_supported_apis="OGL OCL IO BB" 1886 mdapi_usage_flags="Tier1 Frame Batch Draw" 1887 mdapi_hw_unit_type="gpu" 1888 mdapi_group="GPU" 1889 /> 1890 <counter name="CS Threads Dispatched" 1891 description="The total number of compute shader hardware threads dispatched." 1892 data_type="uint64" 1893 equation="A 20 READ" 1894 underscore_name="cs_threads" 1895 units="threads" 1896 symbol_name="CsThreads" 1897 semantic_type="event" 1898 mdapi_supported_apis="" 1899 mdapi_usage_flags="Tier3 Frame Batch Draw" 1900 mdapi_hw_unit_type="gpu" 1901 mdapi_group="EU Array/Compute Shader" 1902 /> 1903 <counter name="EuTypedWrites0" 1904 description="The subslice 0 EU Typed Writes subslice 0." 1905 data_type="uint64" 1906 equation="B 3 READ" 1907 underscore_name="eu_typed_writes0" 1908 units="messages" 1909 symbol_name="EuTypedWrites0" 1910 semantic_type="event" 1911 mdapi_supported_apis="" 1912 mdapi_usage_flags="Draw" 1913 mdapi_hw_unit_type="subslice" 1914 mdapi_group="L3/Data Port" 1915 /> 1916 <counter name="TypedWritesPerCacheLine" 1917 description="The ratio of EU typed write requests to L3 cache line writes." 1918 data_type="float" 1919 equation="$EuTypedWrites0 $TypedWrites0 FDIV" 1920 underscore_name="typed_writes_per_cache_line" 1921 units="eu sends to l3 cache lines" 1922 symbol_name="TypedWritesPerCacheLine" 1923 semantic_type="ratio" 1924 mdapi_supported_apis="" 1925 mdapi_usage_flags="Draw" 1926 mdapi_hw_unit_type="subslice" 1927 mdapi_group="L3/Data Port" 1928 /> 1929 <counter name="EuTypedReads0" 1930 description="The subslice 0 EU Typed Reads subslice 0." 1931 data_type="uint64" 1932 equation="B 2 READ" 1933 underscore_name="eu_typed_reads0" 1934 units="messages" 1935 symbol_name="EuTypedReads0" 1936 semantic_type="event" 1937 mdapi_supported_apis="" 1938 mdapi_usage_flags="Draw" 1939 mdapi_hw_unit_type="subslice" 1940 mdapi_group="L3/Data Port" 1941 /> 1942 <counter name="EuUrbAtomics0" 1943 description="The subslice 0 EU URB Atomics subslice 0." 1944 data_type="uint64" 1945 equation="B 6 READ" 1946 underscore_name="eu_urb_atomics0" 1947 units="messages" 1948 symbol_name="EuUrbAtomics0" 1949 semantic_type="event" 1950 mdapi_supported_apis="" 1951 mdapi_usage_flags="Draw" 1952 mdapi_hw_unit_type="subslice" 1953 mdapi_group="L3/Data Port" 1954 /> 1955 <counter name="Untyped Reads 0" 1956 description="The subslice 0 untyped reads (including SLM reads)." 1957 data_type="uint64" 1958 equation="C 3 READ" 1959 underscore_name="untyped_reads0" 1960 units="messages" 1961 symbol_name="UntypedReads0" 1962 semantic_type="event" 1963 mdapi_supported_apis="" 1964 mdapi_usage_flags="Draw" 1965 mdapi_hw_unit_type="subslice" 1966 mdapi_group="L3/Data Port" 1967 /> 1968 <counter name="UntypedReadsPerCacheLine" 1969 description="The ratio of EU untyped read requests to L3 cache line reads." 1970 data_type="float" 1971 equation="$EuUntypedReads0 $UntypedReads0 FDIV" 1972 underscore_name="untyped_reads_per_cache_line" 1973 units="eu sends to l3 cache lines" 1974 symbol_name="UntypedReadsPerCacheLine" 1975 semantic_type="ratio" 1976 mdapi_supported_apis="" 1977 mdapi_usage_flags="Draw" 1978 mdapi_hw_unit_type="subslice" 1979 mdapi_group="L3/Data Port" 1980 /> 1981 <counter name="GPU Time Elapsed" 1982 description="Time elapsed on the GPU during the measurement." 1983 data_type="uint64" 1984 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 1985 underscore_name="gpu_time" 1986 units="ns" 1987 symbol_name="GpuTime" 1988 semantic_type="duration" 1989 mdapi_supported_apis="" 1990 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 1991 mdapi_hw_unit_type="gpu" 1992 mdapi_group="GPU" 1993 /> 1994 <counter name="TypedReadsPerCacheLine" 1995 description="The ratio of EU typed read requests to L3 cache line reads." 1996 data_type="float" 1997 equation="$EuTypedReads0 $TypedReads0 FDIV" 1998 underscore_name="typed_reads_per_cache_line" 1999 units="eu sends to l3 cache lines" 2000 symbol_name="TypedReadsPerCacheLine" 2001 semantic_type="ratio" 2002 mdapi_supported_apis="" 2003 mdapi_usage_flags="Draw" 2004 mdapi_hw_unit_type="subslice" 2005 mdapi_group="L3/Data Port" 2006 /> 2007 <register_config type="NOA"> 2008 <register type="NOA" address="0x00009840" value="0x00000080" /> 2009 <register type="NOA" address="0x0002681C" value="0x3EB00800" /> 2010 <register type="NOA" address="0x00026820" value="0x00900000" /> 2011 <register type="NOA" address="0x00025384" value="0x02AAAAAA" /> 2012 <register type="NOA" address="0x00025404" value="0x03FFFFFF" /> 2013 <register type="NOA" address="0x00026800" value="0x00142284" /> 2014 <register type="NOA" address="0x00026808" value="0x0E629062" /> 2015 <register type="NOA" address="0x0002680C" value="0x3F6F55CB" /> 2016 <register type="NOA" address="0x00026810" value="0x00000014" /> 2017 <register type="NOA" address="0x00026804" value="0x00000000" /> 2018 <register type="NOA" address="0x00026104" value="0x02AAAAAA" /> 2019 <register type="NOA" address="0x00026184" value="0x02AAAAAA" /> 2020 <register type="NOA" address="0x00025420" value="0x00000000" /> 2021 <register type="NOA" address="0x00025424" value="0x00000000" /> 2022 <register type="NOA" address="0x0002541C" value="0x00000000" /> 2023 <register type="NOA" address="0x00025428" value="0x00000000" /> 2024 </register_config> 2025 <register_config type="OA"> 2026 <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> 2027 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 2028 <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> 2029 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 2030 <register type="OA" address="0x00002770" value="0x0007FE2A" /> <!--OACEC0_0 --> 2031 <register type="OA" address="0x00002774" value="0x0000FF00" /> <!--OACEC0_1 --> 2032 <register type="OA" address="0x00002778" value="0x0007FE6A" /> <!--OACEC1_0 --> 2033 <register type="OA" address="0x0000277C" value="0x0000FF00" /> <!--OACEC1_1 --> 2034 <register type="OA" address="0x00002780" value="0x0007FE92" /> <!--OACEC2_0 --> 2035 <register type="OA" address="0x00002784" value="0x0000FF00" /> <!--OACEC2_1 --> 2036 <register type="OA" address="0x00002788" value="0x0007FEA2" /> <!--OACEC3_0 --> 2037 <register type="OA" address="0x0000278C" value="0x0000FF00" /> <!--OACEC3_1 --> 2038 <register type="OA" address="0x00002790" value="0x0007FE32" /> <!--OACEC4_0 --> 2039 <register type="OA" address="0x00002794" value="0x0000FF00" /> <!--OACEC4_1 --> 2040 <register type="OA" address="0x00002798" value="0x0007FE9A" /> <!--OACEC5_0 --> 2041 <register type="OA" address="0x0000279C" value="0x0000FF00" /> <!--OACEC5_1 --> 2042 <register type="OA" address="0x000027A0" value="0x0007FF23" /> <!--OACEC6_0 --> 2043 <register type="OA" address="0x000027A4" value="0x0000FF00" /> <!--OACEC6_1 --> 2044 <register type="OA" address="0x000027A8" value="0x0007FFF3" /> <!--OACEC7_0 --> 2045 <register type="OA" address="0x000027AC" value="0x0000FFFE" /> <!--OACEC7_1 --> 2046 </register_config> 2047 </set> 2048 2049 <set name="Memory Reads Distribution Gen7.5" 2050 mdapi_supported_apis="OGL OCL IO BB" 2051 underscore_name="memory_reads" 2052 hw_config_guid="bb5ed49b-2497-4095-94f6-26ba294db88a" 2053 chipset="HSW" 2054 symbol_name="MemoryReads" 2055 > 2056 <counter name="GPU Core Clocks" 2057 description="The total number of GPU core clocks elapsed during the measurement." 2058 data_type="uint64" 2059 equation="C 7 READ" 2060 underscore_name="gpu_core_clocks" 2061 units="cycles" 2062 symbol_name="GpuCoreClocks" 2063 semantic_type="event" 2064 mdapi_supported_apis="" 2065 mdapi_usage_flags="Tier1 Frame Batch Draw" 2066 mdapi_hw_unit_type="gpu" 2067 mdapi_group="GPU" 2068 /> 2069 <counter name="EU Active" 2070 description="The percentage of time in which the Execution Units were actively processing." 2071 data_type="float" 2072 max_equation="100" 2073 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2074 underscore_name="eu_active" 2075 units="percent" 2076 symbol_name="EuActive" 2077 semantic_type="duration" 2078 mdapi_supported_apis="" 2079 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2080 mdapi_group="EU Array" 2081 mdapi_hw_unit_type="gpu" 2082 /> 2083 <counter name="TES EU Stall" 2084 description="The percentage of time in which evaluation shaders were stalled on the EUs." 2085 data_type="float" 2086 max_equation="100" 2087 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2088 underscore_name="ds_eu_stall" 2089 units="percent" 2090 symbol_name="DsEuStall" 2091 semantic_type="duration" 2092 mdapi_supported_apis="OGL4 OCL IO BB" 2093 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2094 mdapi_group="EU Array/Evaluation Shader" 2095 mdapi_hw_unit_type="gpu" 2096 /> 2097 <counter name="Alpha Test Fails" 2098 description="The total number of pixels dropped on post-FS alpha test." 2099 data_type="uint64" 2100 equation="A 37 READ" 2101 underscore_name="alpha_test_fails" 2102 units="pixels" 2103 symbol_name="AlphaTestFails" 2104 semantic_type="event" 2105 mdapi_supported_apis="OGL IO BB" 2106 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2107 mdapi_hw_unit_type="gpu" 2108 mdapi_group="3D Pipe/Output Merger" 2109 /> 2110 <counter name="TES Threads Dispatched" 2111 description="The total number of evaluation shader hardware threads dispatched." 2112 data_type="uint64" 2113 equation="A 15 READ" 2114 underscore_name="ds_threads" 2115 units="threads" 2116 symbol_name="DsThreads" 2117 semantic_type="event" 2118 mdapi_supported_apis="OGL4 OCL IO BB" 2119 mdapi_usage_flags="Tier3 Frame Batch Draw" 2120 mdapi_hw_unit_type="gpu" 2121 mdapi_group="EU Array/Evaluation Shader" 2122 /> 2123 <counter name="TES AVG Active per Thread" 2124 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 2125 data_type="uint64" 2126 max_equation="100" 2127 equation="A 12 READ $DsThreads UDIV" 2128 underscore_name="ds_eu_active_per_thread" 2129 units="cycles" 2130 symbol_name="DsEuActivePerThread" 2131 semantic_type="event" 2132 mdapi_supported_apis="OGL4 OCL IO BB" 2133 mdapi_usage_flags="Tier4 Frame Batch Draw" 2134 mdapi_group="EU Array/Evaluation Shader" 2135 mdapi_hw_unit_type="gpu" 2136 /> 2137 <counter name="GS Threads Dispatched" 2138 description="The total number of geometry shader hardware threads dispatched." 2139 data_type="uint64" 2140 equation="A 25 READ" 2141 underscore_name="gs_threads" 2142 units="threads" 2143 symbol_name="GsThreads" 2144 semantic_type="event" 2145 mdapi_supported_apis="OGL4 OCL IO BB" 2146 mdapi_usage_flags="Tier3 Frame Batch Draw" 2147 mdapi_hw_unit_type="gpu" 2148 mdapi_group="EU Array/Geometry Shader" 2149 /> 2150 <counter name="GS EU Stall" 2151 description="The percentage of time in which geometry shaders were stalled on the EUs." 2152 data_type="float" 2153 max_equation="100" 2154 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2155 underscore_name="gs_eu_stall" 2156 units="percent" 2157 symbol_name="GsEuStall" 2158 semantic_type="duration" 2159 mdapi_supported_apis="OGL4 OCL IO BB" 2160 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2161 mdapi_group="EU Array/Geometry Shader" 2162 mdapi_hw_unit_type="gpu" 2163 /> 2164 <counter name="VS Threads Dispatched" 2165 description="The total number of vertex shader hardware threads dispatched." 2166 data_type="uint64" 2167 equation="A 5 READ" 2168 underscore_name="vs_threads" 2169 units="threads" 2170 symbol_name="VsThreads" 2171 semantic_type="event" 2172 mdapi_supported_apis="OGL IO BB" 2173 mdapi_usage_flags="Tier3 Frame Batch Draw" 2174 mdapi_hw_unit_type="gpu" 2175 mdapi_group="EU Array/Vertex Shader" 2176 /> 2177 <counter name="LLC GPU Read Accesses" 2178 description="The total number of LLC cache lookups for reads done from the GPU." 2179 data_type="uint64" 2180 equation="C 6 READ" 2181 underscore_name="llc_read_accesses" 2182 units="messages" 2183 symbol_name="LlcReadAccesses" 2184 semantic_type="event" 2185 mdapi_supported_apis="" 2186 mdapi_usage_flags="Draw" 2187 mdapi_hw_unit_type="gpu" 2188 mdapi_group="LLC" 2189 /> 2190 <counter name="FS Threads Dispatched" 2191 description="The total number of fragment shader hardware threads dispatched." 2192 data_type="uint64" 2193 equation="A 30 READ" 2194 underscore_name="ps_threads" 2195 units="threads" 2196 symbol_name="PsThreads" 2197 semantic_type="event" 2198 mdapi_supported_apis="OGL IO BB" 2199 mdapi_usage_flags="Tier3 Frame Batch Draw" 2200 mdapi_hw_unit_type="gpu" 2201 mdapi_group="EU Array/Fragment Shader" 2202 /> 2203 <counter name="GtiMemoryReads" 2204 description="The total number of GTI memory reads (64B each)." 