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      1 /*
      2  * Copyright  2012 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Jordan Justen <jordan.l.justen (at) intel.com>
     25  *
     26  */
     27 
     28 #include "main/imports.h"
     29 #include "main/bufferobj.h"
     30 #include "main/varray.h"
     31 #include "vbo/vbo.h"
     32 
     33 #include "brw_context.h"
     34 #include "brw_defines.h"
     35 #include "brw_draw.h"
     36 
     37 #include "intel_batchbuffer.h"
     38 
     39 /**
     40  * Check if the hardware's cut index support can handle the primitive
     41  * restart index value (pre-Haswell only).
     42  */
     43 static bool
     44 can_cut_index_handle_restart_index(struct gl_context *ctx,
     45                                    const struct _mesa_index_buffer *ib)
     46 {
     47    /* The FixedIndex variant means 0xFF, 0xFFFF, or 0xFFFFFFFF based on
     48     * the index buffer type, which corresponds exactly to the hardware.
     49     */
     50    if (ctx->Array.PrimitiveRestartFixedIndex)
     51       return true;
     52 
     53    bool cut_index_will_work;
     54 
     55    switch (ib->index_size) {
     56    case 1:
     57       cut_index_will_work = ctx->Array.RestartIndex == 0xff;
     58       break;
     59    case 2:
     60       cut_index_will_work = ctx->Array.RestartIndex == 0xffff;
     61       break;
     62    case 4:
     63       cut_index_will_work = ctx->Array.RestartIndex == 0xffffffff;
     64       break;
     65    default:
     66       unreachable("not reached");
     67    }
     68 
     69    return cut_index_will_work;
     70 }
     71 
     72 /**
     73  * Check if the hardware's cut index support can handle the primitive
     74  * restart case.
     75  */
     76 static bool
     77 can_cut_index_handle_prims(struct gl_context *ctx,
     78                            const struct _mesa_prim *prim,
     79                            GLuint nr_prims,
     80                            const struct _mesa_index_buffer *ib)
     81 {
     82    struct brw_context *brw = brw_context(ctx);
     83    const struct gen_device_info *devinfo = &brw->screen->devinfo;
     84 
     85    /* Otherwise Haswell can do it all. */
     86    if (devinfo->gen >= 8 || devinfo->is_haswell)
     87       return true;
     88 
     89    if (!can_cut_index_handle_restart_index(ctx, ib)) {
     90       /* The primitive restart index can't be handled, so take
     91        * the software path
     92        */
     93       return false;
     94    }
     95 
     96    for (unsigned i = 0; i < nr_prims; i++) {
     97       switch (prim[i].mode) {
     98       case GL_POINTS:
     99       case GL_LINES:
    100       case GL_LINE_STRIP:
    101       case GL_TRIANGLES:
    102       case GL_TRIANGLE_STRIP:
    103       case GL_LINES_ADJACENCY:
    104       case GL_LINE_STRIP_ADJACENCY:
    105       case GL_TRIANGLES_ADJACENCY:
    106       case GL_TRIANGLE_STRIP_ADJACENCY:
    107          /* Cut index supports these primitive types */
    108          break;
    109       default:
    110          /* Cut index does not support these primitive types */
    111       //case GL_LINE_LOOP:
    112       //case GL_TRIANGLE_FAN:
    113       //case GL_QUADS:
    114       //case GL_QUAD_STRIP:
    115       //case GL_POLYGON:
    116          return false;
    117       }
    118    }
    119 
    120    return true;
    121 }
    122 
    123 /**
    124  * Check if primitive restart is enabled, and if so, handle it properly.
    125  *
    126  * In some cases the support will be handled in software. When available
    127  * hardware will handle primitive restart.
    128  */
    129 GLboolean
    130 brw_handle_primitive_restart(struct gl_context *ctx,
    131                              const struct _mesa_prim *prims,
    132                              GLuint nr_prims,
    133                              const struct _mesa_index_buffer *ib,
    134                              struct gl_buffer_object *indirect)
    135 {
    136    struct brw_context *brw = brw_context(ctx);
    137 
    138    /* We only need to handle cases where there is an index buffer. */
    139    if (ib == NULL) {
    140       return GL_FALSE;
    141    }
    142 
    143    /* If we have set the in_progress flag, then we are in the middle
    144     * of handling the primitive restart draw.
    145     */
    146    if (brw->prim_restart.in_progress) {
    147       return GL_FALSE;
    148    }
    149 
    150    /* If PrimitiveRestart is not enabled, then we aren't concerned about
    151     * handling this draw.
    152     */
    153    if (!(ctx->Array._PrimitiveRestart)) {
    154       return GL_FALSE;
    155    }
    156 
    157    /* Signal that we are in the process of handling the
    158     * primitive restart draw
    159     */
    160    brw->prim_restart.in_progress = true;
    161 
    162    if (can_cut_index_handle_prims(ctx, prims, nr_prims, ib)) {
    163       /* Cut index should work for primitive restart, so use it
    164        */
    165       brw->prim_restart.enable_cut_index = true;
    166       brw_draw_prims(ctx, prims, nr_prims, ib, GL_FALSE, -1, -1, NULL, 0,
    167                      indirect);
    168       brw->prim_restart.enable_cut_index = false;
    169    } else {
    170       /* Not all the primitive draw modes are supported by the cut index,
    171        * so take the software path
    172        */
    173       vbo_sw_primitive_restart(ctx, prims, nr_prims, ib, indirect);
    174    }
    175 
    176    brw->prim_restart.in_progress = false;
    177 
    178    /* The primitive restart draw was completed, so return true. */
    179    return GL_TRUE;
    180 }
    181