2205 data_type="uint64" 2206 equation="C 5 READ" 2207 underscore_name="gti_memory_reads" 2208 units="messages" 2209 symbol_name="GtiMemoryReads" 2210 semantic_type="event" 2211 mdapi_supported_apis="" 2212 mdapi_usage_flags="Draw" 2213 mdapi_hw_unit_type="gpu" 2214 mdapi_group="GTI" 2215 /> 2216 <counter name="CS Threads Dispatched" 2217 description="The total number of compute shader hardware threads dispatched." 2218 data_type="uint64" 2219 equation="A 20 READ" 2220 underscore_name="cs_threads" 2221 units="threads" 2222 symbol_name="CsThreads" 2223 semantic_type="event" 2224 mdapi_supported_apis="OGL4 OCL IO BB" 2225 mdapi_usage_flags="Tier3 Frame Batch Draw" 2226 mdapi_hw_unit_type="gpu" 2227 mdapi_group="EU Array/Compute Shader" 2228 /> 2229 <counter name="CS AVG Active per Thread" 2230 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 2231 data_type="uint64" 2232 max_equation="100" 2233 equation="A 17 READ $CsThreads UDIV" 2234 underscore_name="cs_eu_active_per_thread" 2235 units="cycles" 2236 symbol_name="CsEuActivePerThread" 2237 semantic_type="event" 2238 mdapi_supported_apis="OGL4 OCL IO BB" 2239 mdapi_usage_flags="Tier3 Frame Batch Draw" 2240 mdapi_group="EU Array/Compute Shader" 2241 mdapi_hw_unit_type="gpu" 2242 /> 2243 <counter name="GtiRczMemoryReads" 2244 description="The total number of GTI memory reads from Render Depth Cache." 2245 data_type="uint64" 2246 equation="B 7 READ" 2247 underscore_name="gti_rcz_memory_reads" 2248 units="messages" 2249 symbol_name="GtiRczMemoryReads" 2250 semantic_type="event" 2251 mdapi_supported_apis="" 2252 mdapi_usage_flags="Draw" 2253 mdapi_hw_unit_type="gpu" 2254 mdapi_group="GTI/Depth Cache" 2255 /> 2256 <counter name="GS AVG Stall per Thread" 2257 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 2258 data_type="uint64" 2259 equation="A 23 READ $GsThreads UDIV" 2260 underscore_name="gs_eu_stall_per_thread" 2261 units="cycles" 2262 symbol_name="GsEuStallPerThread" 2263 semantic_type="event" 2264 mdapi_supported_apis="OGL4 OCL IO BB" 2265 mdapi_usage_flags="Tier4 Frame Batch Draw" 2266 mdapi_hw_unit_type="gpu" 2267 mdapi_group="EU Array/Geometry Shader" 2268 /> 2269 <counter name="GPU Time Elapsed" 2270 description="Time elapsed on the GPU during the measurement." 2271 data_type="uint64" 2272 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 2273 underscore_name="gpu_time" 2274 units="ns" 2275 symbol_name="GpuTime" 2276 semantic_type="duration" 2277 mdapi_supported_apis="" 2278 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2279 mdapi_hw_unit_type="gpu" 2280 mdapi_group="GPU" 2281 /> 2282 <counter name="AVG GPU Core Frequency" 2283 description="Average GPU Core Frequency in the measurement." 2284 data_type="uint64" 2285 max_equation="$GpuMaxFrequency" 2286 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 2287 underscore_name="avg_gpu_core_frequency" 2288 units="hz" 2289 symbol_name="AvgGpuCoreFrequency" 2290 semantic_type="event" 2291 mdapi_supported_apis="" 2292 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 2293 mdapi_group="GPU" 2294 mdapi_hw_unit_type="gpu" 2295 /> 2296 <counter name="GtiRccMemoryReads" 2297 description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)." 2298 data_type="uint64" 2299 equation="B 3 READ" 2300 underscore_name="gti_rcc_memory_reads" 2301 units="messages" 2302 symbol_name="GtiRccMemoryReads" 2303 semantic_type="event" 2304 mdapi_supported_apis="" 2305 mdapi_usage_flags="Draw" 2306 mdapi_hw_unit_type="gpu" 2307 mdapi_group="GTI/Color Cache" 2308 /> 2309 <counter name="FS AVG Stall per Thread" 2310 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 2311 data_type="uint64" 2312 equation="A 28 READ $PsThreads UDIV" 2313 underscore_name="ps_eu_stall_per_thread" 2314 units="cycles" 2315 symbol_name="PsEuStallPerThread" 2316 semantic_type="event" 2317 mdapi_supported_apis="OGL IO BB" 2318 mdapi_usage_flags="Tier4 Frame Batch Draw" 2319 mdapi_hw_unit_type="gpu" 2320 mdapi_group="EU Array/Fragment Shader" 2321 /> 2322 <counter name="TES EU Active" 2323 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 2324 data_type="float" 2325 max_equation="100" 2326 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2327 underscore_name="ds_eu_active" 2328 units="percent" 2329 symbol_name="DsEuActive" 2330 semantic_type="duration" 2331 mdapi_supported_apis="OGL4 OCL IO BB" 2332 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2333 mdapi_group="EU Array/Evaluation Shader" 2334 mdapi_hw_unit_type="gpu" 2335 /> 2336 <counter name="VS AVG Stall per Thread" 2337 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 2338 data_type="uint64" 2339 equation="A 3 READ $VsThreads UDIV" 2340 underscore_name="vs_eu_stall_per_thread" 2341 units="cycles" 2342 symbol_name="VsEuStallPerThread" 2343 semantic_type="event" 2344 mdapi_supported_apis="OGL IO BB" 2345 mdapi_usage_flags="Tier4 Frame Batch Draw" 2346 mdapi_hw_unit_type="gpu" 2347 mdapi_group="EU Array/Vertex Shader" 2348 /> 2349 <counter name="TCS EU Stall" 2350 description="The percentage of time in which control shaders were stalled on the EUs." 2351 data_type="float" 2352 max_equation="100" 2353 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2354 underscore_name="hs_eu_stall" 2355 units="percent" 2356 symbol_name="HsEuStall" 2357 semantic_type="duration" 2358 mdapi_supported_apis="OGL4 OCL IO BB" 2359 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2360 mdapi_group="EU Array/Control Shader" 2361 mdapi_hw_unit_type="gpu" 2362 /> 2363 <counter name="GPU Busy" 2364 description="The percentage of time in which the GPU has being processing GPU commands." 2365 data_type="float" 2366 max_equation="100" 2367 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 2368 underscore_name="gpu_busy" 2369 units="percent" 2370 symbol_name="GpuBusy" 2371 semantic_type="duration" 2372 mdapi_supported_apis="" 2373 mdapi_usage_flags="Tier1 Overview System Frame" 2374 mdapi_group="GPU" 2375 mdapi_hw_unit_type="gpu" 2376 /> 2377 <counter name="FS AVG Active per Thread" 2378 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 2379 data_type="uint64" 2380 max_equation="100" 2381 equation="A 27 READ $PsThreads UDIV" 2382 underscore_name="ps_eu_active_per_thread" 2383 units="cycles" 2384 symbol_name="PsEuActivePerThread" 2385 semantic_type="event" 2386 mdapi_supported_apis="OGL IO BB" 2387 mdapi_usage_flags="Tier4 Frame Batch Draw" 2388 mdapi_group="EU Array/Fragment Shader" 2389 mdapi_hw_unit_type="gpu" 2390 /> 2391 <counter name="GtiCmdStreamerMemoryReads" 2392 description="The total number of GTI memory reads from Command Streamer." 2393 data_type="uint64" 2394 equation="B 0 READ" 2395 underscore_name="gti_cmd_streamer_memory_reads" 2396 units="messages" 2397 symbol_name="GtiCmdStreamerMemoryReads" 2398 semantic_type="event" 2399 mdapi_supported_apis="" 2400 mdapi_usage_flags="Draw" 2401 mdapi_hw_unit_type="gpu" 2402 mdapi_group="GTI/3D Pipe/Command Streamer" 2403 /> 2404 <counter name="Early Depth Test Fails" 2405 description="The total number of pixels dropped on early depth test." 2406 data_type="uint64" 2407 equation="A 35 READ" 2408 underscore_name="early_depth_test_fails" 2409 units="pixels" 2410 symbol_name="EarlyDepthTestFails" 2411 semantic_type="event" 2412 mdapi_supported_apis="OGL IO BB" 2413 mdapi_usage_flags="Tier3 Frame Batch Draw" 2414 mdapi_hw_unit_type="gpu" 2415 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 2416 /> 2417 <counter name="GS EU Active" 2418 description="The percentage of time in which geometry shaders were processed actively on the EUs." 2419 data_type="float" 2420 max_equation="100" 2421 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2422 underscore_name="gs_eu_active" 2423 units="percent" 2424 symbol_name="GsEuActive" 2425 semantic_type="duration" 2426 mdapi_supported_apis="OGL4 OCL IO BB" 2427 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2428 mdapi_group="EU Array/Geometry Shader" 2429 mdapi_hw_unit_type="gpu" 2430 /> 2431 <counter name="FS EU Active" 2432 description="The percentage of time in which fragment shaders were processed actively on the EUs." 2433 data_type="float" 2434 max_equation="100" 2435 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2436 underscore_name="ps_eu_active" 2437 units="percent" 2438 symbol_name="PsEuActive" 2439 semantic_type="duration" 2440 mdapi_supported_apis="OGL IO BB" 2441 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2442 mdapi_group="EU Array/Fragment Shader" 2443 mdapi_hw_unit_type="gpu" 2444 /> 2445 <counter name="TES AVG Stall per Thread" 2446 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 2447 data_type="uint64" 2448 equation="A 13 READ $DsThreads UDIV" 2449 underscore_name="ds_eu_stall_per_thread" 2450 units="cycles" 2451 symbol_name="DsEuStallPerThread" 2452 semantic_type="event" 2453 mdapi_supported_apis="OGL4 OCL IO BB" 2454 mdapi_usage_flags="Tier4 Frame Batch Draw" 2455 mdapi_hw_unit_type="gpu" 2456 mdapi_group="EU Array/Evaluation Shader" 2457 /> 2458 <counter name="GS AVG Active per Thread" 2459 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 2460 data_type="uint64" 2461 max_equation="100" 2462 equation="A 22 READ $GsThreads UDIV" 2463 underscore_name="gs_eu_active_per_thread" 2464 units="cycles" 2465 symbol_name="GsEuActivePerThread" 2466 semantic_type="event" 2467 mdapi_supported_apis="OGL4 OCL IO BB" 2468 mdapi_usage_flags="Tier4 Frame Batch Draw" 2469 mdapi_group="EU Array/Geometry Shader" 2470 mdapi_hw_unit_type="gpu" 2471 /> 2472 <counter name="GtiHiDepthMemoryReads" 2473 description="The total number of GTI memory reads from Hierarchical Depth Cache." 2474 data_type="uint64" 2475 equation="B 5 READ" 2476 underscore_name="gti_hi_depth_memory_reads" 2477 units="messages" 2478 symbol_name="GtiHiDepthMemoryReads" 2479 semantic_type="event" 2480 mdapi_supported_apis="" 2481 mdapi_usage_flags="Draw" 2482 mdapi_hw_unit_type="gpu" 2483 mdapi_group="GTI/Depth Cache" 2484 /> 2485 <counter name="TCS Threads Dispatched" 2486 description="The total number of control shader hardware threads dispatched." 2487 data_type="uint64" 2488 equation="A 10 READ" 2489 underscore_name="hs_threads" 2490 units="threads" 2491 symbol_name="HsThreads" 2492 semantic_type="event" 2493 mdapi_supported_apis="OGL4 OCL IO BB" 2494 mdapi_usage_flags="Tier3 Frame Batch Draw" 2495 mdapi_hw_unit_type="gpu" 2496 mdapi_group="EU Array/Control Shader" 2497 /> 2498 <counter name="TCS AVG Stall per Thread" 2499 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 2500 data_type="uint64" 2501 equation="A 8 READ $HsThreads UDIV" 2502 underscore_name="hs_eu_stall_per_thread" 2503 units="cycles" 2504 symbol_name="HsEuStallPerThread" 2505 semantic_type="event" 2506 mdapi_supported_apis="OGL4 OCL IO BB" 2507 mdapi_usage_flags="Tier4 Frame Batch Draw" 2508 mdapi_hw_unit_type="gpu" 2509 mdapi_group="EU Array/Control Shader" 2510 /> 2511 <counter name="TCS EU Active" 2512 description="The percentage of time in which control shaders were processed actively on the EUs." 2513 data_type="float" 2514 max_equation="100" 2515 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2516 underscore_name="hs_eu_active" 2517 units="percent" 2518 symbol_name="HsEuActive" 2519 semantic_type="duration" 2520 mdapi_supported_apis="OGL4 OCL IO BB" 2521 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2522 mdapi_group="EU Array/Control Shader" 2523 mdapi_hw_unit_type="gpu" 2524 /> 2525 <counter name="Samples Killed in FS" 2526 description="The total number of samples or pixels dropped in fragment shaders." 2527 data_type="uint64" 2528 equation="A 36 READ" 2529 underscore_name="samples_killed_in_ps" 2530 units="pixels" 2531 symbol_name="SamplesKilledInPs" 2532 semantic_type="event" 2533 mdapi_supported_apis="OGL IO BB" 2534 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 2535 mdapi_hw_unit_type="gpu" 2536 mdapi_group="3D Pipe/Fragment Shader" 2537 /> 2538 <counter name="Late Depth Test Fails" 2539 description="The total number of pixels dropped on post-FS depth test." 2540 data_type="uint64" 2541 equation="A 39 READ $SamplesKilledInPs USUB" 2542 underscore_name="post_ps_depth_test_fails" 2543 units="pixels" 2544 symbol_name="PostPsDepthTestFails" 2545 semantic_type="event" 2546 mdapi_supported_apis="OGL IO BB" 2547 mdapi_usage_flags="Tier3 Frame Batch Draw" 2548 mdapi_hw_unit_type="gpu" 2549 mdapi_group="3D Pipe/Output Merger" 2550 /> 2551 <counter name="TCS AVG Active per Thread" 2552 description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." 2553 data_type="uint64" 2554 max_equation="100" 2555 equation="A 7 READ $HsThreads UDIV" 2556 underscore_name="hs_eu_active_per_thread" 2557 units="cycles" 2558 symbol_name="HsEuActivePerThread" 2559 semantic_type="event" 2560 mdapi_supported_apis="OGL4 OCL IO BB" 2561 mdapi_usage_flags="Tier4 Frame Batch Draw" 2562 mdapi_group="EU Array/Control Shader" 2563 mdapi_hw_unit_type="gpu" 2564 /> 2565 <counter name="FS EU Stall" 2566 description="The percentage of time in which fragment shaders were stalled on the EUs." 2567 data_type="float" 2568 max_equation="100" 2569 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2570 underscore_name="ps_eu_stall" 2571 units="percent" 2572 symbol_name="PsEuStall" 2573 semantic_type="duration" 2574 mdapi_supported_apis="OGL IO BB" 2575 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2576 mdapi_group="EU Array/Fragment Shader" 2577 mdapi_hw_unit_type="gpu" 2578 /> 2579 <counter name="EU Stall" 2580 description="The percentage of time in which the Execution Units were stalled." 2581 data_type="float" 2582 max_equation="100" 2583 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2584 underscore_name="eu_stall" 2585 units="percent" 2586 symbol_name="EuStall" 2587 semantic_type="duration" 2588 mdapi_supported_apis="" 2589 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2590 mdapi_group="EU Array" 2591 mdapi_hw_unit_type="gpu" 2592 /> 2593 <counter name="GtiMscMemoryReads" 2594 description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)." 2595 data_type="uint64" 2596 equation="B 4 READ" 2597 underscore_name="gti_msc_memory_reads" 2598 units="messages" 2599 symbol_name="GtiMscMemoryReads" 2600 semantic_type="event" 2601 mdapi_supported_apis="" 2602 mdapi_usage_flags="Draw" 2603 mdapi_hw_unit_type="gpu" 2604 mdapi_group="GTI/Color Cache" 2605 /> 2606 <counter name="Early Hi-Depth Test Fails" 2607 description="The total number of pixels dropped on early hierarchical depth test." 2608 data_type="uint64" 2609 equation="A 33 READ" 2610 underscore_name="hi_depth_test_fails" 2611 units="pixels" 2612 symbol_name="HiDepthTestFails" 2613 semantic_type="event" 2614 mdapi_supported_apis="OGL IO BB" 2615 mdapi_usage_flags="Tier3 Frame Batch Draw" 2616 mdapi_hw_unit_type="gpu" 2617 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 2618 /> 2619 <counter name="VS EU Active" 2620 description="The percentage of time in which vertex shaders were processed actively on the EUs." 2621 data_type="float" 2622 max_equation="100" 2623 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2624 underscore_name="vs_eu_active" 2625 units="percent" 2626 symbol_name="VsEuActive" 2627 semantic_type="duration" 2628 mdapi_supported_apis="OGL IO BB" 2629 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2630 mdapi_group="EU Array/Vertex Shader" 2631 mdapi_hw_unit_type="gpu" 2632 /> 2633 <counter name="CS EU Active" 2634 description="The percentage of time in which compute shaders were processed actively on the EUs." 2635 data_type="float" 2636 max_equation="100" 2637 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2638 underscore_name="cs_eu_active" 2639 units="percent" 2640 symbol_name="CsEuActive" 2641 semantic_type="duration" 2642 mdapi_supported_apis="OGL4 OCL IO BB" 2643 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2644 mdapi_group="EU Array/Compute Shader" 2645 mdapi_hw_unit_type="gpu" 2646 /> 2647 <counter name="CS AVG Stall per Thread" 2648 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 2649 data_type="uint64" 2650 equation="A 18 READ $CsThreads UDIV" 2651 underscore_name="cs_eu_stall_per_thread" 2652 units="cycles" 2653 symbol_name="CsEuStallPerThread" 2654 semantic_type="event" 2655 mdapi_supported_apis="OGL4 OCL IO BB" 2656 mdapi_usage_flags="Tier3 Frame Batch Draw" 2657 mdapi_hw_unit_type="gpu" 2658 mdapi_group="EU Array/Compute Shader" 2659 /> 2660 <counter name="GtiVfMemoryReads" 2661 description="The total number of GTI memory reads from Vertex Fetch." 2662 data_type="uint64" 2663 equation="B 1 READ" 2664 underscore_name="gti_vf_memory_reads" 2665 units="messages" 2666 symbol_name="GtiVfMemoryReads" 2667 semantic_type="event" 2668 mdapi_supported_apis="" 2669 mdapi_usage_flags="Draw" 2670 mdapi_hw_unit_type="gpu" 2671 mdapi_group="GTI/3D Pipe/Vertex Fetch" 2672 /> 2673 <counter name="Late Stencil Test Fails" 2674 description="The total number of pixels dropped on post-FS stencil test." 2675 data_type="uint64" 2676 equation="A 38 READ" 2677 underscore_name="post_ps_stencil_test_fails" 2678 units="pixels" 2679 symbol_name="PostPsStencilTestFails" 2680 semantic_type="event" 2681 mdapi_supported_apis="OGL IO BB" 2682 mdapi_usage_flags="Tier3 Frame Batch Draw" 2683 mdapi_hw_unit_type="gpu" 2684 mdapi_group="3D Pipe/Output Merger" 2685 /> 2686 <counter name="GtiStcMemoryReads" 2687 description="The total number of GTI memory reads from Stencil Cache." 2688 data_type="uint64" 2689 equation="B 6 READ" 2690 underscore_name="gti_stc_memory_reads" 2691 units="messages" 2692 symbol_name="GtiStcMemoryReads" 2693 semantic_type="event" 2694 mdapi_supported_apis="" 2695 mdapi_usage_flags="Draw" 2696 mdapi_hw_unit_type="gpu" 2697 mdapi_group="GTI/Depth Cache" 2698 /> 2699 <counter name="VS AVG Active per Thread" 2700 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 2701 data_type="uint64" 2702 max_equation="100" 2703 equation="A 2 READ $VsThreads UDIV" 2704 underscore_name="vs_eu_active_per_thread" 2705 units="cycles" 2706 symbol_name="VsEuActivePerThread" 2707 semantic_type="event" 2708 mdapi_supported_apis="OGL IO BB" 2709 mdapi_usage_flags="Tier4 Frame Batch Draw" 2710 mdapi_group="EU Array/Vertex Shader" 2711 mdapi_hw_unit_type="gpu" 2712 /> 2713 <counter name="GtiRsMemoryReads" 2714 description="The total number of GTI memory reads from Resource Streamer." 2715 data_type="uint64" 2716 equation="B 2 READ" 2717 underscore_name="gti_rs_memory_reads" 2718 units="messages" 2719 symbol_name="GtiRsMemoryReads" 2720 semantic_type="event" 2721 mdapi_supported_apis="" 2722 mdapi_usage_flags="Draw" 2723 mdapi_hw_unit_type="gpu" 2724 mdapi_group="GTI/3D Pipe/Resource Streamer" 2725 /> 2726 <counter name="CS EU Stall" 2727 description="The percentage of time in which compute shaders were stalled on the EUs." 2728 data_type="float" 2729 max_equation="100" 2730 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2731 underscore_name="cs_eu_stall" 2732 units="percent" 2733 symbol_name="CsEuStall" 2734 semantic_type="duration" 2735 mdapi_supported_apis="OGL4 OCL IO BB" 2736 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2737 mdapi_group="EU Array/Compute Shader" 2738 mdapi_hw_unit_type="gpu" 2739 /> 2740 <counter name="Samples Written" 2741 description="The total number of samples or pixels written to all render targets." 2742 data_type="uint64" 2743 equation="A 40 READ" 2744 underscore_name="samples_written" 2745 units="pixels" 2746 symbol_name="SamplesWritten" 2747 semantic_type="event" 2748 mdapi_supported_apis="OGL IO BB" 2749 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2750 mdapi_hw_unit_type="gpu" 2751 mdapi_group="3D Pipe/Output Merger" 2752 /> 2753 <counter name="GtiL3Reads" 2754 description="The total number of GTI memory reads from L3 (L3 misses)." 2755 data_type="uint64" 2756 equation="C 4 READ" 2757 underscore_name="gti_l3_reads" 2758 units="messages" 2759 symbol_name="GtiL3Reads" 2760 semantic_type="event" 2761 mdapi_supported_apis="" 2762 mdapi_usage_flags="Draw" 2763 mdapi_hw_unit_type="gpu" 2764 mdapi_group="GTI" 2765 /> 2766 <counter name="VS EU Stall" 2767 description="The percentage of time in which vertex shaders were stalled on the EUs." 2768 data_type="float" 2769 max_equation="100" 2770 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2771 underscore_name="vs_eu_stall" 2772 units="percent" 2773 symbol_name="VsEuStall" 2774 semantic_type="duration" 2775 mdapi_supported_apis="OGL IO BB" 2776 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2777 mdapi_group="EU Array/Vertex Shader" 2778 mdapi_hw_unit_type="gpu" 2779 /> 2780 <register_config type="NOA"> 2781 <register type="NOA" address="0x00009840" value="0x00000080" /> 2782 <register type="NOA" address="0x000253A4" value="0x34300000" /> 2783 <register type="NOA" address="0x00025440" value="0x2D800000" /> 2784 <register type="NOA" address="0x00025444" value="0x00000008" /> 2785 <register type="NOA" address="0x00025128" value="0x0E600000" /> 2786 <register type="NOA" address="0x00025380" value="0x00000450" /> 2787 <register type="NOA" address="0x00025390" value="0x00052C43" /> 2788 <register type="NOA" address="0x00025384" value="0x00000000" /> 2789 <register type="NOA" address="0x00025400" value="0x00006144" /> 2790 <register type="NOA" address="0x00025408" value="0x0A418820" /> 2791 <register type="NOA" address="0x0002540C" value="0x000820E6" /> 2792 <register type="NOA" address="0x00025404" value="0xFF500000" /> 2793 <register type="NOA" address="0x00025100" value="0x000005D6" /> 2794 <register type="NOA" address="0x0002510C" value="0x0EF00000" /> 2795 <register type="NOA" address="0x00025104" value="0x00000000" /> 2796 <register type="NOA" address="0x00025420" value="0x02108421" /> 2797 <register type="NOA" address="0x00025424" value="0x00008421" /> 2798 <register type="NOA" address="0x0002541C" value="0x00000000" /> 2799 <register type="NOA" address="0x00025428" value="0x00000000" /> 2800 </register_config> 2801 <register_config type="OA"> 2802 <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> 2803 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 2804 <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> 2805 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 2806 <register type="OA" address="0x0000274C" value="0x76543298" /> <!--OAREPORTTRIG4 --> 2807 <register type="OA" address="0x00002748" value="0x98989898" /> <!--OAREPORTTRIG3 --> 2808 <register type="OA" address="0x00002744" value="0x000000E4" /> <!--OAREPORTTRIG2 --> 2809 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 2810 <register type="OA" address="0x0000275C" value="0x98A98A98" /> <!--OAREPORTTRIG8 --> 2811 <register type="OA" address="0x00002758" value="0x88888888" /> <!--OAREPORTTRIG7 --> 2812 <register type="OA" address="0x00002754" value="0x000C5500" /> <!--OAREPORTTRIG6 --> 2813 <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> 2814 <register type="OA" address="0x00002770" value="0x0007F81A" /> <!--OACEC0_0 --> 2815 <register type="OA" address="0x00002774" value="0x0000FC00" /> <!--OACEC0_1 --> 2816 <register type="OA" address="0x00002778" value="0x0007F82A" /> <!--OACEC1_0 --> 2817 <register type="OA" address="0x0000277C" value="0x0000FC00" /> <!--OACEC1_1 --> 2818 <register type="OA" address="0x00002780" value="0x0007F872" /> <!--OACEC2_0 --> 2819 <register type="OA" address="0x00002784" value="0x0000FC00" /> <!--OACEC2_1 --> 2820 <register type="OA" address="0x00002788" value="0x0007F8BA" /> <!--OACEC3_0 --> 2821 <register type="OA" address="0x0000278C" value="0x0000FC00" /> <!--OACEC3_1 --> 2822 <register type="OA" address="0x00002790" value="0x0007F87A" /> <!--OACEC4_0 --> 2823 <register type="OA" address="0x00002794" value="0x0000FC00" /> <!--OACEC4_1 --> 2824 <register type="OA" address="0x00002798" value="0x0007F8EA" /> <!--OACEC5_0 --> 2825 <register type="OA" address="0x0000279C" value="0x0000FC00" /> <!--OACEC5_1 --> 2826 <register type="OA" address="0x000027A0" value="0x0007F8E2" /> <!--OACEC6_0 --> 2827 <register type="OA" address="0x000027A4" value="0x0000FC00" /> <!--OACEC6_1 --> 2828 <register type="OA" address="0x000027A8" value="0x0007F8F2" /> <!--OACEC7_0 --> 2829 <register type="OA" address="0x000027AC" value="0x0000FC00" /> <!--OACEC7_1 --> 2830 </register_config> 2831 </set> 2832 2833 <set name="Memory Writes Distribution Gen7.5" 2834 mdapi_supported_apis="OGL OCL IO BB" 2835 underscore_name="memory_writes" 2836 hw_config_guid="3358d639-9b5f-45ab-976d-9b08cbfc6240" 2837 chipset="HSW" 2838 symbol_name="MemoryWrites" 2839 > 2840 <counter name="GPU Core Clocks" 2841 description="The total number of GPU core clocks elapsed during the measurement." 2842 data_type="uint64" 2843 equation="C 7 READ" 2844 underscore_name="gpu_core_clocks" 2845 units="cycles" 2846 symbol_name="GpuCoreClocks" 2847 semantic_type="event" 2848 mdapi_supported_apis="" 2849 mdapi_usage_flags="Tier1 Frame Batch Draw" 2850 mdapi_hw_unit_type="gpu" 2851 mdapi_group="GPU" 2852 /> 2853 <counter name="EU Active" 2854 description="The percentage of time in which the Execution Units were actively processing." 2855 data_type="float" 2856 max_equation="100" 2857 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2858 underscore_name="eu_active" 2859 units="percent" 2860 symbol_name="EuActive" 2861 semantic_type="duration" 2862 mdapi_supported_apis="" 2863 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 2864 mdapi_group="EU Array" 2865 mdapi_hw_unit_type="gpu" 2866 /> 2867 <counter name="TES EU Stall" 2868 description="The percentage of time in which evaluation shaders were stalled on the EUs." 2869 data_type="float" 2870 max_equation="100" 2871 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2872 underscore_name="ds_eu_stall" 2873 units="percent" 2874 symbol_name="DsEuStall" 2875 semantic_type="duration" 2876 mdapi_supported_apis="OGL4 OCL IO BB" 2877 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2878 mdapi_group="EU Array/Evaluation Shader" 2879 mdapi_hw_unit_type="gpu" 2880 /> 2881 <counter name="Alpha Test Fails" 2882 description="The total number of pixels dropped on post-FS alpha test." 2883 data_type="uint64" 2884 equation="A 37 READ" 2885 underscore_name="alpha_test_fails" 2886 units="pixels" 2887 symbol_name="AlphaTestFails" 2888 semantic_type="event" 2889 mdapi_supported_apis="OGL IO BB" 2890 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2891 mdapi_hw_unit_type="gpu" 2892 mdapi_group="3D Pipe/Output Merger" 2893 /> 2894 <counter name="TES Threads Dispatched" 2895 description="The total number of evaluation shader hardware threads dispatched." 2896 data_type="uint64" 2897 equation="A 15 READ" 2898 underscore_name="ds_threads" 2899 units="threads" 2900 symbol_name="DsThreads" 2901 semantic_type="event" 2902 mdapi_supported_apis="OGL4 OCL IO BB" 2903 mdapi_usage_flags="Tier3 Frame Batch Draw" 2904 mdapi_hw_unit_type="gpu" 2905 mdapi_group="EU Array/Evaluation Shader" 2906 /> 2907 <counter name="TES AVG Active per Thread" 2908 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 2909 data_type="uint64" 2910 max_equation="100" 2911 equation="A 12 READ $DsThreads UDIV" 2912 underscore_name="ds_eu_active_per_thread" 2913 units="cycles" 2914 symbol_name="DsEuActivePerThread" 2915 semantic_type="event" 2916 mdapi_supported_apis="OGL4 OCL IO BB" 2917 mdapi_usage_flags="Tier4 Frame Batch Draw" 2918 mdapi_group="EU Array/Evaluation Shader" 2919 mdapi_hw_unit_type="gpu" 2920 /> 2921 <counter name="GS Threads Dispatched" 2922 description="The total number of geometry shader hardware threads dispatched." 2923 data_type="uint64" 2924 equation="A 25 READ" 2925 underscore_name="gs_threads" 2926 units="threads" 2927 symbol_name="GsThreads" 2928 semantic_type="event" 2929 mdapi_supported_apis="OGL4 OCL IO BB" 2930 mdapi_usage_flags="Tier3 Frame Batch Draw" 2931 mdapi_hw_unit_type="gpu" 2932 mdapi_group="EU Array/Geometry Shader" 2933 /> 2934 <counter name="GS EU Stall" 2935 description="The percentage of time in which geometry shaders were stalled on the EUs." 2936 data_type="float" 2937 max_equation="100" 2938 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 2939 underscore_name="gs_eu_stall" 2940 units="percent" 2941 symbol_name="GsEuStall" 2942 semantic_type="duration" 2943 mdapi_supported_apis="OGL4 OCL IO BB" 2944 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 2945 mdapi_group="EU Array/Geometry Shader" 2946 mdapi_hw_unit_type="gpu" 2947 /> 2948 <counter name="VS Threads Dispatched" 2949 description="The total number of vertex shader hardware threads dispatched." 2950 data_type="uint64" 2951 equation="A 5 READ" 2952 underscore_name="vs_threads" 2953 units="threads" 2954 symbol_name="VsThreads" 2955 semantic_type="event" 2956 mdapi_supported_apis="OGL IO BB" 2957 mdapi_usage_flags="Tier3 Frame Batch Draw" 2958 mdapi_hw_unit_type="gpu" 2959 mdapi_group="EU Array/Vertex Shader" 2960 /> 2961 <counter name="FS Threads Dispatched" 2962 description="The total number of fragment shader hardware threads dispatched." 2963 data_type="uint64" 2964 equation="A 30 READ" 2965 underscore_name="ps_threads" 2966 units="threads" 2967 symbol_name="PsThreads" 2968 semantic_type="event" 2969 mdapi_supported_apis="OGL IO BB" 2970 mdapi_usage_flags="Tier3 Frame Batch Draw" 2971 mdapi_hw_unit_type="gpu" 2972 mdapi_group="EU Array/Fragment Shader" 2973 /> 2974 <counter name="GtiMscMemoryWrites" 2975 description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)." 2976 data_type="uint64" 2977 equation="B 4 READ" 2978 underscore_name="gti_msc_memory_writes" 2979 units="messages" 2980 symbol_name="GtiMscMemoryWrites" 2981 semantic_type="event" 2982 mdapi_supported_apis="" 2983 mdapi_usage_flags="Draw" 2984 mdapi_hw_unit_type="gpu" 2985 mdapi_group="GTI/Color Cache" 2986 /> 2987 <counter name="CS Threads Dispatched" 2988 description="The total number of compute shader hardware threads dispatched." 2989 data_type="uint64" 2990 equation="A 20 READ" 2991 underscore_name="cs_threads" 2992 units="threads" 2993 symbol_name="CsThreads" 2994 semantic_type="event" 2995 mdapi_supported_apis="OGL4 OCL IO BB" 2996 mdapi_usage_flags="Tier3 Frame Batch Draw" 2997 mdapi_hw_unit_type="gpu" 2998 mdapi_group="EU Array/Compute Shader" 2999 /> 3000 <counter name="CS AVG Active per Thread" 3001 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 3002 data_type="uint64" 3003 max_equation="100" 3004 equation="A 17 READ $CsThreads UDIV" 3005 underscore_name="cs_eu_active_per_thread" 3006 units="cycles" 3007 symbol_name="CsEuActivePerThread" 3008 semantic_type="event" 3009 mdapi_supported_apis="OGL4 OCL IO BB" 3010 mdapi_usage_flags="Tier3 Frame Batch Draw" 3011 mdapi_group="EU Array/Compute Shader" 3012 mdapi_hw_unit_type="gpu" 3013 /> 3014 <counter name="GtiCmdStreamerMemoryWrites" 3015 description="The total number of GTI memory writes from Command Streamer." 3016 data_type="uint64" 3017 equation="B 0 READ" 3018 underscore_name="gti_cmd_streamer_memory_writes" 3019 units="messages" 3020 symbol_name="GtiCmdStreamerMemoryWrites" 3021 semantic_type="event" 3022 mdapi_supported_apis="" 3023 mdapi_usage_flags="Draw" 3024 mdapi_hw_unit_type="gpu" 3025 mdapi_group="GTI/3D Pipe/Command Streamer" 3026 /> 3027 <counter name="GS AVG Stall per Thread" 3028 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 3029 data_type="uint64" 3030 equation="A 23 READ $GsThreads UDIV" 3031 underscore_name="gs_eu_stall_per_thread" 3032 units="cycles" 3033 symbol_name="GsEuStallPerThread" 3034 semantic_type="event" 3035 mdapi_supported_apis="OGL4 OCL IO BB" 3036 mdapi_usage_flags="Tier4 Frame Batch Draw" 3037 mdapi_hw_unit_type="gpu" 3038 mdapi_group="EU Array/Geometry Shader" 3039 /> 3040 <counter name="GtiL3Writes" 3041 description="The total number of GTI memory writes from L3 (L3 invalidations)." 3042 data_type="uint64" 3043 equation="C 4 READ" 3044 underscore_name="gti_l3_writes" 3045 units="messages" 3046 symbol_name="GtiL3Writes" 3047 semantic_type="event" 3048 mdapi_supported_apis="" 3049 mdapi_usage_flags="Draw" 3050 mdapi_hw_unit_type="gpu" 3051 mdapi_group="GTI/L3" 3052 /> 3053 <counter name="GtiHizMemoryWrites" 3054 description="The total number of GTI memory writes from Hierarchical Depth Cache." 3055 data_type="uint64" 3056 equation="B 5 READ" 3057 underscore_name="gti_hiz_memory_writes" 3058 units="messages" 3059 symbol_name="GtiHizMemoryWrites" 3060 semantic_type="event" 3061 mdapi_supported_apis="" 3062 mdapi_usage_flags="Draw" 3063 mdapi_hw_unit_type="gpu" 3064 mdapi_group="GTI/Depth Cache" 3065 /> 3066 <counter name="GPU Time Elapsed" 3067 description="Time elapsed on the GPU during the measurement." 3068 data_type="uint64" 3069 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3070 underscore_name="gpu_time" 3071 units="ns" 3072 symbol_name="GpuTime" 3073 semantic_type="duration" 3074 mdapi_supported_apis="" 3075 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3076 mdapi_hw_unit_type="gpu" 3077 mdapi_group="GPU" 3078 /> 3079 <counter name="AVG GPU Core Frequency" 3080 description="Average GPU Core Frequency in the measurement." 3081 data_type="uint64" 3082 max_equation="$GpuMaxFrequency" 3083 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 3084 underscore_name="avg_gpu_core_frequency" 3085 units="hz" 3086 symbol_name="AvgGpuCoreFrequency" 3087 semantic_type="event" 3088 mdapi_supported_apis="" 3089 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3090 mdapi_group="GPU" 3091 mdapi_hw_unit_type="gpu" 3092 /> 3093 <counter name="FS AVG Stall per Thread" 3094 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 3095 data_type="uint64" 3096 equation="A 28 READ $PsThreads UDIV" 3097 underscore_name="ps_eu_stall_per_thread" 3098 units="cycles" 3099 symbol_name="PsEuStallPerThread" 3100 semantic_type="event" 3101 mdapi_supported_apis="OGL IO BB" 3102 mdapi_usage_flags="Tier4 Frame Batch Draw" 3103 mdapi_hw_unit_type="gpu" 3104 mdapi_group="EU Array/Fragment Shader" 3105 /> 3106 <counter name="GtiRccMemoryWrites" 3107 description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)." 3108 data_type="uint64" 3109 equation="B 3 READ" 3110 underscore_name="gti_rcc_memory_writes" 3111 units="messages" 3112 symbol_name="GtiRccMemoryWrites" 3113 semantic_type="event" 3114 mdapi_supported_apis="" 3115 mdapi_usage_flags="Draw" 3116 mdapi_hw_unit_type="gpu" 3117 mdapi_group="GTI/Color Cache" 3118 /> 3119 <counter name="TES EU Active" 3120 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 3121 data_type="float" 3122 max_equation="100" 3123 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3124 underscore_name="ds_eu_active" 3125 units="percent" 3126 symbol_name="DsEuActive" 3127 semantic_type="duration" 3128 mdapi_supported_apis="OGL4 OCL IO BB" 3129 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3130 mdapi_group="EU Array/Evaluation Shader" 3131 mdapi_hw_unit_type="gpu" 3132 /> 3133 <counter name="VS AVG Stall per Thread" 3134 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 3135 data_type="uint64" 3136 equation="A 3 READ $VsThreads UDIV" 3137 underscore_name="vs_eu_stall_per_thread" 3138 units="cycles" 3139 symbol_name="VsEuStallPerThread" 3140 semantic_type="event" 3141 mdapi_supported_apis="OGL IO BB" 3142 mdapi_usage_flags="Tier4 Frame Batch Draw" 3143 mdapi_hw_unit_type="gpu" 3144 mdapi_group="EU Array/Vertex Shader" 3145 /> 3146 <counter name="TCS EU Stall" 3147 description="The percentage of time in which control shaders were stalled on the EUs." 3148 data_type="float" 3149 max_equation="100" 3150 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3151 underscore_name="hs_eu_stall" 3152 units="percent" 3153 symbol_name="HsEuStall" 3154 semantic_type="duration" 3155 mdapi_supported_apis="OGL4 OCL IO BB" 3156 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3157 mdapi_group="EU Array/Control Shader" 3158 mdapi_hw_unit_type="gpu" 3159 /> 3160 <counter name="GPU Busy" 3161 description="The percentage of time in which the GPU has being processing GPU commands." 3162 data_type="float" 3163 max_equation="100" 3164 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 3165 underscore_name="gpu_busy" 3166 units="percent" 3167 symbol_name="GpuBusy" 3168 semantic_type="duration" 3169 mdapi_supported_apis="" 3170 mdapi_usage_flags="Tier1 Overview System Frame" 3171 mdapi_group="GPU" 3172 mdapi_hw_unit_type="gpu" 3173 /> 3174 <counter name="FS AVG Active per Thread" 3175 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 3176 data_type="uint64" 3177 max_equation="100" 3178 equation="A 27 READ $PsThreads UDIV" 3179 underscore_name="ps_eu_active_per_thread" 3180 units="cycles" 3181 symbol_name="PsEuActivePerThread" 3182 semantic_type="event" 3183 mdapi_supported_apis="OGL IO BB" 3184 mdapi_usage_flags="Tier4 Frame Batch Draw" 3185 mdapi_group="EU Array/Fragment Shader" 3186 mdapi_hw_unit_type="gpu" 3187 /> 3188 <counter name="Early Depth Test Fails" 3189 description="The total number of pixels dropped on early depth test." 3190 data_type="uint64" 3191 equation="A 35 READ" 3192 underscore_name="early_depth_test_fails" 3193 units="pixels" 3194 symbol_name="EarlyDepthTestFails" 3195 semantic_type="event" 3196 mdapi_supported_apis="OGL IO BB" 3197 mdapi_usage_flags="Tier3 Frame Batch Draw" 3198 mdapi_hw_unit_type="gpu" 3199 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 3200 /> 3201 <counter name="LLC GPU Write Accesses" 3202 description="The total number of LLC cache lookups for write done from the GPU (32B writes)." 3203 data_type="uint64" 3204 equation="C 6 READ 2 UMUL" 3205 underscore_name="llc_wr_accesses" 3206 units="messages" 3207 symbol_name="LlcWrAccesses" 3208 semantic_type="event" 3209 mdapi_supported_apis="" 3210 mdapi_usage_flags="Draw" 3211 mdapi_hw_unit_type="gpu" 3212 mdapi_group="LLC" 3213 /> 3214 <counter name="GS EU Active" 3215 description="The percentage of time in which geometry shaders were processed actively on the EUs." 3216 data_type="float" 3217 max_equation="100" 3218 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3219 underscore_name="gs_eu_active" 3220 units="percent" 3221 symbol_name="GsEuActive" 3222 semantic_type="duration" 3223 mdapi_supported_apis="OGL4 OCL IO BB" 3224 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3225 mdapi_group="EU Array/Geometry Shader" 3226 mdapi_hw_unit_type="gpu" 3227 /> 3228 <counter name="FS EU Active" 3229 description="The percentage of time in which fragment shaders were processed actively on the EUs." 3230 data_type="float" 3231 max_equation="100" 3232 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3233 underscore_name="ps_eu_active" 3234 units="percent" 3235 symbol_name="PsEuActive" 3236 semantic_type="duration" 3237 mdapi_supported_apis="OGL IO BB" 3238 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3239 mdapi_group="EU Array/Fragment Shader" 3240 mdapi_hw_unit_type="gpu" 3241 /> 3242 <counter name="GtiStcMemoryWrites" 3243 description="The total number of GTI memory writes from Stencil Cache." 3244 data_type="uint64" 3245 equation="B 6 READ" 3246 underscore_name="gti_stc_memory_writes" 3247 units="messages" 3248 symbol_name="GtiStcMemoryWrites" 3249 semantic_type="event" 3250 mdapi_supported_apis="" 3251 mdapi_usage_flags="Draw" 3252 mdapi_hw_unit_type="gpu" 3253 mdapi_group="GTI/Depth Cache" 3254 /> 3255 <counter name="TES AVG Stall per Thread" 3256 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 3257 data_type="uint64" 3258 equation="A 13 READ $DsThreads UDIV" 3259 underscore_name="ds_eu_stall_per_thread" 3260 units="cycles" 3261 symbol_name="DsEuStallPerThread" 3262 semantic_type="event" 3263 mdapi_supported_apis="OGL4 OCL IO BB" 3264 mdapi_usage_flags="Tier4 Frame Batch Draw" 3265 mdapi_hw_unit_type="gpu" 3266 mdapi_group="EU Array/Evaluation Shader" 3267 /> 3268 <counter name="GS AVG Active per Thread" 3269 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 3270 data_type="uint64" 3271 max_equation="100" 3272 equation="A 22 READ $GsThreads UDIV" 3273 underscore_name="gs_eu_active_per_thread" 3274 units="cycles" 3275 symbol_name="GsEuActivePerThread" 3276 semantic_type="event" 3277 mdapi_supported_apis="OGL4 OCL IO BB" 3278 mdapi_usage_flags="Tier4 Frame Batch Draw" 3279 mdapi_group="EU Array/Geometry Shader" 3280 mdapi_hw_unit_type="gpu" 3281 /> 3282 <counter name="TCS Threads Dispatched" 3283 description="The total number of control shader hardware threads dispatched." 3284 data_type="uint64" 3285 equation="A 10 READ" 3286 underscore_name="hs_threads" 3287 units="threads" 3288 symbol_name="HsThreads" 3289 semantic_type="event" 3290 mdapi_supported_apis="OGL4 OCL IO BB" 3291 mdapi_usage_flags="Tier3 Frame Batch Draw" 3292 mdapi_hw_unit_type="gpu" 3293 mdapi_group="EU Array/Control Shader" 3294 /> 3295 <counter name="TCS AVG Stall per Thread" 3296 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 3297 data_type="uint64" 3298 equation="A 8 READ $HsThreads UDIV" 3299 underscore_name="hs_eu_stall_per_thread" 3300 units="cycles" 3301 symbol_name="HsEuStallPerThread" 3302 semantic_type="event" 3303 mdapi_supported_apis="OGL4 OCL IO BB" 3304 mdapi_usage_flags="Tier4 Frame Batch Draw" 3305 mdapi_hw_unit_type="gpu" 3306 mdapi_group="EU Array/Control Shader" 3307 /> 3308 <counter name="TCS EU Active" 3309 description="The percentage of time in which control shaders were processed actively on the EUs." 3310 data_type="float" 3311 max_equation="100" 3312 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3313 underscore_name="hs_eu_active" 3314 units="percent" 3315 symbol_name="HsEuActive" 3316 semantic_type="duration" 3317 mdapi_supported_apis="OGL4 OCL IO BB" 3318 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3319 mdapi_group="EU Array/Control Shader" 3320 mdapi_hw_unit_type="gpu" 3321 /> 3322 <counter name="Samples Killed in FS" 3323 description="The total number of samples or pixels dropped in fragment shaders." 3324 data_type="uint64" 3325 equation="A 36 READ" 3326 underscore_name="samples_killed_in_ps" 3327 units="pixels" 3328 symbol_name="SamplesKilledInPs" 3329 semantic_type="event" 3330 mdapi_supported_apis="OGL IO BB" 3331 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 3332 mdapi_hw_unit_type="gpu" 3333 mdapi_group="3D Pipe/Fragment Shader" 3334 /> 3335 <counter name="Late Depth Test Fails" 3336 description="The total number of pixels dropped on post-FS depth test." 3337 data_type="uint64" 3338 equation="A 39 READ $SamplesKilledInPs USUB" 3339 underscore_name="post_ps_depth_test_fails" 3340 units="pixels" 3341 symbol_name="PostPsDepthTestFails" 3342 semantic_type="event" 3343 mdapi_supported_apis="OGL IO BB" 3344 mdapi_usage_flags="Tier3 Frame Batch Draw" 3345 mdapi_hw_unit_type="gpu" 3346 mdapi_group="3D Pipe/Output Merger" 3347 /> 3348 <counter name="TCS AVG Active per Thread" 3349 description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." 3350 data_type="uint64" 3351 max_equation="100" 3352 equation="A 7 READ $HsThreads UDIV" 3353 underscore_name="hs_eu_active_per_thread" 3354 units="cycles" 3355 symbol_name="HsEuActivePerThread" 3356 semantic_type="event" 3357 mdapi_supported_apis="OGL4 OCL IO BB" 3358 mdapi_usage_flags="Tier4 Frame Batch Draw" 3359 mdapi_group="EU Array/Control Shader" 3360 mdapi_hw_unit_type="gpu" 3361 /> 3362 <counter name="FS EU Stall" 3363 description="The percentage of time in which fragment shaders were stalled on the EUs." 3364 data_type="float" 3365 max_equation="100" 3366 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3367 underscore_name="ps_eu_stall" 3368 units="percent" 3369 symbol_name="PsEuStall" 3370 semantic_type="duration" 3371 mdapi_supported_apis="OGL IO BB" 3372 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3373 mdapi_group="EU Array/Fragment Shader" 3374 mdapi_hw_unit_type="gpu" 3375 /> 3376 <counter name="EU Stall" 3377 description="The percentage of time in which the Execution Units were stalled." 3378 data_type="float" 3379 max_equation="100" 3380 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3381 underscore_name="eu_stall" 3382 units="percent" 3383 symbol_name="EuStall" 3384 semantic_type="duration" 3385 mdapi_supported_apis="" 3386 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3387 mdapi_group="EU Array" 3388 mdapi_hw_unit_type="gpu" 3389 /> 3390 <counter name="Early Hi-Depth Test Fails" 3391 description="The total number of pixels dropped on early hierarchical depth test." 3392 data_type="uint64" 3393 equation="A 33 READ" 3394 underscore_name="hi_depth_test_fails" 3395 units="pixels" 3396 symbol_name="HiDepthTestFails" 3397 semantic_type="event" 3398 mdapi_supported_apis="OGL IO BB" 3399 mdapi_usage_flags="Tier3 Frame Batch Draw" 3400 mdapi_hw_unit_type="gpu" 3401 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 3402 /> 3403 <counter name="VS EU Active" 3404 description="The percentage of time in which vertex shaders were processed actively on the EUs." 3405 data_type="float" 3406 max_equation="100" 3407 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3408 underscore_name="vs_eu_active" 3409 units="percent" 3410 symbol_name="VsEuActive" 3411 semantic_type="duration" 3412 mdapi_supported_apis="OGL IO BB" 3413 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3414 mdapi_group="EU Array/Vertex Shader" 3415 mdapi_hw_unit_type="gpu" 3416 /> 3417 <counter name="CS EU Active" 3418 description="The percentage of time in which compute shaders were processed actively on the EUs." 3419 data_type="float" 3420 max_equation="100" 3421 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3422 underscore_name="cs_eu_active" 3423 units="percent" 3424 symbol_name="CsEuActive" 3425 semantic_type="duration" 3426 mdapi_supported_apis="OGL4 OCL IO BB" 3427 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3428 mdapi_group="EU Array/Compute Shader" 3429 mdapi_hw_unit_type="gpu" 3430 /> 3431 <counter name="CS AVG Stall per Thread" 3432 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 3433 data_type="uint64" 3434 equation="A 18 READ $CsThreads UDIV" 3435 underscore_name="cs_eu_stall_per_thread" 3436 units="cycles" 3437 symbol_name="CsEuStallPerThread" 3438 semantic_type="event" 3439 mdapi_supported_apis="OGL4 OCL IO BB" 3440 mdapi_usage_flags="Tier3 Frame Batch Draw" 3441 mdapi_hw_unit_type="gpu" 3442 mdapi_group="EU Array/Compute Shader" 3443 /> 3444 <counter name="Late Stencil Test Fails" 3445 description="The total number of pixels dropped on post-FS stencil test." 3446 data_type="uint64" 3447 equation="A 38 READ" 3448 underscore_name="post_ps_stencil_test_fails" 3449 units="pixels" 3450 symbol_name="PostPsStencilTestFails" 3451 semantic_type="event" 3452 mdapi_supported_apis="OGL IO BB" 3453 mdapi_usage_flags="Tier3 Frame Batch Draw" 3454 mdapi_hw_unit_type="gpu" 3455 mdapi_group="3D Pipe/Output Merger" 3456 /> 3457 <counter name="GtiSoMemoryWrites" 3458 description="The total number of GTI memory writes from Stream Output." 3459 data_type="uint64" 3460 equation="B 2 READ" 3461 underscore_name="gti_so_memory_writes" 3462 units="messages" 3463 symbol_name="GtiSoMemoryWrites" 3464 semantic_type="event" 3465 mdapi_supported_apis="" 3466 mdapi_usage_flags="Draw" 3467 mdapi_hw_unit_type="gpu" 3468 mdapi_group="GTI/3D Pipe/Stream Output" 3469 /> 3470 <counter name="VS AVG Active per Thread" 3471 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 3472 data_type="uint64" 3473 max_equation="100" 3474 equation="A 2 READ $VsThreads UDIV" 3475 underscore_name="vs_eu_active_per_thread" 3476 units="cycles" 3477 symbol_name="VsEuActivePerThread" 3478 semantic_type="event" 3479 mdapi_supported_apis="OGL IO BB" 3480 mdapi_usage_flags="Tier4 Frame Batch Draw" 3481 mdapi_group="EU Array/Vertex Shader" 3482 mdapi_hw_unit_type="gpu" 3483 /> 3484 <counter name="GtiRczMemoryWrites" 3485 description="The total number of GTI memory writes from Render Depth Cache." 3486 data_type="uint64" 3487 equation="B 7 READ" 3488 underscore_name="gti_rcz_memory_writes" 3489 units="messages" 3490 symbol_name="GtiRczMemoryWrites" 3491 semantic_type="event" 3492 mdapi_supported_apis="" 3493 mdapi_usage_flags="Draw" 3494 mdapi_hw_unit_type="gpu" 3495 mdapi_group="GTI/Depth Cache" 3496 /> 3497 <counter name="CS EU Stall" 3498 description="The percentage of time in which compute shaders were stalled on the EUs." 3499 data_type="float" 3500 max_equation="100" 3501 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3502 underscore_name="cs_eu_stall" 3503 units="percent" 3504 symbol_name="CsEuStall" 3505 semantic_type="duration" 3506 mdapi_supported_apis="OGL4 OCL IO BB" 3507 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3508 mdapi_group="EU Array/Compute Shader" 3509 mdapi_hw_unit_type="gpu" 3510 /> 3511 <counter name="Samples Written" 3512 description="The total number of samples or pixels written to all render targets." 3513 data_type="uint64" 3514 equation="A 40 READ" 3515 underscore_name="samples_written" 3516 units="pixels" 3517 symbol_name="SamplesWritten" 3518 semantic_type="event" 3519 mdapi_supported_apis="OGL IO BB" 3520 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3521 mdapi_hw_unit_type="gpu" 3522 mdapi_group="3D Pipe/Output Merger" 3523 /> 3524 <counter name="GtiMemoryWrites" 3525 description="The total number of GTI memory writes (64B each)." 3526 data_type="uint64" 3527 equation="C 5 READ" 3528 underscore_name="gti_memory_writes" 3529 units="messages" 3530 symbol_name="GtiMemoryWrites" 3531 semantic_type="event" 3532 mdapi_supported_apis="" 3533 mdapi_usage_flags="Draw" 3534 mdapi_hw_unit_type="gpu" 3535 mdapi_group="GTI" 3536 /> 3537 <counter name="VS EU Stall" 3538 description="The percentage of time in which vertex shaders were stalled on the EUs." 3539 data_type="float" 3540 max_equation="100" 3541 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3542 underscore_name="vs_eu_stall" 3543 units="percent" 3544 symbol_name="VsEuStall" 3545 semantic_type="duration" 3546 mdapi_supported_apis="OGL IO BB" 3547 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3548 mdapi_group="EU Array/Vertex Shader" 3549 mdapi_hw_unit_type="gpu" 3550 /> 3551 <register_config type="NOA"> 3552 <register type="NOA" address="0x00009840" value="0x00000080" /> 3553 <register type="NOA" address="0x000253A4" value="0x34300000" /> 3554 <register type="NOA" address="0x00025440" value="0x01500000" /> 3555 <register type="NOA" address="0x00025444" value="0x00000120" /> 3556 <register type="NOA" address="0x00025128" value="0x0C200000" /> 3557 <register type="NOA" address="0x00025380" value="0x00000450" /> 3558 <register type="NOA" address="0x00025390" value="0x00052C43" /> 3559 <register type="NOA" address="0x00025384" value="0x00000000" /> 3560 <register type="NOA" address="0x00025400" value="0x00007184" /> 3561 <register type="NOA" address="0x00025408" value="0x0A418820" /> 3562 <register type="NOA" address="0x0002540C" value="0x000820E6" /> 3563 <register type="NOA" address="0x00025404" value="0xFF500000" /> 3564 <register type="NOA" address="0x00025100" value="0x000005D6" /> 3565 <register type="NOA" address="0x0002510C" value="0x1E700000" /> 3566 <register type="NOA" address="0x00025104" value="0x00000000" /> 3567 <register type="NOA" address="0x00025420" value="0x02108421" /> 3568 <register type="NOA" address="0x00025424" value="0x00008421" /> 3569 <register type="NOA" address="0x0002541C" value="0x00000000" /> 3570 <register type="NOA" address="0x00025428" value="0x00000000" /> 3571 </register_config> 3572 <register_config type="OA"> 3573 <register type="OA" address="0x00002724" value="0xF0800000" /> <!--OASTARTTRIG6 --> 3574 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 3575 <register type="OA" address="0x00002714" value="0xF0800000" /> <!--OASTARTTRIG1 --> 3576 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 3577 <register type="OA" address="0x0000274C" value="0x76543298" /> <!--OAREPORTTRIG4 --> 3578 <register type="OA" address="0x00002748" value="0x98989898" /> <!--OAREPORTTRIG3 --> 3579 <register type="OA" address="0x00002744" value="0x000000E4" /> <!--OAREPORTTRIG2 --> 3580 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 3581 <register type="OA" address="0x0000275C" value="0xBABABABA" /> <!--OAREPORTTRIG8 --> 3582 <register type="OA" address="0x00002758" value="0x88888888" /> <!--OAREPORTTRIG7 --> 3583 <register type="OA" address="0x00002754" value="0x000C5500" /> <!--OAREPORTTRIG6 --> 3584 <register type="OA" address="0x00002750" value="0x00000000" /> <!--OAREPORTTRIG5 --> 3585 <register type="OA" address="0x00002770" value="0x0007F81A" /> <!--OACEC0_0 --> 3586 <register type="OA" address="0x00002774" value="0x0000FC00" /> <!--OACEC0_1 --> 3587 <register type="OA" address="0x00002778" value="0x0007F82A" /> <!--OACEC1_0 --> 3588 <register type="OA" address="0x0000277C" value="0x0000FC00" /> <!--OACEC1_1 --> 3589 <register type="OA" address="0x00002780" value="0x0007F822" /> <!--OACEC2_0 --> 3590 <register type="OA" address="0x00002784" value="0x0000FC00" /> <!--OACEC2_1 --> 3591 <register type="OA" address="0x00002788" value="0x0007F8BA" /> <!--OACEC3_0 --> 3592 <register type="OA" address="0x0000278C" value="0x0000FC00" /> <!--OACEC3_1 --> 3593 <register type="OA" address="0x00002790" value="0x0007F87A" /> <!--OACEC4_0 --> 3594 <register type="OA" address="0x00002794" value="0x0000FC00" /> <!--OACEC4_1 --> 3595 <register type="OA" address="0x00002798" value="0x0007F8EA" /> <!--OACEC5_0 --> 3596 <register type="OA" address="0x0000279C" value="0x0000FC00" /> <!--OACEC5_1 --> 3597 <register type="OA" address="0x000027A0" value="0x0007F8E2" /> <!--OACEC6_0 --> 3598 <register type="OA" address="0x000027A4" value="0x0000FC00" /> <!--OACEC6_1 --> 3599 <register type="OA" address="0x000027A8" value="0x0007F8F2" /> <!--OACEC7_0 --> 3600 <register type="OA" address="0x000027AC" value="0x0000FC00" /> <!--OACEC7_1 --> 3601 </register_config> 3602 </set> 3603 3604 <set name="Metric set SamplerBalance" 3605 mdapi_supported_apis="OGL OCL IO BB" 3606 underscore_name="sampler_balance" 3607 hw_config_guid="bc274488-b4b6-40c7-90da-b77d7ad16189" 3608 chipset="HSW" 3609 symbol_name="SamplerBalance" 3610 > 3611 <counter name="GPU Core Clocks" 3612 description="The total number of GPU core clocks elapsed during the measurement." 3613 data_type="uint64" 3614 equation="B 7 READ" 3615 underscore_name="gpu_core_clocks" 3616 units="cycles" 3617 symbol_name="GpuCoreClocks" 3618 semantic_type="event" 3619 mdapi_supported_apis="" 3620 mdapi_usage_flags="Tier1 Frame Batch Draw" 3621 mdapi_hw_unit_type="gpu" 3622 mdapi_group="GPU" 3623 /> 3624 <counter name="EU Active" 3625 description="The percentage of time in which the Execution Units were actively processing." 3626 data_type="float" 3627 max_equation="100" 3628 equation="A 0 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3629 underscore_name="eu_active" 3630 units="percent" 3631 symbol_name="EuActive" 3632 semantic_type="duration" 3633 mdapi_supported_apis="" 3634 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3635 mdapi_group="EU Array" 3636 mdapi_hw_unit_type="gpu" 3637 /> 3638 <counter name="TES EU Stall" 3639 description="The percentage of time in which evaluation shaders were stalled on the EUs." 3640 data_type="float" 3641 max_equation="100" 3642 equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3643 underscore_name="ds_eu_stall" 3644 units="percent" 3645 symbol_name="DsEuStall" 3646 semantic_type="duration" 3647 mdapi_supported_apis="OGL4 OCL IO BB" 3648 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3649 mdapi_group="EU Array/Evaluation Shader" 3650 mdapi_hw_unit_type="gpu" 3651 /> 3652 <counter name="Sampler L2 cache misses (ss3)" 3653 description="Number of sampler L2 cache misses (ss3)" 3654 data_type="uint64" 3655 equation="C 1 READ C 0 READ UADD" 3656 underscore_name="sampler3_l2_cache_misses" 3657 units="messages" 3658 symbol_name="Sampler3L2CacheMisses" 3659 availability="$SubsliceMask 0x8 AND" 3660 semantic_type="event" 3661 mdapi_supported_apis="" 3662 mdapi_usage_flags="Frame Batch Draw" 3663 mdapi_hw_unit_type="subslice" 3664 mdapi_group="Sampler/Sampler Cache" 3665 /> 3666 <counter name="Alpha Test Fails" 3667 description="The total number of pixels dropped on post-FS alpha test." 3668 data_type="uint64" 3669 equation="A 37 READ" 3670 underscore_name="alpha_test_fails" 3671 units="pixels" 3672 symbol_name="AlphaTestFails" 3673 semantic_type="event" 3674 mdapi_supported_apis="OGL IO BB" 3675 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3676 mdapi_hw_unit_type="gpu" 3677 mdapi_group="3D Pipe/Output Merger" 3678 /> 3679 <counter name="TES Threads Dispatched" 3680 description="The total number of evaluation shader hardware threads dispatched." 3681 data_type="uint64" 3682 equation="A 15 READ" 3683 underscore_name="ds_threads" 3684 units="threads" 3685 symbol_name="DsThreads" 3686 semantic_type="event" 3687 mdapi_supported_apis="OGL4 OCL IO BB" 3688 mdapi_usage_flags="Tier3 Frame Batch Draw" 3689 mdapi_hw_unit_type="gpu" 3690 mdapi_group="EU Array/Evaluation Shader" 3691 /> 3692 <counter name="TES AVG Active per Thread" 3693 description="The average number of cycles per hardware thread run in which evaluation shaders were processed actively on the EUs." 3694 data_type="uint64" 3695 max_equation="100" 3696 equation="A 12 READ $DsThreads UDIV" 3697 underscore_name="ds_eu_active_per_thread" 3698 units="cycles" 3699 symbol_name="DsEuActivePerThread" 3700 semantic_type="event" 3701 mdapi_supported_apis="OGL4 OCL IO BB" 3702 mdapi_usage_flags="Tier4 Frame Batch Draw" 3703 mdapi_group="EU Array/Evaluation Shader" 3704 mdapi_hw_unit_type="gpu" 3705 /> 3706 <counter name="GS Threads Dispatched" 3707 description="The total number of geometry shader hardware threads dispatched." 3708 data_type="uint64" 3709 equation="A 25 READ" 3710 underscore_name="gs_threads" 3711 units="threads" 3712 symbol_name="GsThreads" 3713 semantic_type="event" 3714 mdapi_supported_apis="OGL4 OCL IO BB" 3715 mdapi_usage_flags="Tier3 Frame Batch Draw" 3716 mdapi_hw_unit_type="gpu" 3717 mdapi_group="EU Array/Geometry Shader" 3718 /> 3719 <counter name="GS EU Stall" 3720 description="The percentage of time in which geometry shaders were stalled on the EUs." 3721 data_type="float" 3722 max_equation="100" 3723 equation="A 23 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3724 underscore_name="gs_eu_stall" 3725 units="percent" 3726 symbol_name="GsEuStall" 3727 semantic_type="duration" 3728 mdapi_supported_apis="OGL4 OCL IO BB" 3729 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3730 mdapi_group="EU Array/Geometry Shader" 3731 mdapi_hw_unit_type="gpu" 3732 /> 3733 <counter name="CS EU Active" 3734 description="The percentage of time in which compute shaders were processed actively on the EUs." 3735 data_type="float" 3736 max_equation="100" 3737 equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3738 underscore_name="cs_eu_active" 3739 units="percent" 3740 symbol_name="CsEuActive" 3741 semantic_type="duration" 3742 mdapi_supported_apis="OGL4 OCL IO BB" 3743 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3744 mdapi_group="EU Array/Compute Shader" 3745 mdapi_hw_unit_type="gpu" 3746 /> 3747 <counter name="VS EU Active" 3748 description="The percentage of time in which vertex shaders were processed actively on the EUs." 3749 data_type="float" 3750 max_equation="100" 3751 equation="A 2 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3752 underscore_name="vs_eu_active" 3753 units="percent" 3754 symbol_name="VsEuActive" 3755 semantic_type="duration" 3756 mdapi_supported_apis="OGL IO BB" 3757 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3758 mdapi_group="EU Array/Vertex Shader" 3759 mdapi_hw_unit_type="gpu" 3760 /> 3761 <counter name="TCS EU Active" 3762 description="The percentage of time in which control shaders were processed actively on the EUs." 3763 data_type="float" 3764 max_equation="100" 3765 equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3766 underscore_name="hs_eu_active" 3767 units="percent" 3768 symbol_name="HsEuActive" 3769 semantic_type="duration" 3770 mdapi_supported_apis="OGL4 OCL IO BB" 3771 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3772 mdapi_group="EU Array/Control Shader" 3773 mdapi_hw_unit_type="gpu" 3774 /> 3775 <counter name="TES EU Active" 3776 description="The percentage of time in which evaluation shaders were processed actively on the EUs." 3777 data_type="float" 3778 max_equation="100" 3779 equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3780 underscore_name="ds_eu_active" 3781 units="percent" 3782 symbol_name="DsEuActive" 3783 semantic_type="duration" 3784 mdapi_supported_apis="OGL4 OCL IO BB" 3785 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3786 mdapi_group="EU Array/Evaluation Shader" 3787 mdapi_hw_unit_type="gpu" 3788 /> 3789 <counter name="GS EU Active" 3790 description="The percentage of time in which geometry shaders were processed actively on the EUs." 3791 data_type="float" 3792 max_equation="100" 3793 equation="A 22 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3794 underscore_name="gs_eu_active" 3795 units="percent" 3796 symbol_name="GsEuActive" 3797 semantic_type="duration" 3798 mdapi_supported_apis="OGL4 OCL IO BB" 3799 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3800 mdapi_group="EU Array/Geometry Shader" 3801 mdapi_hw_unit_type="gpu" 3802 /> 3803 <counter name="FS EU Active" 3804 description="The percentage of time in which fragment shaders were processed actively on the EUs." 3805 data_type="float" 3806 max_equation="100" 3807 equation="A 27 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3808 underscore_name="ps_eu_active" 3809 units="percent" 3810 symbol_name="PsEuActive" 3811 semantic_type="duration" 3812 mdapi_supported_apis="OGL IO BB" 3813 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3814 mdapi_group="EU Array/Fragment Shader" 3815 mdapi_hw_unit_type="gpu" 3816 /> 3817 <counter name="CS EU Stall" 3818 description="The percentage of time in which compute shaders were stalled on the EUs." 3819 data_type="float" 3820 max_equation="100" 3821 equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3822 underscore_name="cs_eu_stall" 3823 units="percent" 3824 symbol_name="CsEuStall" 3825 semantic_type="duration" 3826 mdapi_supported_apis="OGL4 OCL IO BB" 3827 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3828 mdapi_group="EU Array/Compute Shader" 3829 mdapi_hw_unit_type="gpu" 3830 /> 3831 <counter name="EU Stall" 3832 description="The percentage of time in which the Execution Units were stalled." 3833 data_type="float" 3834 max_equation="100" 3835 equation="A 1 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3836 underscore_name="eu_stall" 3837 units="percent" 3838 symbol_name="EuStall" 3839 semantic_type="duration" 3840 mdapi_supported_apis="" 3841 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 3842 mdapi_group="EU Array" 3843 mdapi_hw_unit_type="gpu" 3844 /> 3845 <counter name="VS EU Stall" 3846 description="The percentage of time in which vertex shaders were stalled on the EUs." 3847 data_type="float" 3848 max_equation="100" 3849 equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3850 underscore_name="vs_eu_stall" 3851 units="percent" 3852 symbol_name="VsEuStall" 3853 semantic_type="duration" 3854 mdapi_supported_apis="OGL IO BB" 3855 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3856 mdapi_group="EU Array/Vertex Shader" 3857 mdapi_hw_unit_type="gpu" 3858 /> 3859 <counter name="TCS EU Stall" 3860 description="The percentage of time in which control shaders were stalled on the EUs." 3861 data_type="float" 3862 max_equation="100" 3863 equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3864 underscore_name="hs_eu_stall" 3865 units="percent" 3866 symbol_name="HsEuStall" 3867 semantic_type="duration" 3868 mdapi_supported_apis="OGL4 OCL IO BB" 3869 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3870 mdapi_group="EU Array/Control Shader" 3871 mdapi_hw_unit_type="gpu" 3872 /> 3873 <counter name="FS EU Stall" 3874 description="The percentage of time in which fragment shaders were stalled on the EUs." 3875 data_type="float" 3876 max_equation="100" 3877 equation="A 28 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" 3878 underscore_name="ps_eu_stall" 3879 units="percent" 3880 symbol_name="PsEuStall" 3881 semantic_type="duration" 3882 mdapi_supported_apis="OGL IO BB" 3883 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 3884 mdapi_group="EU Array/Fragment Shader" 3885 mdapi_hw_unit_type="gpu" 3886 /> 3887 <counter name="GPU Time Elapsed" 3888 description="Time elapsed on the GPU during the measurement." 3889 data_type="uint64" 3890 equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" 3891 underscore_name="gpu_time" 3892 units="ns" 3893 symbol_name="GpuTime" 3894 semantic_type="duration" 3895 mdapi_supported_apis="" 3896 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3897 mdapi_hw_unit_type="gpu" 3898 mdapi_group="GPU" 3899 /> 3900 <counter name="CS Duration" 3901 description="Total Compute Shader GPU duration." 3902 data_type="uint64" 3903 equation="A 17 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 18 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 3904 underscore_name="cs_duration" 3905 units="us" 3906 symbol_name="CsDuration" 3907 semantic_type="duration" 3908 mdapi_supported_apis="OGL4 OCL" 3909 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3910 mdapi_hw_unit_type="gpu" 3911 mdapi_group="EU Array/Compute Shader" 3912 /> 3913 <counter name="VS Threads Dispatched" 3914 description="The total number of vertex shader hardware threads dispatched." 3915 data_type="uint64" 3916 equation="A 5 READ" 3917 underscore_name="vs_threads" 3918 units="threads" 3919 symbol_name="VsThreads" 3920 semantic_type="event" 3921 mdapi_supported_apis="OGL IO BB" 3922 mdapi_usage_flags="Tier3 Frame Batch Draw" 3923 mdapi_hw_unit_type="gpu" 3924 mdapi_group="EU Array/Vertex Shader" 3925 /> 3926 <counter name="FS Threads Dispatched" 3927 description="The total number of fragment shader hardware threads dispatched." 3928 data_type="uint64" 3929 equation="A 30 READ" 3930 underscore_name="ps_threads" 3931 units="threads" 3932 symbol_name="PsThreads" 3933 semantic_type="event" 3934 mdapi_supported_apis="OGL IO BB" 3935 mdapi_usage_flags="Tier3 Frame Batch Draw" 3936 mdapi_hw_unit_type="gpu" 3937 mdapi_group="EU Array/Fragment Shader" 3938 /> 3939 <counter name="TES Duration" 3940 description="Total Evaluation Shader GPU duration." 3941 data_type="uint64" 3942 equation="A 12 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 13 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 3943 underscore_name="ds_duration" 3944 units="us" 3945 symbol_name="DsDuration" 3946 semantic_type="duration" 3947 mdapi_supported_apis="OGL4" 3948 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3949 mdapi_hw_unit_type="gpu" 3950 mdapi_group="EU Array/Evaluation Shader" 3951 /> 3952 <counter name="GS Duration" 3953 description="Total Geometry Shader GPU duration." 3954 data_type="uint64" 3955 equation="A 22 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 23 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 3956 underscore_name="gs_duration" 3957 units="us" 3958 symbol_name="GsDuration" 3959 semantic_type="duration" 3960 mdapi_supported_apis="OGL4" 3961 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 3962 mdapi_hw_unit_type="gpu" 3963 mdapi_group="EU Array/Geometry Shader" 3964 /> 3965 <counter name="CS Threads Dispatched" 3966 description="The total number of compute shader hardware threads dispatched." 3967 data_type="uint64" 3968 equation="A 20 READ" 3969 underscore_name="cs_threads" 3970 units="threads" 3971 symbol_name="CsThreads" 3972 semantic_type="event" 3973 mdapi_supported_apis="OGL4 OCL IO BB" 3974 mdapi_usage_flags="Tier3 Frame Batch Draw" 3975 mdapi_hw_unit_type="gpu" 3976 mdapi_group="EU Array/Compute Shader" 3977 /> 3978 <counter name="CS AVG Active per Thread" 3979 description="The average number of cycles per hardware thread run in which compute shaders were processed actively on the EUs." 3980 data_type="uint64" 3981 max_equation="100" 3982 equation="A 17 READ $CsThreads UDIV" 3983 underscore_name="cs_eu_active_per_thread" 3984 units="cycles" 3985 symbol_name="CsEuActivePerThread" 3986 semantic_type="event" 3987 mdapi_supported_apis="OGL4 OCL IO BB" 3988 mdapi_usage_flags="Tier3 Frame Batch Draw" 3989 mdapi_group="EU Array/Compute Shader" 3990 mdapi_hw_unit_type="gpu" 3991 /> 3992 <counter name="Sampler L2 cache misses" 3993 description="Number of sampler L2 cache misses" 3994 data_type="uint64" 3995 equation="C 7 READ C 6 READ UADD C 5 READ UADD C 4 READ UADD C 3 READ UADD C 2 READ UADD C 1 READ UADD C 0 READ UADD" 3996 underscore_name="sampler_l2_cache_misses" 3997 units="messages" 3998 symbol_name="SamplerL2CacheMisses" 3999 semantic_type="event" 4000 mdapi_supported_apis="" 4001 mdapi_usage_flags="Overview Frame Batch Draw" 4002 mdapi_hw_unit_type="gpu" 4003 mdapi_group="Sampler" 4004 /> 4005 <counter name="GS AVG Stall per Thread" 4006 description="The average number of cycles per hardware thread run in which geometry shaders were stalled on the EUs." 4007 data_type="uint64" 4008 equation="A 23 READ $GsThreads UDIV" 4009 underscore_name="gs_eu_stall_per_thread" 4010 units="cycles" 4011 symbol_name="GsEuStallPerThread" 4012 semantic_type="event" 4013 mdapi_supported_apis="OGL4 OCL IO BB" 4014 mdapi_usage_flags="Tier4 Frame Batch Draw" 4015 mdapi_hw_unit_type="gpu" 4016 mdapi_group="EU Array/Geometry Shader" 4017 /> 4018 <counter name="Sampler L2 cache misses (ss2)" 4019 description="Number of sampler L2 cache misses (ss2)" 4020 data_type="uint64" 4021 equation="C 3 READ C 2 READ UADD" 4022 underscore_name="sampler2_l2_cache_misses" 4023 units="messages" 4024 symbol_name="Sampler2L2CacheMisses" 4025 availability="$SubsliceMask 0x4 AND" 4026 semantic_type="event" 4027 mdapi_supported_apis="" 4028 mdapi_usage_flags="Frame Batch Draw" 4029 mdapi_hw_unit_type="subslice" 4030 mdapi_group="Sampler/Sampler Cache" 4031 /> 4032 <counter name="AVG GPU Core Frequency" 4033 description="Average GPU Core Frequency in the measurement." 4034 data_type="uint64" 4035 max_equation="$GpuMaxFrequency" 4036 equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" 4037 underscore_name="avg_gpu_core_frequency" 4038 units="hz" 4039 symbol_name="AvgGpuCoreFrequency" 4040 semantic_type="event" 4041 mdapi_supported_apis="" 4042 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4043 mdapi_group="GPU" 4044 mdapi_hw_unit_type="gpu" 4045 /> 4046 <counter name="EU Idle" 4047 description="The percentage of time in which the Execution Units were idle." 4048 data_type="float" 4049 max_equation="100" 4050 equation="100 $EuActive $EuStall FADD FSUB" 4051 underscore_name="eu_idle" 4052 units="percent" 4053 symbol_name="EuIdle" 4054 semantic_type="duration" 4055 mdapi_supported_apis="" 4056 mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" 4057 mdapi_group="EU Array" 4058 mdapi_hw_unit_type="gpu" 4059 /> 4060 <counter name="FS AVG Stall per Thread" 4061 description="The average number of cycles per hardware thread run in which fragment shaders were stalled on the EUs." 4062 data_type="uint64" 4063 equation="A 28 READ $PsThreads UDIV" 4064 underscore_name="ps_eu_stall_per_thread" 4065 units="cycles" 4066 symbol_name="PsEuStallPerThread" 4067 semantic_type="event" 4068 mdapi_supported_apis="OGL IO BB" 4069 mdapi_usage_flags="Tier4 Frame Batch Draw" 4070 mdapi_hw_unit_type="gpu" 4071 mdapi_group="EU Array/Fragment Shader" 4072 /> 4073 <counter name="VS AVG Stall per Thread" 4074 description="The average number of cycles per hardware thread run in which vertex shaders were stalled on the EUs." 4075 data_type="uint64" 4076 equation="A 3 READ $VsThreads UDIV" 4077 underscore_name="vs_eu_stall_per_thread" 4078 units="cycles" 4079 symbol_name="VsEuStallPerThread" 4080 semantic_type="event" 4081 mdapi_supported_apis="OGL IO BB" 4082 mdapi_usage_flags="Tier4 Frame Batch Draw" 4083 mdapi_hw_unit_type="gpu" 4084 mdapi_group="EU Array/Vertex Shader" 4085 /> 4086 <counter name="GPU Busy" 4087 description="The percentage of time in which the GPU has being processing GPU commands." 4088 data_type="float" 4089 max_equation="100" 4090 equation="A 41 READ 100 UMUL $GpuCoreClocks FDIV" 4091 underscore_name="gpu_busy" 4092 units="percent" 4093 symbol_name="GpuBusy" 4094 semantic_type="duration" 4095 mdapi_supported_apis="" 4096 mdapi_usage_flags="Tier1 Overview System Frame" 4097 mdapi_group="GPU" 4098 mdapi_hw_unit_type="gpu" 4099 /> 4100 <counter name="FS AVG Active per Thread" 4101 description="The average number of cycles per hardware thread run in which fragment shaders were processed actively on the EUs." 4102 data_type="uint64" 4103 max_equation="100" 4104 equation="A 27 READ $PsThreads UDIV" 4105 underscore_name="ps_eu_active_per_thread" 4106 units="cycles" 4107 symbol_name="PsEuActivePerThread" 4108 semantic_type="event" 4109 mdapi_supported_apis="OGL IO BB" 4110 mdapi_usage_flags="Tier4 Frame Batch Draw" 4111 mdapi_group="EU Array/Fragment Shader" 4112 mdapi_hw_unit_type="gpu" 4113 /> 4114 <counter name="Early Depth Test Fails" 4115 description="The total number of pixels dropped on early depth test." 4116 data_type="uint64" 4117 equation="A 35 READ" 4118 underscore_name="early_depth_test_fails" 4119 units="pixels" 4120 symbol_name="EarlyDepthTestFails" 4121 semantic_type="event" 4122 mdapi_supported_apis="OGL IO BB" 4123 mdapi_usage_flags="Tier3 Frame Batch Draw" 4124 mdapi_hw_unit_type="gpu" 4125 mdapi_group="3D Pipe/Rasterizer/Early Depth Test" 4126 /> 4127 <counter name="TCS Duration" 4128 description="Total Control Shader GPU duration." 4129 data_type="uint64" 4130 equation="A 7 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 8 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 4131 underscore_name="hs_duration" 4132 units="us" 4133 symbol_name="HsDuration" 4134 semantic_type="duration" 4135 mdapi_supported_apis="OGL4 OCL" 4136 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4137 mdapi_hw_unit_type="gpu" 4138 mdapi_group="EU Array/Control Shader" 4139 /> 4140 <counter name="TES AVG Stall per Thread" 4141 description="The average number of cycles per hardware thread run in which evaluation shaders were stalled on the EUs." 4142 data_type="uint64" 4143 equation="A 13 READ $DsThreads UDIV" 4144 underscore_name="ds_eu_stall_per_thread" 4145 units="cycles" 4146 symbol_name="DsEuStallPerThread" 4147 semantic_type="event" 4148 mdapi_supported_apis="OGL4 OCL IO BB" 4149 mdapi_usage_flags="Tier4 Frame Batch Draw" 4150 mdapi_hw_unit_type="gpu" 4151 mdapi_group="EU Array/Evaluation Shader" 4152 /> 4153 <counter name="GS AVG Active per Thread" 4154 description="The average number of cycles per hardware thread run in which geometry shaders were processed actively on the EUs." 4155 data_type="uint64" 4156 max_equation="100" 4157 equation="A 22 READ $GsThreads UDIV" 4158 underscore_name="gs_eu_active_per_thread" 4159 units="cycles" 4160 symbol_name="GsEuActivePerThread" 4161 semantic_type="event" 4162 mdapi_supported_apis="OGL4 OCL IO BB" 4163 mdapi_usage_flags="Tier4 Frame Batch Draw" 4164 mdapi_group="EU Array/Geometry Shader" 4165 mdapi_hw_unit_type="gpu" 4166 /> 4167 <counter name="TCS Threads Dispatched" 4168 description="The total number of control shader hardware threads dispatched." 4169 data_type="uint64" 4170 equation="A 10 READ" 4171 underscore_name="hs_threads" 4172 units="threads" 4173 symbol_name="HsThreads" 4174 semantic_type="event" 4175 mdapi_supported_apis="OGL4 OCL IO BB" 4176 mdapi_usage_flags="Tier3 Frame Batch Draw" 4177 mdapi_hw_unit_type="gpu" 4178 mdapi_group="EU Array/Control Shader" 4179 /> 4180 <counter name="TCS AVG Stall per Thread" 4181 description="The average number of cycles per hardware thread run in which control shaders were stalled on the EUs." 4182 data_type="uint64" 4183 equation="A 8 READ $HsThreads UDIV" 4184 underscore_name="hs_eu_stall_per_thread" 4185 units="cycles" 4186 symbol_name="HsEuStallPerThread" 4187 semantic_type="event" 4188 mdapi_supported_apis="OGL4 OCL IO BB" 4189 mdapi_usage_flags="Tier4 Frame Batch Draw" 4190 mdapi_hw_unit_type="gpu" 4191 mdapi_group="EU Array/Control Shader" 4192 /> 4193 <counter name="Samples Killed in FS" 4194 description="The total number of samples or pixels dropped in fragment shaders." 4195 data_type="uint64" 4196 equation="A 36 READ" 4197 underscore_name="samples_killed_in_ps" 4198 units="pixels" 4199 symbol_name="SamplesKilledInPs" 4200 semantic_type="event" 4201 mdapi_supported_apis="OGL IO BB" 4202 mdapi_usage_flags="Tier4 Overview Frame Batch Draw" 4203 mdapi_hw_unit_type="gpu" 4204 mdapi_group="3D Pipe/Fragment Shader" 4205 /> 4206 <counter name="Late Depth Test Fails" 4207 description="The total number of pixels dropped on post-FS depth test." 4208 data_type="uint64" 4209 equation="A 39 READ $SamplesKilledInPs USUB" 4210 underscore_name="post_ps_depth_test_fails" 4211 units="pixels" 4212 symbol_name="PostPsDepthTestFails" 4213 semantic_type="event" 4214 mdapi_supported_apis="OGL IO BB" 4215 mdapi_usage_flags="Tier3 Frame Batch Draw" 4216 mdapi_hw_unit_type="gpu" 4217 mdapi_group="3D Pipe/Output Merger" 4218 /> 4219 <counter name="TCS AVG Active per Thread" 4220 description="The average number of cycles per hardware thread run in which control shaders were processed actively on the EUs." 4221 data_type="uint64" 4222 max_equation="100" 4223 equation="A 7 READ $HsThreads UDIV" 4224 underscore_name="hs_eu_active_per_thread" 4225 units="cycles" 4226 symbol_name="HsEuActivePerThread" 4227 semantic_type="event" 4228 mdapi_supported_apis="OGL4 OCL IO BB" 4229 mdapi_usage_flags="Tier4 Frame Batch Draw" 4230 mdapi_group="EU Array/Control Shader" 4231 mdapi_hw_unit_type="gpu" 4232 /> 4233 <counter name="FS Duration" 4234 description="Total Fragment Shader GPU duration." 4235 data_type="uint64" 4236 equation="A 27 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 28 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 4237 underscore_name="ps_duration" 4238 units="us" 4239 symbol_name="PsDuration" 4240 semantic_type="duration" 4241 mdapi_supported_apis="OGL4" 4242 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4243 mdapi_hw_unit_type="gpu" 4244 mdapi_group="EU Array/Fragment Shader" 4245 /> 4246 <counter name="Sampler L2 cache misses (ss1)" 4247 description="Number of sampler L2 cache misses (ss1)" 4248 data_type="uint64" 4249 equation="C 5 READ C 4 READ UADD" 4250 underscore_name="sampler1_l2_cache_misses" 4251 units="messages" 4252 symbol_name="Sampler1L2CacheMisses" 4253 availability="$SubsliceMask 0x2 AND" 4254 semantic_type="event" 4255 mdapi_supported_apis="" 4256 mdapi_usage_flags="Frame Batch Draw" 4257 mdapi_hw_unit_type="subslice" 4258 mdapi_group="Sampler/Sampler Cache" 4259 /> 4260 <counter name="Early Hi-Depth Test Fails" 4261 description="The total number of pixels dropped on early hierarchical depth test." 4262 data_type="uint64" 4263 equation="A 33 READ" 4264 underscore_name="hi_depth_test_fails" 4265 units="pixels" 4266 symbol_name="HiDepthTestFails" 4267 semantic_type="event" 4268 mdapi_supported_apis="OGL IO BB" 4269 mdapi_usage_flags="Tier3 Frame Batch Draw" 4270 mdapi_hw_unit_type="gpu" 4271 mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" 4272 /> 4273 <counter name="CS AVG Stall per Thread" 4274 description="The average number of cycles per hardware thread run in which compute shaders were stalled on the EUs." 4275 data_type="uint64" 4276 equation="A 18 READ $CsThreads UDIV" 4277 underscore_name="cs_eu_stall_per_thread" 4278 units="cycles" 4279 symbol_name="CsEuStallPerThread" 4280 semantic_type="event" 4281 mdapi_supported_apis="OGL4 OCL IO BB" 4282 mdapi_usage_flags="Tier3 Frame Batch Draw" 4283 mdapi_hw_unit_type="gpu" 4284 mdapi_group="EU Array/Compute Shader" 4285 /> 4286 <counter name="Late Stencil Test Fails" 4287 description="The total number of pixels dropped on post-FS stencil test." 4288 data_type="uint64" 4289 equation="A 38 READ" 4290 underscore_name="post_ps_stencil_test_fails" 4291 units="pixels" 4292 symbol_name="PostPsStencilTestFails" 4293 semantic_type="event" 4294 mdapi_supported_apis="OGL IO BB" 4295 mdapi_usage_flags="Tier3 Frame Batch Draw" 4296 mdapi_hw_unit_type="gpu" 4297 mdapi_group="3D Pipe/Output Merger" 4298 /> 4299 <counter name="Sampler L2 cache misses (ss0)" 4300 description="Number of sampler L2 cache misses (ss0)" 4301 data_type="uint64" 4302 equation="C 7 READ C 6 READ UADD" 4303 underscore_name="sampler0_l2_cache_misses" 4304 units="messages" 4305 symbol_name="Sampler0L2CacheMisses" 4306 availability="$SubsliceMask 0x1 AND" 4307 semantic_type="event" 4308 mdapi_supported_apis="" 4309 mdapi_usage_flags="Frame Batch Draw" 4310 mdapi_hw_unit_type="subslice" 4311 mdapi_group="Sampler/Sampler Cache" 4312 /> 4313 <counter name="VS AVG Active per Thread" 4314 description="The average number of cycles per hardware thread run in which vertex shaders were processed actively on the EUs." 4315 data_type="uint64" 4316 max_equation="100" 4317 equation="A 2 READ $VsThreads UDIV" 4318 underscore_name="vs_eu_active_per_thread" 4319 units="cycles" 4320 symbol_name="VsEuActivePerThread" 4321 semantic_type="event" 4322 mdapi_supported_apis="OGL IO BB" 4323 mdapi_usage_flags="Tier4 Frame Batch Draw" 4324 mdapi_group="EU Array/Vertex Shader" 4325 mdapi_hw_unit_type="gpu" 4326 /> 4327 <counter name="VS Duration" 4328 description="Total Vertex Shader GPU duration." 4329 data_type="uint64" 4330 equation="A 2 READ A 0 READ UMUL A 2 READ A 7 READ UADD A 12 READ UADD A 17 READ UADD A 22 READ UADD A 27 READ UADD UDIV A 3 READ A 1 READ UMUL A 3 READ A 8 READ UADD A 13 READ UADD A 18 READ UADD A 23 READ UADD A 28 READ UADD UDIV UADD $GpuTime UMUL $GpuCoreClocks $EuCoresTotalCount UMUL 1000 UMUL UDIV" 4331 underscore_name="vs_duration" 4332 units="us" 4333 symbol_name="VsDuration" 4334 semantic_type="duration" 4335 mdapi_supported_apis="OGL4" 4336 mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" 4337 mdapi_hw_unit_type="gpu" 4338 mdapi_group="EU Array/Vertex Shader" 4339 /> 4340 <counter name="Samples Written" 4341 description="The total number of samples or pixels written to all render targets." 4342 data_type="uint64" 4343 equation="A 40 READ" 4344 underscore_name="samples_written" 4345 units="pixels" 4346 symbol_name="SamplesWritten" 4347 semantic_type="event" 4348 mdapi_supported_apis="OGL IO BB" 4349 mdapi_usage_flags="Tier3 Overview Frame Batch Draw" 4350 mdapi_hw_unit_type="gpu" 4351 mdapi_group="3D Pipe/Output Merger" 4352 /> 4353 <register_config type="NOA"> 4354 <register type="NOA" address="0x00009840" value="0x00000080" /> 4355 <register type="NOA" address="0x0002EB9C" value="0x01906400" /> 4356 <register type="NOA" address="0x0002FB9C" value="0x01906400" /> 4357 <register type="NOA" address="0x000253A4" value="0x00000000" /> 4358 <register type="NOA" address="0x00026B9C" value="0x01906400" /> 4359 <register type="NOA" address="0x00027B9C" value="0x01906400" /> 4360 <register type="NOA" address="0x00027104" value="0x00A00000" /> 4361 <register type="NOA" address="0x00027184" value="0x00A50000" /> 4362 <register type="NOA" address="0x0002E804" value="0x00500000" /> 4363 <register type="NOA" address="0x0002E984" value="0x00500000" /> 4364 <register type="NOA" address="0x0002EB04" value="0x00500000" /> 4365 <register type="NOA" address="0x0002EB80" value="0x00000084" /> 4366 <register type="NOA" address="0x0002EB8C" value="0x14200000" /> 4367 <register type="NOA" address="0x0002EB84" value="0x00000000" /> 4368 <register type="NOA" address="0x0002F804" value="0x00050000" /> 4369 <register type="NOA" address="0x0002F984" value="0x00050000" /> 4370 <register type="NOA" address="0x0002FB04" value="0x00050000" /> 4371 <register type="NOA" address="0x0002FB80" value="0x00000084" /> 4372 <register type="NOA" address="0x0002FB8C" value="0x00050800" /> 4373 <register type="NOA" address="0x0002FB84" value="0x00000000" /> 4374 <register type="NOA" address="0x00025380" value="0x00000010" /> 4375 <register type="NOA" address="0x0002538C" value="0x000000C0" /> 4376 <register type="NOA" address="0x00025384" value="0xAA550000" /> 4377 <register type="NOA" address="0x00025404" value="0xFFFFC000" /> 4378 <register type="NOA" address="0x00026804" value="0x50000000" /> 4379 <register type="NOA" address="0x00026984" value="0x50000000" /> 4380 <register type="NOA" address="0x00026B04" value="0x50000000" /> 4381 <register type="NOA" address="0x00026B80" value="0x00000084" /> 4382 <register type="NOA" address="0x00026B90" value="0x00050800" /> 4383 <register type="NOA" address="0x00026B84" value="0x00000000" /> 4384 <register type="NOA" address="0x00027804" value="0x05000000" /> 4385 <register type="NOA" address="0x00027984" value="0x05000000" /> 4386 <register type="NOA" address="0x00027B04" value="0x05000000" /> 4387 <register type="NOA" address="0x00027B80" value="0x00000084" /> 4388 <register type="NOA" address="0x00027B90" value="0x00000142" /> 4389 <register type="NOA" address="0x00027B84" value="0x00000000" /> 4390 <register type="NOA" address="0x00026104" value="0xA0000000" /> 4391 <register type="NOA" address="0x00026184" value="0xA5000000" /> 4392 <register type="NOA" address="0x00025424" value="0x00008620" /> 4393 <register type="NOA" address="0x0002541C" value="0x00000000" /> 4394 <register type="NOA" address="0x00025428" value="0x0004A54A" /> 4395 </register_config> 4396 <register_config type="OA"> 4397 <register type="OA" address="0x00002740" value="0x00000000" /> <!--OAREPORTTRIG1 --> 4398 <register type="OA" address="0x00002744" value="0x00800000" /> <!--OAREPORTTRIG2 --> 4399 <register type="OA" address="0x00002710" value="0x00000000" /> <!--OASTARTTRIG1 --> 4400 <register type="OA" address="0x00002714" value="0x00800000" /> <!--OASTARTTRIG1 --> 4401 <register type="OA" address="0x00002720" value="0x00000000" /> <!--OASTARTTRIG1 --> 4402 <register type="OA" address="0x00002724" value="0x00800000" /> <!--OASTARTTRIG6 --> 4403 </register_config> 4404 </set> 4405 4406 </metrics> 4407